Posts by psrkallez06
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Blindly trying different things is not the best way to diagnose a problem. Try comparing the RA logs and find the actual difference. Like I said, my build is LE9 more or less.
I wonder.. in the official LE8, everything works EXCEPT my controller.. i wonder if the easiest would be to just try and "import" the correct controller driver into the official one?
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Not correct, except for Kodi (which has nothing to do at all with emulators) most of the core components in my build is more recent than in LE9.
If you're not running at 60Hz, that's your problem. Try turning off vsync.
I see, well I've tried every video setting i could find.. Turned of Vsync, enabled threaded video, tried to force a resolution, tried difference delays/changed latencys etc. It still runs very slow on LE9 "/
Also tried every PSX core.. on LE 8 i used PSX Rearmed which worked perfectly.
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I see, well then I won't even try and "install" moonlight to the old build haha. But here is deal. with your build, PSX is running very slow, but with the LE 8 remix build, Retroach + PSX works out of the box without any lag at all. That's why i think It's weird.. Your build is more recent and updated so in theory it "should" work better :o
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Found another issue.. I highly doubt that it is your build, rather i think it's the Kodi Leia since it is an Alpha.. PSX emulator is lagging a LOT. i can't get full speed, audio crackling etc. I was able to get full speed easily with Official Libreelec + Retroarch. When i launch retroarch with "nokms". It lags a lot. when i launch it without "nokms" and set my monitor index, it does launch BUT the TV is locked at 30 hz.. i can't change it to 59/60 hz like it should be so it still lags a lot.. do you have similar problems?
(refresh rate is grayed out in kodi settings also so I can't change it)
Can you tell me how to actually did install the latest moonlight into emulation station? I'm gonna try and do it myself for the LE8 remix. I'm not sure if i need to compile and (and if so how) or just drag in the files etc. i mean, first i download the latest release from:
Releases · irtimmer/moonlight-embedded · GitHub
after that I'm stuck.. do you know any good tutorial about it?
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Well I encountered these problems too. I have to rework the scripts especially because games like "Sid Meyer's..." won't launch because the single quote.
Anyway the basics work for now
Nice, I hope you keep maintaining this release because it is awesome! Just say the word is you need me to test anything/need help with something. Cheers
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No problem but it should work now. At least in my tests I had no problems. Also press "Play+Back+LeftShoulder+RightShoulder" the same time & you can quit moonlight without any keyboard input.
I just updated. And even tho i followed our steps with the .ml file. Same issue, the "Steam" app won't launch, i click on it, and the screen turns black for a second then returns to the game list of emulation station.. I don't understand how it can work from the terminal
Found the issue.. LOG:
GAMESTREAM_OPTIONS=-verbose -unsupported -width 1366 -height 76
GAMESTREAM_ID=Stea
Can't find app Stea
Moonlight Embedded 2.4.6 (CEC;SDL;ALSA;PULSE)
Searching for server...
Connect to 192.168.1.141...
NVIDIA GeForce GTX 760, GFE 3.14.0.139 (gs_04_06_24080785, 7.1.406.0)
Platform SDL2 (software decoding)
The log says that the GAMESTREAM_ID is "Stea" Also one number is missing from the height.
But when i look in my .ml file I have clearly written "Steam" and "768" for the height.. Weird :o
Solved it! I added a space after the last ". like this:- GAMESTREAM_OPTIONS="-verbose -unsupported -width 1366 -height 768 "
- GAMESTREAM_ID="Steam "
Also, Retroarch works now with the: touch /storage/.config/retroarch/nokms
So thank you man!
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Once the new build is online -> install it and pass something like this to your "Game".ml file or look in the moonlight config directory because there should be a Template.ml file.
new build is online
Need to get some sleep, But i will try this tomorrow and report back! And thank you very much for all of your hard work with this!
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Damn it.. just noticed another issue for me. I can't get Retroarch to launch. I just get a black screen with a "Frozen" cursor in the corner.
here is the log:
External Content pastebin.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
My script LibreELEC.tv/moonlight.start at libreelec-9.0-rr · 5schatten/LibreELEC.tv · GitHub starts moonlight this way:
Codeexport SDL_AUDIODRIVER=alsa GAMESTREAM_ID=$(cat "$@") moonlight stream -app "$GAMESTREAM_ID" -verbose > /var/log/moonlight.log 2>&1
So I have to rework this line to read additional commands like this:
Have you tried to change the resolution to 1366x768 & pass -unsupported to the the game.ml file?
I see. Yeah i tried to change the resolution + added the -unsupported the to .ml file, it didn't make a difference.
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Maybe you can adjust the resolution according to your needs in \\your_system\Configfiles\moonlight\moonlight.conf too?
I already did:
## Video streaming configuration
width = 1366
height = 768
fps = 60
But moonlight crashes when i launch it, and the log says:
Server doesn't support 1366x768 (60 fps) or try --unsupported option
And i know that i the -unsupported to get it to work.
i tried with:
Steam -unsupported and
Steam
-unsupported
Didn't work.. weird.
I only need a way for Moonlight to read the -unsupported parameter.. it works from SSH when i do:
moonlight -stream -width 1366 -height 768 -fps 60 -verbose -unsupported
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I closed moonlight by hitting ALT+ESC but I have to see if there is a better way to quit it.
How did the moonlight add-on ended the stream?
About the resolution you could add -unsopported xyz after the game name within the Game.ml file. Then this will be added to the command line.
I see, well since i don't have a keyboard connected i can't do that (i use my controller + Yatse remote on my phone)
Thanks will try.
In my Steam.ml file:
Steam
-unsupported
Do you mean like that?
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You shouldn't worry about 4.14.x build those are pretty outdated and I'll stick to upstream (kernel)patches.
I used the latest commit of moonlight GitHub - irtimmer/moonlight-embedded: Gamestream client for embedded systems and it should work with GFE 3.14.x well at least I've tested it with this version. Maybe recent versions broke the Kodi addon since it wasn't some bleeding edge software as my build.
I had more "problems" to get my controller up & running or some sound output because moonlight-embedded lacks compile switches to disable pulse. Or I didn't found them.
Anyway I tested these builds on my x86 HTPC & Steam, Witcher 3 and Skyrim worked. The rpi version started Steam so I guess it will work fine too. But I focused on setting up the program & and the scripts so maybe not everything is optimized right now.
Update:
Builds with moonlight are uploaded.
I see thank you!
Will try the latest build now and report back!
Update:
Just tried it, I don't know how you did it.. But everything just works! haha. I had sound issues when i tried moonlight before, now sound on my TV + controller works flawlessly! I only have one issue.
When I'm done playing and click on "Stop Streaming" in steam, the screen freezes, it shuts down the stream fine on the pc but not on my HTPC. Any idea why this is happening?
Also, since i use a weird resolution (1366x768) i need to use the -unsupported parameter, any idea where i can enter this? I checked the moonlight.conf file but i didn't find a place to put it.
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Uploading new generic & rpi builds with moonlight included. Once the builds are available have a look at the FAQ how to set it up properly.
I love you (a)
And from experience, Don't forget to add in the FAQ about Geforce Experience, personally i recommend using GFE 3.11, Since it is 100% compatible with Moonlight, after it is installed you need to "hardblock" it to prevent it from auto updating to a newer version that breaks the addon.
And i know that GFE 3.12 is compatible, but personally i encountered less issues with 3.11.
https://forums.geforce.com/default/topic/…e-auto-update-/
That's the thread I used to learn how to block it properly. Looking forward to the release/upload!
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