Community builds are more bleeding edge and experimental (although curated by competent experimenters) and improvements to straighten things out are achieved by a "two steps forwards, one step backwards" trial and error process. As issues are discovered/fixed/proven, changes are committed back to the common codebase used in official releases and we roll things up into the next maintenance release.In the case of audio things; current community builds are playing about with a proposed PR on github. This PR is likely to be amended/reworked in the coming week or so based on newly learned things. Then follows more testing.. because we are working from a shitty (inherited) kernel codebase so we are conservative with changes; the more you change the more fugly stuff that surfaces, needing more effort.
Thanks for taking the time to reply - makes more sense now
I'll stick with the official build for now as actually I don't seem to have any real problems, some minor annoyances but that is partly with the other kit I am working with, i.e. projector, amp etc, rather than LE itself.