Posts by escalade
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RetroPie is using an outdated fork, meaning 0 bugs will be fixed and 0 progress will be made. The current code does not compile. I don't really see the point either as the Raspberry Pi is far from powerful enough to emulate a PSP.
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I noticed that too, seems to be fixed in the latest RA code from github. 20160921 is building and will be uploaded shortly. Also I've recompiled with -O2 again (20160920 was a regular -Os build) for anyone interested in that tiny performance improvement
No, they are not included (see packages/oem/package.mk). There is no working PSP core for the RPi. I've packaged and tested the new fsuae-libretro core, and it's a work in progress. Joystick is not working and there's some graphic glitches. Other than that it shows great promise, but for now the standalone FS-UAE is still the best. I don't use the latest uae4arm version either, I had to roll back to a33d65d because of the keyboard not working. Chips doesn't seem too keen on fixing it either, as it apparently works in Raspbian.
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3D MVC is working fine on the RPi. It's doing it in hw.
EDIT: Sorry, didn't notice this was posted in C2 forum
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There's some missing kernel config symbols after this commit. You can either hit enter to answer the default on all questions, or you can revert the commit and restart your build.
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Did you run "pactl load-module module-udev-detect" first? I don't see any alsa_card profiles in your list.
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New build 20160918 uploading. Rebased on latest LE8 master and version bumps for a lot of packages (see github for changelog). It has a fix related to GPT partitioned disks, so perhaps worth a shot for those who had trouble installing.
EDIT: Uploaded 20160918-2 which has the new Kodi 17 beta2.
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PROJECT=imx6 ARCH=arm
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Looks like the line breaks was messed up in the commands posted above, fixed it now. "pactl list" should lead you on the right way btw. Pair your phone first, and I recommend stopping Kodi when testing just to make sure that the sound device is available.