What all Flatpak apps are you guys using besides VacuumTube?
Brave, Chrome anf Firefox.
What all Flatpak apps are you guys using besides VacuumTube?
Brave, Chrome anf Firefox.
It runs pretty good on my Pi 5/4GB, .srt gets purple though, minor problem.
https://paste.libreelec.tv/unhyphened-jeanine.log
Installed on a Samsung 850 evo ssd, with a small silent fan the Pi sits at 35C when idle and playing 4k FEL7 it stays below 45C.
Will try on one of my Pi 5 tomorrow.
Im using larger chassis like InWin Chopin where the fan fits inside.
I have been using Noctua 120mm fans on both the J5040 and the N100 since day one.
Very quiet and temps on max 40C.
This is so good that i stopped using my Shield 2019 Pro, Google TV Streamer and my Xiaomi TV Box S 3rd gen with CE.
Its only visible with OSD up, otherwise its ok.
The N100 is flawless.
Do you use IPT or YCbCr Output for master reference, did you see a regression in term of performance? with master reference in beta5 vs RC2? IPT is far more stressful for your iGPU than YCbCr
Didnt do any changes what so ever other than uppdating.
J5040 struggles a bit on Avatar The Way of Water at Master Reference, Reference is quite ok.
Display Morehttps://github.com/CroqueMr/libre…/tag/R1.0.0-RC1
Repo will be updated later but release is up
R1.0.0 RC1 - Performance improvements, DV-to-HDR10+ and wider hardware support
Changes since Beta5.
Performance
Major AMD performance improvements, including Standard, Master Reference and conversion pipelines.
Reduced redundant rendering passes, surface imports and memory copies.
Improved FEL decoding, BL/EL scheduling and asynchronous frame preparation.
Optimized HDR10-to-Dolby Vision AI and Dolby Vision-to-HDR10 Basic/Expert.
Dedicated Profile 5 IPT paths: accurate processing in Master Reference and a lighter implementation in Standard.
Dolby Vision
Extended TV-Led V1 compatibility across Intel, AMD and NVIDIA.
Improved Standard and Master Reference resource management and presentation timing.
Added Master Reference IPT-PQc2 output, selectable in Expert settings; YCbCr remains the default.
Removed the Fast On/Off/Auto selector. Each rendering mode now uses its own fixed processing path.
Added optional automatic Master Reference → Standard recovery, disabled by default.
Added Disable L2 trims, disabled by default and limited to Standard and Master Reference.
HDR10+
Added native HDR10+ playback and Dolby Vision-to-HDR10+ conversion.
Added output paths for Intel, AMD and NVIDIA, including Pascal.
Added receiver V0/V1 handling and frame-associated dynamic metadata.
Improved output-depth validation, packet synchronization and HDR10+/HDR10/Dolby Vision/SDR transitions.
Added HDR10+ capability reporting in Kodi.
Native Kodi integration
Process video at source resolution before using Kodi’s native scaler and filters.
Preserve native zoom, view modes, picture placement, resolution whitelist and refresh-rate selection.
Keep native playback and fallback behavior outside active CB1 processing.
Playback and stability
Corrected chroma positioning and HDR10 Expert near-black handling.
Improved dual-layer MP4/MKV and dual-PID TS/M2TS detection, pairing and seeking.
Corrected startup timestamps, decoder replay and rendering-mode transitions.
Improved return to SDR after stopping playback or a failed start.
Corrected VAAPI import-cache sizing and surface retention, targeting FEL stalls reported with PGS subtitles.
Fixed mixed PGS subtitles and SDR GUI composition in Master Reference.
Fixed subtitles disappearing in black bars and missing scrolling notifications.
Hardware
Added NVIDIA GTX 10 / Pascal R580 support in the same image, with automatic matching of kernel drivers and libraries at boot.
Added AMD Radeon Vega M output support.
Improved Intel compatibility and Arc A/B firmware coverage.
Corrected NVIDIA PQ/HLG capability handling and deep-colour output validation.
Interface and diagnostics
Improved Player information, source/output reporting and skin compatibility.
Expanded bounded diagnostics for decoding, FEL pairing, output acceptance and HDMI failures.
Licensing
Migrated project-owned CB1 components and the L1/L3 AI model to GPL-2.0-or-later, with compatible replacements for affected helpers.
Third-party licenses remain unchanged. The selected FFmpeg/Kodi builds still carry GPLv3 requirements; the complete image is not GPLv2-only.
Known limitations
Intel N100/N150 and older AMD APUs, including Ryzen 3200U: heavy conversions and visible menus can exceed GPU capacity.
Intel Core 6th–9th generation and 10th-generation Comet Lake, using Display9: native HDMI HDR10/HLG/HDR10+ is not covered. This does not include 10th-generation Ice Lake.
NVIDIA GTX 10, GTX 16 and RTX 20/30 series: some HDMI-VIC, 3D or vendor-packet combinations prevent native HDR10/HLG signaling.
Next focuses
Bug fixing following new issues.
Avatar The Way of Water, Master Reference on the N100:
https://paste.libreelec.tv/absorptiometric-keely.log
Same movie on J5040, DV Standard:
Works fine, no dropped frames.
N100 Dolby Vision Master Reference:
https://paste.libreelec.tv/evanescent-zola.log
J5040 Dolby Vision Master Reference:
No drop perfect, but I am more interested in the J5040
Ran out of free time for the moment, will try later.
N100, Avatar The Way of Water, Dolby Vision Master Reference.
Had a spare ssd so i installed Beta4 on my J5040 and tried Three Musketeers, here is a log:
Log from when running Mission Impossible; Dead Reckoning 68,5GB.
Thanks for this
it should help bring people to the build, which will hopefully lead to more feedback.
What I’d really like is for some highly knowledgeable people to conduct a very detailed analysis of the DV Master output, there are likely a few small things that could use some tweaking.
Smooth and efficient (no framedrop / 22% of your rendering engine is used)
no issue in the DV standard rendering, you can push the mastering reference rendering, your iGPU is clearly capable.
This is what im running, https://www.asrock.com/mb/Intel/N100DC-ITX/#Overview with 16GB DDR4
The log i got from Three Musketeers.