KODIPLAYER_DRIVER should be what if it run on allwinner soc?

  • i want it run on allwinner chip (H3),but compile has some error.

    if KODIPLAYER_DRIVER=no,the hint is : no: no package.mk file found

    if KODIPLAYER_DRIVER=libamcodec the hint is :

    Code
    [6/1318] Building CXX object build/cor...dllloader.dir/DllLoaderContainer.cpp.o
    ninja: build stopped: subcommand failed.

    if KODIPLAYER_DRIVER=default the hint is :

    Code
    [11/1314] Building CXX object build/fi...dir/DirectoryNodeAlbumTop100Song.cpp.o
    ninja: build stopped: subcommand failed.

    what should i do to fix it ?

    Edited once, last by pipipapa (December 6, 2017 at 3:01 AM).

  • You are attempting to compile an incomplete "work in progress" .. the video driver is still being written.

    what?you mean KODI can not run on allwinner chip?

    i find when KODIPLAYER_DRIVER = default ,it use ffmpeg.but code can not pass compile.

    I run lakka on allwinner,it can play some movies like mp4,but speed is slow.it also use ffmpeg .

  • The allwinner development branch in our git repo is (or will) use DRM/V4L2 for video output. The V4L2 driver is still being written. It will not currently result in a working image. Lakka has quite different (more simple) video requirements.

    NB: There are some other H3 sources out there which use an older collection of OE era hacks to create a "working" image, but these are based on an outdated approach and are nothing to do with us.

  • The allwinner development branch in our git repo is (or will) use DRM/V4L2 for video output. The V4L2 driver is still being written. It will not currently result in a working image. Lakka has quite different (more simple) video requirements.

    NB: There are some other H3 sources out there which use an older collection of OE era hacks to create a "working" image, but these are based on an outdated approach and are nothing to do with us.

    i see, thank you very much.