I tried to install the Retroarch plugin for the S805, but it seems not to be compatible with the S905 architecture. Is there some ongoing process or development in the loop for support the S905 somewhen, too?
Retroarch on S905 possible?
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Samui67 -
October 9, 2016 at 8:15 PM -
Thread is Unresolved
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- Official Post
S805 builds are 32-bit "arm" while S905 builds are 64-bit "aarch64" so things are not compatible. There is ongoing development in a couple of corners from team staff, but really we're waiting for Kodi to forks the v18 branch; then the rest of the retroplayer code will be committed.
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- Official Post
I have a retroplayer build of the WeTek_Hub which uses s905 here, retroplayer
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I have a retroplayer build of the WeTek_Hub which uses s905 here, retroplayerFirst of all, thank you very much for your RetroPlayer built.
I installed it via the update function on my Disc (Storage) \.update directory.
Unfortunately it is not working - it stops with a ssh error message line on the screen.My hardware is a K1 plus S2/T2. The built i was using before the update was the:
LibreELEC-Amlogic.aarch64-KI_Plus-7.0.2.004
which also was posted here. Maybe the device tree is not matching?
(Installation is on MicroSD - Sideload, not in NAND)
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Hi lrusak
Just cloned your retroplayer gît repo. I'll try to build it on ODROID C2. Any advices ?
Thanks
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- Official Post
Hi lrusakJust cloned your retroplayer gît repo. I'll try to build it on ODROID C2. Any advices ?
Thanks
My git repo isn't always up to date as I don't always push the changes up to github.
So it's probably not really worth it. I can try and do more builds eventually, but it's just too much work managing 4+ builds by myself.
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Well, i'll be happy to help, at least for RetroPlayer on ODROID C2, LibreElec is allready well managed by wrxtasy
For Retroplayer, your repo is not the official one ?
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I compiled OpenElec builds in former times for my old Ion-PC. So i would like to make a build from your Retroplayer by myself. The problem is, that i don't know how to do it for my K1 Plus S2/T2.
Could you please give me an advice for, because you already created builds for the Wetek Hub (which none of them is working on my device).
Every help would be welcome and appreciated. -
My git repo isn't always up to date as I don't always push the changes up to github.
So it's probably not really worth it. I can try and do more builds eventually, but it's just too much work managing 4+ builds by myself.
Build failed on Odroid C2
Code
Display More[ 42%] Building CXX object CMakeFiles/game.libretro.dir/src/input/ButtonMapper.cpp.o [ 47%] Building CXX object CMakeFiles/game.libretro.dir/src/libretro/ClientBridge.cpp.o [ 52%] Building CXX object CMakeFiles/game.libretro.dir/src/libretro/FrontendBridge.cpp.o [ 57%] Building CXX object CMakeFiles/game.libretro.dir/src/libretro/LibretroDLL.cpp.o [ 63%] Building CXX object CMakeFiles/game.libretro.dir/src/libretro/LibretroEnvironment.cpp.o /home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/src/libretro/LibretroDLL.cpp: In member function 'bool LIBRETRO::CLibretroDLL::Load(const game_client_properties*)': /home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/src/libretro/LibretroDLL.cpp:124:43: error: 'const game_client_properties {aka const struct game_client_properties}' has no member named 'system_directory' m_strSystemDirectory = gameClientProps->system_directory; ^ /home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/src/libretro/LibretroDLL.cpp:125:44: error: 'const game_client_properties {aka const struct game_client_properties}' has no member named 'content_directory' m_strContentDirectory = gameClientProps->content_directory; ^ /home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/src/libretro/LibretroDLL.cpp:126:41: error: 'const game_client_properties {aka const struct game_client_properties}' has no member named 'save_directory' m_strSaveDirectory = gameClientProps->save_directory; ^ CMakeFiles/game.libretro.dir/build.make:302: recipe for target 'CMakeFiles/game.libretro.dir/src/libretro/LibretroDLL.cpp.o' failed make[3]: *** [CMakeFiles/game.libretro.dir/src/libretro/LibretroDLL.cpp.o] Error 1 make[3]: *** Waiting for unfinished jobs.... /home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/src/libretro/LibretroEnvironment.cpp: In member function 'bool LIBRETRO::CLibretroEnvironment::EnvironmentCallback(unsigned int, void*)': /home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/src/libretro/LibretroEnvironment.cpp:167:22: warning: variable 'notificationTimeMs' set but not used [-Wunused-but-set-variable] unsigned int notificationTimeMs = DEFAULT_NOTIFICATION_TIME_MS; ^ /home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/src/libretro/LibretroEnvironment.cpp:250:21: error: 'class CHelper_libKODI_game' has no member named 'HwSetInfo' m_frontend->HwSetInfo(&hw_info); ^ CMakeFiles/game.libretro.dir/build.make:326: recipe for target 'CMakeFiles/game.libretro.dir/src/libretro/LibretroEnvironment.cpp.o' failed make[3]: *** [CMakeFiles/game.libretro.dir/src/libretro/LibretroEnvironment.cpp.o] Error 1 make[3]: Leaving directory '/home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/.aarch64-libreelec-linux-gnueabi' CMakeFiles/Makefile2:99: recipe for target 'CMakeFiles/game.libretro.dir/all' failed make[2]: *** [CMakeFiles/game.libretro.dir/all] Error 2 make[2]: Leaving directory '/home/henri/Documents/LibreELEC.tv/build.LibreELEC-Odroid_C2.aarch64-8.0-devel/game.libretro-26b9d66/.aarch64-libreelec-linux-gnueabi' Makefile:149: recipe for target 'all' failed make[1]: *** [all] Error 2
Same error on your side ?
PS: Where is the official LibreElec / Retroplayer git repo if it's not yours ?
Thanks
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- Official Post
I pushed a build for the Odroid_C2
Remember that the retroplayer builds are based on master and kodi 17, so they are drastically different then what you are using.
My git repo is as official as it gets.
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I pushed a build for the Odroid_C2Remember that the retroplayer builds are based on master and kodi 17, so they are drastically different then what you are using.
My git repo is as official as it gets.
Downloading your build right now.
BTW, could you details how you 'build' it, I used your branch retroplayer-kodi-17 and I guess it's not the good one.
Thanks
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- Official Post
Yes that's the correct branch. It is build the normal way, nothing special needs to be done.
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@Irusak
Could you please give me a tip, for how to compile your git for the K1 Plus.
How to define the make for K1 Plus with the matching dtb for get a finally working built? -
- Official Post
@IrusakCould you please give me a tip, for how to compile your git for the K1 Plus.
How to define the make for K1 Plus with the matching dtb for get a finally working built?No idea, I only build for the officially supported projects.