Does this build work on the Tronsmart Ara X5 Plus (it has an Intel Cherrytrail SoC X5-Z8300) ? What about the sound?
Why not? And HDMI.
Does this build work on the Tronsmart Ara X5 Plus (it has an Intel Cherrytrail SoC X5-Z8300) ? What about the sound?
Why not? And HDMI.
20170907:
Code Display Morepackages/oem: add pcsx2 helper files emulationstation: add ps2 in es_systems.cfg and create romdir packages/oem: stop kodi completely (but in the bg) in kodifreeze.sh to free up m emory busybox: make it possible to specify mount options for /storage during init libnfs: update to 3ba2a2c SDL2: update to f315493 pulseaudio: update to 11.0 kodi: Fix keyboard input for international keyboard layouts/keymaps when using plain Linux input layer (e.g. LibreELEC on Raspberry Pi): - allow input of unicode characters - map mode key ('Alt Gr') to right Alt key - fix euro currency sign btrfs-progs-system: update to 4.12.1 samba: ensure new properties are populated on upgrade
PCSX2 is here The intel-core-avx build has been updated with an actual working version and the Generic image should be up soon as well. If you are updating to this build run the following in a terminal to update Emulationstation:
cp /usr/config/emulationstation/es_systems.cfg /storage/.config/emulationstation
Then put bios scph39001.bin (USA/NTSC) in your /storage/roms/bios and roms in /storage/roms/ps2. You can change bios and plugins by manually running /usr/bin/pcsx2.sh to get the GUI and configure from there. There's also the possibility to ALT+TAB while inside a game.
As always, a keyboard is handy to use emulators. The DS4v1 is autodetected and works (even rumble), although I couldn't get a second one working properly (also tested onepad-legacy). See my comment on a similar issue on their github. If anyone manages to fix it let me know. Probably not an issue with other gamecontrollers.
Cant seem to get this to work. Seems to launch then return to emulation station
Much the same trying to run from the CLI also. I can provide the logs from the log share if you need, but I had a quick look through and count find any logs relating to docker. Docker starts, container runs, then immediately exits
A few posts ago Escalade said...
Note that the Docker addon is a requirement, and first time launching a PS2 game will take some time as my container will be downloaded in the background.
A few posts ago Escalade said...
Yes, Well done, You can read too.
I have docker installed. I have his container installed.
I have even removed and reinstalled the container
PrimHTPC:~ # docker rmi ca8757dadc65
Untagged: escalade1/arch-pcsx2:latest
Untagged: escalade1/arch-pcsx2@sha256:ddba977e980bbb8f9c3c3678ac1fe6e5f9c0030e79f9b3be748c7f9dd2bb831e
Deleted: sha256:ca8757dadc65a122345b07157b1096d765b3a2fb88c0ee31749815da1ab8b73d
Deleted: sha256:84e0d2750e6f4e627d22ae2aa8b58837abbe2868c368191e250290d27b094cab
Deleted: sha256:9b41d857154dcabfa3ad3053ade920a220366d9e5f57489b22ea313a955a1aaf
Deleted: sha256:a0226de51673d43eca1d3fd74e3319ba1808329a81d01b801c664810402f1c14
Deleted: sha256:8a035a5b1e9a4210fd7bcb1cff76a566e60a2ce7dc7e6aa8a27e6fee3f2f7cbc
Deleted: sha256:ff57414ec5a35a96a52f8f272cb2d54105de734be4ec0a6753390c92803664c0
Deleted: sha256:eb0664668c6b5d5b38f6f6074747e4588ed6dceac8249539ada85acadb15d9bb
Deleted: sha256:fd6a20f8ef649b073183e5a1a72ae5f897afb5db3c370800dd1048b0af625db6
Deleted: sha256:125293f91a5ff41441fd76c324a3d4ce92c7d182f8765b73ec5779d844bdf326
Deleted: sha256:b4b3b8d7bfa2897fc647ad7d79d6449cf707f8216f02043fcbc74318d5b79171
Deleted: sha256:ab17739744a76f500f7c39649868adea1b855b7ab078bfdb55170c79fd11db3b
Deleted: sha256:50314783a521d141908c28e95d194b3a0b7bbf350a7a1670e8fdd4d6f5ee7d55
Deleted: sha256:7d48da80b0acfbaae4141eb084732833342304ab0792d51db39369567a8489c1
Deleted: sha256:936e41050e7fcbbd2c48150455ec2d6ba677a3439bd44f2b826eb4988766455a
Deleted: sha256:7ba21e7f5ec55bbeaced8f4905057bebb569aed00ad8647db87661bae6c0c2ae
Deleted: sha256:cd15556941be5439b08283dbeb42cefcef7c64a28ed0e334658fb21eebca6f52
PrimHTPC:~ # /usr/bin/pcsx2.start "/storage/roms/ps2/Jak and Daxter - The Precursor Legacy.iso"
Using default tag: latest
latest: Pulling from escalade1/arch-pcsx2
3a32adc5d06e: Pull complete
3c005aad0569: Pull complete
c5c9772a112c: Pull complete
e5bfbf44bafa: Pull complete
f95546f850ac: Pull complete
3e9c117e1072: Pull complete
00c30243d8ee: Pull complete
20b171e1d2bb: Pull complete
bab585dfb10e: Pull complete
b458d1787a72: Pull complete
1ba29ceb419b: Pull complete
be2b58fb1c15: Pull complete
f6173365b143: Pull complete
ddcd3ece99b5: Pull complete
c52fed87faf6: Pull complete
Digest: sha256:ddba977e980bbb8f9c3c3678ac1fe6e5f9c0030e79f9b3be748c7f9dd2bb831e
Status: Downloaded newer image for escalade1/arch-pcsx2:latest
Sending action: RunScript(/usr/bin/audio-suspend.py)
Sending action: RunScript(/usr/bin/audio-resume.py)
PrimHTPC:~ #
Display More
escalade I think I have found an issue with your freeze/unfreeze script
It stops kodi, but doesnt start it again when its done
kodi_unfreeze() {
if [ ! "$1" = "muteonly" ]; then
kodi-send --action="RunScript(/usr/bin/audio-resume.py)"
else
systemctl start kodi
fi
}
Should probably be
kodi_unfreeze() {
if [ "$1" = "muteonly" ]; then
kodi-send --action="RunScript(/usr/bin/audio-resume.py)"
else
systemctl start kodi
fi
}
Since you're only restarting Kodi if muteonly is specified, which I think is the opposite of the desired behaviour
Indeed, fixed kodifreeze uploading soon.
Just updated to latest AVX version, no problem with PCSX2 to run games exept that my NUC is not enough powerfull
Cool, thanks for the feedback. My NUC D54250WYK runs OK except for some games (Tekken for example) that run a bit slow. God of War played OK though. Dolphin actually seems to run smoother, so guess the older 32-bit code base of PCSX2 isn't very well optimized or the PS2 is just harder to emulate. Would be interested to hear feedback from those with more powerful Intel CPUs, contemplating getting a NUC7 or maybe even the older Skull Canyon if I can find it at a decent price.
I noticed that I got an "illegal instruction" when trying to run PCSX2 on my Cherry Trail Tronsmart Ara X5. I'm installing PCSX2 from the archlinuxcn repo, I'm guessing they built their package optimized for a higher CPU. This could be remedied by rebuilding the package, but I don't feel like maintaining that.
Not yet. 20170907 for intel-core-avx is out though. Put your roms in /storage/roms/ps2 and bios files in in /storage/roms/bios then you're all set (scph39001.bin USA is the default). Also you need to edit /storage/.config/emulationstation/es_systems.cfg or copy the default one from /usr/config/emulationstation.
Note that the Docker addon is a requirement, and first time launching a PS2 game will take some time as my container will be downloaded in the background.
might be retarded here, but how do i get the docker addon?
OT: is the default dolphin launcher better than the one used in retroarch?
might be retarded here, but how do i get the docker addon?
OT: is the default dolphin launcher better than the one used in retroarch?
Docker addon is under "Services"
Same way you get other addons. I use Dolphin, the standalone version (built from git). The RetroArch core is experimental and under development, I'm not sure about the status but the standalone version should be the best experience at the moment.
The RetroArch core version of Dolphin runs slowly on my i5, the standalone runs smoothly. I will test some ps2 games on my i5(4430) to compair with your Nuc.
Edit: Nevermind
Docker addon is under "Services"
yeah, i was retarded
but i cant seem to get it to run, i did (from ssh):
Resulting in:
Sending action: RunScript(/usr/bin/audio-suspend.py)
Job for kodi.service canceled.
Running:
Results in:
Running as unit: run-ra24d53cbcc0b4bde91e8eb05b4bcc701.service
and nothing more, took some time when trying to start a game from Emulationstation (screen went black for a couple of minutes) and then just went back to emulationstation again.
Do I need to do something else? I copied the es_systems.cfg file as described earlier and downloaded the Docker addon.
Trying to update from 20170823 to 20170826 on Rpi3.
I don't recall ever having an issue upgrading before but now when I copy LibreELEC-RPi2.arm-8.2-devel-20170826.img.gz to the .update folder I get the following:
Code Display MoreUPGRADE IN PROGRESS Please do not reboot or turn off your LibreELEC device! Found new compressed image file Decompressing image file... OK Mounting system partition... mount: mounting /dev/loop0 on /storage/.update/.tmp/mnt failed: Invalid argument Missing kernel.img or SYSTEM! Cleaning up... done Normal start up in 10s... NOW
I have downloaded the .img.gz file multiple times and tried to updated at least 4-5 times now.
I've done some searching but thus far haven't found anything relevant in this thread or on other libreelec forums.
I have the exact same problem on my RPI3 trying to upgrade from 20170902 to 20170908.
Don't know what's going on with that, no RPi here to test. You could update manually by writing the image to a USB, then copy over SYSTEM/KERNEL to your /flash.
I was busy with the ps2 emulator yesterday, but I do not get anything started by an GS error
Hardware : I5(4430) - 4GB - Nvidea 1050 GTX
Error log PS2:
PCSX2 1.5.0-20170906180837 - compiled on Sep 7 2017
Savestate version: 0x9a0d0000
Host Machine Init:
Operating System = Linux 4.12.10 x86_64
Physical RAM = 3855 MB
CPU name = Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 2.995 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Plugins shutdown successfully.
Installing POSIX SIGSEGV handler...
Reserving memory for recompilers...
Loading plugins from /usr/lib32/pcsx2...
Bound GS: libGSdx.so [GSdx (GCC 7.1.1 AVX2/AVX2) 1.1.0]
Bound PAD: libonepad.so [OnePAD 20170906180837 2.0.0]
Bound SPU2: libSPU2null.so [SPU2null 0.8.0]
Bound CDVD: libCDVDnull.so [CDVDnull Driver 20170906180837 0.6.0]
Bound USB: libUSBnull-0.7.0.so [USBnull Driver 20170906180837 0.7.0]
Bound FW: libFWnull-0.7.0.so [FWnull Driver 20170906180837 0.7.0]
Bound DEV9: libdev9null-0.5.0.so [DEV9null Driver 20170906180837 0.5.0]
Plugins loaded successfully.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
(GameDB) 9712 games on record (loaded in 157ms)
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
Failed to create the opengl context. Check your drivers support openGL 3.3. Hint: opensource drivers don't
Closing plugins...
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(p) GS plugin failed to open!(thread:MTGS)(thread:EE Core)
(PCSX2:1): Gtk-WARNING **: Attempting to store changes into `/root/.local/share/recently-used.xbel', but failed: Failed to create file “/root/.local/share/recently-used.xbel.G9X65Yâ€: No such file or directory
(PCSX2:1): Gtk-WARNING **: Attempting to set the permissions of `/root/.local/share/recently-used.xbel', but failed: No such file or directory
(PCSX2:1): Gtk-WARNING **: Attempting to store changes into `/root/.local/share/recently-used.xbel', but failed: Failed to create file “/root/.local/share/recently-used.xbel.4DJO6Yâ€: No such file or directory
(PCSX2:1): Gtk-WARNING **: Attempting to set the permissions of `/root/.local/share/recently-used.xbel', but failed: No such file or directory
(GameDB) Unloading...
Probably because I didn't add nvidia drivers to the Docker image. I've updated the image now, can you do a docker pull escalade1/arch ; docker pull escalade1/arch-pcsx2 through ssh and then try again? If that doesn't work you could switch to software opengl through running pcsx2.sh and then configure the gsdx plugin.
Updating the docker file works fine, but when starting a game, same error. The switch to software opengl , gives me a black screen.