Pay attention. To properly boot the system to SD card on Odroid N2 you need to switch the startup u-boot was installed on SD\eMMC. (that is, the position that is used in the release of equipment from the plant).
Posts by Marciano
-
-
Use Vulkan, configure Ubershaders, set the correct refresh rate in rr-config before and stick to the native Wii resolution.
I can play New Super Mario Bros. Wii on my J3455-ITX so it should run fine if you set it up correct.
YouTubeNative resolution is the solution. Thanks!
-
Use Vulkan, configure Ubershaders, set the correct refresh rate in rr-config before and stick to the native Wii resolution.
I can play New Super Mario Bros. Wii on my J3455-ITX so it should run fine if you set it up correct.
YouTubeYeah i already use vulkan and asynchronous ubershaders..
I will check if there other settings for ubershaders.
Thanks
-
5schatten i just received my new odroid H2 (J4105 gemini lake)
And only tested dolphin mario kart wii and super mario bros 3+ with native resolution and it’s unplayable.
I think the cpu/gpu is too weak?
-
No, there's no hardware support for either of those.
Ok thanks
-
I am currently working on a LE9 / Lakka "remix" version for the XU3/XU4. I have a working image with RetroArch and the following libretro cores integrated: dosbox_svn, fbalpha, mame2003_plus, mame2016, mednafen_saturn, mgba, mupen64plus, nestopia, pcsx_rearmed, ppsspp, reicast, snes9x (all bleeding edge git). Anyone willing to do some testing for me?
Thank you for this.
Before going to test this on the kodi side is hevc hw decoding supported on the XU4?
And how about HD-audio?
-
Hi thanks for the build !
Works like a charm
For all the people who use another skin I have updated my addsons to open
Chrome, Spotify and Emulationstation
Spotify:
https://zometeen.nu/nextcloud/index.php/s/jfkdcy8fxmhhtwn
Emulationstation:
https://zometeen.nu/nextcloud/index.php/s/9edxwclygwoqsjb
Chrome:
https://zometeen.nu/nextcloud/index.php/s/xrpc0vec9tteod3
If anyone want to have a different one for retroarch or pegasus just shoot me a pm
Sorry for asking but what is this for?
And how to use?
-
-
-
I've added a first hacky implementation of a config addon. Check out Addons -> My add-ons -> Services -> RR Configuration to configure the emulation stuff. This will replace the advanced.conf file! If you had trouble with audio output select a proper audio device in this tool, select PulseAudio as backend and disable module-udev-autodetect this should force PulseAudio to use your specific audio device. This solved my Vim (S905X) audio problems so hopefully will be suitable for dedicated gpus and other hardware setups too.
YESSSSS!
5schatten i did a quick test and i can confirm that this is working on my NUC7i5BNH.
Finally i have sound with my videosnaps in ES!!
This is really great it was the only piece that i was missing in my setup.
Thank you very much for this, your doing really a great job!
Only thing i must test is launching my wii games trough my skin, but i think this is gonna work too now cause PulseAudio is working properly
Thanks!
-
-
Well basically it should work out-of-the box. If you change this gamelistFolder="/storage/.config/emulationstation/gamelists/" your gamelists will be stored at the config dir instead of the rom dirs but that's afaik just a matter of personal preference.
Yeah i know but i scraped before in ES.
If scraping in ES the gamelis.xml will be in that location.
Because all my gamelist already where there and scrape my n64 games later i decide to put my gameslist.xml in that location. Otherwise i had to redo my wii gamelist manually again cause screenscraper has not many videosnaps for wii.
If i make a backup in LE settings will all my emulator settings and all my roms/games be backup too?
-
share your config?
Sure..
Code
Display More# SPDX-License-Identifier: GPL-2.0-or-later # Copyright (C) 2018-present 5schatten (https://github.com/5schatten) [main] inputFolder="/storage/roms" gamelistFolder="/storage/.config/emulationstation/gamelists/" videos="true" symlink="true" brackets="true" maxLength="10000" unattend="true" verbosity="0" hints="false" # List of supported languages https://github.com/muldjord/skyscraper/blob/master/docs/LANGUAGES.md # List of supported regions https://github.com/muldjord/skyscraper/blob/master/docs/REGIONS.md lang="en" langPrios="en,de,fr,es,it,ja" region="eu" regionPrios="eu,de,fr,es,it,us,wor,jp" [screenscraper] userCreds="*******:*********"
In putty/terminal:
and after that for creating your gamelist.xml
-
Yes since steven selph's scraper uses a deprecated API I had to find an alternative. Check out this site usecase.md to get a basic understanding how it works it's not polished but I was able to scrape games & videos.
It did not find all games by using screenscraper though UXS was able to scrape them... while both used screenscraper but you can use thegamesdb or other provider too to get a fully scraped rom set. You should have a look at the docs first skyscraper/docs at master · muldjord/skyscraper · GitHub and for example adjust lang & region according to your needs. Skyscraper is really powerful and lets you adjust everything to your needs so read the documentation. But my config should provide a working base, while you should register SCREENSCRAPER - Base de données et téléchargement médias pour front-end gaming multi-systèmes and enter your username & password in the config file.
But beside that the scraper in ES is functional again and works with screescraper and gamesdb too while it lacks the video feature. So feel free to play around and see what suits your needs.It's not a bug it's a feature. Or at least you've not enabled it. Dolphin stutters because mesa (=OpenGL/Vulkan driver) rebuilds the shader cache after each mesa update. This also happens if Dolphin got updates that touch the rendering API. Shaders are the small programs your GPU runs to render effects and stuff. If the way they were handles changed they have to be updated so recompiled. To avoid recompilation of an existing shader mesa introduced a shader cache which speeds things up. Read this to learn more about it Dolphin Emulator - Ubershaders: A Ridiculous Solution to an Impossible Problem
If you can deal with some pre generation time to avoid stuttering enable this & set the backend to Vulkan if possible. Then Dolphin compiles the shaders before the games starts if needed. Vulkan gets you a nice status bar while OpenGL showed a black screen in the past. Just get a coffee or a beer or whatever and let it do it's job, once it finished the game starts.
So i tried skyscrapers to scrape al my n64 games with videosnapes and it scrape al my games.
It’s works really fast and it’s easy to use if you setup your config properly.
Thanks!
-
-
-
Marciano bigboo fastpop72 TicklePickle
About the audio setup I've seen awiouy created a PR to add some useful audio tools Refesh audio addons by awiouy · Pull Request #3310 · LibreELEC/LibreELEC.tv · GitHub which should allow a graphical setup of your audio output for third party software. Once it is ready to merge I have to see if I can add it straight to my build.That’s great news thanks!
How to use this does it comes with an addon that we have to install?
-
Yes since steven selph's scraper uses a deprecated API I had to find an alternative. Check out this site usecase.md to get a basic understanding how it works it's not polished but I was able to scrape games & videos.
It did not find all games by using screenscraper though UXS was able to scrape them... while both used screenscraper but you can use thegamesdb or other provider too to get a fully scraped rom set. You should have a look at the docs first skyscraper/docs at master · muldjord/skyscraper · GitHub and for example adjust lang & region according to your needs. Skyscraper is really powerful and lets you adjust everything to your needs so read the documentation. But my config should provide a working base, while you should register SCREENSCRAPER - Base de données et téléchargement médias pour front-end gaming multi-systèmes and enter your username & password in the config file.
But beside that the scraper in ES is functional again and works with screescraper and gamesdb too while it lacks the video feature. So feel free to play around and see what suits your needs.
Thank you very much this is very useful.
I'll set this up when i have some more time.
It's not a bug it's a feature. Or at least you've not enabled it. Dolphin stutters because mesa (=OpenGL/Vulkan driver) rebuilds the shader cache after each mesa update. This also happens if Dolphin got updates that touch the rendering API. Shaders are the small programs your GPU runs to render effects and stuff. If the way they were handles changed they have to be updated so recompiled. To avoid recompilation of an existing shader mesa introduced a shader cache which speeds things up. Read this to learn more about it Dolphin Emulator - Ubershaders: A Ridiculous Solution to an Impossible Problem
If you can deal with some pre generation time to avoid stuttering enable this & set the backend to Vulkan if possible. Then Dolphin compiles the shaders before the games starts if needed. Vulkan gets you a nice status bar while OpenGL showed a black screen in the past. Just get a coffee or a beer or whatever and let it do it's job, once it finished the game starts.That's explains a lot thanks!