Posts by 5schatten
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5schatten can you please add the steam client to your build?
There is one, that works with OSMC.. Or can I install it as an addon?
tl:dr no.
The steam client needs 32bit libs & is proprietary so it's not possible to add it to LE. OSMC is just a multimedia debian and nothing more. Also I guess the RPi builds are linked against X11 so it won't work anyway. You could however ask escalade for further details about his Steam Docker image which might is a suitable workaround.
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Really, that's sh!t. Maybe you can use your mobile (4G) to upload ?
(Or learn me some stuff(docker) and i compile and upload for you(250/25Mbit))
Well 4G would be suitable but sacrificing pricy data volume for uploads is rather not that clever It's not a big deal to upload this stuff over night but for obvious reasons I takes so time. Probably should be solved next month because the "Super Vectoring" should be up and running and at least 50/10 or 100/40 Mbit should be working.
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5schatten i just received my new odroid H2 (J4105 gemini lake)
And only tested dolphin mario kart wii and super mario bros 3+ with native resolution and it’s unplayable.
I think the cpu/gpu is too weak?
Use Vulkan, configure Ubershaders, set the correct refresh rate in rr-config before and stick to the native Wii resolution.
I can play New Super Mario Bros. Wii on my J3455-ITX so it should run fine if you set it up correct.
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Build RR-20190404-1cc7fad is online
- added a build option for non-free packages e.g. fdk-aac -> due to license quirks only for personal builds
- dropped hardcoded audio delay workaround for pre-haswell systems -> projects/Generic: drop obsolete settings file · 5schatten/LibreELEC.tv@6024f02 · GitHub
- updated to latest LE 9.x
- updated Generic kernel to 5.0.6 / RPi kernel to 5.0.5
- updated Mesa to 19.0.1
- replaced unclutter by unclutter-xfixes -> improved mouse cursor hiding for Generic builds
- updated pegasus-frontend -> won't list bios files for MAME/FBA etc. anymore
- updated emulator logfile handling
- added PCSX2 refresh rate settings in rr-config -> let's you chose between 50 & 60 Hz depending on PAL or NTSC games
- build Citra with FFmpeg support -> which might enables aac support for certain games
- updated GLideN64 for mupen64plus standalone
- upstreamed Gioteck VX 2 controller -> if you use currently unsupported custom controller configs for Retroarch send me them & create a PR for GitHub - libretro/retroarch-joypad-autoconfig: RetroArch joypad autoconfig files
- updated several libretro-cores
- updated citra & dolphin
If you still have audio problems with Nvidia 418.56 drivers stick to these builds Index of /testing/nvidia-410.104/ but don't whine about non working PCSX2
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Hi thanks for the build !
Works like a charm
For all the people who use another skin I have updated my addsons to open
Chrome, Spotify and Emulationstation
Spotify:
https://zometeen.nu/nextcloud/index.php/s/jfkdcy8fxmhhtwn
Emulationstation:
https://zometeen.nu/nextcloud/index.php/s/9edxwclygwoqsjb
Chrome:
https://zometeen.nu/nextcloud/index.php/s/xrpc0vec9tteod3
If anyone want to have a different one for retroarch or pegasus just shoot me a pm
Do you have a Github account or something where you've hosted those addons/scripts? I would link them in the FAQ then for simple access & installation.
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Lisko
About Citra & AAC maybe we don't need the fdk-aac package because FFmpeg is already built with an aac decoder. I've added the FFmpeg opts to the Citra build which was also missing before so you can check out the next build of mine if it works without the non-free packages. -
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AAC-LC patents should expire this year so this will not be a problem anymore
Lots of patents expiring in 2015 - how relevant is MP3 still? - Page 3
HE-AAC and HE-AACv2 have more recent dates (+6-7 years comparing to LC-AAC) so don't expect to see them patent free until 2025-2026
Afaik is fdk-aac for HE-AAC decoding so it takes a while until it's free to use then. -
Downloaded the latest 9.0.1 version and put it onto my NUC 7i3BNK hooked via USB-C to HDMI to my TV (Sony XBR-65X850B), and noticed that while I'm able to get GUI sounds moving around, the second I play a video, all audio stops, and there's no sound from the video. If I stop the file, GUI sounds come back and work fine.
I tried with several different types of files, have my audio set to defaults aside from selecting the HDMI output in the device list (2.0 channel, optimized, medium, no passthrough)
I noticed that if i turn my TV off and back on while the video is playing, the audio starts to work again, but once I stop the video and start another, the no-audio issue returns.
This didn't happen before with the 8.x release, seems to be something different here.
Anyone else having something similar?
Please provide a full debug log.How to post a log (wiki)1. Enable debugging in Settings>System Settings>Logging2. Restart Kodi3. Replicate the problem4. Generate a log URL (do not post/upload logs to the forum)
use "Settings > LibreELEC > System > Paste system logs" or run "pastekodi" over SSH, then post the URL link -
"Magic." The reason why I would like to move away from my amlogic box but haven't found the right balance of performance, price, and support yet.
Well maybe the Rockchip stuff or keep on waiting for mainline Kernel support. Shouldn't take too long.
Lisko
I can add the fdk-aac package and probably a "non-free" build option but still you would have to compile the package/image yourself. Otherwise this build violates the GPL and could have legal consequences for me and Team LibreELEC since they host the files. It's a somewhat awkward situation and for the same reason Citra does not include the AAC lib.EDIT:
I've added a "non-free package option" so if you want to have Citra & proper music you have to pull in the code, alter one single var from no to yes & compile it. Basically copy & paste. This will build ffmpeg with fdk-aac support and so Citra should work with those specific aac files too.
non-free package option:
https://github.com/5schatten/libreelec.tv/blob/libreelec-9.x-rr/distributions/libreelec/options#l191 -
Edit: I fixed the issue. I'm not totally sure how, but I think it maybe when I reset the ALSA configuration (from your rr-config add-on) to default and then rebooted. I'm leaving the original up in quote just in case it needs to be reviewed further.
Well that's Amlogic Kernel hack "magic". If you don't use an external audio output device it's not necessary to touch the devcie config.
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Hi, I was experimenting with citra and I noticed that AAC audio in pokemon xy does not work. Is possible to build Citra together with installed libavtools (including the AAC codec) to enable the decoder as seen here?
The license of libfdk_aac is not compatible with GPL, so the GPL does not permit distribution of binaries containing incompatible code when GPL-licensed code is also included. Therefore this encoder have been designated as "non-free", and you cannot download a pre-built ffmpeg that supports it. This can be resolved by compiling ffmpeg yourself.
So basically it's not possible to distribute an image that contains ffmpeg libs compiled with fdk-aac support.
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I just come across the sound issue on the generic build and asound.conf is not showing correct in /storage/.config/ . Think it might be corrupt during build ?
I deleted and then copied over asound.conf from a previous build and placed in /storage/.config/ and it now works fine with RR Configuration
Well you have to set your audio device in the addon & reboot the system. On every boot the old asound.conf file will be deleted and a new one will be created with the vars stored by the addon.