OpenGL support in Linux

  • [EXPERIMENTAL] RetroPlayer: OpenGL hardware rendering for game clients by sunlollyking · Pull Request #151 · garbear/xbmc
    Paired with kodi-game/game.libretro#164, which must land alongside this one — the Game API version moves to 7.0.0. How strictly Kodi should refuse older…
    github.com

    I've managed to get OpenGl support built into garbears retroplayer repo and now have successfully built a libreelec image generic image.

    I'm after some good critique and testing from you all if possible. Aware this is fairly thrown together but if it all works I'd love to keep chipping away and get it into Kodi and LE.

    Please test review and give me all feedback

  • sunlollyking There was a time where LE13 development images used GL instead, but as GLES now has feature parity with GL in Kodi (and surpasses GL in a few areas) we switched LE13 back to GLES again. The buildsystem supports a Generic 'OpenGL' build target if you want to make one for testing, but we have no plan to release GL images.

    NB: I spotted a comment from you in a Kodi PR/Issue thread about lack of testing hardware. Drop me an email on my username @ LE or Kodi domains.