Graphics Feature Status Canvas: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Enabled Out-of-process Rasterization: Hardware accelerated OpenGL: Enabled Hardware Protected Video Decode: Hardware accelerated Rasterization: Hardware accelerated on all pages Skia Renderer: Enabled Video Decode: Hardware accelerated Vulkan: Disabled WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds clearuniformsbeforefirstprogram_use exitoncontext_lost scalarizevecandmatconstructor_args disabledextensionGLKHRblendequationadvanced disabledextensionGLKHRblendequationadvanced_coherent Problems Detected Clear uniforms before first program use on all platforms: 124764, 349137Applied Workarounds: clearuniformsbeforefirstprogram_use Always rewrite vec/mat constructors to be consistent: 398694Applied Workarounds: scalarizevecandmatconstructor_args Disable KHRblendequation_advanced until cc shaders are updated: 661715Applied Workarounds: disable(GLKHRblendequationadvanced), disable(GLKHRblendequationadvanced_coherent) Some drivers can't recover after OUTOFMEM and context lost: 893177Applied Workarounds: exitoncontext_lost ANGLE Features disableprogramcachingfortransform_feedback (Frontend workarounds): Disabled: IsAndroid() && isQualcommOn some GPUs, program binaries don't contain transform feedback varyings losecontextonoutof_memory (Frontend workarounds): Enabled: trueSome users rely on a lost context notification if a GLOUTOF_MEMORY error occurs scalarizevecandmatconstructor_args (Frontend workarounds) 398694: Enabled: trueAlways rewrite vec/mat constructors to be consistent syncframebufferbindingsontex_image (Frontend workarounds): Disabled: IsWindows() && isIntelOn some drivers TexImage sometimes seems to interact with the Framebuffer addandtruetoloop_condition (OpenGL workarounds): Disabled: IsApple() && isIntelCalculation of loop conditions in for and while loop has bug adjustsrcdstregionfor_blitframebuffer (OpenGL workarounds) 830046: Enabled: IsLinux() || (IsAndroid() && isNvidia) || (IsWindows() && isNvidia)Many platforms have issues with blitFramebuffer when the parameters are large. allowclearforrobustresource_init (OpenGL workarounds) 883276: Disabled: IsApple()Using glClear for robust resource initialization is buggy on some drivers and leads to texture corruption. Default to data uploads except on MacOS where it is very slow. alwayscalluseprogramafter_link (OpenGL workarounds) 110263: Enabled: trueAlways call useProgram after a successful link to avoid a driver bug avoid1bitalphatexture_formats (OpenGL workarounds): Disabled: functions->standard == STANDARDGLDESKTOP && isAMDIssue with 1-bit alpha framebuffer formats avoiddxt1srgbtextureformat (OpenGL workarounds): Disabled: IsWindows() && isIntelReplaces DXT1 sRGB with DXT1 sRGB Alpha as a driver bug workaround. clamparrayaccess (OpenGL workarounds) anglebug:2978: Disabled: IsAndroid() || isAMD || !functions->hasExtension("GLKHRrobustbufferaccess_behavior")Clamp uniform array access to avoid reading invalid memory. clampfragdepth (OpenGL workarounds): Disabled: isNvidiagl_FragDepth is not clamped correctly when rendering to a floating point depth buffer clampmscrate (OpenGL workarounds) 1042393: Enabled: IsLinux() && IsWayland()Some drivers return bogus values for GetMscRate, so we clamp it to 30Hz clamppointsize (OpenGL workarounds): Disabled: IsAndroid() || isNvidiaThe point size range reported from the API is inconsistent with the actual behavior cleartozeroorone_broken (OpenGL workarounds) 710443: Disabled: IsApple() && isIntel && GetMacOSVersion() < OSVersion(10, 12, 6)Clears when the clear color is all zeros or ones do not work. clipsrcregionforblitframebuffer (OpenGL workarounds) 830046: Disabled: IsApple() || (IsLinux() && isAMD)Issues with blitFramebuffer when the parameters don't match the framebuffer size. decodeencodesrgbforgeneratemipmap (OpenGL workarounds) anglebug:4646: Disabled: IsApple() && functions->standard == STANDARDGLDESKTOPDecode and encode before generateMipmap for srgb format textures. disableblendfunc_extended (OpenGL workarounds) anglebug:1085: Enabled: isAMD || isIntelARBblendfunc_extended does not pass the tests disabledrawbuffers_indexed (OpenGL workarounds): Disabled: IsWindows() && isAMDDisable OESdrawbuffers_indexed extension. disablegpuswitching_support (OpenGL workarounds) 1091824: Disabled: isDualGPUMacWithNVIDIADisable GPU switching support (use only the low-power GPU) on older MacBook Pros. disablenativeparallel_compile (OpenGL workarounds) 1094869: Disabled: isTSANBuild && IsLinux() && isNvidiaDo not use native KHRparallelshader_compile even when available. disablesemaphorefd (OpenGL workarounds) 1046462: Disabled: IsLinux() && isAMD && isMesa && mesaVersion < (std::array{19, 3, 5})Disable GLEXTsemaphore_fd extension disabletimestampqueries (OpenGL workarounds) 811661: Disabled: IsLinux() && isVMWareDisable GLEXTdisjointtimerquery extension disableworkercontexts (OpenGL workarounds) 849576: Disabled: (IsWindows() && (isIntel || isAMD)) || (IsLinux() && isNvidia)Some tests have been seen to fail using worker contexts dowhileglslcausesgpu_hang (OpenGL workarounds) 644669: Disabled: IsApple() && functions->standard == STANDARDGLDESKTOP && GetMacOSVersion() < OSVersion(10, 11, 0)Some GLSL constructs involving do-while loops cause GPU hangs doessrgbclearsonlinearframebufferattachments (OpenGL workarounds): Enabled: functions->standard == STANDARDGLDESKTOP && (isIntel || isAMD)Issue clearing framebuffers with linear attachments when GLFRAMEBUFFERSRGB is enabled dontinitializeuninitialized_locals (OpenGL workarounds) anglebug:2046: Disabled: IsAndroid() && isQualcommInitializing uninitialized locals caused odd behavior in a few WebGL 2 tests dontrelinkprogramsinparallel (OpenGL workarounds) anglebug:3045: Disabled: IsAndroid() || (IsWindows() && isIntel)Relinking a program in parallel is buggy dontuseloopstoinitialize_variables (OpenGL workarounds) 809422: Disabled: (IsAndroid() && isQualcomm) || (isIntel && IsApple())For loops used to initialize variables hit native GLSL compiler bugs emulateabsint_function (OpenGL workarounds) 642227: Disabled: IsApple() && isIntelabs(i) where i is an integer returns unexpected result emulateatan2_float (OpenGL workarounds) 672380: Disabled: isNvidiaatan(y, x) may return a wrong answer emulatecopyteximage2dfrom_renderbuffers (OpenGL workarounds) anglebug:4674: Disabled: IsApple() && functions->standard == STANDARDGLES && !(isAMD && IsWindows())CopyTexImage2D spuriously returns errors on iOS when copying from renderbuffers. emulateisnanfloat (OpenGL workarounds) 650547: Disabled: isIntel && IsApple() && IsSkylake(device) && GetMacOSVersion() < OSVersion(10, 13, 2)Using isnan() on highp float will get wrong answer emulatemaxvertexattribstride (OpenGL workarounds) anglebug:1936: Disabled: IsLinux() && functions->standard == STANDARDGLDESKTOP && isAMDSome drivers return 0 when MAXVERTEXATTRIB_STRIED queried emulatepackskiprowsandpackskip_pixels (OpenGL workarounds) anglebug:4849: Disabled: IsApple() && (isAMD || isIntel || isNvidia)GLPACKSKIPROWS and GLPACKSKIPPIXELS are ignored in Apple's OpenGL driver. emulateprimitiverestartfixedindex (OpenGL workarounds) anglebug:3997: Disabled: functions->standard == STANDARDGLDESKTOP && functions->isAtLeastGL(gl::Version(3, 1)) && !functions->isAtLeastGL(gl::Version(4, 3))When GLPRIMITIVERESTARTFIXEDINDEX is not available, emulate it with GLPRIMITIVERESTART and glPrimitiveRestartIndex. finishdoesnotcausequeriestobe_available (OpenGL workarounds): Disabled: functions->standard == STANDARDGLDESKTOP && isNvidiaglFinish doesn't cause all queries to report available result flushbeforedeletetextureifcopiedto (OpenGL workarounds) anglebug:4267: Disabled: IsApple() && isIntelSome drivers track CopyTex{Sub}Image texture dependencies incorrectly. Flush before glDeleteTextures in this case initializecurrentvertex_attributes (OpenGL workarounds): Disabled: isNvidiaDuring initialization, assign the current vertex attributes to the spec-mandated defaults max3darraytexturesize_1024 (OpenGL workarounds) 927470: Disabled: limitMaxTextureSizeLimit max 3d texture size and max array texture layers to 1024 to avoid system hang maxmsaasamplecount4 (OpenGL workarounds) 797243: Disabled: IsAndroid() || (IsApple() && (isIntel || isAMD || isNvidia))Various rendering bugs have been observed when using higher MSAA counts maxtexturesizelimit4096 (OpenGL workarounds) 927470: Disabled: IsAndroid() || limitMaxTextureSizeLimit max texture size to 4096 to avoid frequent out-of-memory errors packlastrowseparatelyforpaddinginclusion (OpenGL workarounds) anglebug:1512: Disabled: IsApple() || isNvidiaWhen uploading textures from an pack buffer, some drivers count an extra row padding packoverlappingrowsseparatelypack_buffer (OpenGL workarounds): Disabled: isNvidiaIn the case of packing to a pixel pack buffer, pack overlapping rows row by row preaddtexelfetchoffsets (OpenGL workarounds) 642605: Disabled: IsApple() && isIntelIntel Mac drivers mistakenly consider the parameter position of nagative vaule as invalid even if the sum of position and offset is in range, so we need to add workarounds by rewriting texelFetchOffset(sampler, position, lod, offset) into texelFetch(sampler, position + offset, lod). querycounterbitsgenerateserrors (OpenGL workarounds) anglebug:3027: Disabled: IsNexus5X(vendor, device)Drivers generate errors when querying the number of bits in timer queries readpixelsusingimplementationcolorreadformat (OpenGL workarounds) anglebug:4214: Disabled: functions->standard == STANDARDGLES && functions->isAtLeastGLES(gl::Version(3, 1)) && functions->hasGLESExtension("GLEXTtexture_norm16")Quite some OpenGL ES drivers don't implement readPixels for RGBA/UNSIGNEDSHORT from EXTtexture_norm16 correctly reapplyubobindingsafterusingbinaryprogram (OpenGL workarounds) anglebug:1637: Disabled: isAMD || IsAndroid()Some drivers forget about UBO bindings when using program binaries regeneratestructnames (OpenGL workarounds) 403957: Disabled: IsApple()All Mac drivers do not handle struct scopes correctly. This workaround overwrites a structname with a unique prefix. removedynamicindexingofswizzled_vector (OpenGL workarounds) 709351: Disabled: IsApple() || IsAndroid() || IsWindows()Dynamic indexing of swizzled l-values doesn't work correctly on various platforms. removeinvarientandcentroidfor_essl3 (OpenGL workarounds): Disabled: functions->isAtMostGL(gl::Version(4, 1)) || (functions->standard == STANDARDGLDESKTOP && isAMD)Fix spec difference between GLSL 4.1 or lower and ESSL3 resetteximage2dbase_level (OpenGL workarounds) 705865: Disabled: IsApple() && isIntel && GetMacOSVersion() >= OSVersion(10, 12, 4)Reset texture base level before calling glTexImage2D to work around pixel comparison failure. resettexturegenerates_errors (OpenGL workarounds) anglebug:3859: Disabled: IsApple() || (IsWindows() && isAMD)Calling glTexImage2D with zero size generates errors. rewritefloatunaryminusoperator (OpenGL workarounds) 308366: Disabled: IsApple() && isIntel && GetMacOSVersion() < OSVersion(10, 12, 0)Using '-' will get wrong answer rewriterepeatedassigntoswizzled (OpenGL workarounds): Disabled: isNvidiaRepeated assignment to swizzled values inside a GLSL user-defined function have incorrect results rewriterowmajor_matrices (OpenGL workarounds) anglebug:2273: Disabled: falseRewrite row major matrices in shaders as column major as a driver bug workaround rewritevectorscalar_arithmetic (OpenGL workarounds) 772651: Disabled: isNvidiaCertain types of GLSL arithmetic ops mixing vectors and scalars may be executed incorrectly rgbdxt1texturessamplezero_alpha (OpenGL workarounds) anglebug:3729: Disabled: IsApple()Sampling BLACK texels from RGB DXT1 textures returns transparent black on Mac. rgba4isnotsupportedforcolorrendering (OpenGL workarounds): Enabled: functions->standard == STANDARDGLDESKTOP && isIntelGL_RGBA4 is not color renderable setprimitiverestartfixedindexfordraw_arrays (OpenGL workarounds) anglebug:3997: Disabled: features->emulatePrimitiveRestartFixedIndex.enabled && IsApple() && isIntelSome drivers discard vertex data in DrawArrays calls when the fixed primitive restart index is within the number of primitives being drawn. unfoldshortcircuits (OpenGL workarounds) anglebug:482: Disabled: IsApple()Mac incorrectly executes both sides of && and || expressions when they should short-circuit. unpacklastrowseparatelyforpaddinginclusion (OpenGL workarounds) anglebug:1512: Disabled: IsApple() || isNvidiaWhen uploading textures from an unpack buffer, some drivers count an extra row padding unpackoverlappingrowsseparatelyunpack_buffer (OpenGL workarounds): Disabled: isNvidiaIn the case of unpacking from a pixel unpack buffer, unpack overlapping rows row by row unsizedsrgbreadpixelsdoesnt_transform (OpenGL workarounds) 565179: Disabled: IsAndroid() && isQualcommDrivers returning raw sRGB values instead of linearized values when calling glReadPixels on unsized sRGB texture formats useunusedblockswithstandardorshared_layout (OpenGL workarounds): Disabled: (IsApple() && functions->standard == STANDARDGLDESKTOP) || (IsLinux() && isAMD)Unused std140 or shared uniform blocks will be treated as inactive vertexiddoesnotincludebasevertex (OpenGL workarounds): Disabled: IsApple() && isAMDgl_VertexID in GLSL vertex shader doesn't include base vertex value Version Information Data exported2020-12-13T09:48:31.799ZChrome versionChrome/86.0.4240.111Operating systemLinux 5.1.16Software rendering list URLhttps://chromium.googlesource.com/chromium/src/+/b8c36128a06ebad76af51591bfec980224db5522/gpu/config/softwarerenderinglist.jsonDriver bug list URLhttps://chromium.googlesource.com/chromium/src/+/b8c36128a06ebad76af51591bfec980224db5522/gpu/config/gpudriverbug_list.jsonANGLE commit id8fe0309421692D graphics backendSkia/86 b939c288f3d6479d88d1444fafbe7441d11348aaCommand Line/storage/.kodi/addons/browser.chrome/chrome-bin/chrome --enable-accelerated-video --start-maximized --enable-gpu-rasterization --enable-accelerated-2d-canvas --ignore-gpu-blacklist --force-dark-mode --no-sandbox --user-data-dir=/storage/.kodi/userdata/addon_data/browser.chrome/profile --test-type --flag-switches-begin --enable-accelerated-video-decode --ignore-gpu-blocklist --enable-features=Vulkan --flag-switches-end https://play.geforcenow.com Driver Information Initialization time195In-process GPUfalsePassthrough Command DecodertrueSandboxedfalseGPU0VENDOR= 0x0000 [Google Inc.], DEVICE=0x0000 [ANGLE (Intel Open Source Technology Center, Mesa DRI Intel(R) HD Graphics 405 (Braswell) , OpenGL 4.5 core)] ACTIVEOptimusfalseAMD switchablefalseDriver vendorANGLEDriver version2.1.0.8fe030942169GPU CUDA compute capability major version0Pixel shader version1.00Vertex shader version1.00Max. MSAA samples8Machine model nameMachine model versionGL_VENDORGoogle Inc.GL_RENDERERANGLE (Intel Open Source Technology Center, Mesa DRI Intel(R) HD Graphics 405 (Braswell) , OpenGL 4.5 core)GL_VERSIONOpenGL ES 2.0.0 (ANGLE 2.1.0.8fe030942169)GL_EXTENSIONSGLANGLEbasevertexbaseinstance GLANGLEclientarrays GLANGLEdepthtexture GLANGLEexplicitcontext GLANGLEexplicitcontextgles1 GLANGLEframebufferblit GLANGLEframebuffermultisample GLANGLEinstancedarrays GLANGLEmemorysize GLANGLEmultidraw GLANGLEmultiviewmultisample GLANGLEprogramcachecontrol GLANGLEprovokingvertex GLANGLErequestextension GLANGLErobustclientmemory GLANGLEtexturecompressiondxt3 GLANGLEtexturecompressiondxt5 GLANGLEtextureexternalupdate GLANGLEtexturerectangle GLANGLEtranslatedshadersource GLAPPLEclipdistance GLARBsync GLCHROMIUMbindgeneratesresource GLCHROMIUMbinduniformlocation GLCHROMIUMcolorbufferfloatrgb GLCHROMIUMcolorbufferfloatrgba GLCHROMIUMcopytexture GLCHROMIUMlosecontext GLCHROMIUMsyncquery GLEXTblendminmax GLEXTcolorbufferhalffloat GLEXTdebugmarker GLEXTdiscardframebuffer GLEXTdisjointtimerquery GLEXTdrawbuffers GLEXTdrawelementsbasevertex GLEXTfloatblend GLEXTfragdepth GLEXTgpushader5 GLEXTinstancedarrays GLEXTmapbufferrange GLEXTmultisamplecompatibility GLEXTocclusionqueryboolean GLEXTreadformatbgra GLEXTrobustness GLEXTsRGB GLEXTsRGBwritecontrol GLEXTshadertexturelod GLEXTtexturecompressionbptc GLEXTtexturecompressiondxt1 GLEXTtexturecompressionrgtc GLEXTtexturecompressions3tcsrgb GLEXTtexturecubemaparray GLEXTtexturefilteranisotropic GLEXTtextureformatBGRA8888 GLEXTtexturerg GLEXTtexturesRGBdecode GLEXTtexturestorage GLEXTunpacksubimage GLKHRdebug GLKHRparallelshadercompile GLNVdepthbufferfloat2 GLNVfence GLNVpacksubimage GLNVpixelbufferobject GLNVreaddepth GLNVreadstencil GLNVshadernoperspectiveinterpolation GLOEScompressedEACR11signedtexture GLOEScompressedEACR11unsignedtexture GLOEScompressedEACRG11signedtexture GLOEScompressedEACRG11unsignedtexture GLOEScompressedETC1RGB8texture GLOEScompressedETC2RGB8texture GLOEScompressedETC2RGBA8texture GLOEScompressedETC2punchthroughARGBA8texture GLOEScompressedETC2punchthroughAsRGB8alphatexture GLOEScompressedETC2sRGB8alpha8texture GLOEScompressedETC2sRGB8texture GLOESdepth24 GLOESdepth32 GLOESdepthtexture GLOESdrawelementsbasevertex GLOESelementindexuint GLOESfborendermipmap GLOESgetprogrambinary GLOESmapbuffer GLOESpackeddepthstencil GLOESrgb8rgba8 GLOESstandardderivatives GLOESsurfacelesscontext GLOEStexture3D GLOEStextureborderclamp GLOEStexturecubemaparray GLOEStexturefloat GLOEStexturefloatlinear GLOEStexturehalffloat GLOEStexturehalffloatlinear GLOEStexturenpot GLOESvertexarrayobject GLWEBGLvideotextureDisabled ExtensionsGLKHRblendequationadvanced GLKHRblendequationadvanced_coherentDisabled WebGL ExtensionsWindow system binding vendorWindow system binding version1.5 (ANGLE 2.1.0.8fe030942169)Window system binding extensionsEGLEXTcreatecontextrobustness EGLKHRcreatecontext EGLKHRgetallprocaddresses EGLANGLEcreatecontextwebglcompatibility EGLCHROMIUMcreatecontextbindgeneratesresource EGLCHROMIUMsynccontrol EGLANGLEsynccontrolrate EGLEXTpixelformatfloat EGLKHRsurfacelesscontext EGLANGLEdisplaytexturesharegroup EGLANGLEdisplaysemaphoresharegroup EGLANGLEcreatecontextclientarrays EGLANGLEprogramcachecontrol EGLANGLErobustresourceinitialization EGLANGLEcreatecontextextensionsenabled EGLANDROIDblobcache EGLANDROIDrecordable EGLANGLEcreatecontextbackwardscompatible EGLKHRcreatecontextnoerror EGLNOKtexturefrompixmapWindow managerFluxboxCompositing managerNoSystem visual ID0RGBA visual ID0Direct rendering versionunknownReset notification strategy0x8252GPU process crash count0gfx::BufferFormats supported for allocation and texturingR8: not supported, R16: not supported, RG88: not supported, BGR565: not supported, RGBA4444: not supported, RGBX8888: not supported, RGBA8888: not supported, BGRX8888: not supported, BGRA1010102: not supported, RGBA1010102: not supported, BGRA8888: not supported, RGBAF16: not supported, YVU420: not supported, YUV420_BIPLANAR: not supported, P010: not supported Compositor Information Tile Update ModeOne-copyPartial RasterEnabled GpuMemoryBuffers Status R_8Software onlyR_16Software onlyRG_88Software onlyBGR_565Software onlyRGBA_4444Software onlyRGBX_8888Software onlyRGBA_8888Software onlyBGRX_8888Software onlyBGRA_1010102Software onlyRGBA_1010102Software onlyBGRA_8888Software onlyRGBA_F16Software onlyYVU_420Software onlyYUV420BIPLANARSoftware onlyP010Software only Display(s) Information InfoDisplay[9586139404746822] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, rotation=0, panel_rotation=0 external.Color space (all){primaries:BT709, transfer:IEC6196621, matrix:RGB, range:FULL}Buffer format (all)BGRA_8888SDR white level in nits100Bits per color component8Bits per pixel24Refresh Rate in Hz60 Video Acceleration Information Vulkan Information Device Performance Information Log Messages [14990:14990:1213/104612.542415:ERROR:sandbox_linux.cc(374)] : InitializeSandbox() called with multiple threads in process gpu-process. [14990:14990:1213/104613.204656:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104613.205056:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104613.213804:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104613.214452:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104613.623365:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104613.623859:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104613.710084:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104613.710536:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104616.029871:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104616.030265:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104619.262114:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104619.262580:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104628.888832:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104628.889385:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104628.897516:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104628.901458:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104628.908595:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104628.909413:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104628.921961:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104628.922431:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104628.943258:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104628.943764:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104628.960225:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104628.960635:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104629.183533:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104629.184044:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104630.071400:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104630.072157:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104630.084895:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104630.086265:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104631.474552:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104631.477644:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104634.262521:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104634.263068:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104634.298999:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104634.299572:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: [14990:14990:1213/104831.603269:WARNING:angleplatformimpl.cc(48)] : checkLinkStatus(989): Program link or binary loading failed with no info log. [14990:14990:1213/104831.604032:ERROR:sharedcontextstate.cc(74)] : Skia shader compilation error ------------------------ Errors: