Thanks for the info, I could now reproduce the issue and we'll look into getting that fixed.
EGL rendering is the culprit, that causes a huge memory leak and when all memory is used up the system comes to a crawl - until eventually the OOM killer kicks in and restarts kodi (that could take a couple of minutes).
In general I strongly recommend to stick to the default Direct-to-plane rendering method as that has a lot higher performance than EGL (and also supports 10bit / HDR output).
so long,
Hias
Hi,
It's great that you were able to reproduce the problem. This will help me try to find a solution.
I'll follow your advice and use the "Direct" rendering method. I don't know why I enabled EGL mode. I've been using Libreelec for a long time, and I don't remember ever playing with this option.