Config file is /storage/.kodi/userdata/addon_data/service.proftpd/proftpd.conf. You can use editor vi or nano. Or edit this file over samba.
Posts by vpeter
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with the TEST account, I try the something.. and Owner/Group is test 10

This is ok.
I don't have any permission denied error. All operations work. But resuming download doesn't. And I don't think this is server problem but on the client side.
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Can you write exactly what you are doing so I can repeat the same? How to restart/resume transfer?
EDIT: Seems resume download really doesn't work and starts from beginning. But resume upload works.
Maybe it is just client who doesn't resume (filezilla used here)? Because it always using RETR command and not REST.
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You need to remove user as per OpenWrt Project: Cron and crontab
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So does it work with workaround?
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Your response suggest that setting it up should be simple. Could you please provide instructions?
It is simple - just put files and open them in browser.
For example link
opens file /storage/downloads/test.html
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Was there any progress on this?
What kind of progress did you expect?
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Misses you wrote both posts

Well, b) can't even works because jre addon doesn't have libbluray jar files

You need to add them like I wrote to get it running.
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LibreELEC master is still on 1.0.2: LibreELEC.tv/package.mk at master · LibreELEC/LibreELEC.tv · GitHub
I would say Milhouse should update addon for his versions.
As a workaround you could copy file libbluray-j2se-1.1.2.jar and libbluray-awt-j2se-1.1.2.jar to folder /storage/.kodi/addons/tools.jre.zulu/
Codewget -O /storage/.kodi/addons/tools.jre.zulu/libbluray-j2se-1.1.2.jar http://vpeter.libreelec.tv/BD-J/libbluray-j2se-1.1.2.jar wget -O /storage/.kodi/addons/tools.jre.zulu/libbluray-awt-j2se-1.1.2.jar http://vpeter.libreelec.tv/BD-J/libbluray-awt-j2se-1.1.2.jarI see it funny how opposite results users have. One wrote "Almost 80% of the BDJ menus worked" and the other "Most BDJ menus did not work"

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Wav supports ID3 tags. I assume your files doesn't have it? Can you upload one of yours wav files?
Example data from MediaInfo:
Code
Display MoreGeneral Complete name : C:\temp\file_example_WAV_2MG.wav Format : Wave File size : 2.05 MiB Duration : 33 s 529 ms Overall bit rate mode : Constant Overall bit rate : 512 kb/s Album : YouTube Audio Library Track name : Impact Moderato Performer : Kevin MacLeod Director : Kevin MacLeod Genre : Cinematic Original source form/Name : YouTube Audio Library Audio Format : PCM Format settings : Little / Signed Codec ID : 1 Duration : 33 s 529 ms Bit rate mode : Constant Bit rate : 512 kb/s Channel(s) : 2 channels Sampling rate : 16.0 kHz Bit depth : 16 bits Stream size : 2.05 MiB (100%)And again from the link above:
2 Understanding the Music Library
- The music library is based on scanning tags embedded in the music files. It ignores the folder names and structure and file names. Proper tagging is essential to ensure the library is populated correctly. Having slight variations in the tags for artist and album names could mean duplicated and unwanted entries.
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From https://kodi.wiki/view/music_tagging The music library is based on scanning tags embedded in the music files.
I think you need to tag better your files. Or rip them again.
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Can you try with curllowspeedtime option in /storage/.kodi/userdata/advancedsettings.xml file?
Code<advancedsettings version="1.0"> <network> <curllowspeedtime>0</curllowspeedtime> <!-- Time in seconds for libcurl to consider a connection lowspeed --> </network> </advancedsettings>I was testing with value 2 which also worked in my case.
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But is a Python script able to run a bash script?
Something like
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Try with autoexec.py in user's profile folder. If users has different profile folders then you can have different autoexec.py script for every user and this script is executed after user is log in.
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I will add additional details if needed.
So we should ask you exactly what do you want to change? I will not do that

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did you build it from plain git ?
Yes. Nothing special regarding LE.
The only difference is my build host (Ubuntu 16.04.6 LTS) and building directly on it (no docker or anything similar).