ERROR: CYUVShaderGLSL::CYUVShaderGLSL - failed to open file gl_shader_frag_texture_lim.glsl

  • On the main site the developers asked for people to report issues. I download LibreELEC (Leia) v8.90.005 ALPHA – LibreELEC ( libreelec-generic.x86_64-8.90.005.img.gz ), create a new installation image and installed it fresh on a empty drive.

    In dmesg i get this error: ERROR: CYUVShaderGLSL::CYUVShaderGLSL - failed to open file gl_shader_frag_texture_lim.glsl

    Probably some mesa/opengl thing is not right.

    Maybe this have something to do with this issue(from dmesg):

    WARNING: Failed to get an OpenGL context supporting core profile 3.2, using legacy mode with reduced feature set

  • Is this related to Shader visualization? If so, then it also doesn't work on other distros - this may or may not be fixed by the developer for Kodi 18.

  • I dont know what this is about. Its an error in dmesg i report here so that all errors are gone when the stable release is released.

    Here the full dmesg with debug output enabled:

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  • Don't get me wrong but you should be happy that your ~10 years old P8700 with Mobile Intel® GM45 graphics is still supported, albeit with reduced function set.