trying to understand the package.mk template

  • i think i have it mostly figured out, and trying to make a package for "DevilutionX" but. how do i define a location to extract the source archive, have it make a build directory , change to the build director then tell cmake to grab from the previous directory (source folder) then pas this Make Arg. ? "make -j$(nproc)" (sorry im just new to things and slowly learning. )


  • i havent put in the SHA256(havent calculated it) and im not certain if cmake/g++ need to be added to the package (as its a compile dependency not a execution dependency)

  • For a start change PKG_URL and add PKG_SOURCE_DIR.

    Code
    1. PKG_URL="https://github.com/diasurgical/devilutionX/archive/${PKG_VERSION}.zip"
    2. PKG_SOURCE_DIR="devilutionX-${PKG_VERSION}"

    Gone...


  • no idea if this builds, just that you have the basic layout

    PROJECT=RPi DEVICE=RPi2 ARCH=arm scripts/build_mt DevilutionX

    should build it


    and pls use the code tag if you post some snippet or it gets butchered :)

  • under linux instructions i has this small requirement
    GitHub - diasurgical/devilutionX: Diablo build for modern operating systems

    Code
    1. mkdir build
    2. cd build
    3. cmake ..
    4. make -j$(nproc)

    thats the last thing im hung on how to set in the template ohh and the -DBINARY_RELEASE=ON this tells it to make teh release binary as by default it builds the Debug version requiring ASam

  • Did you tried package above? Because most build things are done automatically and user doesn't need to cover it.

    Gone...

  • Did you tried package above? Because most build things are done automatically and user doesn't need to cover it.

    it failed at needing libsodium-dev hmmm :/ now its now a matter of i guess adding this in before continuing. (soled that matter)

    -snip- seems despite passing the correct make arg im guessing its breaking when compiling in the source root directory (hence why in the github readme they tell you to use a build folder)

    Edited 2 times, last by Cael ().