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<menu>
<header>
  <listname>Sega MegaDrive</listname>
  <lastlistupdate/>
  <listversion>test</listversion>
  <exporterversion/>
</header>
<game name="16t (Japan)">
  <description>16t</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>16t is a scrolling platform action game similar to Teddy Boy, in which the player controls a youngster in prison garb named Apple Gaikichi, who must eliminate all the enemies on each stage. Apple&apos;s only method of attack is throwing enormous 16 ton weights (thus the title), which can and will crush enemies in a bloody mess. However, these weights will bounce off each other, so the player must be careful to not let Apple get crushed himself. They are also not entirely unlimited, as the player can only hold five at once, and they must be allowed to recharge when Apple runs out. Enemies on each stage will appear from the top of the screen in waves, through a randomly cycling &quot;slots&quot; meter, and once all slots and enemies have been cleared, the player moves on to the next stage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="3 Ninjas Kick Back (USA)">
  <description>3 Ninjas Kick Back</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Malibu Interactive</dev>
  <genre>Action</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>You must help an old samurai to retrieve a dagger he once got as an award for his achievements in martial arts. The dagger was stolen by somebody who envied the old warrior - now he cannot give this prize to the warriors of the next generation. Choose one of the three young ninjas to help the old man!    This is a traditional platform game based on the movie 3 Ninjas Kick Back. Each one of the three ninjas has unique weapons and abilities. All three of them can run, duck, crawl, climb, jump, and hang on trees, ropes, etc. You&apos;ll encounter many obstacles and enemies, both regular and boss-like, which you&apos;ll have to overcome and defeat.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="688 Attack Sub (USA, Europe)">
  <description>688 Attack Sub</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Simulation</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>An early submarine game with ten missions which can be played with both American and Soviet attack submarines. The game focuses on realism with several stations the player can use (sonar, weapons, navigation, helm, radio and periscope) but most duties can be delegated to crew members.   The graphics are mostly close-up views of the control panels but in some occasions they feature digitized images of surface ships and crew.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aa Harimanada (Japan)">
  <description>Aa Harimanada </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="AAAHH!!! Real Monsters (USA)">
  <description>Aaahh!!! Real Monsters</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Viacom New Media</manufacturer>
  <dev>Realtime Associates, Inc.</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them!    This is a platform game, where you control three characters. Each one of them has a special move that is often used to solve puzzles and overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. They can also collect monster books, that will teach them to scare people. Help the three monsters to graduate!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Action 52 (USA) (Unl)">
  <description>Action 52</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Active Enterprises Ltd.</manufacturer>
  <dev>Active Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>0.6</score>
  <player>1-2 Players</player>
  <story>Action 52 features 52 different games in a single cartridge! The games are selected from one of three menus and are mostly side scrolling, platform or shooter action games. The games included are:  Fire Breathers  2. Star-Evil  3. Illuminator  4. G-Force Fighters  5. Oooze  6. Silver Sword  7. Critical Bypass  8. Jupiter Scope  9. Alfredo and the Fettucinni&apos;s  10. Operation Full-Moon  11. Dam Busters  12. Thrusters  13. Haunted Hills of Wentworth  14. Chill-Out  15. Sharks  16. Megalonia  17. The French Baker  18. Atmos-Quake  19. Meong  20. Space Dreams  21. Streemerz  22. Spread-Fire  23. Bubblegum Rosie  24. Micro-Mike  25. Underground  26. Rocket Jockey  27. Non-Human  28. Cry Baby  29. Slashers  30. Crazy Shuffle  31. Fuzz Power  32. Shooting Gallery  33. Lollipops  34. The Evil Empire  35. Sombrero&apos;s  36. Storm Over the Desert  37. Mash-Man  38. They Came From Outer Space  39. Laser League  40. Billy-Bob  41. City of Doom  42. Bits and Pieces  43. Beeps and Blips  44. Manchester Beat  45. Boss  46. Dedant  47. Hambo&apos;s Adventures  48. Time Warp Tickers  49. Jigsaw  50. Ninja Assault  51. Robbie and the Robots  52. The Cheetahmen (The Action Gamemaster)</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Addams Family Values (Europe)">
  <description>Addams Family Values</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ocean Software Ltd.</manufacturer>
  <dev>Ocean Software Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>The evil Debbie Jelinksi is harming the Addams family once again... She has kidnapped Baby Pubert, and Uncle Fester is the one who must find him and to bring him back to his loving family. The game is based on the live-action movie of the same name.    Addams Family Values is an action adventure game with slight RPG elements (you gain more hit points while proceeding in the game, can upgrade your equipment and special attacks). You control Fester, by moving him around, fighting regular enemies and bosses, talking to members of Addams household, and occasionally solving puzzles. The combat is pure action,  Zelda-style.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Addams Family, The (USA, Europe)">
  <description>The Addams Family</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Ocean Software Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960&apos;s television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30&apos;s).    The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there&apos;s one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing.    As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Advanced Busterhawk Gleylancer (Japan) (Translated En)">
  <description>Advanced Busterhawk Gleylancer </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>NCS</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Advanced Daisenryaku - Deutsch Dengeki Sakusen (Japan) (Translated En)">
  <description>Advanced Daisenryaku - Deutsch Dengeki Sakusen </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Strategy</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Adventures of Batman &amp; Robin, The (USA)">
  <description>The Adventures of Batman &amp; Robin</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Clockwork Tortoise Inc.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Based on the award-winning TV series, The Adventures of Batman and Robin pits the player against the diabolical Mr. Freeze who wants to free Gotham with a huge ice cannon and his hired help of other Gotham super villains: The Joker, Mad Hatter, and Two-Face. The player can take the role of either Batman or Robin but this choice doesn&apos;t make a difference regarding gameplay.     This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols.     There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Adventures of Mighty Max, The (USA)">
  <description>The Adventures of Mighty Max</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ocean Software Ltd.</manufacturer>
  <dev>Ocean Software Ltd.</dev>
  <genre>Action|Adventure</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>The Adventures of Mighty Max is based on the TV cartoon Mighty Max which in turn is based on a series of toys.  Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It&apos;s time to destroy those weapons and to stop Skull Master!    This is a platform game in which you control Max himself or one of his two side-kicks (that doesn&apos;t influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master&apos;s weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Adventures of Rocky and Bullwinkle and Friends, The (USA)">
  <description>The Adventures of Rocky and Bullwinkle</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Absolute Entertainment, Inc.</manufacturer>
  <dev>Imagineering Inc.</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60&apos;s cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel.  The game plays out much like an episode of the show.  The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum.  Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts.    Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls.  Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Adventurous Boy - Mao Xian Xiao Zi (China) (Unl)">
  <description>Adventurous Boy - Mao Xian Xiao Zi </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Gamtec</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aero the Acro-Bat (USA)">
  <description>Aero the Acro-Bat</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev>Iguana Entertainment, Inc.</dev>
  <genre>Action</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aero the Acro-Bat 2 (USA)">
  <description>Aero the Acro-Bat 2</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev>Iguana Entertainment, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>In the sequel to Aero the Acro-Bat you have to defeat evil industrialist Edgar Ektor once again. He is back and again with bad ideas, so you -  in the role of Aero - have to find and destroy him before he carries out his diabolical &quot;Plan B&quot;. Like in the last installment, you have to jump, escape lethal obstacles and progress in time. This game features more moves for Aero, more mechanisms to use and more items to collect.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aerobiz (USA)">
  <description>Aerobiz</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Simulation</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. Some strategic decisions you must make include negotiating for open air routes, purchasing or selling aircraft, invest in branch offices and hotels, advertise your airline and set budgets. You must also pay attention to statistics like quarterly and annual sales reports, as well as city data. World events also affect your airline, from natural disasters to war and even the Olympic games, all of which will affect how many passengers you get. All the planes in the game are based on real-life aircraft, such as the Boeing 747 and the Concorde.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aerobiz Supersonic (USA)">
  <description>Aerobiz Supersonic</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Simulation</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives.    The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events.    Do you have what it takes to make your company fly high? Or will it crash and burn?</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="After Burner II (USA, Europe)">
  <description>After Burner II</description>
  <year>1990</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre/>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Similar to its predecessor, the premise of After Burner II is to get on the F-14 Tomcat and fly mission after mission of shooting planes out of the sky. At your disposal is a vulcan cannon (basically a machine gun) and a limited number of missiles. In some versions of the game the guns fire automatically all the time. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles.    The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. You also can speed up and slow down to deal with enemies which appear behind you.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Air Buster (USA)">
  <description>Air Buster</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Kaneko USA, Ltd.</manufacturer>
  <dev>Kaneko Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Air Buster is a fast side-scrolling shooter. The player controls a small craft through different levels with many enemies. Every level ends with a boss and some section speed up the gameplay, offering fast obstacle courses both horizontally and vertically scrolling. Flying orange pods release many power-ups at once, enhancing the ships with new or more powerful lasers, wing men and shields. The player can also hold the fire key to charge a blast that removes all enemy bullets from the screen and deals damage to all enemies. With an unforgiving difficulty, every hit is fatal, but the game can be continued from any points as long as there are lives and credits left. The game can be played with two players cooperatively.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Air Diver (USA)">
  <description>Air Diver</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Seismic Software Inc.</manufacturer>
  <dev>Copya System Ltd.</dev>
  <genre>Action</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>A terrorist organization led by a fanatic operating out of the Middle East has brought together a military force capable of holding the entire world hostage, backed by a lot of evil governments. The player needs to board a F-119 stealth fighter and stay undetected while taking out all opposition.    Although technically boarding a stealth fighter, no stealth elements are involved. After choosing one from the different locations on the map, the player is shown flying from a first-person cockpit perspective and enemies do not seem to have trouble locating the player&apos;s aircraft. In different solo missions the player needs to take out all opposition using regular bullets and lock-on missiles. All statistics, including the remaining time before running out of fuel and the enemies on the radar, are shown in the cockpit HUD. The craft is able to move left and right, and use a boost to do sideways rolls or complete loops to get behind enemies. Some shots can be taken, leading to body damage, but incoming missiles are usually fatal and those need to be shot or avoided. Next to regular enemies, there are also a few boss planes. Missions take place all over the world during different times of day.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aladdin (USA)">
  <description>Disney&apos;s Aladdin</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Virgin Games, Inc.</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.    The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan&apos;s dungeon to the final confrontation in Grand Vizier Jafar&apos;s palace. The Sultan&apos;s guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu&apos;s bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.    The game&apos;s humorous animations were created by Walt Disney Feature Animation.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Alex Kidd in the Enchanted Castle (USA)">
  <description>Alex Kidd in the Enchanted Castle</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>Alex Kidd, resident of planet Aries, is the brother to the king. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock.     Now Paperock is a place where you have to be good at the game of &apos;Paper, Rock and Scissors&apos; to get anywhere. With that knowledge you must take control of Alex, guide him through the odd natured, unfriendly planet and help him find his father.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Alien 3 (USA, Europe)">
  <description>Alien 3 </description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Probe Entertainment</manufacturer>
  <dev>Probe Entertainment Ltd.</dev>
  <genre>Platform</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Alien Soldier (Europe)">
  <description>Alien Soldier</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Treasure Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.4</score>
  <player>1 Player</player>
  <story>In the year 2015 the planet Sierra is in the grips of Xi-Tiger&apos;s Scarlet terrorists. All hope now lies with Epsilon-Eagle, a fearsome warrior with a lethal arsenal. Armed with all the hardware you can carry, blast, shoot and burn through level after level of incredible cyber-action before confronting the mighty Xi-Tiger.  Various weapons to pick up and loads of boss battles. Each boss has it&apos;s own weakness, which you must exploit. You can change forms to vary your attack pattern.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Alien Storm (World)">
  <description>Alien Storm</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>The aliens are invading Earth, and it&apos;s up to the &quot;Alien Busters&quot; to wipe them out and destroy their creator. The Busters consist of Karla, Gordon, and Scooter. Each one of them have their own weapons and special attacks.    When you start the game, you can select any one of these characters to play as. There are six missions to complete (eight in the Genesis version) with several stages, and each mission has you blasting aliens all the way to the end, from the streets to the mother ship where you&apos;ll meet the mother of all aliens. Unfortunately, blasting these aliens will not be an easy task, as they get tougher in every mission, and are capable of hiding into objects such as plants, postboxes, trashcans, drums, and several others. Each mission has an objective such as rescuing people destroying an UFO.    When you deal with a few aliens, flying heads will appear, which you can shoot to collect life or energy (by the way, life is important to you, since if yours get empty, you&apos;re dead). However, rather than using your ordinary weapons, you can use the special attacks that are enough to kill aliens you currently see. These types of attack vary depending on the character you choose at the start of the game. For instance, Gordon summons a U.S. Air Force Jet that drop bombs across the street, while Scooter is able to teleport out of his present location, and leave a series of bombs that will blow up aliens on sight, he will then re-appear. However, using your character&apos;s special attack uses up a lot of energy, and if you have little or no energy, you can&apos;t use it.    At the end of some missions is an alien boss, which you must destroy in order to complete the mission. Also, at the end of every one, you have to enter buildings where you participate in a shooting gallery. The object is to kill aliens popping up from several locations with the building.     You can play Alien Storm by yourself, or with another person.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Alisia Dragoon (USA)">
  <description>Alisia Dragoon</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Game Arts Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>Alisia Dragoon is the female protagonist of this fast-paced platform game. Alisia must destroy an evil demon and avenge her fathers death through eight stages. She has only one weapon to dispose of enemies: thunder magic. This magic is auto-aiming and can track multiple targets. However, the game is quite hard as the levels are loaded with fantasy-inspired monsters. Using thunder magic reduces a magic gauge, meaning you often have to wait for it to recharge. Once fully charged Alisia can unleash a massive rolling blast of lightning across the screen.    During the game, you can improve your magic by picking up potions. There are also four monsters which accompany Alisia: Dragon Frye, Ball O&apos;Fire, Thunder Raven and Boomerang Lizard. Each has different abilities, deciding which, if any, to use in a given situation is part of the challenge. These monsters, like Alisia herself, are fully upgradeable with power-ups. They can also die if weakened too much, forcing you to hunt for a reviving power-up. You can pause the game and select your companion at any time.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Altered Beast (USA, Europe)">
  <description>Altered Beast</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>In this coin-op conversion, you are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With a scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.    The title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form.    The game can be played in singleplayer mode, or in same-screen multiplayer co-op mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="American Gladiators (USA)">
  <description>American Gladiators</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Imagitec Design Inc.</dev>
  <genre>Action|Simulation</genre>
  <score>1.3</score>
  <player>1-2 Players</player>
  <story>American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players&apos; strength, speed and skill against a trained team of ten &apos;Gladiators&apos;, five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986).    In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course., in which you compete directly against an opponent.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Andre Agassi Tennis (USA)">
  <description>Andre Agassi Tennis</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TecMagik Entertainment Ltd.</manufacturer>
  <dev>TecMagik Entertainment Ltd.</dev>
  <genre>Sports</genre>
  <score>1.9</score>
  <player>1-2 Players</player>
  <story>A game endorsed by the American player who stunned the tennis world in the early 90s with his &quot;Image is everything&quot; looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand.    Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head.  Three courts are available: Grass, Clay and Indoor (Sega versions  add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a &quot;Skins&quot; game, where each point is worth a sum of money based on the number of times the ball was hit.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Animaniacs (USA)">
  <description>Animaniacs</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name.  The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot.      There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aquatic Games Starring James Pond and the Aquabats, The (USA, Europe)">
  <description>The Aquatic Games</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts Ltd.</manufacturer>
  <dev>Millennium Interactive Ltd.|Vectordean Ltd.</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-4 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Arcade Classics (USA, Europe)">
  <description>Arcade Classics</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Atari, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Arcade Classics offers three classic Atari titles. It includes the following games:    1. Missile CommandCentipedePong (Ultrapong: both Pong and Hockey)    All games have selectable difficulty options. They contain a classic mode as well as a Genesis mode (SEGA mode in the Game Gear version), which enhances the graphics and adds new sound effects.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Arch Rivals - The Arcade Game (USA, Europe)">
  <description>Arch Rivals</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Midway</dev>
  <genre>Sports</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>Arch Rivals is a conversion of the hit Midway arcade game.  It&apos;s a 2-on-2 basketball game that stands out from the crowd for its &quot;no rules&quot; approach.  Fouling out other players is more than accepted, it&apos;s encouraged.  Choose from twelve different teams and eight players, each with their own traits and personalities.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Arcus Odyssey (USA)">
  <description>Arcus Odyssey</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Wolf Team</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Long time ago, an evil sorceress Castomira decided to conquer the world. But a good princess revolted against her, and in a great fight defeated the sorceress. But in order to completely seal the sorceress&apos; powers, the princess had to forge a magic sword. For a long time this sword guarded the peace of the citizens of Arcus. But now the followers of Castomira stole it, and the world is facing a great peril...    This is a  Gauntlet-like game: lots of action and magic, with items to collects, and many dungeons to free from monsters. The game is also viewed from an isometric perspective, typical for the genre. Choose one of four characters to battle your way through dungeons and castles, or play with a friend in a 2-player mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ariel the Little Mermaid (USA, Europe)">
  <description>Disney&apos;s Ariel the Little Mermaid</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>Help either Ariel, the gleeful little mermaid, or Triton, her father, foil the evil Ursula, who has transformed everyone into small, green worm-like creatures, including the character you dont initially choose.    Rescuing requires you to simply swim into the unfortunate little victims as they hang about at fixed places in the watery world; while fending off and dodging enemies like eels, clams, sharks, and several other sea meanies. Friends like Flounder and Sebastian can also be summoned for a little helping hand.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Arnold Palmer Tournament Golf (USA, Europe)">
  <description>Arnold Palmer Tournament Golf</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>2.9</score>
  <player>1-2 Players</player>
  <story>Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs.    Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there&apos;s also a practice mode, match play (head to head), and a full-blown international tournament, where you&apos;ll stroke it out against 15 competitors.    Tournament play lasts 12 rounds, 18 holes of golf each. Most rounds are standard &quot;stroke&quot; play but the seventh and eighth rounds are &quot;match&quot; games. Things really get serious when match game ends in a tie, and players move into a sudden death play-off.    During the tournament players earn higher skill levels, more knowledgeable caddies, and more power. You&apos;ll earn a password at the end of each round of the tournament.    The game let&apos;s you play on three different courses; Japan, the United States, and Great Britain.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Arrow Flash (USA, Europe)">
  <description>Arrow Flash</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>&quot;Arrow Flash&quot; is a side-scrolling space shooter. You control a female spaceship pilot who is sent on a mission into deep space to save the Earth from an assault by an evil dragon from another galaxy. Moving vertically or horizontally, you must avoid or kill the enemies and make it to the end of the level alive, where a boss battle awaits you. During gameplay, you can switch at any time between two modes: normal spaceship and flying robot. The two forms use different weapons and also have different special abilities, called Arrow Flash. While the spaceship can fire destructive lasers for major damage, the robot can raise a shield that will protect you from enemy attacks for some time and instantly kill anything that touches it. You can either charge Arrow Flash attacks by holding a button for several seconds, or collect icons during your flight to release it quickly afterwards.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Art Alive (World)">
  <description>Art Alive</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Western Technologies Inc.</dev>
  <genre>Educational</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Art of Fighting (USA)">
  <description>Art of Fighting</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SNK Corporation</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family&apos;s relation to the mob, and a person from their past.    This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.    The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Asterix and the Great Rescue (USA)">
  <description>Astrix and the Great Rescue</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>The game is based on the popular French comics series Ast��rix. It is 50 B.C., and the entire Gaul (today&apos;s France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix.    You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Asterix and the Power of the Gods (Europe)">
  <description>Asterix and the Power of the Gods</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Based on the French comics series Asterix. Asterix and Obelix are great warriors of Gaul (today&apos;s France), that was conquered by the Roman Empire 50 B.C. Vercingetorix, the great leader of the Gauls, was defeated by Julius Caesar, and lost his shield to him. Now it&apos;s up to Asterix to recover this shield from the Romans!    In this platform game, you guide Asterix through various levels. You can move on an isometric overview map to access different locations. You can jump, run, and defeat your enemies by spinning and hitting them. There is a variety of items to collect and obstacles to overcome.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Atomic Robo-Kid (USA)">
  <description>Atomic Robo-Kid</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Treco</manufacturer>
  <dev>UPL Co., Ltd</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>As the half-human half-cyborg flying machine of the title, you are faced with 28 levels to clear of enemies. The gameplay is horizontally scrolling. Your unit is able to fly and then hold at a certain level in space. Defeated enemies often release gems, which can be collected towards power-ups. These include more powerful or multi-directional firing.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Atomic Runner (USA)">
  <description>Atomic Runner</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East USA, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>One windy day, there was an explosion at a nuclear power station, causing heavy doses of radiation to be poured over many people. One of these people was a young scientist named Chelnov. When he survived the deadly accident, he was possessed with abnormal powers. Having realized this, he decided to act in the cause of justice. He is determined to escape the Eastern Bloc country he called home and run and jump across the world to finish in the US.    What distinguishes Chelnov from other platform games is its use of forced scrolling. This occurs when the screen moves continuously from left to right, forcing players to negotiate the game&apos;s many obstacles and enemies without controlling Chelnov&apos;s speed of progress. Enemies attack from left, right, above, and below, and Chelnov can switch the direction he&apos;s facing to attack enemies that are behind him. Some enemies in the game carry different types of weapons and power-ups, and when they are shot at, the power-ups drop to the ground and can be picked up.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ATP Tour Championship Tennis (USA)">
  <description>ATP Tour Championship Tennis</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SIMS Co., Ltd.</dev>
  <genre>Sports</genre>
  <score>3.3</score>
  <player>1-4 Players</player>
  <story>In this quasi-sequel of Wimbledon, Sega secured the ATP license, bringing 32 players (including Pete Sampras, John McEnroe and Stefan Edberg) plus a few others from the Senior Tour (among six others, legends such as Ilie Nastase and Stan Smith), as well as the option to create four players that can be developed in the ATP Tour mode. Each player has seven attributes that define their  control and power in both serve, forehand and backhand, as well as their footwork. Four court types are available which affect the speed and bounce of the ball in different ways, and 11 real ATP tournaments are available to play.    There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it&apos;s possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won.    Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Australian Rugby League (Europe)">
  <description>Australian Rugby League</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts UK Ltd.|I-Space Interactice</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>Australian Rugby League is the &quot;sequel&quot; of some sorts of Rugby World Cup 95, but focusing on Rugby League rather than Union. In addition to the 20-team league that names the game and the State of Origin, a competition between two selections of players from New South Wales and Queensland, an European League (composed by twelve teams) and international playoffs (eight) are also available. It is possible to play friendlies, or jump straight to the club competition playoffs.    Gameplay is simple, and focus on quick passing and running rather than kicking to gain distance. The A button controls kicks the ball (tackles in defense), B passes (or changes players) and C rushes and breaks tackles. There are a few additional tricks, such as pressing A+B to perform a short, lobbed kick or A+C to clear the ball from the defense. Kicking from a dead ball situation uses a three-click method. The first sets the bar in motion, the second the strength, and the third the accuracy. The stronger the shot, the less accurate it will be, and the initial position of the kicker also affects the direction of the ball. Each button represents a different ball height, from A (which is the lowest) to C (highest). Weather also affects how the game is played, as high temperatures with hard grounds make longer games tougher on the players (slowing them down) and cold, wet weather makes passing the ball more difficult.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Awesome Possum Kicks Dr Machino&apos;s Butt! (USA)">
  <description>Awesome Possum Kicks Dr. Machino&apos;s Butt!</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Action</genre>
  <score>1.5</score>
  <player>1 Player</player>
  <story>In just a few years, mankind has succeeded in destroying the environment and endangering all living species. Under the guidance of the evil Dr. Machino, robotic machines were built to turn the Earth into a soulless place without live nature. There is only one hero who can save the living beings of the planet - you, a little possum. Fight Dr. Machino&apos;s robots and liberate the Earth!    This is an action platformer very similar in gameplay style to  Sonic games. The possum can jump and run very quickly, as well as spin to hurt the enemies and breeze through the levels. Various robotic creatures will will try to kill you during your journey to Dr. Machino&apos;s lair. You can either avoid or try to defeat them on your way.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Aworg (Japan)">
  <description>Aworg </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="AWS Pro Moves Soccer (USA)">
  <description>AWS Pro Moves Soccer</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>ASCII Entertainment Software, Inc.</manufacturer>
  <dev>Asciiware</dev>
  <genre>Sports</genre>
  <score>2.4</score>
  <player>1-2 Players</player>
  <story>If anyone is wondering what the AWS in this title means, it is an acronym for Asciiware World Sports. Now with that out of the way, this is a soccer game with training, exhibition, and tournament modes.    Training lets the players team practice without an opposing team on the field. Exhibition is the basic one team versus another for one game. The tournament mode is divided into two different modes; 8 Nations and World Cup. 8 Nations is just a shorter version of the World Cup tournament mode because it involves only 8 teams instead of all 32 of them like it does in the World Cup mode.    The player can choose to play as one of these 32 International teams or can choose to create their own team that has its own shirt, stripe, and shorts colors.    The game has options that allow the player to choose to have light or heavy wind, a dry, soggy, or snowy field, and to have fouls turned on or off.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ayrton Senna&apos;s Super Monaco GP II (USA)">
  <description>Ayrton Senna&apos;s Super Monaco GP II</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Ayrton Senna won the Monaco Grand Prix six times, as well as 3 Formula One world championships, so he was the perfect man to license a home sequel to the classic arcade racing game. As before, the action is viewed from within the cockpit, but depicted using sprites rather than polygons.     There are three main modes:    1. Senna GP: Features three non-championship circuits with a preliminary race followed by three laps.     2. World Championship: The full 16-race championship. There are two modes in the championship mode that affect how the game is played. Beginner is a regular season, with the same difficulty level as the remaining modes, and cars have roughly the same power. Each race has three laps. In Master things get a twist. There are five groups of cars, and the player starts on the lowly competitive SERGA team. To climb the ranks and get a chance of claim the title the player must challenge a driver from other team and beat him to the top spot. The winner of this particular race gets (or holds) the fastest car. Races are also longer in this mode, and pit-stops are activated, required if the player knocks on too many objects or other cars frequently.     3. Free Practice: This allows the player to drive on any race without caring for championship positions. There are two options in Free Practice: Free Run is just the player against the clock and Image Training is a race, but instead of having to quality and then run the three laps, the player can set the number of laps (between one and six), starting position and the condition of the track (dry or wet, only on some circuits).    While each mode presents it&apos;s own variations, the core of each race is the same: Along controller setup options, the player can choose between an Automatic or Manual with 4 or 7 speeds gearbox, and races against 16 drivers. The car can be instantly wrecked if it goes on top speed against a roadside object.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="B.O.B. (USA, Europe)">
  <description>B.O.B.</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Gray Matter</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>You are a teenage ant-like robot, who is going out for a date...  However, you take your dad&apos;s car and he warns you; if you make a scratch on the car, you will never drive it again...    Of course, you make a scratch and crash on a unknown planet!  What to do now?    Guide B.O.B trough a colorful game with the strangest enemies you ever seen, to find a new car to get home with...</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Baby&apos;s Day Out (USA) (Proto)">
  <description>Baby&apos;s Day Out </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Designer Software</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Back to the Future Part III (USA)">
  <description>Back to the Future Part III</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Arena Entertainment</manufacturer>
  <dev>Probe Software Ltd.</dev>
  <genre>Action</genre>
  <score>1.3</score>
  <player>1 Player</player>
  <story>Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they&apos;re soon deep in trouble when they face &quot;Mad Dog&quot; Tannen&apos;s gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences:    1. Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley&apos;s lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective.    2. Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets.    3. Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It&apos;s an isometric version of the shooting gallery, only with ammo. And the targets shoot back.    4. The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ball Jacks (Japan, Europe)">
  <description>Ball Jacks</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Limited</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>Ball Jacks is a competitive action game taking place in the distant future. Two robot crabs, piloted by men seeking fame and fortune, face opposite each other in an arena. Behind them is a conveyor belt with large metal balls rotating around. The goal is to capture the opponent&apos;s balls and hold them until their timer runs out. Each crab has two claws which operate independently; they can be used to grab balls from the opposite side of the screen, as well as to knock them out of the opponent&apos;s grip. The player must also be careful, as taking a hit from behind will damage the crab, and if it takes too much damage then the crab must return to the pit area to be repaired.    There are several game modes included. The main focus is the World Championship mode, in which one player takes on a succession of increasingly skilled computer opponents. Also available is a two-player versus mode with a number of handicap options. There is also a training mode where the player can freely practice to get a feel for the controls, as well as a time trial mode where the goal is to grab as many balls as possible within the time limit.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ballz 3D - Fighting at Its Ballziest (USA, Europe)">
  <description>Ballz 3D: Fighting at its Ballziest</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>PF Magic</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat &apos;em up game. This game supports 2 players, 3 difficulties and up to 21 matches.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Barbie Super Model (USA)">
  <description>Barbie Super Model</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Hi-Tech Expressions, Inc.</manufacturer>
  <dev>Tahoe Software Productions</dev>
  <genre>Action</genre>
  <score>1.1</score>
  <player>1-2 Players</player>
  <story>Help Barbie become a great fashion model!  This is an arcade game with many different activities to participate in.    In each level, Barbie starts by going left to right with forced scrolling.  She has a default speed and can speed up as well.  She must avoid moving obstacles by moving up and down and controlling her speed.  If she hits one, she loses a chance and it&apos;s game over if she runs out of chances.  She must pick up items which grant point bonuses and extra chances.    There is also a camera item to pick up which brings you to a magazine cover shoot.  You are shown a cover with barbie wearing an outfit which is themed to the level.  You must then go to her dressing room and dress her in a matching outfit.  You are also given separate control of the colors of three different components and must match these.  You are awarded points for each correct match.    When you reach the right side of the level, you are given a runway practice.  This consists of four positions on the runway floor labeled to tell you which button you must press at each one.    Barbie then goes back through the level right-to-left.  On the return trip, there is a handbag to pick up.  This brings you to another magazine cover.  You then go to a makeup mirror where you must match Barbie&apos;s hairstyle, earrings, eyeshadow and lip and nail color to the cover.  Again, you are awarded points for each item which you get correct.    When you reach the left side of the level, you must then do Barbie&apos;s runway walk that you were given earlier.  You are awarded points for each station at which you perform the correct move.    Barbie then continues to the next level.  There are a total of four: Barbie driving down the street, skating on the beach, walking through a ski resort and walking through the park.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Barbie Vacation Adventure (USA) (Proto)">
  <description>Barbie Vacation Adventure </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Software Creations</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bare Knuckle III (Japan) (Translated En)">
  <description>Bare Knuckle III </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Barkley Shut Up and Jam! (USA, Europe)">
  <description>Barkley: Shut Up and Jam!</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Sports</genre>
  <score>2.3</score>
  <player>1-4 Players</player>
  <story>In the game you play street basketball two-on-two with your friends on with computer. So there are no referees, no fouls, and no shot clock, but the teams called by the names of cities such as Phoenix or Chicago. You can choose your player from 16 available players, including Barkley himself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Barkley Shut Up and Jam! 2 (USA)">
  <description>Barkley: Shut Up and Jam 2</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-4 Players</player>
  <story>This game is a sequel to Barkley: Shut Up and Jam!. It is a street basketball game which means no referees to enforce fouls and no shot clock to force a player to take a shot. The game features an exhibition and a tournament mode.     In exhibition mode the player chooses 2 players out of a possible 10 to play in a 2 on 2 game. The game can either be played for 3 minutes, 5 minutes, or til the first team gets to either 21 or 50 points depending on what option is chosen.    The tournament mode is also a 2 on 2 game against various teams that represent cities across the United States.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Barney&apos;s Hide &amp; Seek Game (USA)">
  <description>Barney&apos;s Hide and Seek Game</description>
  <year>1993</year>
  <rating>ESRB - EC (Early Childhood)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Realtime Associates, Inc.</dev>
  <genre>Adventure</genre>
  <score>1.1</score>
  <player>1 Player</player>
  <story>Barney is a friendly dinosaur who likes playing with children. One day Barney and his little friends decide to play hide-and-seek game. Barney&apos;s task is to find the children and the presents they have hidden.    Barney travels across four different levels. On each one there are five children and five presents to find. You can only jump in the game when there are higher platforms to access. Despite being a platformer, this is not an action game, since Barney can&apos;t die and there is no quick reaction required to complete the game. The game is designed for little children and has a very low difficulty level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Barver Battle Saga - Tai Kong Zhan Shi (China) (Unl) (Translated En)">
  <description>Barver Battle Saga - Tai Kong Zhan Shi </description>
  <year>1996</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Chuanpu</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bass Masters Classic - Pro Edition (USA)">
  <description>Bass Masters Classic: Pro Edition</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Black Pearl Software</manufacturer>
  <dev>Black Pearl Software</dev>
  <genre>Simulation|Sports</genre>
  <score>1.2</score>
  <player>1 Player</player>
  <story>This game is basically an update to Bass Masters Classic. Updates involve adding 6 pro fishermen, five different lakes instead of four, an expanded lineup of different fishing equipment, 2 difficulty level settings, a zoom function, larger lakes, and new music tracks.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bass Masters Classic (USA)">
  <description>Bass Masters Classic</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Black Pearl Software</manufacturer>
  <dev>Black Pearl Software</dev>
  <genre>Simulation|Sports</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>This game consists of five 3-day tournaments at four lakes. The mission is to catch as much large bass as possible. Once the day of the fishing tournament is over, the five largest bass that were caught get weighed and are compared to the other fisherman&apos;s catches. The one with the heaviest catch is the winner.    The player starts off choosing an angler. Then the player can either go to the bait shop, practice pond, or start in the tournament. In the bait shop, choices of baits, lines, rods, reels, fish finders, and boat engines are available for purchase. The practice pond mode is just where the player can cut his teeth on the game mechanics without consequence.    The tournament mode is the main part of the game. Players start out in a fishing boat. Some of the factors that can affect your fishing are temperature, wind speed, water clarity and time of day. After casting the line, the game goes from an above the lake view to a side view of the lake water depths. Then it&apos;s just up to the player to attract the fish with the bait, and after the fish is caught on the hook, reel it in.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Batman - Revenge of the Joker (USA)">
  <description>Batman: Return of the Joker</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sun Corporation of America</manufacturer>
  <dev>SunSoft</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>The Joker lives again in SunSoft&apos;s sequel to their NES   original. The Joker has somehow managed to escape from Arkham Asylum once again, and Batman must fight him across seven stages to restore peace to Gotham City.    Batman carries a gauntlet shooting basic bullets by default. This can be upgraded with weapon powerups located in boxes throughout the level, giving access to homing and energy weapons. Every upgrade weapon can be charged up for a secondary attack, different for each weapon. Batman also has a slide useful against most enemies and some bosses.     Boss fights introduce a system where life is measured by points instead of tick marks or bars. In these sections, Batman has significantly more health, and can take many more hits when rumbling with these stronger foes.    Levels include a snowy landscape, moving train, military base, and sewers. Two levels require you to run and dodge explosions while vehicles keep pace in the background. Some levels also have Batman activate a jetpack and play through a short side-scrolling shooter.     This game is one of the few Batman games that was not based directly on a movie or television series.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Batman (USA)">
  <description>Batman: The Video Game</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sun Corporation of America</manufacturer>
  <dev>SunSoft</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>The Genesis version of Batman: The Video Game follows closely the plot from the 1989 movie.    The game consists in six stages, four of side-scrolling platform action and two side-scrolling shooter ones, in the following order: Gotham City Street, Axis Chemical Factory, Flugelheim Museum, Gotham City Street (with the Batmobile and after that on foot), In the Sky over Gotham City (with the Batwing) and the Cathedral, where Batman finally faces the Joker.    Batman can beat his enemies by punching them, slide kicking (by pressing down and the B button) or throwing his Batarang. By holding down the B button, Batman will block projectile-based attacks. He can also use his double jump (pressing the C button a second time while ascending) to leap greater distances or attack his enemies. To reach higher platforms, Batman can use his Grappling Hook (by pressing up and C to shoot, C again to climb). While piloting the Batmobile or the Batwing, Batman can shoot the Twin Vulcan Cannons (B button) or Twin Homing Missiles (A button).    Through the levels, Batman will collect Batman emblems (which will give him Batarangs or Twin Homing Missiles, depending on the stage played), Hearts (which give him health) and Batman heads (which give him an extra life).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Batman Forever (World)">
  <description>Batman Forever</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Acclaim Studios London</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face.    This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations.    The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Batman Returns (World)">
  <description>Batman Returns</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Malibu Interactive</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>The Genesis title based on Batman Returns is a platform game in which the Dark Knight must traverse five action-filled levels on his way to confront the Penguin.    Areas include the rooftops of Gotham City, Max Shreck&apos;s department store, the Red Triangle Circus and the sewers. Besides run-and-jump action, there&apos;s also a lot of combat in the game, as many of the Penguin&apos;s henchmen stand in Batman&apos;s way. He can knock them out with punches and kicks and a number of extra weapons stored in his utility belt. These include batarangs, which come in standard and self-seeking varieties, and smoke bombs that stun enemies for a while. In addition, Batman can shoot from his grappling gun and unleash a deadly swarm of bats towards enemies. All of these weapons have limited ammo, however, that must be collected.    Other special tools Batman can use include the grappling hook to reach high places or swing across chasms, and his cape, which can be used to slow falls.    Each of the five levels features several boss battles against Catwoman, the Penguin and others.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Battle Mania Daiginjou (Japan, Korea) (Translated En)">
  <description>Battle Mania Daiginjou </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Vic Tokai</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Battle of Red Cliffs, The (China) (Unl)">
  <description>Battle of Red Cliffs, The </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Unknown</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Battle Squadron (USA, Europe)">
  <description>Battle Squadron</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Innerprise Software, Inc.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>Battle Squadron is a classic arcade style shooter for 1 or 2 players.You take a space ship and fly it over a high tech hostile surface, and then into an organic setting.      You can control the number of &apos;credits&apos; you have from 1 to 3.  You choose how many lives you get.  You also get to choose the max number of enemy bullets and their speed.    You get powerups along the way that modify your weapons, and also the &quot;Nova Smart Bomb&quot;.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Battlemaster (USA)">
  <description>Battle Master</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Arena Entertainment</manufacturer>
  <dev>Personal Software Services</dev>
  <genre>Action|Strategy</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>An early squad based combat strategy game set in a medieval style fantasy world.    The player decides which race they want to play (Human, Orc, Dwarf or Elf) each with their own strengths and weaknesses. It is then a matter of clearing out areas of opponents and finding items to enhance your character&apos;s and companions abilities.     There are many traps to avoid and death is a constant in what most people would find a very tough game.     The nearest game to compare it to would be Rage Of Mages, though that has more of an RPG focus, it does bear aesthetic similarities and a squad based fantasy fighting theme.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="BattleTech - A Game of Armored Combat (USA)">
  <description>BattleTech: A Game of Armored Combat</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Extreme Entertainment Group, Inc.</manufacturer>
  <dev>Malibu Games</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Take control of a Matcat Mech as you fight your way through several level of mechanized mayhem.   Use machine guns, rocket launchers, homing missiles, flame throwers, mines and atomic bombs to defeat the encroaching enemy threat.  The different levels have different terrains, such as snow, ice and swamps which affect the progress of your mech.   You can also kill the littler mechs by stomping on them, which is always fun.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Battletoads (World)">
  <description>Battletoads</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tradewest, Inc.</manufacturer>
  <dev>Rare, Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you&apos;re a Battletoad! Battletoads don&apos;t cry, hide or call for help! And they certainly don&apos;t whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get &apos;em!    You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Battletoads &amp; Double Dragon (USA)">
  <description>Battletoads &amp; Double Dragon: The Ultimate Team</description>
  <year>1993</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Tradewest, Inc.</manufacturer>
  <dev>Rare, Ltd.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth&apos;s defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors.    The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Beast Ball (USA) (Proto)">
  <description>Beast Ball </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Spectrum Holobyte</manufacturer>
  <dev/>
  <genre>Sports</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Beast Wrestler (USA)">
  <description>Beast Wrestler</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Riot</dev>
  <genre>Action</genre>
  <score>1.5</score>
  <player>1-2 Players</player>
  <story>A one on one fighting game seen from an isometric perspective. All beasts or dragons have two basic attacks: a punch and a tail attack, as well as a special attack that can only be performed while a certain icon is displayed. During close combat, pressing the A or C button rapidly will result in a throwing or choking attack. There is no visible health bar, but three icons are displayed at the bottom of the screen. Once a dragon is knocked down for a longer moment, one icon turns red. Once all icons are red, the fight is lost. The battle arena is surrounded by an electric fence, that opponents can be thrown into and which can also be used to initiate jump attacks.    There are two modes of play: Match and Tournament. Match is a single match for one or two players, where several different dragons are available. Tournament sees the player starting out with a week dragon who has to fight increasingly difficult battles and increase his stats (Power, Speed and Stamina).  After every other battle, a shop can be visited that offers different items including food that increases Power, Speed or Stamina, Data Disks that contain information on other Dragons and more. After visiting the shop, Dragons can be trained. The training consists of simply selecting an attribute to be increased. At a few points in the game, it is possible to splice the player&apos;s Dragon&apos;s genes which that of a defeated Opponent to gain different abilities.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Beauty and the Beast - Belle&apos;s Quest (USA)">
  <description>Disney&apos;s Beauty and the Beast: Belle&apos;s Quest</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>1.8</score>
  <player>1 Player</player>
  <story>Play as Belle from Disney&apos;s &quot;Beauty and the Beast&quot; and (loosely) follow the animated film&apos;s story. Jump and duck to ward off hindrances, which can come in forms of birds, rats, bats, etc.     Also have the &apos;beauty&apos; interact with her supporting characters as you lead her from her start as a village girl, to the final dance with her prince in the ball room.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Beauty and the Beast - Roar of the Beast (USA)">
  <description>Disney&apos;s Beauty and the Beast: Roar of the Beast</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sun Corporation of America</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>Roar of the Beast is the second Genesis game based on the Beauty and the Beast animated film, only this time the player does not control Belle but Beast throughout the entire game. It is not a sequel to the first game, as both games were released in the same year. This title largely retells the story from Beast&apos;s perspective. It starts with Beast living in a castle in the dark woods with his servants (Lumiere, Cogsworth and Mrs. Potts). A powerful storm hits the castle and enchants all animals around it. Initially the beast needs to protect the magic rose against the creatures. Soon, Belle and her father Maurice become involved, and eventually the villagers who invade the castle.    The game takes place in Beast&apos;s castle and the surrounding woods. Through side-scrolling platform gameplay Beast can attack from three different stances (crouch, stand up, jump) and unleash a limited amount of roars that stun enemies for a short time. After regular levels, a sequence with a boss follows. There are also a few mini-games where Beast needs to finish a puzzle and catch rosebuds. Certain events are time limited. The game keeps track of the player&apos;s score, based on defeated enemies and collected treasures. There is an unlimited amount of continues and the story is told through static, drawn cut-scenes between missions.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Beavis and Butt-Head (USA)">
  <description>MTV&apos;s Beavis and Butthead</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Viacom New Media</manufacturer>
  <dev>Radical Entertainment Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>4.4</score>
  <player>1-2 Players</player>
  <story>Based on the successful cartoon &apos;Beavis and Butthead&apos;,  the game is very faithful to the series.    It game stars at  the home of Beavis and Butthead - and from there you can choose to go to different locations like: Turbo mall 2000, the street, burger world, hospital, GWAR concert and more...  your main goal is to find money to the GWAR concert.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Beggar Prince (World) (Unl)">
  <description>Beggar Prince </description>
  <year>2006</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Super Fighter Team</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Berenstain Bears&apos; Camping Adventure, The (USA)">
  <description>The Berenstain Bears&apos; Camping Adventure</description>
  <year>1993</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Realtime Associates, Inc.</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish!    You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you&apos;ll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you&apos;ll be shown how much valuable stuff you have managed to get.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Best of the Best - Championship Karate (USA)">
  <description>Best of the Best Championship Karate</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electro Brain Corp.</manufacturer>
  <dev>Loriciels</dev>
  <genre>Action|Sports</genre>
  <score>4.1</score>
  <player>1-2 Players</player>
  <story>Best of the Best Championship Karate is a realistic fighting game.  After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves.  You can now train your fighter at a gym before the real fights.  To master the game, one must alternate training and fights, as training improves stamina, strength and resistance.  Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring !</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Beyond Oasis (USA)">
  <description>Beyond Oasis</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Ancient Co. Ltd.</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>As Prince Ali, you are out to stop an evil sorcerer and save the island of Oasis. To do so, you will need your wits, skills and the powers of the four Wild Spirits.    Beyond Oasis is a fast action RPG with special combat moves, unique weapons and spell attacks, cool animations, and lots of puzzles, hidden areas and hidden moves.    Beyond Oasis has a huge assortment of monsters, which in turn are either massive (like the Red Dragon boss) or interesting (like the zombies that split in to, and their torso continues to crawl and attack you.)    The Wild Spirits are elementals you can call to help to destroy enemies or solve puzzles. The Wild Spirits are a fire spirit, a water spirit, a plant spirit, and a shadow spirit.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bible Adventures (USA) (Unl)">
  <description>Bible Adventures</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Wisdom Tree, Inc.</manufacturer>
  <dev>Wisdom Tree, Inc.</dev>
  <genre>Action|Educational</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>Bible Adventures contains three different side scrolling platform games, each with a different bible theme.     The first game is Noah&apos;s Ark. Here the player needs to search forests, caverns, and mountains to find a male and female of each species and bring them back to the ark before the flood begins. The next game is Save Baby Moses, where the player needs to get past numerous soldiers and other obstacles to bring the baby Moses to safety. The last game is David and Goliath. As the shepherd David, the player needs to round up and protect the family&apos;s flock of sheep. After all of the sheep are safe, the player will then need to face Goliath.    The game features scripture taken from the Holy Bible, New International Version to provide clues or information.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bill Walsh College Football (USA, Europe)">
  <description>Bill Walsh College Football</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>The game features 24 college football teams from the 1993 season and 24 of the all-time college teams since 1978. Play modes include exhibition, playoffs and all-time playoffs and the SNES version also has an eleven week season mode.with the National Championship as the ultimate goal.     The playbook consists of 56 offensive plays and 52 defensive plays.  On offense, running backs can dive, spin and hurdle. Also, passing is dealt with by having the receivers in their own windowed boxes . When on defense, defenders can dive at the ball carrier, and raise hands to block kicks or intercept passes.    The game also features four weather conditions (fair, windy, rain and snow), and three different quarter lengths (20, 40 and 60 minutes).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bill Walsh College Football 95 (USA)">
  <description>Bill Walsh College Football 95</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>Bill Walsh College Football 95 was one of the many football games released by Electronic Arts back in the day. This one was a bit different as it includes a full season team and player stats, weekly rankings and a windowless passing mode. It has 38 powerhouse teams, such as Florida, Florida State, Texas and Notre Dame to name a few. There are many offensive and defensive plays, over eleven different offensive formations with close to eight options a piece, and six different defensive formations.    The game is endorsed by the late great Bill Walsh, former college and pro coach who had won three Super Bowls.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bill&apos;s Tomato Game (USA) (Proto)">
  <description>Bill&apos;s Tomato Game </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Tempest Software</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bimini Run (USA)">
  <description>Bimini Run</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Nuvision Entertainment</manufacturer>
  <dev>Microsmiths, Inc.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>You are Kenji Ohara, a motor boat expert. The evil Dr. Orca has kidnapped your sister Kim. Together with your best friend Luka you must find his hideout on a deserted island, and rescue your sister from his clutches. But that won&apos;t be easy, as Dr. Orca has sent his henchmen to stop you!    This is a sailing action game. You navigate your motor boat from a third person perspective view, increasing and decreasing your speed, avoiding yachts and other obstacles, and shooting down the enemies who are trying to stop you.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bio Hazard Battle (USA, Europe)">
  <description>Bio-Hazard Battle</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>The civilization on the planet Avaron is by far more advanced than that of the Earth. People developed special biogenetical creatures - giant flies, crabs, and other animals. Unfortunately, those monsters rebelled against the Avaronians and threatened to conquer the planet. It is up to you to save the planet Avaron from the invasion!    &quot;Bio-Hazard Battle&quot; is a horizontally scrolling space shooter. You can choose one of the four ships, each one having its own attacks. During the game, you can upgrade your ships&apos; weapons by collecting colored balls floating around. You can store up to three different weapons at the same time, executing attacks in different directions.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bishoujo Senshi Sailor Moon (Japan)">
  <description>Bishoujo Senshi Sailor Moon </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Angel Studios</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Blades of Vengeance (USA, Europe)">
  <description>Blades of Vengeance</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Beam Software Pty., Ltd.</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>Blades of Vengeance is a platform game incorporating RPG elements and character styling, reminiscent of Gods by The Bitmap Brothers. The Dark Lady has unleashed hordes of monsters who you must slay.    The player can choose from three main characters - the Huntress, Warrior and Sorcerer, all of which have different abilities. Throughout the game the player has the option to improve their powers by collecting armour and weapons (such as a mace and a crossbow) or by using spells. Each of the 8 levels ends with a boss.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Blaster Master 2 (USA)">
  <description>Blaster Master 2</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sun Corporation of America</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Some time has passe since the boy Jason and his tank Sophia defeated the evil Plutonium Boss and his radioactive underground mutant henchmen. However, not all is well. It appears that one of Plutonium Boss&apos; underlings has survived. He has destroyed Sophia and is now using its parts in order to rise to the surface of the Earth and to conquer it. Jason builds a new Sophia tank and is prepared to defend his planet!    This is an action platform game. You control Sophia that can roll, jump, and fire two different kinds of attacks at enemies. being a tank, Sophia cannot perform some actions (such as climbing ladders), so often Jason will have to leave the tank and to fight his way through the level alone.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Blockbuster World Video Game Championship II (USA)">
  <description>Blockbuster World Video Game Championship II</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment Ltd.</manufacturer>
  <dev>Various</dev>
  <genre>���.</genre>
  <score>2.5</score>
  <player>���.</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Blockout (World)">
  <description>Blockout</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>P.Z.Karen Co. Development Group</dev>
  <genre>Strategy</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>Blockout is a Tetris clone with an added twist: it&apos;s in 3D. You can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bloodshot (Europe)">
  <description>Bloodshot</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Domark Software, Inc.</manufacturer>
  <dev>Domark Software, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Body Count (Europe)">
  <description>Body Count</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Probe Software Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>&quot;Body Count&quot; has a simple story: aliens have invaded the Earth, and you, a lone soldier who is particularly skilled at shooting and sniping, are called to save the planet.     &quot;Body Count&quot; is an arcade-style shooter. You shoot from a first person perspective at enemies that keep appearing on the screen. Once you have eliminated enough enemies, you are automatically transferred to the next fixed screen. On your way, you can pick special items that allow you to use a powerful all-screen attack a limited number of times.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bomboy (China) (Unl)">
  <description>Bomboy </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Gamtec</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bonanza Brothers (USA, Korea)">
  <description>Bonanza Bros.</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are equipped with bullets that can knock the guards unconscious for a few seconds. An $100 reward will be given out if Mobo and Robo are apprehended.    As either Mobo or Robo, you must collect all the treasures before leaving the ten buildings and shoot any security guards that get in your way. Remember that you are under a time limit. An in-game map will help you locate the treasures. There is a bonus stage after three buildings, where the object is to collect the gold bars in a limited amount of time without  one of the three spotlights shining on you. If it is possible, hide behind open doors. If you manage to get all the gold bars, 10,000 points is added to your score. There are three of these bonus stages, but each of them varies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bonkers (USA, Europe)">
  <description>Bonkers</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Interactive Development Division</dev>
  <genre>Action|Racing / Driving</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals.    Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Boogerman - A Pick and Flick Adventure (USA)">
  <description>Boogerman: A Pick and Flick Adventure</description>
  <year>1994</year>
  <rating>HSRS - PG (Parental Guidance)</rating>
  <manufacturer>Interplay Entertainment Corp.</manufacturer>
  <dev>Interplay Entertainment Corp.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Boogerman is just your standard jump n run... no, wait! You usually don&apos;t flick boogers or fart on your enemies in standard jump and run games, do you? Well, here you have to, at least if you want to stand a chance against the evil Boogermeister. The game features about 20 levels of dirt, slime and bad taste in worlds like &quot;Mucous Mountains&quot;, &quot;The Pits&quot; or &quot;Flatulent Swamps&quot;. Parents will want to keep this game away from young children.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Boxing Legends of the Ring (USA)">
  <description>Boxing Legends of the Ring</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electro Brain Corp.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Sports</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>Boxing Legends of the Ring lets you take control of eight middleweight legends of boxing, Roberto Duran, Tommy &quot;Hitman&quot; Duran, Jake &quot;Raging Bull&quot; La Motta, Rocky Graziano, &quot;Sugar&quot; Ray Robinson, &quot;Sugar&quot; Ray Leonard, &quot;Marveleous&quot; Marvin Hagler and James Toney.  You can either compete in an exhibition mode or play in career mode and become the greatest of all time.    The set of punches in the game is pretty much standard, jab, hook, uppercut, even the ever popular but illegal low blow.  Also, for each round and every knockdown you score on an opponent, you get a super punch, a straight shot to the face and is almost unstoppable and connected right could knock out your opponent, but if you miss, you lose your punch for the round.    There are two main displays during a fight, a damage inflict meter in the form of two boxing gloves, one on each side and as a player connects a punch, the glove will show a black area of where the glove connected and a damage meter that show&apos;s the two fighters faces.  As the round progresses, the fighter shows more bruises and cuts and starts to flash red when the fighter is getting tired and is the best time to land your super punch.    Another feature is from round to round, your view will alternate, from looking over your shoulder to the next round and looking at yourself over your opponents shoulder.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bram Stoker&apos;s Dracula (USA)">
  <description>Bram Stoker&apos;s Dracula</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Psygnosis Limited|Traveller&apos;s Tales Ltd.</dev>
  <genre>Action</genre>
  <score>2.1</score>
  <player>1 Player</player>
  <story>Bram Stoker&apos;s Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games.    The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula&apos;s capture, follow him to London, and end his reign of terror.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Brett Hull Hockey &apos;95 (USA)">
  <description>Brett Hull Hockey 95</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Radical Entertainment Inc.</dev>
  <genre>Sports</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>Motion-captured graphics made their first appearance in a hockey game with this Brett Hull license. Al Michaels provides a full running commentary, while a mode allowing the player to improve their game with Brett&apos;s help is also included. The game is viewed isometrically, with all the realistic fouls and gameplay situations included. Full pre-match analysis and forecasting is provided, as are post match statistics.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Brian Lara Cricket (Europe)">
  <description>Brian Lara Cricket</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters</manufacturer>
  <dev>Audiogenic Software Ltd.</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-4 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Brian Lara Cricket 96 (Europe)">
  <description>Brian Lara Cricket &apos;96</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters</manufacturer>
  <dev>Audiogenic Software Ltd.</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>Brian Lara Cricket &apos;96 is an updated version of Brian Lara Cricket on the SEGA Genesis. It is basically the same game, with updated sprites and roster.    The game features international matches, English county matches (with 18 teams) and 6 classic historical matches (from 1960 to 1994). Also available are the World Cup competition (with 12 national teams) and a Test Series. The game also features a team editor, battery back-up save and one to four multiplayer mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Brutal - Paws of Fury (USA)">
  <description>Brutal: Paws of Fury</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>GameTek, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself.     Brutal: Paws of Fury is a standard one-on-one beat &apos;em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama&apos;s island, fighting a series of duels before getting to the final showdown.     During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a &quot;taunt&quot; that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it&apos;s game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen.     Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player.     The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots.    In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bubba&apos;n&apos;Stix - A Strategy Adventure (USA)">
  <description>Bubba &apos;n&apos; Stix</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Core Design Ltd.</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1 Player</player>
  <story>Bubba and his sidekick Stix are an interesting pair, Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth . One day while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens in their zoo. On the way back to his home planet, the alien spacecraft loses control and crashes, Bubba, the other aliens and Stix (a sentient twig like alien) are able to escape. Bubba and Stix become friends and start on their journey home, They&apos;re now on an alien planet, things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tools (including a weapon), as they try to find a way back home. You&apos;ll have to solve mind-boggling puzzles and fight all kinds of wacky aliens if you&apos;re planning to return to Earth, so you&apos;ll have to have fast reflexes and be able to think fast and sometimes sideways.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bubble and Squeak (USA)">
  <description>Bubble and Squeak</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev>Fox Williams</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Bubble and Squeak starts off similarly to many other platform games. Controlling a bald child, you move through a scrolling array of ledges, avoiding contact with nasties who release coins when shot. There are hidden areas to find as well.    Halfway through the first of the 30 levels, you meet Squeak and the full nature of the game starts. Squeak is a blue alien, who must also be guided through the levels. As he can&apos;t jump as high as you, he must sometimes be instructed to wait while you flick a switch or otherwise solve the puzzle of how to guide him through. If you stand on top of Squeak you can be launched into an extra-high jump.    Bubble Mode is an equivalent of Super Mario mode - it allows you to jump higher, run faster and shoot more lethal weaponry (bubbles in this case). It is activated by placing a coin into a Bubblegum machine, and then jumping on Squeak&apos;s back.    In between the main platform levels there are side-view shoot &apos;em up sections taking place underwater ��� completing these earns bonuses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bubsy II (USA, Europe)">
  <description>Bubsy II</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, inside of which there are portals that lead to different area in different locations and times.     Similarly to  Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies by jumping on their heads. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a &quot;green&quot; level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bubsy in Claws Encounters of the Furred Kind (USA, Europe)">
  <description>Bubsy in: Claws Encounters of the Furred Kind</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>In this 15-level action game the player is Bubsy the bobcat, who has to defeat the Woolies the aliens, which steal balls of yarn. There are five different locations such as jungle, wild west, etc., where the player has to jump and land on their enemies to kill them. Each time to finish the level the player has to defeat the boss, who sits in an alien ship.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Buck Rogers - Countdown to Doomsday (USA, Europe)">
  <description>Buck Rogers: Countdown to Doomsday</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Strategic Simulations, Inc.</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>It is the year 2456.    Humanity has spread across the terraformed planets and satellites of the solar system. Colonies drift though the upper regions of the Jupiter gas clouds and cities have been carved out of asteroids. Mars, the seat of power among the inner worlds, is home to a powerful, despotic Russo-American Mercantile (RAM). Its goal: The enslavement of the solar system.    But what of Earth?    The ancesteral home of mankind now struggles to overcome the devistation of war and pollution. All hope for a return to its former glory lies in a daring band of rebels, the New Earth Organization (NEO) led by Buck Rogers.    Now you and the members of your team can join Buck and his allies to rid the solar system of RAM tyranny!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Budokan - The Martial Spirit (USA)">
  <description>Budokan: The Martial Spirit</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Simulation|Sports</genre>
  <score>1.8</score>
  <player>1-2 Players</player>
  <story>Budokan is a martial arts game covering Karate (unarmed combat), Kendo (using a wooden sword), Nunchaku (using piercing chain weapons) and Bo (using a staff). The player has a realistic range of moves and must use them wisely, as Ki (life-force) is drained for every move made, whether successful or not, and both this and your stamina level must be kept high.    You can practice your skills alone, or spar against the instructors or your friends. Finally, when you feel you are ready, you can travel to the martial arts world championship tournament at Budokan.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bug Hunt (World) (Unl)">
  <description>Bug Hunt </description>
  <year>2015</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Lazy Brain Games</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bugs Bunny in Double Trouble (USA)">
  <description>Bugs Bunny in Double Trouble</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Probe Entertainment Ltd.|Atod AB</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>The game is based on the Looney Tunes cartoon movies. Bugs Bunny falls asleep, and in his dream sees Yosemite Sam developing a robot called Gossamer. The robot disobeys the commands of his master and goes out of control. Now Bugs Bunny has to enter the TV world and to correct things, bringing order back to the lives of Looney Tunes inhabitants.    The game consists of several platform-based stages, each one having a different goal (guiding another character to a safe place, defeating a big monster, etc.) Bugs Bunny can jump and run quickly, as well as collect items and throw them at enemies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bulls versus Blazers and the NBA Playoffs (USA, Europe)">
  <description>Bulls vs. Blazers and the NBA Playoffs</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>1.9</score>
  <player>1-2 Players</player>
  <story>Another update in Electronic Arts&apos; basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars.    Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new.    Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Bulls Vs Lakers and the NBA Playoffs (USA, Europe)">
  <description>Bulls vs. Lakers and the NBA Playoffs</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>The sequel to EA Sports&apos; classic basketball title Lakers vs. Celtics.  The core gameplay of the original is supplemented with a variety of new features, including:    1. All 16 1991 NBA Playoff teams (up from 8 in Lakers vs. Celtics) plus the East and West All-Star Teams, plus courts with official team logos/colors. Player game stats updated while the game is in progress.An Instant Replay mode.New &quot;signature moves&quot; for star players.Improved defense and passing controls and a foul shooting meter.  Multiplayer options include cooperative and head-to-head modes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Burning Force (USA)">
  <description>Burning Force</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>In this game, you play the role of Hiromo, a blue-haired girl who roams the skies on her trusty red airbike. One day, during a routine patrol, she discovered aliens have attacked the Earth. Of course, it is up to our heroine to go on a solo mission, flying in her airbike around the Earth, fighting regular enemies and bosses, and ultimately saving the planet.    This is a pseudo-3D scrolling shooter similar to  Space Harrier. The game is viewed from behind-the-character perspective. You can use regular fire attacks or limited super-powerful shots that do big damage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cadash (USA, Asia)">
  <description>Cadash</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>Trouble is in the kingdom of Dilsarl: the young, beautiful princess Salasa was abducted by the evil arch-mage Balrog! The king seeks help by the four best warriors of the country. Your task is clear, but not so simple: find Balrog, destroy his evil minions and other monsters who try to stop you, and rescue the princess!    This is a platform action RPG. You choose one of the four character classes in the beginning of the game: fighter, priestess, mage, or ninja. You fight your way through dungeons, attacking physically or casting spells (as priestess or mage). Like in regular platform games, there are places where you should jump, duck, or climb. You gain experience for defeating monsters, and your level rises in a true RPG fashion.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Caesars Palace (USA)">
  <description>Caesars Palace</description>
  <year>1993</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Illusions Gaming Company</dev>
  <genre>Simulation</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cal Ripken Jr. Baseball (USA)">
  <description>Cal Ripken Jr. Baseball</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mindscape, Inc.</manufacturer>
  <dev>Mindscape, Inc.</dev>
  <genre>Sports</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>This baseball game is your basic SNES baseball game, play as one of 16 teams, along with two special teams, the All-Stars and the MVP&apos;s. Cal Ripken, the featured player is the only real player to appear in this game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Caliber.50 (USA)">
  <description>Caliber.50</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mentrix Software, Inc.</manufacturer>
  <dev>SETA Corporation</dev>
  <genre>Action</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>You play as Captain Addis, a former officer in the US army during the Vietnam war. Now, twenty years after the war, you are sent on a mission to follow the Ho Chi Minh trail and to rescue American airmen that were left behind.    In this action game, you navigate your character in top-down view and continuously fire at enemies, turning him in different directions, since he doesn&apos;t always face the direction he is moving in. You can for example walk backwards, firing at the enemies who pursue you. Enemies include not only various types of gunmen, armed with rifles, flamethrowers, or grenade launchers, but also tanks and helicopters. You can blast open crates to find ammo and supplies. Defeated enemies also leave you items.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="California Games (USA, Europe)">
  <description>California Games</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Epyx, Inc.</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>8+ Players</player>
  <story>California Games was the original &quot;Extreme Games&quot; ��� what today&apos;s generation might call &quot;X-Games in the sun&quot;.  Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX.  The surfing event is ranked by judges, which give a score to help the players improve their routine.    The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cannon Fodder (Europe)">
  <description>Cannon Fodder</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment (Europe) Ltd.</manufacturer>
  <dev>Sensible Software</dev>
  <genre>Action|Strategy</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once).     Each mission has a specific objective, and some feature vehicles such as tanks to make things easier. Your troops can cross water but can&apos;t shoot within it, so finding and controlling bridges is often crucial. You can use the arrangement of trees to find hiding places to shoot from, and should watch out for CPU soldiers also doing so.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Captain America and the Avengers (USA)">
  <description>Captain America and the Avengers</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East USA, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat &apos;em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who &quot;by assembling a team of super-villains seeks to conquer the world&quot;). Isn&apos;t that always the way?</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Captain Planet and the Planeteers (USA)">
  <description>Captain Planet and the Planeteers</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>NovaLogic, Inc.</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>Children growing up in the early 90s were worried about impending environmental doom. The popular Captain Planet cartoons told them they were doomed, unless a superhero could be formed by a multinational group of youths (the Planeteers of the title), to take on the polluters and deforesters.    Each of the five levels of this platform game has a specific mission and boss, and is undertaken by a specific Planeteer. These involve destroying hazards, shooting enemies, moving across suspended poles, and jumping onto ledges.     You have four energy and four power units - more can be collected up to a limit of 8, and they will always be recharged to four (if necessary) when you reach a boss. You have an unlimited standard shot and a more powerful Super shot, which drains power.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Castle of Illusion Starring Mickey Mouse (USA, Europe)">
  <description>Castle of Illusion starring Mickey Mouse</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>This is the first Mickey Mouse game for Sega consoles. In this game the famous Disney character must face the dangers of weird fantasy lands such as an enchanted forest and a toy world. Mickey must rescue his girlfriend Minnie who&apos;s been kidnapped by the evil witch Mizrabel.    The game play follows the traditional 2D hop &apos;n&apos; bop platform style in both 8-bit and 16-bit versions. Apart from the story and the music, which is the same, all the rest (including controls, moves, stages and, obviously, graphics), are totally different.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Castlevania - Bloodlines (USA)">
  <description>Castlevania Bloodlines</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>In the year 1917, evil had threatened to rise up again in Transylvania. A young lady named Elizabeth Bartley, who was tried as a witch and killed centuries before, was planning to resurrect the Prince of Darkness, Count Dracula, once again.    The latest of the Belmont lineage, John Morris, and his friend Eric Lecarde, must now travel across Europe to the Palace of Versailles in France, where Bartley is planning the resurrection. And in their way stands Dracula&apos;s strongest followers yet...</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Centurion - Defender of Rome (USA, Europe)">
  <description>Centurion: Defender of Rome</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Bits of Magic</dev>
  <genre>Action|Adventure|Strategy</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Starting as a young Roman legionnaire in 275BC, your job is to conquer the known world through force or diplomacy, fighting on land and sea.     Centurion: Defender of Rome is a turn-based strategy game. You start with one province, Rome, and one legion. To complete the game, you have to conquer all the provinces on the map.     One part of the game is micro-managing your provinces. You set up tax rates and make people happy by organizing games. In Rome, you can organize a chariot race, a gladiatorial combat or even a simulated naval battle; this starts an action mini-game where you control the chariot rider, gladiator or ship.     Another part of the game is military conquest. You can raise legions or strengthen them in any province you control (let&apos;s just hope there are enough men in the province, or your legion will be incomplete and weaker). There are three types of legions, each of them has a different strength. You can also move a legion to a neighbouring province.     When you enter a province you don&apos;t yet control, you can speak with the ruler there. With luck, you can convince him to give you the province for free; but this isn&apos;t very likely, and you&apos;ll often have to fight.     When your legion attacks a province, or defends one of your provinces from an invader, the game switches to an isometric view of the battlefield. You can give orders to your legion (assuming they are within the range of their commander&apos;s voice) and watch as they duke it out with the enemy forces. Eventually, one of the sides will be completely wiped out or panic and retreat.     Finally, you can buy warships and have naval battles with the enemy fleet. This is represented as an action mini-game, depicting a duel of the flagships; however, the outcome of the battle actually depends on the strength of your fleet.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chakan (USA, Europe)">
  <description>Chakan</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Extended Play</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>Chakan is a fairly standard platform game in which you control a dead guy (Chakan has lost his soul) through many levels of hack and slash platforming. The ultimate goal is defeat all the bad-guys and so finally achieve inner-peace.    The story-line (if you can call it that), does give this game an interesting image and it is much darker than most other titles available on the Genesis.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Champions World Class Soccer (World)">
  <description>Champions World Class Soccer</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Sports</genre>
  <score>2.1</score>
  <player>1-2 Players</player>
  <story>This soccer game offers 32 national teams to play, with none of the players&apos; names shown. Shown from a slightly tilted 3rd-person side perspective, players can do an exhibition match, full tournament or go against a human player in the 2-player exhibition mode. The different teams are ranked by speed, offense and defence, and different team formations can be selected.    The gameplay is very basic: players can pass, shoot, tackle with a third button used to switch between players. In the options menu, fouls and offside can be disabled, the amount of time per half can be determined and there is a radar and mini-map to track the other players. The European edition is endorsed by Ryan Giggs and the game uses a password system to continue tournaments.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Championship Bowling (USA)">
  <description>Championship Bowling</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mentrix Software, Inc.</manufacturer>
  <dev>Soft Machine</dev>
  <genre>Sports</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>Championship Bowling is a standard bowling game for one or two players, and the only one available for the Genesis. The player picks one of four different bowlers and the ball they want to use, then heads out to the lanes. The player controls the throw, spin, and power by stopping bars at the right time.    The game includes three different play modes: standard bowling; spare mode, where a handful of pins are placed with the goal being to pick up a spare; and bonus mode, where specific pins are worth different amounts of points. Each mode can be played against either the computer or a friend, and there are three different lane types available. There is also a practice mode for each of the game types.    The Japanese version, Boogie Woogie Bowling, is largely the same but features different, more anime-style characters to play as (including a robot for no explained reason), as well as minor tweaks to the timing for throws.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Championship Pool (USA)">
  <description>Championship Pool</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mindscape, Inc.</manufacturer>
  <dev>Bitmasters, Inc.</dev>
  <genre>Sports</genre>
  <score>2.8</score>
  <player>1-8 Players</player>
  <story>Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship.    All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes.     There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are:    1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not.    2. Challenge:  It has many different pool games that are played, all with one player without an opponent. The games are:    1. 14.1 Challenge ��� After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score.    2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn.  The score is based on how many balls where hit in.    3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in.    4. Equal Offence ��� Same as 14.1 Challenge but there is only one game played.    5. Three Pool ��� Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better.    6. Speed Pool ��� Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer).    3. Party:  It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are:    1. Eight Ball (2 Players)  ��� A standard eight ball game with the players taking turns to play.    7. Nine Ball (2-8 Players)  ��� A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins.    8. 14.1 Continuous (2 Players)  ��� Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game.    9. Ten Ball (2-8 Players)  ��� Same as Nine Ball except with 10 balls.    10. Rotation (2-8 Players)  ��� Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins.    11. Straight Pool (2 Players)  ���  Same as 14.1 Continuous but the player with the highest score after one game wins.    12. Equal Offence (2-8 Players)  ���  Same as Equal Offence in challenge mode but players can take turns to beat each others score.    13. Fifteen Ball (2-8 Players)  ��� Same as Rotation except that any ball can be hit not just the lowest.    14. One Pocket (2 Players)  ��� The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins.        Three Ball (2-8 Players)  ��� Same as Three Ball in challenge mode but players can take turns to beat each other���s score.    15. Speed Ball (2-8 Players)  ��� Same as Speed Ball in challenge mode but players can take turns to beat each other���s score.    4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Championship Pro-Am (USA)">
  <description>Championship Pro-Am</description>
  <year>1992</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Tradewest, Inc.</manufacturer>
  <dev>Rare, Ltd.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chase H.Q. II (USA)">
  <description>Chase H.Q. II</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito America Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Similar to Chase H.Q. in some ways: same gameplay, same number of stages, and same objective. If you haven&apos;t heard of this game before, you basically drive on a freeway trying to catch up with five criminals who have committed felonies, but time is against you. If you catch up with the criminal&apos;s vehicle, you can ram into it to do some damage. If you do enough damage, the car malfunctions and you arrest the suspect. You can also use up to three turbo boosters that comes equipped with the car if you are far behind the suspect.    However, what makes this game different is the fact that you can choose one of three vehicles to drive: a sports car, 4-wheel drive, and a semi truck, with each one of them having their advantages and disadvantages. For example, the truck may be slow in speed, but can do a massive amount of damage. The sports car, on the other hand, can perform at higher speeds, but has a poor attack efficiency. As well as passing cars, your task is made difficult by obstacles, such as barricades, on the freeway. Finally, some vehicles in the game will have someone shooting at you. And watch out for the helicopter that attempts to drop bombs on you.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chavez II (USA)">
  <description>Chavez II</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>American Softworks Corporation</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Simulation|Sports</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>Chavez II is the sequel to Chavez, where once again the player can choose from nine fictional boxers including the game&apos;s namesake, Julio Cesar Chavez. They can choose either to partake in an Exhibition where they can choose any fighter or in Career and fight their way to the top of the rankings to take on Chavez to become World Champion.    The gameplay is a behind-the-back perspective with the player utilizing a variety of punches ranging from regular jabs to &quot;Super Punches&quot; that require will drain the fighter&apos;s stamina, but will be more devastating to opponents. Players can create their own boxer as well and the game&apos;s language is Spanish-only including in-game commentary.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cheese Cat-Astrophe Starring Speedy Gonzales (Europe)">
  <description>Cheese Cat-Astrophe starring Speedy Gonzales</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Time Warner Interactive, Inc.</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>Hola! Sylvester&apos;s alter-ego, Dr Cheesefinger, has captured Speedy&apos;s girlfriend Carmel and took the whole cheese supply with him. With the help of some other Looney Tunes characters, you can fight back through a large number of platform levels.    Speedy can throw his hat or jump enemies to defeat them. To get an ally, you need to collect certain objects (e.g. carrots for Bugs Bunny) and in the meantime, you also have to free your captured friends. Ay, carumba!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chester Cheetah - Too Cool to Fool (USA)">
  <description>Chester Cheetah: Too Cool to Fool</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Kaneko USA, Ltd.</manufacturer>
  <dev>System Vision</dev>
  <genre>Action</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>The game&apos;s hero is the Frito-Lay mascot, Chester the Cheetah. Chester leaves peacefully in a zoo with other animals, until the big brute Mean Eugene steals his beloved motor scooter. What&apos;s worse, without knowing how to handle the scooter, Mean Eugene broke it to pieces and threw them away. Now it&apos;s up to Cheetah to travel across the zoo and to retrieve parts of his scooter.    The game is composed of platform levels. On each level there is a hidden scooter part, which Chester has to recover before being able to exit the level. On the way there are various creatures that will try to eliminate Chester and obstacles to watch for. Chester can dash and stun enemies by jumping on their heads.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chester Cheetah - Wild Wild Quest (USA)">
  <description>Chester Cheetah: Wild Wild Quest</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Kaneko USA, Ltd.</manufacturer>
  <dev>Kaneko USA, Ltd.</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>Chester Cheetah: Wild Wild Quest is the sequel to Chester Cheetah: Too Cool to Fool in the series based on the Frito-Lay mascot: Chester Cheetah.    Chester the cheetah lives in the Four Corners Zoo together with other animals. One day he decides to leave the zoo and to search for the legendary Hip City. Riding his trusty motor scooter, with a map in the paws, Chester encountered the nasty brute Mean Eugene. True to his habit of stealing and destroying things, Mean Eugene took the map from Chester, tore it to pieces, and scattered them all across United States of America. Chester must now visit various locations in the country to retrieve the map pieces and to find a way to Hip City.    The player may explore the game world in a non-linear fashion. At any time, there are three levels available and the player may tackle them in any order. Each solved level leads to additional two. On each level, the player must find the missing map piece, proceed to the exit, and defeat the level boss. Chester can dash and kill enemies by jumping on their heads. He dies from one hit, unless he has a pack of the cheetahs snack at his disposal. In this case, he&apos;ll recover full health.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chi Chi&apos;s Pro Challenge Golf (USA)">
  <description>Chi Chi&apos;s Pro Challenge Golf</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment, Inc.</manufacturer>
  <dev>Coconuts Japan Entertainment Co., Ltd.</dev>
  <genre>Sports</genre>
  <score>2.2</score>
  <player>1-4 Players</player>
  <story>Chi Chi&apos;s Pro Challenge Golf is a golf game featuring Juan &quot;Chi Chi&quot; Rodriguez. It has options that allow for match, stroke, and tournament play. The player can also choose to play against different levels of opponents, whose skills are measured on that opponent&apos;s putting, approach, and control abilities.     The game lets the player choose whether to play on a US or Japanese golf course. Once out on the course, the player must choose which golf club to use, where to make contact with the ball, and where to aim in the direction they want the ball to go. Once that&apos;s decided the player fills a swing meter and hits the ball trying to get the ball into the hole.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chiki Chiki Boys (USA, Europe)">
  <description>Chiki Chiki Boys</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action|Adventure</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>This platform-based adventure was converted from a Capcom arcade game, and set in the land of Alurea. The idyllic life of the Alurean people was shattered when the King is killed by a dragon, and a range of nasties inhabit the lands. Fortunately his twin sons have come to the rescue, and you must take control of one or the other to put the world right.    The boys have differing skills - one is more skilled in sword-fighting (which you are always armed with), the other in magic (available in limited amounts on each level). You collect coins as the game goes on, and spend these in the shop on extra magic, extra lives and enhanced swords.    There are 3 levels on offer - Earth, The Heavens and The Sea, and these can be tackled in any order. The first is straight platform action, the second involves jumping across clouds, and the third sees your characters swim. After those are completed, you must venture into the Monster Castle and finally slay the dragon.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chinese Fighter III (China) (Unl)">
  <description>Chinese Fighter III </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Unknown</manufacturer>
  <dev/>
  <genre>Fighter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chou Kyuukai Miracle Nine (Japan)">
  <description>Chou Kyuukai Miracle Nine </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports/Baseball</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chuck Rock (USA)">
  <description>Chuck Rock</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Chuck Rock is your typical average cave man.  He likes to spend his Sunday afternoons watching football and drinking beer.  Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter.  So, Chuck is rather upset about this whole situation and you have to help him make things right.    The game is a side-scrolling platformer.  Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick.  Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Chuck Rock II - Son of Chuck (USA)">
  <description>Chuck Rock II: Son of Chuck</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>The story in this Chuck Rock game takes up a little while after the end of the first game.  As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter.  Well, he was successful in his efforts, and now Chuck and Ophelia are married.  Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck&apos;s abilities and kidnaps him.  Now it is up to Junior to rescue his dad!    The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Clay Fighter (USA)">
  <description>Clay Fighter</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Interplay Productions, Inc.</manufacturer>
  <dev>Visual Concepts Entertainment, Inc.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay.  This allows for interesting moves and stylized graphics.  The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cliffhanger (USA)">
  <description>Cliffhanger</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Malibu Interactive</dev>
  <genre>Action</genre>
  <score>1.9</score>
  <player>1 Player</player>
  <story>Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches.     Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate.    The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Clue (USA)">
  <description>Clue</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Parker Brothers</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Strategy</genre>
  <score>3.1</score>
  <player>1-6 Players</player>
  <story>Based on the board game Clue. A murder has taken place in a mansion. You play as one of the 6 suspects in this case. You have to find out who committed the crime, and with what weapon and where in the mansion it took place in. There are 5 levels of difficulty which basically give you less information the harder up the level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Coach K College Basketball (USA)">
  <description>Coach K College Basketball</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts Canada</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>Mike Krzyzewski, the lifetime coach of the Duke University basketball team, endorses this NCAA-licensed spin-off from the NBA Live engine. The game includes 32 NCAA teams (including K&apos;s own Duke Blue Devils and the 1994 NCAA Champions Arkansas Razorbacks), as well as eight classic teams, but the license does not include player names.    There are three game modes: Season, Tournament (with three save slots for both) and Exhibition, and options follow the standard set from the NBA Live series. Gameplay also remains unchanged, with the typical three basic actions (fast running/steal, pass and shoot/block for A, B and C buttons) and the ability to call moves on the fly by pressing one of the buttons along Start (three or six moves can be set, depending on the joypad used).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="College Football USA 96 (USA)">
  <description>College Football USA 96</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>2.3</score>
  <player>1-4 Players</player>
  <story>College Football USA 96 features gridiron action of the college ranks with 108 Division 1-A teams complete with 45 man rosters for each team.  It features the standard game modes including Exhibition and Season along with the ability to play in the four major bowl games (Rose, Orange, Fiesta &amp; Sugar) in an effort to win the National Championship.    The gameplay is virtually identical to many of its competitors by passing, running, special teams, etc.  It also featured a 5 receiver window at the top of the screen when the player switches to passing mode to view all available receivers at one time.  Player and team stats were up to date at the time and featured classic football plays such as the Hail Mary and the Wishbone.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="College Football USA 97 (USA)">
  <description>College Football USA 97</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Tiburon Entertainment</dev>
  <genre>Sports</genre>
  <score>2.4</score>
  <player>1-4 Players</player>
  <story>College Football USA 97 is a college football game featuring 111 Division 1-A teams. The game has exhibition, season, tournament, and tiebreaker modes. It also contains a create a player feature. Basically it is an updated version of College Football USA 96 with similar gameplay.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="College Football&apos;s National Championship (USA)">
  <description>College Football&apos;s National Championship</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>2.1</score>
  <player>1-4 Players</player>
  <story>Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it.  It was considered a clone of NFL Football &apos;94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it.  It also has the option to play it on Team Player letting you control four players at once.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="College Football&apos;s National Championship II (USA)">
  <description>College Football&apos;s National Championship II</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>This is the follow-up to College Football&apos;s National Championship with the exact same game engine as before which is essentially a clone of NFL Football starring Joe Montana.    It still has the standard set of modes such as Exhibition, Tournament and Season and updated rosters for the top schools of the time, reflecting the 1994 season.  There are 32 teams with five added ones to this version (Wisconsin, North Carolina, Colorado State, Oregon and Washington State), however to add these schools five others were taken out that were in the previous game (San Diego State, Pitt, LSU, Arkansas and Houston).  It also keeps track of 19 different stats along with authentic offensive and defensive plays attributed to each team.    It also features a battery backup to keep track of stats and save games along with the ability to let four different players compete utilizing multi-tap.  There are also new sound effects added to this version with the announcer from the previous version removed from this one.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="College Slam (USA)">
  <description>College Slam</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Iguana UK</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Columns (World)">
  <description>Columns</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up &apos;combos&apos; - where one line causes other blocks to drop so as to create other lines.    As well as the normal game mode, there is also a &apos;flash&apos; mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Columns III - Revenge of Columns (USA)">
  <description>Columns III: Revenge of Columns</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Vic Tokai, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.5</score>
  <player>1-5 Players</player>
  <story>Third game in the Columns series. In this fast-paced puzzle mayhem, your goal is to arrange three or more jewels of the same colour horizontally, vertically or diagonally to remove them from the playing screen. While the jewels are falling, you can change the order of their colours. In the Arcade, Versus, and Time Trial modes, you can test your skills against an opponent, a clock, or a specific task such as removing a particular jewel. New features include a rising bar that can be used to annoy opponents and magical items that have strategic value to alter the outcome mid-game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Combat Cars (USA, Europe)">
  <description>Combat Cars</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>Combat Cars is a racing game in which the player not only competes with other cars, trying to outrun them, but also uses all kinds of weapons and gadgets to damage their opponents. In the beginning of the game, the player can choose one of the eight available characters. Each character has his/her own strengths and weaknesses (speed, car handling, etc.), as well as unique weapons. The weapons include a simple gun, glue spots they can leave to trap other cars, homing missile, and others. There are 24 different tracks available in the game. The player must complete them in a linear fashion, and once they run out of time, the game is over.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Comix Zone (USA)">
  <description>Comix Zone</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sega Technical Institute</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help...    Comix Zone is a side-scrolling fighting game with a difference, you&apos;re inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques.    The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he&apos;s progressing.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Contra - Hard Corps (USA, Korea)">
  <description>Contra Hard Corps</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>When there&apos;s a hideous alien race, mad terrorist army, or just some general madman scumball to be eliminated, there&apos;s only one team to do the job: the Hard Corps.    Now some madman military commander has stolen an alien cell; a remainder of the Alien Wars. He plans on using the cell to resurrect and clone Red Falcon, the most dangerous alien ever to exist! If he wins, the world as we know it is history!    The Hard Corps must stop his plans from being set into motion and destroy that alien cell before the Earth is destroyed!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cool Spot (USA)">
  <description>Cool Spot</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Virgin Games, Ltd.|The Global Team</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cosmic Spacehead (USA, Europe)">
  <description>Cosmic Spacehead</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Codemasters Software Company Limited, The</dev>
  <genre>Action|Adventure</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back to planet Earth so he can take some pictures to convince his friends. Gameplay consists of two parts, an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to people. Sentences can be constructed by using the pointer to select actions or objects on the screen (This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new locations involves the action mode, where you will need to cross treacherous landscapes and evade dangerous creatures. This portion resembles a side scrolling platform game. Once you&apos;ve cleared an action sequence, you will not need to do so again if you decide to revisit a location. Whenever you wish you can receive a password allowing you to continue the game later from the same point.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Crack Down (USA)">
  <description>Crack Down</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sage&apos;s Creation, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs.     The game may be played as either a one or two-player game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Crayon Shin-chan - Arashi o Yobu Enji (Japan)">
  <description>Crayon Shin-chan - Arashi o Yobu Enji </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sims</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cross Fire (USA)">
  <description>CrossFire</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Kyugo of America, Inc.</manufacturer>
  <dev>A.I Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Fly a helicopter into hostile territory to rescue hostages and make some money on the side. The places the player can choose to fly into are Guatemara (Engrish for Guatemala), Cuba, and Panama. Missions are broken down into three different parts. The first part involves flying a helicopter taking out various enemies. The second part has the player flying a super helicopter into the enemies base. The third part has the player taking control of a soldier on the ground taking out enemies in the base. While on the ground, the player can call in help from the copter only for a limited number of times. Also while on the ground the player can rescue hostages.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Crue Ball - Heavy Metal Pinball (USA, Europe)">
  <description>Cre Ball</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>NuFX, Inc.</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1-4 Players</player>
  <story>Cr��e Ball is a pinball game based on the glam-rock supergroup Motley Cr��e.  The game features Genesis-style renditions of the songs &quot;Live Wire&quot;, &quot;Dr. Feelgood&quot;, and &quot;Home Sweet Home.&quot;     The main pinball table is three screens high. The goal of the game is to knock out certain targets in the two lower screens in order to gain access to the top screen.  Once you get the ball into the top screen, you can hit a ramp shot to advance to the next level.  All told, there are nine levels, each with varying goals to complete.     Four players can play in a round, with each player taking turns. There&apos;s also a bonus game where you play pong versus freaky exploding skeleton things.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Crusader of Centy (USA)">
  <description>Crusader of Centy</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Atlus Software, Inc.</manufacturer>
  <dev>NexTech Corporation</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Before the time of plants and animals, the earth was completely dark, and inhabited by things we now call &apos;monsters&apos;. When some voice said &apos;Let There Be Light&apos; , many monsters died because they could not live in this new light world. Not all died however; some of them hid in caves, and grew stronger. Now, they want to return to the world, and in these days you live your life.    On your fourteenth birthday you are given your deceased father&apos;s sword and shield. Now you are considered ready for the trials and maybe, just maybe, you can become a hero yourself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Crystal&apos;s Pony Tale (USA)">
  <description>Crystal&apos;s Pony Tale</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action|Adventure</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them.    You navigate your pony through various locations, collecting horseshoes on your way and &quot;paying&quot; them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Curse (Japan)">
  <description>Curse </description>
  <year>1989</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Micronet</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cutie Suzuki no Ringside Angel (Japan)">
  <description>Cutie Suzuki no Ringside Angel </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Asmik Corporation of America</manufacturer>
  <dev/>
  <genre>Sports/Wrestling</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="CutThroat Island (USA, Europe)">
  <description>Cutthroat Island</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cyber-Cop (USA)">
  <description>Cyber-Cop</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="CyberBall (World)">
  <description>Cyberball</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb.    Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the &apos;downs&apos; are replaced by the bomb&apos;s heat gradually increasing towards &apos;critical&apos;. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or score a touchdown, in which cases it resets to &apos;cool&apos;. Field goals and punts are not featured - the only kick is the initial kick-off you receive.    Control passes from the quarterback (thrower) to the intended catcher as soon as a pass is released. The two-player game is co-operative - on offense one player passes and the other receives</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Cyborg Justice (USA, Europe)">
  <description>Cyborg Justice</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>You are a member of the Galatic Unity Agency on routine patrol in deep space when your patrol ship is damaged after accidently passing through a meteor storm and starts to lose control, smashing into a nearby planet and blacking out.  The next thing you remember you are rummaging through scrap metal and welding together steel to make parts for weapons. You have become a cyborg slave in a munitions factory for the Cydrek Federation, a twisted machine with a human brain, unable to comprehend your situation, clouded by cybernetic programming until one day your human side finally starts to break through.  You remember everything and realize that the Cydrek Federation is building an army to take on the G.U.A. and you must stop it. You must take on the entire Federation using your new cybernetic body and stop them from taking over the universe.    You can build up to 216 different combinations of cyborg body parts to rip, tear and burn your opponents in submission, even using the destroyed parts of your downed foes and putting them onto your body. You can also play in Arcade mode in which you take on wave after wave after wave of opponents until your cyborg is finally destroyed or even play co-op with a buddy.  The game features up to five levels from the plants surface, the Cydrek Command Center even a futuristic jungle.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Daffy Duck in Hollywood (Europe)">
  <description>Daffy Duck in Hollywood</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Psionic Systems</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Yosemite Sam calls on Detective Daffy Duck to attempt to retrieve his precious golden movie awards. Mad Professor Duckbrain has stolen the awards and wants a million bucks to give them back.  Daffy Duck grabs his trusty bubble gun and must explore film sets and retrieve the awards. The themed movie worlds range from horror to western and jungle to sci-fi. Along the way Daffy can power up his bubble gun to fire different types of bubbles. Enemies are defeated by capturing them in bubbles and allowing them to float away. You can also attain the help of a fairy duckmother, who will fly around with you and protect you. The scenes are rigged with dynamite that must be deactivated before it goes BOOM!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dahna Megami Tanjou (Japan)">
  <description>Dahna Megami Tanjou </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Samsung</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dangerous Seed (Japan)">
  <description>Dangerous Seed </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Namco</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Danny Sullivan&apos;s Indy Heat (USA) (Proto)">
  <description>Danny Sullivan&apos;s Indy Heat </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Rare Ltd.</manufacturer>
  <dev/>
  <genre>Driving</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dark Castle (USA, Europe)">
  <description>Dark Castle</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Silicon Beach Software, Inc.</dev>
  <genre>Action</genre>
  <score>1.8</score>
  <player>1 Player</player>
  <story>The Black Knight has brought misery to the land, and the end way to end this is to enter his haunted house to slay him. You are the brave adventurer taking on this quest through 14 increasingly-tough zones.    The bulk of the game is side-viewed, involving single screens to pass through, which incorporate ropes, cages and trapdoor. There are enemies walking, flying and hovering through this, and many of them respawn. Unusually your weapon to take them on (rocks) can be thrown through 360 degrees, which aims to make the gameplay more realistic and methodical. The screens were linked by hub screens, which the player passes through simply by clicking on a door.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Darwin 4081 (Japan, Korea)">
  <description>Darwin 4081 </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dashin&apos; Desperadoes (USA)">
  <description>Dashin&apos; Desperadoes</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East USA, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>Two cowboys try to win a girl&apos;s heart by racing each other in side-scrolling run-and-jump obstacle courses. The first to arrive will get her love. The duel takes you through six worlds with three levels each.  In order to move on to the next world, you have to destroy the vehicle of your opponent, who has kidnapped the girl in each final level. Both singleplayer and multiplayer modes have horizontal split screens, which can be used strategically to slow down your rival.    The cowboys can jump, pick up weapons and dash at regular intervals to gain some extra speed. In order to win the level, you need to make use of the many obstacles. Some are meant to slow you down, but others, such as running shoes, skateboards or jump pads, can be used to improve your speed. There are multiple paths for each level as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="David Crane&apos;s Amazing Tennis (USA)">
  <description>David Crane&apos;s Amazing Tennis</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Absolute Entertainment, Inc.</manufacturer>
  <dev>Imagineering Inc.</dev>
  <genre>Sports</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>A tennis game featuring both an exhibition and a tournament mode. In the head to head exhibition mode, the player can choose their opponent (with the higher ranked opponents being better than the lower ranked ones). The tournament mode allows for 16 different players to compete to become the champion. Both of these modes can be played on either grass, hard, or a clay court. The player can also choose whether to be either a left or right handed tennis player.    During the game, whoever is serving the ball will be closer to the screen. Players will be able to use topspin, execute drop shots, perform volleys, lobs, slices and overhead smashes, and decide on either a hard or soft serve to keep the opponent off balance.    Although the game features fictional players, it is endorsed by Footlocker.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="David Robinson&apos;s Supreme Court (USA, Europe)">
  <description>David Robinson&apos;s Supreme Court</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Acme Interactive, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>David Robinson&apos;s Supreme Court is a basketball game with both exhibition and tournament modes. Choose one out of four fictional teams and then draft various skilled fictional players onto the team. Exhibition mode lets the player choose to either player 3 on 3 or 5 on 5 while tournament mode only allows for 5 on 5 play. The game also features a roleplaying  mode where the player takes the role of and controls only one player on the court.    Tournament mode lets the players team play the three other teams with the prize being a chance to go up against David Robinson&apos;s All-Stars. Speaking of which, David Robinson offers commentary at the halftime of games.    The game features three levels of difficulty (beginner, normal, and superstar), and also adjustable minutes per quarter (from three to twelve).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Davis Cup Tennis (USA, Europe)">
  <description>Davis Cup Tennis</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Loriciels</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>The Davis Cup is an annual international team event in men&apos;s tennis. The participating countries, consisting of different players, compete in both singles and doubles matches. The entire championship has been made available in this game, and the matches are played using a third-person perspective.    There are different types of courts and difficulty levels. Aside from the championship, you can also practice, enter tournaments or play exhibition matches. Work along with a friend as a team or compete in singles matches. Aside from the familiar strokes, timing is important to determine the amount of spin.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Daze Before Christmas (Australia)">
  <description>Daze Before Christmas </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Funcom</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Deadly Moves (USA)">
  <description>Deadly Moves</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Kaneko USA, Ltd.</manufacturer>
  <dev>System Vision</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>You are Joe, a young American who has been secretly training to become a powerful fighter. One day, he meets an old martial artist who tells him he should travel all over the world to meet other teachers and to learn from them. During his travels, Joe encounters many other fighters, and has to become more and more skillful in order to prove that he is the greatest fighter in the world.    Unlike most other fighting games, you can control only one character (Joe) in single-player mode. In two-player mode, you can choose to fight as any of the seven available fighters, and also choose a scenery. The game plays like a standard 2D fighter: you can punch, kick, and jump on you opponents, but the fights are not entirely 2D, since you can also take a few steps vertically.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Death and Return of Superman, The (USA)">
  <description>The Death and Return of Superman</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev>Blizzard Entertainment Inc.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>&quot;Doomsday&quot; is here and only Superman can stop him. Unfortunately in doing so he gets killed himself. Now four other characters emerge, each claiming to be the real hero. The story starts you off with Superman, then Steel, the Eradicator, the Cyborg, and Superboy. Each character has slightly varied moves so different strategies apply when playing as them.    The gameplay is basically that of a standard beat-em-up, with the punches, throws and specials moves.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Death Duel (USA)">
  <description>Death Duel</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>RazorSoft, Inc.</manufacturer>
  <dev>Punk Development</dev>
  <genre>Action</genre>
  <score>1.9</score>
  <player>1 Player</player>
  <story>In the future all intergalactic disputes must be settled by a duel to the death. Nine galactic superpowers take control of the flight paths, leaving the Federation unable to operate. To regain the paths, the Federation sends in Barrett Jade inside a giant cyborg. He has to battle to death and defeat the other nine superpowers&apos; contestants to regain control.    Death Duel is a tactical side-scrolling first-person shooter. The game consists of different time-limited rounds against a single enemy. Before each game, the player can spend Pheelae (money) on repairs and determine what weapons to take into battle. Each opponent has specific weaknesses and they can hide behind walls on the battlefield. To take them out, Jade needs to choose the most effective weapons and target specific parts before he runs out of time and ammo. Weapons include missiles, rockets, grenades that slow the opponent down, a machine gun and more. Only three weapons can be acquired at all times. Between missions there are short gallery shooting mini-games where additional money can be acquired.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="DecapAttack (USA, Europe)">
  <description>DEcapAttack</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Vic Tokai Corporation</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>In this game you play as Chuck D. Head, the product of a mad, but benevolent, scientist.  Chuck looks a lot like a mummy, except he is missing an important part: a head.  Fortunately, he is equipped with a set of eyes and a weird punching appendage in the middle of his chest.     Chuck&apos;s weird features come in handy when, one day, this evil guy named Max D. Cap emerges from the underworld.  Max quickly takes over our world, and only Chuck can stop him.    The gameplay in Decapattack is of the side-scrolling platformer variety.  You play through several colorful worlds, collect useful power up potions, and deliver a beat down to the ugly bosses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Demolition Man (USA, Europe)">
  <description>Demolition Man</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Alexandria, Inc.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Demolition Man is a game based on the 1993 movie by the same name. As with the movie, the game takes place in a dystopian Los Angeles, in 1996. John Spartan is the country��s most fearsome cop and hunts his nemesis, Simon Phoenix. However in doing so, he kills several innocent civilians and both characters are sentenced to cryostasis rehabilitation where they will be brainwashed for 30 years. However the brainwashing does not go as planned and upon waking up, Phoenix goes on a new crime spree. However in 30 years the world has also changed and Los Angeles has become San Angeles, a utopian and violence-free society. As a remnant of a more violent past, police officer John Spartan is once again sent to capture Phoenix.    Demolition Man is a fast-paced platform game, with some levels taking place in an overhead perspective (similar to Smash TV). As John Spartan, the player will spend most of his time shooting endless waves of &quot;cryocons&quot; released upon the antiseptic world of the future. The standard weapon can be upgraded with a shotgun and magnum, both with limited ammo. Additionally, various types of grenades can be collected, which are thrown independently of the firearm. Simon Phoenix appears as a boss character at the end of every level that is directly tied in with the movie.    The Sega CD version of the game retains identical levels and gameplay, but adds digitized clips from the film to introduce levels and advance the plot.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Desert Demolition Starring Road Runner and Wile E. Coyote (USA, Europe)">
  <description>Desert Demolition Starring Road Runner and  Wile E. Coyote</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action</genre>
  <score>4.6</score>
  <player>1 Player</player>
  <story>Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon.    Your goal: run through six different desert environments before time expires, collecting ACME stamps.    As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote&apos;s contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack.    As the Coyote, you use Acme&apos;s crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird!    Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Desert Strike - Return To The Gulf (USA, Europe)">
  <description>Desert Strike: Return to the Gulf</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world!    You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba&apos;s plans. Take on the Madman and forever rid this threat....in the desert!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Devil&apos;s Course (Japan)">
  <description>Devil&apos;s Course </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>T&amp;E Soft</manufacturer>
  <dev/>
  <genre>Sports/Golf</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Devilish - The Next Possession (USA)">
  <description>Devilish</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Hot-B Co., Ltd.</manufacturer>
  <dev>Genki Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Genki&apos;s first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named &quot;Y&quot; turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons.    &quot;Devilish&quot; is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dick Tracy (World)">
  <description>Dick Tracy</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>This is one of the games based on the Dick Tracy movie. You are Dick Tracy, a police detective who enjoys a peaceful life with his wife. But his wife&apos;s father is murdered by a local gangster named Big Boy Caprice, and Dick Tracy is now out for revenge. The game doesn&apos;t follow the exact plot of the movie, but simply lets Dick Tracy fight his way through several levels until he faces his archenemy.    This is a platform shooter/&quot;beat-&apos;em-up&quot; game. Plenty of gunmen will attack our hero from all the sides. Dick can only move to the right or to the left. He can use his pistol gun to take out enemies who are in front or behind him. Since he can&apos;t approach enemies who attack from the depth of the screen, he can dispose of them using his machine gun. When the enemy is too close, Dick will punch him instead of shooting.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dick Vitale&apos;s &apos;Awesome, Baby!&apos; College Hoops (USA)">
  <description>Dick Vitale&apos;s &quot;Awesome, Baby!&quot; College Hoops</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Time Warner Interactive, Inc.</manufacturer>
  <dev>Time Warner Interactive, Inc.</dev>
  <genre>Sports</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>Dick Vitale, the famous college basketball coach and commentator, lent his unique voice to this game for the Sega Genesis. There are four levels of depth to the commentary. Another aspect of the license is that the variety of offensive and defensive strategies and formations for player and AI use are pulled from the pages of Coach Vitale&apos;s own playbook.    The game features a 3/4 pseudo-3D perspective similar to that available on the SNES console in Mode 7. There are 32 college teams to choose from in four conferences, and games are played by official NCAA rules. Available gameplay modes include Single Game, 2-on-2, Slamfest (a simple slam-dunk contest), and Tournament. The AI can take control of defense, and the game can be played without foul rules.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dino Dini&apos;s Soccer (Europe)">
  <description>Dino Dini&apos;s Soccer</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment (Europe) Ltd.</manufacturer>
  <dev>Dini &amp; Dini Productions</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>8+ Players</player>
  <story>Although this soccer game is based on Goal, it features a very different control method, with the ball on sticking to your foot to make running with the ball easier. The game is viewed from above and played up and down the pitch, without the left-to-right option of Goal. Matches can be between 2 or 20 minutes, and the scanner which shows player positions on the rest of the pitch can be moved, resized or disabled. The method of triggering aftertouch onto a pass can be chosen as well.    The game features a variety of tournaments, including the full World Cup and its qualifying rounds, and the European Championships, or individual matches, as well as being able to configure a league or cup tournament ot your own specification. Only international teams are included, although their names can be customised. Unlike most soccer games of the time, player ethnicities are accurately depicted.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dino Land (USA)">
  <description>Dino Land</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Wolf Team</dev>
  <genre>Simulation</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Dino Land is a dinosaur themed pinball machine. You basically have the shoot your pinball at dinosaur targets. As you go along, you get more points after you have hit all the dinosaur targets in the board. There are 4 pinball boards, one on ground with ground creatures, an air one that represents flying creatures, a sea level which has sea creatures, and a boss level where you are trying to save your girlfriend from the boss.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dinosaur&apos;s Tale, A (USA)">
  <description>A Dinosaur&apos;s Tale</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Hi-Tech Expressions, Inc.</manufacturer>
  <dev>Funcom Productions A/S</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Play as characters from the Spielberg animated movie We&apos;re Back, based entirely on the preview trailer. Run and jump through a variety of levels and defeat Dr. Screweyes. Every second level is a side-scrolling platformer where you take the role of the human kids Cecilia or Louie and move through obstacles to get to the end of the level, These levels are set at various New York locations including a TV studio and a circus that wants to keep the dinosaurs as an exhibit. Every other level is a 3D level where you play one of the dinosaur characters, e.g. skateboarding on the back of a pickup truck as Rex or flying as Elsa over central park while collecting balloons. This is one of the earliest Genesis games with 3D gameplay</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dinosaurs for Hire (USA)">
  <description>Dinosaurs for Hire</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Corporation</manufacturer>
  <dev>SEGA Corporation</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Divine Sealing (Japan) (Unl)">
  <description>Divine Sealing </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Studio Fazzy</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="DJ Boy (Japan)">
  <description>DJ Boy </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Inter State</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="DJ Boy (USA)">
  <description>DJ Boy</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Kaneko USA, Ltd.</manufacturer>
  <dev>Kaneko Co., Ltd.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>Skating DJ Boy&apos;s girl has been kidnapped by the town&apos;s local goons and DJ Boy is the only one who can save the day. This coin-op conversion offers different rounds of side-scrolling beat-em-up gameplay, each with an end boss. DJ Boy is able to punch, kick, combine them in a flying attack and punch to both sides at the same time by pressing the main attack buttons. Although the visuals are less rough and friendlier than its contemporary counterparts, the difficulty is very unforgiving. DJ Boy has only four life bars and when they are gone, the game is over without continues. Defeated enemies leave behind coins. At the end of each stage the coins can be exchanged for a skateboard, a stronger punch or other items.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Doki Doki Penguin Land (Japan)">
  <description>Doki Doki Penguin Land </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Donald in Maui Mallard (Europe)">
  <description>Donald in Maui Mallard</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Disney Interactive, Inc.</manufacturer>
  <dev>Disney Interactive, Inc.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Doom Troopers (USA)">
  <description>Doom Troopers: Mutant Chronicles</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Playmates Interactive Entertainment, Inc.</manufacturer>
  <dev>Adrenalin Entertainment</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>Based on the popular role-playing and card game, DOOM TROOPERS casts you as a fearless commando who&apos;s been commissioned to save the world from an invading force of mutants. Play as either Mitch Hunter or Max Steiner as you embark on the most important mission of your life--the complete annihilation of the Dark Legion. Work your way through eight detailed levels filled with all kinds of evil and dangerous mutants, as you unload with a barrage of high-powered weapons that are readily available. If the pressure is a little too much for you to handle alone, recruit a friend and try to eliminate the Dark Legion together. The world is in grave danger, and only the Doom Troopers can make things right.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Doraemon - Yume Dorobou to 7 Nin no Gozans (Japan)">
  <description>Doraemon - Yume Dorobou to 7 Nin no Gozans </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Doroppu (World) (Unl)">
  <description>Doroppu </description>
  <year>2015</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Repixel8</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Double Clutch (Europe)">
  <description>Double Clutch</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>BGS Development</dev>
  <genre>Racing / Driving</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>Double Clutch is an overhead racing game similar to Super Off Road. One or two players choose from four different drivers, each with their own special ability, then head out for a race on one of four different tracks. Of course, the goal is to be the first to finish three laps of the course, but watch out for your opponents; bump into them or the terrain and your vehicle will take damage. Take too much damage and it&apos;s game over! After each race, winnings can be used to upgrade or repair the vehicle. There are three difficulty levels, which affect how quickly the vehicle takes damage. There is also a practice mode where the player can freely choose any track.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Double Dragon (USA, Europe)">
  <description>Double Dragon</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>Technos Japan Corp.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy&apos;s girlfriend, Marian, is kidnapped off the street by the &quot;Black Warriors&quot;, a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian&apos;s freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian.    Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Double Dragon 3 - The Arcade Game (USA, Europe)">
  <description>Double Dragon III: The Sacred Stones</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Technos Japan Corp.</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>The final game in the trilogy.    Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them.    This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in   their quest.    Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack.    The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Double Dragon II - The Revenge (Japan)">
  <description>Double Dragon II - The Revenge </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Technos Japan</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Double Dragon V - The Shadow Falls (USA)">
  <description>Double Dragon V: The Shadow Falls</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tradewest, Inc.</manufacturer>
  <dev>Leland Interactive Media</dev>
  <genre>Action</genre>
  <score>1.2</score>
  <player>1-2 Players</player>
  <story>Double Dragon returns, this time as a VS. fighter, in the same mold as Street Fighter. Based on the Double Dragon animated series, which is loosely based on the original arcade game, Jimmy and Billy and a host of other characters fight it out in a tournament fighter.     The Shadow Master, who has created a deadly virus which he plans to destroy the world with, is waiting for you at the end of the path to victory. You&apos;ll have to fight your way through many evil characters before you face the Shadow Master. Beat him, and the world is saved for another day.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Double Dribble - The Playoff Edition (USA)">
  <description>Double Dribble: The Playoff Edition</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action|Sports</genre>
  <score>3.3</score>
  <player>1-8 Players</player>
  <story>An updated version of the original Double Dribble basketball game. Double Dribble: The Playoff Edition. The Playoff Edition expands dramatically on the original in a number of ways:    1. 16 teams of 12 (fictitious) players each  2. All players individually rated for various skills (Shooting %, Stamina, etc.)  3. Three play modes: Exhibition, Playoff (with password feature), and Multiplayer  4. 8-way multiplayer support with the Sega &quot;Team Player&quot; adapter</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dr. Robotnik&apos;s Mean Bean Machine (USA)">
  <description>Dr. Robotnik&apos;s Mean Bean Machine</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Compile</dev>
  <genre>Strategy</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Okay, so this Dr. Robotnik guy, he decides to turn something else into robots.  This time, it&apos;s the citizens of Beanville!  It&apos;s up to you to save them from their doom.  You drop pairs of beans into the dungeons, trying to create groups of four in matching colors.  You must challenge Dr. Robotnik&apos;s robots to a battle and defeat them, and eventually face the Eggman himself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dragon - The Bruce Lee Story (USA)">
  <description>Dragon: The Bruce Lee Story</description>
  <year>1994</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Virgin Interactive Entertainment (Europe) Ltd.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1-3 Players</player>
  <story>Dragon: The Bruce Lee Story  is a action/fighting game in which you play Bruce Lee, the infamous martial arts master.    As you go through the different levels, the game follows the format of the 1993 Universal movie of the same name, but is not identical to it.    As Bruce Lee, you can perform a wide variety of high-flying martial arts moves, roundhouse kicks, flying kicks, flying chops and throws. Defeat a multitude of new opponents and build up your Chi in order to gain special abilities and weapons.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dragon Ball Z - L&apos;Appel du Destin (France) (Translated En)">
  <description>Dragon Ball Z - L&apos;Appel du Destin </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>TOSE</manufacturer>
  <dev/>
  <genre>Fighter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dragon&apos;s Fury (USA, Europe)">
  <description>Dragon&apos;s Fury</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>NEC</manufacturer>
  <dev>Compile</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dragon&apos;s Lair - The Adventure Continues (USA) (Proto)">
  <description>Dragon&apos;s Lair - The Adventure Continues </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Taito</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dragon&apos;s Revenge (USA, Europe)">
  <description>Dragon&apos;s Revenge</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>Dragon&apos;s Revenge is a sequel to Dragon&apos;s Fury (Devil&apos;s Crush).    The table for this fantasy pinball game is three screens tall with medieval and dragon graphics.  Each of the three screens has a pair of flippers at the bottom and the table elements are all animated and numerous monsters roam the screen.    The object is to hit wandering monsters and certain groups of creatures to open up the gateway to a sub-level.  The single screen sub levels offer multi-ball play and are the key to scoring high.    Each of the three screens has a unique sub-level portal.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Duke Nukem 3D (Brazil)">
  <description>Duke Nukem 3D </description>
  <year>1998</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Tec Toy</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dune - The Battle for Arrakis (USA)">
  <description>Dune: The Battle for Arrakis</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Westwood Studios, Inc.</dev>
  <genre>Strategy</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Westwood Studios&apos; real-time strategy classic Dune II received a major overhaul when ported to the Sega Genesis. While the basic concept remains the same, the game features all-new graphics, streamlined controls, changes to the tech tree as well as completely new levels.    As in the original game, the player controls the troops of one of three noble Houses, called by the Emperor to mine the Spice Melange on the planet Arrakis, also known as Dune. A series of consecutive battles must be won by mining spice, constructing a base and building units to attack the enemy.    The rather complex menu-based controls of the original game have been replaced by a context-sensitive cursor system, where a unit reacts according to what is below the cursor - either moving to a destination or attacking an enemy unit, for example.    The tech tree has been simplified: Among other changes, concrete slabs are only available in the 4x4 size, there is only one type of vehicle factory and the advanced units do not require an IX research center anymore.    Finally, the progression of levels in the console version is strictly linear, as there is no choice of the next map to be played as in the original version.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dungeons &amp; Dragons - Warriors of the Eternal Sun (USA, Europe)">
  <description>Dungeons &amp; Dragons ��� Warriors of the Eternal Sun</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Corporation</manufacturer>
  <dev>Westwood Associates</dev>
  <genre>RPG</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dynamite Duke (World)">
  <description>Dynamite Duke</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Corporation</manufacturer>
  <dev>Seibu Kaihatsu, Inc.</dev>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dynamite Headdy (Japan) (Translated En)">
  <description>Dynamite Headdy </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Treasure</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Dynamite Headdy (USA, Europe)">
  <description>Dynamite Headdy</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Corporation</manufacturer>
  <dev>Treasure Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Earnest Evans (USA)">
  <description>Earnest Evans</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Wolf Team</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>The story of the game is connected to that of  El Viento. Earnest Evans is a brave treasure hunter. His grandfather was a famous archaeologist who searched for three legendary idols in the 1930s. It was said that those idols could bring disaster upon the Earth if fallen into the wrong hands. But despite his efforts, he could never find even one of the idols. Now it&apos;s up to the grandson to continue his work, fifty years later. But the evil syndicate leader Brady Tressider has his own plans, and will do anything to stop Earnest...    This is an action platform game in which you control Earnest Evans, armed with his trusty whip. The hero can jump, climb ropes, crouch, and crawl. There are plenty of obstacles on the levels (bottomless pits, spikes, crushing bridges, lava, etc.), as well as gangsters and monsters to dispose of.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Earth Defense (USA) (Unl)">
  <description>Earth Defense</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Realtec Corporation</manufacturer>
  <dev>AV Artisan</dev>
  <genre>Action</genre>
  <score>1.6</score>
  <player>1-2 Players</player>
  <story>Aliens have invaded Earth. In order to do battle with them the United Nations of the Earth create a flying craft called the Phoenix Spitfire. Now it&apos;s time to do battle with this alien menace.    The player must fly through five vertically-scrolling levels while shooting down enemy crafts and then fight a boss at the end of each level. The Phoenix Spitfire is equipped with a standard cannon that can be upgraded by finding power-ups throughout the levels left by defeated enemies. Upgrades include the Tri-Shot, Napalm Bomb, Rear Shots, and support drones.    This is an unlicensed game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Earthworm Jim (USA)">
  <description>Earthworm Jim</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Playmates Interactive Entertainment, Inc.</manufacturer>
  <dev>Shiny Entertainment, Inc.</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1 Player</player>
  <story>A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship&apos;s captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What&apos;s-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.    Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.    Jim overhears the Queen&apos;s plans for the suit and decides to meet this Princess...</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Earthworm Jim 2 (USA)">
  <description>Earthworm Jim 2</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Playmates Interactive Entertainment, Inc.</manufacturer>
  <dev>Shiny Entertainment, Inc.</dev>
  <genre>Action</genre>
  <score>4.3</score>
  <player>1 Player</player>
  <story>An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Jim is suddenly struck by a very large ultra- high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim rests safely in the neck ring of the suit.     Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim&apos;s soft wormy flesh. A radical light-speed evolution takes place.    Jim soon realizes he is in control of the suit.    Gameplay is similar to the first game, with Jim jumping and running through the levels. There are 5 weapons more than the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow appear.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ecco - The Tides of Time (USA)">
  <description>Ecco: The Tides of Time</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world&apos;s oceans are threatened, and actually already doomed.    In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen.    Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ecco Jr. (USA, Australia)">
  <description>Ecco Jr.</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Action</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>Ecco Jr. is a prequel to Ecco the Dolphin, set during his childhood. Together with his friends Tara the Whale and Kitney the Dolphin, Ecco goes looking for the legendary blue whale. Released after the two main Ecco games, this title is geared towards younger children with simplified gameplay, lacking the difficulty of the other Ecco games. The game also contains a number of educational facts about dolphins.    Set in the same underwater world, players choose one of the three characters to solve a series of challenges. These all involve harmless exploration and solving small puzzles with no foes or violent gameplay. The characters need to use their abilities to locate animals, herd seahorses, retrieve a sea lion&apos;s lost ball, swim through rings and locate glyphs. After completing the main tasks, a large glyph needs to be located to end the level. The characters can be switched at any time during gameplay, but they all have the same abilities. One button is used to send out a sonar pulse to locate items while another boosts the animal. Most levels take less than a minute to complete and there are eighteen levels in total.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ecco the Dolphin (USA, Europe)">
  <description>Ecco the Dolphin</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>Travel through time along with Ecco the dolphin, in the only game that could call itself a &quot;dolphin simulator&quot;. Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends.    The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="El. Viento (USA)">
  <description>El Viento</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Wolf Team</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Elemental Master (USA)">
  <description>Elemental Master</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Technosoft Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Elemental Master&apos;s gameplay is similar to a top-down space shooter (i.e Raptor &amp; Raiden), but what makes it unique is the fact you play as a human instead of space-ship.    There are different kinds of weapons which you can use. Like other games in the genre you also have tons of strange enemies to destroy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Eliminate Down (Japan)">
  <description>Eliminate Down </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Aprinet</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ESPN Baseball Tonight (USA)">
  <description>ESPN Baseball Tonight</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Sports</genre>
  <score>2.9</score>
  <player>1-2 Players</player>
  <story>ESPN Baseball Tonight is a baseball game with both exhibition and playoff modes. Other modes included are both practice (both pitching and batting) and Home Run Derby modes. The game contains 28 real MLB teams but no actual players. Gameplay options include being able to turn errors on or off and to have assisted fielding on or off.    Gameplay has the behind the batter viewpoint, whether pitching or batting. One thing to note when fielding, the player must manually throw the ball back to the pitcher for the game to continue.    The Sega CD version is an update which includes the option for an 162 game season and has over 10 minutes of video highlights.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ESPN National Hockey Night (USA)">
  <description>ESPN National Hockey Night</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Sports</genre>
  <score>2.7</score>
  <player>1-4 Players</player>
  <story>ESPN National Hockey Night was one of the many hockey games released back in the day.  This one featured all the NHL teams for its time, but lacked an official players license.    It had four game modes to choose from: Exhibition, Challenge, Playoff, and Season.  The game also features both a horizontal and vertical perspective of the ice, battery backup to save progress and also featured the voice of Bill Clement for play-by-play commentary.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ESPN Speed World (USA)">
  <description>ESPN Speed World</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Racing / Driving|Simulation</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>ESPN Speed World is a generic racing game that is made to resemble NASCAR.  The player is given a stock car and can tune the car from the angle of the spoiler, to the setting of the shocks, and up to the pressure of the tires.    There are three different types of speedways to race on: Super Speedway, Short Track and Road Courses  with 5 different tracks for each to choose from.  Players can choose to race against the computer that has all 23 other stock cars on the track at once or play head-to-head on a split screen against a friend.    It also featured realistic driving physics.  While it didn&apos;t have a NASCAR license, it did have ESPN which broadcasted the races and had NASCAR analyst, Dr. Jerry Punch, who lent his voice to the game for the color commentary.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ESPN Sunday Night NFL (USA)">
  <description>ESPN Sunday Night NFL</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Ringler Studios</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>ESPN Sunday Night NFL was one of the many football games released back in the day. It features all 28 official NFL teams and their respective logos, but doesn&apos;t feature a license from the NFLPA, so there are no actual players names in the game.    There are four different game modes to choose from: Playoffs, Single Game, Season and another season mode that lets the player act out the 1994 NFL season schedule.  It also had variable weather conditions that the players on the field would react to and a battery back-up to save games.  It also featured Chris Berman, who not only graced the front cover but also gives commentary as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ESWAT - City Under Siege (USA, Europe)">
  <description>E-SWAT: City Under Siege</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>The city is besieged by wanted criminals, and as a police officer it is your duty to stop them. The first criminals in the wanted list can be stopped with your service weapon an some fast reactions, but once you&apos;re facing the toughest criminals in town you&apos;ll need to use the cyber suit, which provides additional protection and higher firepower.    Unlike other versions of this game, this Genesis cartridge doesn&apos;t follow the layout of the arcade game. The levels, rather than being linear, feature some platform elements, and the enemies in the first levels are no longer bank robbers or hit-men, but soldiers and robots instead. And the setting is no longer your typical American city, but a futuristic megalopolis.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Eternal Champions (USA)">
  <description>Eternal Champions</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Interactive Development Division</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life.  An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil.    The fighters range from different eras of Earth&apos;s History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist.    The game is a 2D one on one fighting title. Each character supports a large number of special moves and individual fighting styles. At the end of a match players have the option to unleash an &quot;Overkill&quot; on a defeated opponent, brutally killing the loser in a graphic manner, or the option to use the background itself for a stage kill.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="European Club Soccer (Europe)">
  <description>European Club Soccer </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Krisalis Software</manufacturer>
  <dev/>
  <genre>Sports/Soccer</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Evander Holyfield&apos;s &apos;Real Deal&apos; Boxing (World)">
  <description>Evander Holyfield&apos;s &quot;Real Deal&quot; Boxing</description>
  <year>1992</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Acme Interactive, Inc.</dev>
  <genre>Sports</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>Evander Holyfield&apos;s &quot;Real Deal&quot; Boxing is a boxing simulation.  Holyfield is the only licensed boxer, the rest are fictitious. Rather than a fanciful approach like Mike Tyson&apos;s Punch-Out!!, the developers went for a more strategic sim. The game is played from a pseudo-3D side view with moving around the ring handle by scrolling the backdrop and moving the ropes. A top down camera is shown at the top of the screen.    Players can either play a quick exhibition match or fight their way through the Career mode, using a created boxer to work their way up the 30-boxer ranking list until they fight Holyfield himself. During character creation, players can choose the fighter&apos;s color of skin, trunks and hair, haircut, dominant hand and stats emphasis. Between matches, career mode offers various exercises to assign the boxer to improve his stats.    During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds&apos; breaks, fighters regain strength as the girl with the round sign passes along their sides.    Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent&apos;s head or torso. Fighters can also taunt their opponents. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ex-Mutants (USA, Europe)">
  <description>Ex-Mutants</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Malibu Interactive</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>In the game you have to stop mutant Lord Sluggo. You and five of your comrades are not mutants as the everybody on the Earth has become and you know how to recreate the human race after the nuclear war. You have to acquire six genetically pure samples. All you need is to save your comrades from Sluggo, slashing with your battle axe through 11 levels of a wasteland that calls itself Sluggtown.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Exile (USA)">
  <description>Exile</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Riot</dev>
  <genre>Action|Adventure|Role-Playing (RPG)</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>Exile concerns the desert adventures of Sadler, the great hero whose revolt years before led to the downfall of a powerful empire. Recently, however, peace was broken in Sadler&apos;s home country, as the rival Luciel empire has been launching attacks on the Village of Dunes.    Exile is a hybrid action/role-playing game. Travel and exploration occurs in the traditional overhead view of RPGs, while the battles and dungeons are side-scrolling mazes, similar to Wanderers from Ys. Characters gain experience and levels, buy equipment, and use magic.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Exo Squad (USA)">
  <description>Exo Squad</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Playmates Interactive Entertainment, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Based on the American animated television series of the same name that ran between 1993 and 1994, this game puts the player in the mecha-like Exo-Frames of three pilots: Lt. J.T. Marsh, Sgt. Rita Torres, and Wolf Bronksy. Each pilot&apos;s levels have a distinct mechanic, ranging from After Burner-esque behind the shoulder fight action, to platforming, and side-scrolling beat-em-up gameplay.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Exodus - Journey to the Promised Land (USA) (Unl)">
  <description>Exodus: Journey to the Promised Land</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Wisdom Tree, Inc.</manufacturer>
  <dev>Wisdom Tree, Inc.</dev>
  <genre>Action|Educational</genre>
  <score>2.4</score>
  <player>1-2 Players</player>
  <story>In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the action part, you need to collect five question marks and enough Manna to open the exit of the maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be pushed out of the way, and some you must find a way around. You need to be careful when navigating around the screens, if you cause any boulders to fall and they land on you a life is lost. Also wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one life if you get caught. When you find all the question marks and manna you need, the exit appears and you can move on to the question phase. Here you will be asked five multiple choice questions about the book of Exodus. Answering the questions correctly will reward you with bonuses, such as extra lives.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="F-117 Night Storm (USA, Europe)">
  <description>F-117 Night Storm</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Simulation</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>This game allows the player to take control of an F-117A Stealth Fighter. The game is broken down into either an arcade or campaign mode.    In the arcade mode, the player can decide the number of enemy air and ground units, the environment, length of mission, and the difficulty level. This mode allows the player to hone their skills in order to prepare for the campaign mode.     The campaign mode is the main part of the game and contains 30 missions. The game includes nine theaters of combat such as training missions in the Nevada Desert, to the conflict in Panama, and also to the Gulf War. Each mission has a primary object that must be destroyed in order to advance to the next mission.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="F-15 Strike Eagle II (USA)">
  <description>F-15 Strike Eagle II</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>MicroProse Software, Inc.</manufacturer>
  <dev>MicroProse Software, Inc.</dev>
  <genre>Action|Simulation</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.    11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two &quot;Director&apos;s Modes&quot; which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="F-22 Interceptor (USA, Europe)">
  <description>F-22 Interceptor</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts Ltd.</manufacturer>
  <dev>Electronic Arts Ltd.</dev>
  <genre>Simulation</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>This simulation puts you in the cockpit of the F-22. You can choose from 3 difficulty settings and fly strike missions in 4 theaters of war (United States, Iraq, Korea and Russia) with increasing difficulty. You can also challenge aces from each theater and design custom missions.  To complete a mission, you usually have to destroy both ground and air targets, including several MiG types, helicopters and tanks in addition to ground structures. Use realistic weapons like Sidewinder and Maverick missiles.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="F1 - World Championship Edition (Europe)">
  <description>F1 World Championship Edition</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Domark Software, Inc.</manufacturer>
  <dev>Peakstar Software</dev>
  <genre>Racing / Driving|Sports</genre>
  <score>4.1</score>
  <player>1-2 Players</player>
  <story>A Formula 1 game with real teams &amp; drivers, from the 1994  season. Including Benetton, Ferrari, Williams, Jordan, Lotus,  Minardi, Tyrrell &amp; McLaren.     Also there are 16 circuits including the   Monaco Grand Prix, so you can race for real against the  might of Schumacher &amp; Hill.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="F1 Circus MD (Japan)">
  <description>F1 Circus MD </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Micronics</manufacturer>
  <dev/>
  <genre>Driving</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Faery Tale Adventure, The (USA, Europe)">
  <description>The Faery Tale Adventure: Book I</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>New World Computing, Inc.</dev>
  <genre>RPG</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>You take on the role of three brothers wandering through the magical land of Holm. Real-time interaction reminiscent of Ultima 7. An extremely large world, touted at the time as the largest game world ever created, about 17,000 computer screens worth of terrain.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Family Feud (USA)">
  <description>Family Feud</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Imagineering Inc.</dev>
  <genre>Strategy</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>This version differs from others, with over 4,000 survey questions. The rules conforms to the shows, divided into rounds until a family reaches 300 points and the &quot;Three Strikes&quot; rule.  It also featured the new &quot;Bulls Eye Round&quot; that was introduced to the show at the time.    To answer questions, the player uses the D-pad to move a cursor and pressing the required button in order to select that letter and spell out their answer.  Players can also battle each other as well as customize their family to their liking, from their appearance, hobbies, intelligence and occupations and customize the rules to suit the player.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fantasia (World)">
  <description>Fantasia</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Infogrames Europe SA</dev>
  <genre>Action</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>Fantasia takes place in the dream world of Mickey Mouse as the Sorcerer&apos;s Apprentice.    Mickey must find the missing musical notes scattered about in four imaginary worlds.  The Water World, Earth World, Air World and Fire World are filled with magical creatures such as marching brooms, skipping mushrooms, jumping cactus, flying horses, dancing hippos and many more.    The music in the worlds is straight from the movie, including pieces by Bach, Mussorgsky, Beethoven, Tchaikovsky, Stravinsky, Dukas and Ponchielli.    Mickey must collect special items to keep up his strength and earn bonus points. Spell books, stars, crystal balls, potions and dinosaur eggs help him along the way. Enemies are dispatched by bouncing on them or casting small or large spells. If Mickey finds a wooden door he is led to a bonus area where he can collect many magical items.    At the end of each level, Mickey takes the notes he&apos;s found back to the orchestra&apos;s conductor who will send him back into the world to keep searching if he hasn&apos;t found enough of them or gained enough points.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fantastic Dizzy (USA, Europe)">
  <description>The Fantastic Adventures of Dizzy</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Chameleon</dev>
  <genre>Action|Adventure</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it&apos;s up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle&apos;s tower.    The most technically-advanced of Dizzy&apos;s adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone.     Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore&apos;s puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fastest 1 (Japan)">
  <description>Fastest 1 </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Human Entertainment</manufacturer>
  <dev/>
  <genre>Driving</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fatal Fury (USA)">
  <description>Fatal Fury</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TAKARA Co., Ltd.</manufacturer>
  <dev>SNK Corporation</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Southtown City plays host to the King of Fighters Tournament. Andy &amp; Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament!    Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It&apos;s a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series&apos; trademark pseudo 3D mode (which allows you to move between the foreground &amp; background while fighting). Includes a two-player vs. mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fatal Fury 2 (USA, Korea)">
  <description>Fatal Fury 2</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TAKARA Co., Ltd.</manufacturer>
  <dev>SNK Corporation</dev>
  <genre>Action</genre>
  <score>4.5</score>
  <player>1-2 Players</player>
  <story>Again, the Lone Wolves return!    Geese Howard may have been defeated, but that doesn&apos;t mean all is peaceful. A new opponent, Wolfgang Krauser, has come forth to begin a new Fatal Fury tournament. The Lone Wolves return, with new faces amongst them. Only one can be declared the winner though.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fatal Labyrinth (USA, Europe)">
  <description>Fatal Labyrinth</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Adventure|Role-Playing (RPG)</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>Dragonia, the castle of doom, has come upon the world and its minions have stolen the Holy Goblet. Without it, the world will be in darkness forever. You play as Trykaar, who must enter the castle and traverse its thirty levels to retrieve the Holy Goblet. There is no other storyline; its dungeons are generated randomly each time you play, like the Rogue-type games which originated on the PC.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fatal Rewind (USA, Europe)">
  <description>Fatal Rewind</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts Ltd.</manufacturer>
  <dev>Raising Hell Software</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ferias Frustradas do Pica-Pau (Brazil)">
  <description>Ferias Frustradas do Pica-Pau </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Tec Toy</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ferrari Grand Prix Challenge (USA)">
  <description>Ferrari Grand Prix Challenge</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Aisystem Tokyo</dev>
  <genre>Racing / Driving|Simulation</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>Following F1 Grand Prix Nakajima Satoru, Varie produced another racing simulation using the license. This time the racing is from a first person view aping Super Monaco Grand Prix. The car setup can be modified before you take to the track    There is a Time Attack mode, allowing you to go for as fast a laptime as possible on any of the game&apos;s 20 circuits (which include the 16 tracks of the 1992 Formula 1 season), as well as a full season mode, with qualifying and the race itself. Weather can be customised in the Time Attack mode but is randomly chosen in Grand Prix mode, while you can only choose one of the D-tier teams (the 4 weakest of the 16) in grand Prix mode, but can drive for McLaren, Williams et al in Time Attack.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fido Dido (USA) (Proto)">
  <description>Fido Dido </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Teeny Weeny Games</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="FIFA 98 - Road to World Cup (Europe)">
  <description>FIFA 98: Road to World Cup</description>
  <year>1997</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Extended Play Productions|XYZ Productions</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>The late-1997 edition of FIFA was heavily tied in with the qualifying procedure for the 1998 World Cup. In the Road to the World Cup mode, you take a team from first qualification through to the main tournament, using the varying systems in different parts of the world. The game features 16 distinct outdoor stadia. The League play features 189 clubs and 11 leagues. Each team has specific crowd chants incorporated into the ambient sound.    The action is faster than in previous versions, and AI has been expanded. Players have distinct facial feature and hair styles. Each match is introduced by Des Lynam and commentated on by John Motson and former Scotland international Andy Gray.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="FIFA International Soccer (USA, Europe)">
  <description>FIFA International Soccer</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Extended Play Productions</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>The game that started the best-selling series licensed by football&apos;s world governing body, this first installment in the long running series used a dimetric (colloquially known as &quot;isometric&quot;) viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games.    Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates  continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="FIFA Soccer 95 (USA, Europe)">
  <description>FIFA Soccer 95</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Extended Play Productions</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega&apos;s 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country  having it&apos;s own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.    While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="FIFA Soccer 96 (USA, Europe)">
  <description>FIFA Soccer 96</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Extended Play Productions</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>&quot;Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept.    There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game&apos;s commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases.    The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system    FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it&apos;s possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you&apos;re not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="FIFA Soccer 97 (USA, Europe)">
  <description>FIFA Soccer 97</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>XYZ Productions</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>This iteration of the FIFA lineage includes commentary from John Motson with summaries from Andy Gray, with the between-match sections covered by Des Lynam. All player moves are from David Ginola using the MotionBlending technology. Full interactive replays are included.    You can play a league or cup tournament, and practice your skills before playing. The game can be tailored to action or simulation style, with fouls, injuries and offsides available to toggle on or off. This version also includes a 6 vs 6 indoor play mode, and various multiplayer options</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fighting Masters (USA)">
  <description>Fighting Masters</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>American Treco Corporation</manufacturer>
  <dev>Almanic Corp.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>A giant red sun is about to go supernova in a few hours and the blast will affect many star systems in the galaxy. An omnipotent race known as Primaries offers to save the inhabitants of one of the twelve star systems. Each star system sends a warrior to compete in a tournament to preserve their star system.    Fighting Masters is an early one-on-one fighter with limited controls. Three buttons are available in the game: block, attack and jump. The D-pad cannot be used to jump directly. Instead, the player has to walk in a certain direction and then press the jump key to perform it. Although there are no combos available, the attack key offers different moves and a few special moves are available as well. Most of the fighting leads to holds from which massive damage can be inflicted by dropping the opponent or throwing him against the wall. Twelve different fighters have available. Aside from the moves, some are also faster or come with more powerful attacks. The game modes include matches for one or two players and a watch mode to view a computer-computer fight.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Final Zone (Japan, USA)">
  <description>Final Zone</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Wolf Team</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>It is 100 years into the future. Nuclear weapons, missiles and other weapons of mass destruction are banned, but a new piece of military hardware is about to shape the future. The N.A.P. (New Age Power-Suit), is the newest weapon, a mechanical tank, able to destroy anything in its path. You play as a soldier of the El Shiria Military&apos;s &quot;Undead&quot; unit named Howie Bowie (no joke) as you are about to go on a urgent mission to destroy your enemies, The Bloody Axis, before they can strike at your nation.    Using the newest N.A.P., the K-19 Phantom, you are dispatched to destroy them before it is too late. You can equip your N.A.P. with up to 14 different weapons including flamethrowers and landmines and has seven stages, fighting your way on the streets, through deserts and up to the Axis HQ and finally a mech-to-mech battle with the enemy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fire Mustang (Japan)">
  <description>Fire Mustang </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>NMK</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fire Shark (USA)">
  <description>Fire Shark</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>DreamWorks</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Fire Shark takes place around a small island in the South Pacific.  It is a continuously-scrolling aerial shooter with a top-down view.  Your World War II era biplane has been modified to shoot lasers and drop powerful bombs.     There are ten levels in the game in which you will face aerial, aquatic, and ground enemies. They all fire scores of missiles at you in an attempt to knock you from the sky.     In between levels, your plane will land on a runway for refueling and maintenance.  You will receive bonus points for the number of bombs left in your hold and the number of lightning bolt icons you picked up in the prior level.    There are also many power-ups available in each level.  Slow-moving blimps contain a power-up icon which is revealed after the zeppelin explodes.  Other icons appear when various other enemies or buildings are destroyed.  These power-ups will float around the screen for several seconds. Grabbing them with your plane earns you a weapon upgrade or bonus points.    The standard weapons are the bomb and the Wide Shot.  As power-ups are obtained the number of shots per blast can increase up to 16.  The Wide Shot is a comparatively weak weapon that usually requires multiple hits to take an enemy down.    The Shark Beam is a green laser that fires in a spiral pattern and the strongest weapon of all is the Super Fire.  It will fire continuously while the fire button is held.  Power-ups increase its beam count to 4.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fix-It Felix Jr. (USA) (Unl)">
  <description>Fix-It Felix Jr. </description>
  <year>2014</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Airwalk Studios</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Flash Point (Japan) (Proto)">
  <description>Flash Point </description>
  <year>1989</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Flashback - The Quest for Identity (USA)">
  <description>Flashback: The Quest for Identity</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Delphine Software International</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>The year is 2142. You play as Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad&apos;s bike crashes on an unknown planet. Conrad finds himself in the jungle, and from now on his quest for survival and his lost identity begins.    &quot;Flashback&quot; is a platform action adventure. You navigate Conrad over the platforms, performing various moves. You can simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground. To defend yourself, you shoot enemies with your gun and also use various objects (such as stones) to harm or to distract them.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Flicky (USA, Europe)">
  <description>Flicky</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>A female blue jay, named Flicky, must collect her chicks and lead them safely  back to their nest, while they are chased by two cats. The cats make her chicks wandering off and try to eat her!  Each level offers about a dozen objects to throw at and knock out the cats.  The next level starts when all chicks are returned home safely. Every level contains several objects like hamers, cups to throw at the cats and if hit knock them out.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Flink (Europe)">
  <description>Flink</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Psygnosis Limited</manufacturer>
  <dev>Psygnosis Limited</dev>
  <genre>Action|Adventure</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>The Misadventures of Flink is a Jump&apos;n Run set in the fantasy world of Imagica. The evil wizard Wicked Wainwright has captured the four elders and it is up to Flink, a wizard&apos;s apprentice, to set them free and defeat Wicked Wainwright.    Apart from the usual platformer elements, the game has a unique feature: Flink&apos;s ability to create spells. Whenever the game is paused, Flink can combine three ingredients to create a spell. Ingredients can be collected throughout the game. They are usually carried around by a certain type of enemy or hidden in treasure chests. There are ten different spells, the &quot;recipes&quot; which are contained in scrolls that are given to Flink by rescued elders or found within certain levels. The spells include different attack spells (for example a demon that accompanies Flink and attacks his enemies), a shield spell, a shrink spell, a quick grow spell that lets certain plants grow so that Flink can reach new areas of a level, magic keys that open locked treasure chests and more.   Casting spells uses up magic energy that can be replenished by collecting magic bottles or defeating enemies. Similar to the Sonic games, when Flink is hit, he looses all of his magic energy and has only limited time to pick it up again. If he is hit while having no magic energy, he loses a life.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Flintstones, The (USA)">
  <description>The Flintstones</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Taito Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>This is a platform game based on the famous Flintstones series. The game features many original Flintstones characters, such as Fred, Wilma, Barney, and others. Instead of the usual &quot;save the princess&quot; or &quot;liberate the world&quot; kinds of a plot, &quot;The Flintstones&quot; is mainly based on small quests: Fred has to retrieve a lost item, etc. The large levels are divided into smaller stages. In the end of each level there is a boss battle. The gameplay involves mostly jumping and hitting the enemies on the heads with a club. The health is measured by hearts. During the game Fred will find many useful items, including some that will increase his health level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Foreman for Real (World)">
  <description>Foreman for Real</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Sports</genre>
  <score>2.3</score>
  <player>1-8 Players</player>
  <story>Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option.    You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game&apos;s players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Forgotten Worlds (World)">
  <description>Forgotten Worlds</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Forgotten Worlds features two characters known as The Nameless Ones, who both look like Arnold Schwarzenegger, one even has a mohawk. It&apos;s their job to rid the planet of the attacking aliens.     Guiding your character around the screen as they fly with jet-packs, guns on full auto, you control a satellite which you rotate around your character for the direction in which your gun is firing. At the end of each level is a boss which needs to be killed to progress.    Enemies that have been killed drop money. At the end of every level is a shop where you can buy weapons, armour, items and first-aid packs.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Formula One (USA)">
  <description>Formula One</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Domark Software, Inc.|Tengen Inc.</manufacturer>
  <dev>Lankhor</dev>
  <genre>Racing / Driving|Simulation|Sports</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>F1 is an Official Formula One Racing Game. There are two modes of play available: &quot;Arcade&quot;, &quot;Grand Prix&quot;. In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult.     There are slight differences between the two modes. For instance, &quot;Arcade&quot; allows you to select the circuit in any order that you like, whereas &quot;Grand Prix&quot; only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want.     F1 is a 1-2 player game, meaning that if you have another player handy, you can compete against each other.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Frank Thomas Big Hurt Baseball (USA, Europe)">
  <description>Frank Thomas Big Hurt Baseball</description>
  <year>1998</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Iguana UK</dev>
  <genre>Simulation|Sports</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences.     There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points.     You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it&apos;s best to leave this to the computer at first You can always alter the infield and outfield depth and shift.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Frogger (USA)">
  <description>Frogger</description>
  <year>1998</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Majesco Sales, Inc.</manufacturer>
  <dev>Konami Industry Co. Ltd.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.    The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fun &apos;N&apos; Games (USA)">
  <description>Fun &apos;N Games</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tradewest, Inc.</manufacturer>
  <dev>Leland Interactive Media</dev>
  <genre>Action</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>Fun &apos;N Games presents a mixture of games and &quot;applications&quot;. The main menu is divided into four sections:    1. Paint:     A paint program that offers different tools and brushes, a few pre-made backgrounds and objects as well as the option to import figures that were created in the sub-games &apos;Stylin&apos; Stuff&apos; and &apos;mix &apos;n match&apos;.    Games:     Mouse Maze: A Pac-Man-clone in which the player guides a mouse through a top-down labyrinth. To complete a level, all cheese symbol have to be collected while cats have to be avoided. Collecting a bone temporarily transforms the mouse into a dog that can kill the cats.    Space Lazer: A  shooter seen from the cockpit of a space-ship. The player controls a crosshair and has to shoot increasingly difficult enemies.    Whack a Clown: This game is exclusive to the Genesis Version and plays like &apos;Whac-a-Mole&apos; only with clowns instead of moles.    Music:     Songs can be composed by choosing from several instruments and putting notes onto a stave. It is also possible to add sound effects (animal noises and others) or edit provided songs.    Style:     This section contains two mini-games:    Stylin&apos; Stuff: Here, the player can edit the sprite of a woman by selecting different clothes, hats or haircuts.    mix &apos;n match: Sprites can be created by putting together different heads, torsi and legs.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Funny World &amp; Balloon Boy (USA) (Unl)">
  <description>Funny World &amp; Balloon Boy</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Realtec Corporation</manufacturer>
  <dev>AV Artisan</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Funny World &amp; Balloon Boy is an unlicensed two-in-one cartridge containing two simple games:    Funny World is an action game where the player must shoot strange animals as they move across the screen. On each stage a set number of &quot;funnys&quot; will cross the screen, and the player must shoot a certain number of them before they can safely reach the other side. To make things harder, some will walk, some will run, and some will move erratically; from time to time a female funny will cross the screen, which if shot will cause the player to lose a life. They player also has a certain number of boulders they can drop, which will hit any funny on the screen that may be out of the player&apos;s range. If enough funnys are hit, the player moves on to the next stage.    Balloon Boy is an action game where the player controls a boy at the bottom of the screen who must shoot at balloons floating across the top. When shot, the balloons will release either a trap or an item, and the boy must collect the items while avoiding the traps. If all the balloons are destroyed before the time runs out, the player moves on to the next stage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Fushigi no Umi no Nadia (Japan) (Translated En)">
  <description>Fushigi no Umi no Nadia </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Namco</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="G-LOC Air Battle (World)">
  <description>G-Loc Air Battle</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently.    The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ���up��� referring to ���climb��� or ���dive���, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black.     Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves ��� this is also dependent on the skill level you play at.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gadget Twins (USA)">
  <description>Gadget Twins</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Imagitec Design Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Late one night, the malevolent Thump enters the Gadget Kingdom&apos;s castle and steals the Gadget King&apos;s gem. The king wakes up the next morning to find that his gem was stolen. The king then summons Bop and Bump to reclaim his stolen possession from Thump.    Gameplay consists of flying through six air and water levels: Gadget Bay, Zeppelin Attack, The Lost City, Sub Attack, The Crystal Lake and Thump&apos;s World. Although the game continually scrolls throughout its stages, the player can fly in all directions on the screen. Bop and Bump come equipped with a spring glove mechanism that lets the player punch either up, down, right or left, which is used to defeat enemies.    Defeated enemies drop coins. There are also chests littered throughout the stages which contain coins also. These coins can be spent at a shop where the player can purchase upgrades.    The game also contains bonus stages where the objective is to open all the chests in a limited amount of time.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gaiares (Japan, USA)">
  <description>Gaiares</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Renovation Game</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>It&apos;s the year 300x.  The Earth has been ravaged by careless humans, leaving an uninhabitable, polluted wasteland.  The space terrorists, Gulfer, plan to harvest the pollution to make some sort of garbage weapon. The good guys, the Leezaluth, aren&apos;t happy about that, so they decide they have to blow up the Earth before Gulfer gets at it.  They give Earth an ultimatum: destroy Gulfer or Leezaluth destroys Earth. To help them out, Leezaluth gives Earth&apos;s last hero, Dan, a special weapon: the TOZ system.    Why don&apos;t the Leezaluth just stop Gulfer themselves?  It&apos;s not exactly clear.    So, we have the premise for a side scrolling shooter. The star attraction here is the TOZ system. The TOZ is an orb that follows your ship around, and can be shot at enemy ships to absorb their weapons. Using the TOZ, Dan will fight through 8 stages filled with lots of enemies and really large bosses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gain Ground (World)">
  <description>Gain Ground</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action|Strategy</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>Gain Ground is an arcade style action game with a bit of strategy thrown in. The goal is get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization, from among 20 types. Each soldier can attack in two different ways, using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons.    Players start with only three soldiers but can encounter other soldiers that can be rescued, by touching them. If the new solider survives long enough to reach the exit, they can be added to the soldier inventory. The number of possible soldier in a player&apos;s army is over 30 soldiers. There are 50 stages total, divided into rounds of 10. At the end of each round, players encounter an enemy boss.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Galaxy Force II (World)">
  <description>Galaxy Force II</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>AM R&amp;D Dept. #2</dev>
  <genre>Action</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>You are strapped into a spaceship to take on five dangerous settings, ranging from a pleasant garden to hostile fire and tough ice. You will have to fly freely before cutting through tunnels and canyons, and finally destroying an alien base. Your energy read out starts at 1200 and decreases as shots hit you, or you make contact with a wall or blockage. You have infinite cannons and guided missiles to help you along. You can get regular energy recharges and power upgrades, by shooting and then collecting their carrier pods.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Garfield - Caught in the Act (USA, Europe)">
  <description>Garfield: Caught in the Act</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Interactive Development Division</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>As lazy cartoon cat Garfield, you&apos;re somehow trapped in your TV, that&apos;s what happens with too much TV watching. Go and find all remote-control pieces to get out of that box, and check the fridge for a change. The player advances through levels and bonus rounds in his attempt to escape.    Unlike most other platform games of its time, Garfield boasted completely unique art on each of its six levels, both for tile art and character costumes. The levels are inspired by classic movies, but given a Garfield twist, like &quot;Catsablanca&quot; and &quot;The Curse of Cleofartra.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gargoyles (USA)">
  <description>Gargoyles</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Buena Vista Interactive</manufacturer>
  <dev>Walt Disney Computer Software, Inc.</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1 Player</player>
  <story>Gargoyles is based on the Disney Afternoon TV series of the same name that ran from 1994-1997.     In this 18 level, side-scrolling platform game, players take control of the gargoyle&apos;s leader, Goliath, as he sets out to take on a looming threat that could mean the end of the world: an ancient and mysterious relic known as the Eye of Odin.     When the sun sets, Goliath awakens to travel the world through 1,000 years of time to destroy this evil artifact, facing enemies ranging from vikings, to robotic foes such as Raptorbots, Spiderbots, and Waspbots.    Throughout the adventure, Goliath can climb huge, gothic buildings to avoid enemy fire and projectiles, attack and claw foes in mid-air and on the ground, or somersault to break crumbling walls.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gauntlet IV (USA, Europe)">
  <description>Gauntlet IV</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action|Adventure</genre>
  <score>4.7</score>
  <player>1-4 Players</player>
  <story>This port of the arcade original has some extra modes available. Choose again from Thor the Warrior,  Thyra the Valkyrie,  Merlin the Wizard and Questor the Elf (each with their own advantages/disadvantages) and 1 to 4 players(supports Sega&apos;s four-player adapter).    Alongside the standard arcade mode, there are the Quest, Battle and Record modes.  Quest Mode: Defeat the four towers and solve the mystery of the ancient castle;  weapons can be bought with collected gold from merchants in the main hub area,  where you can also choose which tower to take on next. Experience points are good for increasing your stats.  Battle Mode: Fight your fellows to the death. Maps can include teleporters/monsters/items etc. Avoid exits(or you&apos;ll be out of the round).  Record Mode: Arcade mode with some variations such as a password continue,  also you can&apos;t die - although points will be lost for every 500 health lost.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gemfire (USA)">
  <description>Gemfire</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Role-Playing (RPG)|Strategy</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>Koei made an incursion into the fantasy worlds of magic with this game.    Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred.  Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria.     Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="General Chaos (USA, Europe)">
  <description>General Chaos</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Game Refuge Inc.</dev>
  <genre>Action|Strategy</genre>
  <score>4.3</score>
  <player>1-4 Players</player>
  <story>General Chaos is an arcade-style squad RTS where the player controls a team of five soldiers in a limited battleground, in a classic Red (General Havoc, headquarters in Viceria) vs Blue (General Chaos, in Moronica) all out war. The goal of the game is to push the frontline to the enemy headquarters, by winning individual battles and then beat them in their own capital.    There are five kinds of soldiers, each with their weapon of choice and range of attack: the Gunner (machine gun, medium range and wide arc), Launcher (rocket launcher, long range), Chucker (grenades that can be thrown over barricades), Scorcher (flame-thrower, close combat) and Blaster (dynamite sticks, close range). Before each battle, players can choose the composition of their team from one out of four choices: Assault team, Brute Force, Commandos (a team of just two soldiers which have different controls) and Demolition.    Gameplay is simple to learn, with the A button being used to fire at the nearest enemy, B to move to a the pointer location and C to cycle through soldiers. Using the commando team changes the controls, with the directional pad controlling a soldier directly, with B being used to call the other soldier nearby. While basic commands are simple, the player must deal with things such as distance from target and angle of attack to succeed.  If two opposing soldiers face-off during battle, they engage in a brawl (indicated by a cloud of dust). When that happens, the battle stops and the players are in direct control of the soldiers: A punches, B kicks and C blocks. Every downed soldier can can be rescued if there are enough medics available, earned at the end of each battle depending on how well the player did.     Up to four players can play, cooperatively or against each other.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Generations Lost (USA, Europe)">
  <description>Generations Lost</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Time Warner Interactive, Inc.</manufacturer>
  <dev>Pacific Softscape</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>In &quot;Generations Lost&quot; you take the role of Monobe, an adventurer on the search for the past of his people.    The figure of Monobe is drawn with many details. Because of his magic armour he is able to do a huge number of movement possibilities. Beside running and jumping, Monobe can roll on the ground, deliver blows with hands and feet and he can shot energy balls. With the help of an energy rope Monobe can swing from platform to platform.    Most of the time, Monobe has to solve several puzzles, find secret switches and survive deadly traps.    The game is split into six areas which you can reach with the &quot;Magic Box&quot; teleporter.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Genghis Khan II - Clan of the Gray Wolf (USA)">
  <description>Genghis Khan II: Clan of the Grey Wolf</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Strategy</genre>
  <score>2.9</score>
  <player>1-2 Players</player>
  <story>As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="George Foreman&apos;s KO Boxing (USA)">
  <description>George Foreman&apos;s KO Boxing</description>
  <year>1992</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Beam Software Pty., Ltd.</dev>
  <genre>Sports</genre>
  <score>2.4</score>
  <player>1-2 Players</player>
  <story>Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt.    Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown.    By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored.    All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ghostbusters (World)">
  <description>Ghostbusters</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Compile|SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Set after the events of the first movie, Sega&apos;s &quot;Ghostbusters&quot; follows the further adventures of Peter, Ray and Egon, as the make their way through six cases in an attempt to piece together a mysterious stone tablet.    Completely different than the Activision title of the same name, the Genesis &quot;Ghostbusters&quot; is a side-scrolling platformer that has the boys in gray running through houses, apartments, a burning house and a high-rise for starters as they battle a myriad of ghosts with their proton blasters.  When the Ghostbusters face off against a boss ghost, they have the ability to trap them the traditional way.    Peter, Ray and Egon, each have different abilities, and can purchase weapon and life upgrades from shops throughout the levels.  Other familiar faces make an appearance, as Slimer offers power-ups, and the Stay-Puft Marshmallow Man returns to settle the score from the movie.      Solve the mystery of the tablet, and the Ghostbusters have to face off against Jenna, the Goddess of Death and Destruction.  Can the boys save New York one more time?</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ghouls &apos;n Ghosts (USA, Europe)">
  <description>Ghouls &apos;N Ghosts</description>
  <year>1989</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts &apos;N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess&apos; castle and her village under attack by Lucifer&apos;s forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer&apos;s laser beams.    Now, Arthur must venture back to the Lucifer&apos;s palace and destroy the demon in order to rescue the Princess&apos; soul and bring her back to life! And it won&apos;t matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn&apos;t going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle.    Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gods (USA)">
  <description>Gods</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mindscape, Inc.</manufacturer>
  <dev>Bitmap Brothers, The</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a  platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.    Of more significance, however, is the game&apos;s Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you&apos;re struggling to progress. Even without those, there are lots of bonus sections to find and unlock.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Golden Axe (World)">
  <description>Golden Axe</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>Sega&apos;s classic arcade beat-&apos;em-up game, Golden Axe puts in the shoes of one of three heroes, each with his own reason for trying to overthrow the evil rule of Death-Adder, who - along with his forces of darkness - kidnapped and imprisoned the King and his daughter and stole the legendary Golden Axe.    This is a horizontal fighting game, where you basically take one of the three characters (a warrior, a dwarf or an amazon) and bash everything which stands between you and Death Adder himself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Golden Axe II (World)">
  <description>Golden Axe II</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by &apos;Dark Guld&apos;, who was supposed to be imprisoned but apparently isn&apos;t. He has instead now got his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos.    So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf; get up to deal with the oppression, with their might and magic, and recover the Golden Axe.    The hack and slash gameplay, in a medieval fantasy setting, is essentially the same to that of the previous game. Beat up opponents with melee attacks and collect scrolls to launch magical attacks. Moreover,  players can also ride dragons and other beasts and use their attack capabilities to their advantage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Golden Axe III (Japan)">
  <description>Golden Axe III </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Goofy&apos;s Hysterical History Tour (USA)">
  <description>Goofy&apos;s Hysterical History Tour</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Absolute Entertainment, Inc.</manufacturer>
  <dev>Imagineering Inc.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>In Goofy&apos;s Hysterical History Tour, the player takes command of Goofy himself who gets his dream job as janitor at The Ludwig von Drake History Museum.  However, his rival Pete is determined to get him fired and sabotages the exhibits and scatters pieces throughout various time periods. Armed with a new gadget, the Extend-O-Hand, Goofy must travel to the past and recover the pieces before the morning.    The game is a platformer, where Goofy must travel through various stages ranging from Prehistoric times, Medieval times, Colonial America and the Wild West among many others, collecting items and power-ups and defeating Pete&apos;s henchmen using the Extend-O-Hand. After collecting all the pieces, Goofy then must face Pete himself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gouketsuji Ichizoku (Japan)">
  <description>Gouketsuji Ichizoku </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Atlus</manufacturer>
  <dev/>
  <genre>Fighter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Granada (Japan, USA)">
  <description>Granada</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Wolf Team</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>In the year 2016, war has broken out in Africa over mining rights to rare metal. Machines of destruction called &quot;maneuver cepters&quot; have been developed as the primary force, but recently a mysterious maneuver cepter has appeared in the northern territories. It is known by the name of &quot;Granada&quot;, and has been destroying the weapons of the factions on both sides. You are this machine&apos;s pilot, a man by the name of Leon Todo.    Granada is a free-roaming scrolling shooter. You control the titular maneuver cepter Granada as you make your way through each stage, destroying the enemy&apos;s weapons. You have a map that tells you where your targets are on the stage, and once all the targets have been destroyed a large boss enemy appears which must also be destroyed. You are equipped with a standard cannon, as well as a more powerful blaster that will actually push your machine backwards with the recoil. There are also assist pickups which will follow you and reflect any shots you fire at it toward the nearest enemies.    Of special note is the fixed cannon feature. Using this feature, you can hold the direction of fire while still moving freely. The game has nine stages and three difficulty levels.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Great Circus Mystery Starring Mickey &amp; Minnie, The (USA)">
  <description>The Great Circus Mystery starring Mickey &amp; Minnie</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Capcom U.S.A., Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it&apos;s deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Great Waldo Search, The (USA)">
  <description>The Great Waldo Search</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>THQ Inc.</manufacturer>
  <dev>Radiance Software</dev>
  <genre>Action|Strategy</genre>
  <score>1.9</score>
  <player>1-2 Players</player>
  <story>Based on the popular Where&apos;s Waldo series of books, the player&apos;s goal is to find Waldo, who is hidden in various pictures, before the time on the clock runs out. The player controls a magnifying glass and must click on various items for different effects. Finding a clock adds more time to the search, clicking on a 150 icon adds 150 points to the score, etc.    Each picture consists of 6 adjacent screens containing a continuous theme. The themes are The Carpet Flyers, The Underground Hunters, The Battling Monks, The Unfriendly Giants and The Land of Waldos. Players are given the option of playing on Normal difficulty, Expert difficulty, or playing the Land of Waldos stage. The only difference between the difficulties is that on expert there are no clock items to provide players with extra time.    In all of the stages the player must find both Waldo and a scroll to complete the stage. Waldo must be found before the scroll in order to complete the stage. Waldo&apos;s dog Woof is also in each of these stages (except for the Land of Waldos) and by finding him players get to play a small bonus stage where they collect points as they control the dog on a flying carpet.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Greatest Heavyweights (USA)">
  <description>Greatest Heavyweights</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Acme Interactive, Inc.</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>Greatest Heavyweights is a boxing game featuring the ex heavyweight champions Evander Holyfield, Larry Holmes, Joe Frazier, Muhammad Ali, Floyd Patterson, Rocky Marciano, Joe Louis and Jack Dempsey. Their likeness and real fighting style are simulated by the game.    The game is an enhanced version of Evander Holyfield&apos;s &quot;Real Deal&quot; Boxing, being also played in a pseudo-3D side view with moving around the ring handled by scrolling the backdrop and moving the ropes. This time, a 2.5D camera is shown at the top of the screen.    There are three game modes:    1. Exhibition: one or two players can fight a single match.    2. Tournament: one player chooses among the eight heavyweight champs available in a eight-man tournament against the remaining seven.    3. Career: one player creates a character who starts as the #30 of the ranking, fighting his way up against fictional characters. During character creation, players can choose the fighter&apos;s color of skin (which now includes some unnatural colors such as green and blue), trunks and hair, haircut, size of body and stats emphasis (power, speed and stamina). Between matches, career mode offers various exercises to assign the boxer to improve his stats. After reaching the #1 in the ranking, the player will be challenged by each one of the eight greatest heavyweight champions.    During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds&apos; breaks, fighters regain strength as the girl with the round sign passes along their sides.    Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent&apos;s head or torso. Fighters can also taunt their opponents. Each one of the heavyweight champions has his own set of personal taunts. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis.    The game plays sensibly faster than Evander Holyfield&apos;s, and the character animation is more detailed. There&apos;s a replay feature included, and the fights are announced by Michael Buffer&apos;s voice.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Greendog - The Beached Surfer Dude! (USA, Europe)">
  <description>Greendog: The Beached Surfer Dude!</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Interactive Designs</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>In this game you play the role of a surfer called Greendog who discovers a gold pendant while out surfing. Unwittingly he puts the pendant on and discovers it wont come off. A bikini clad girl tells him that the pendant was made by the Aztecs long ago, and that they cursed it so that whoever wears it will be attacked by any animal that comes near them. Worst of all the person wearing it is unable to surf. The only way Greendog can lift the curse and remove the pendant is to find the six pieces of Aztec treasure and put them all together and the only knowledge of the whereabouts of the treasure is stamped on the back of the pendant.    The gameplay involves you getting from the left end of the level to the right while fighting off wild animals with your trusty Frisbee and using your athletic skills to jump over platforms.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Grind Stormer (USA)">
  <description>Grind Stormer</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>This cartridge combines two different localized flavours of the original arcade game. There are two modes, Grind Stormer and V Five. Both offers the same levels and enemies, but have a different approach to how the player can use power-ups.    In this hectic, top-down, vertically-scrolling shooter where the screen is constantly filled with enemies and bullets, players have a constant, unlimited firing rate, enhanced by power-ups that include missiles, target-seeking bullets, shields, additional speed, extra power and bonus points. In Grind Stormer the ship always moves at a fast speed and the player can collect bombs that damage the entire screen and fend off bullets. The other variant V Five takes a Gradius-approach to power-ups, having the player advance through a selection of power-ups shown on the right by collecting tokens. In the first mode power-ups are immediately applied. In the second mode the ship is much slower and the player needs to decide to spend tokens on speed power-ups right away or save them to advance to seeking bullets or additional power.    The game difficulty, amount of lives and continues can be set in the options. After using a continue, the player immediately receives a &quot;Special&quot; power-up granting four wingmen.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Growl (USA)">
  <description>Growl</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito America Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>1.3</score>
  <player>1 Player</player>
  <story>In the early part of the 20th century, a group of evil poachers recklessly hunted animals to the point of extinction, including lions, deers, elephants, eagles, and several others.    Growl is a one-player game, in which you control one of four characters (Gen, Burn, Khan, and Jack) and you must defeat these evil poachers by dealing with them with your fists. However, there are weapons that can be found, including grenades, rocket launchers, whips, swords, guns, and shotguns, which you get once an enemy drops them on the ground, so you can use these weapons against them. If you manage to get one of the guns, you can shoot enemies with a limited supply of ammo. Once the ammo runs out, your only option is to pistol-whip them.    Also, you can pick up crates and barrels and haul it at enemies to knock them down. Along the way, you&apos;ll encounter several cases of animal cruelty, such as two men whipping a lion. Stop the animal cruelty, and the animals will help you in your quest to defeat these evil poachers.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gunship (Europe)">
  <description>Gunship</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Probe Entertainment Ltd.</dev>
  <genre>Action</genre>
  <score>1.9</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Gunstar Heroes (USA)">
  <description>Gunstar Heroes</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Treasure Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>Chaos has broken out on the planet Gunstar-9!!    The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue!    Unleash some mad blasting action onto the Colonel&apos;s army and don&apos;t let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hard Drivin&apos; (World)">
  <description>Hard Drivin&apos;</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Racing / Driving|Simulation</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>Hard Drivin&apos; is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass...     The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on.     Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is &quot;reset&quot; and you get up to speed again.     The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="HardBall &apos;94 (USA, Europe)">
  <description>HardBall 94</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>MindSpan</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>New features in this edition of the baseball simulation include the Home Run Derby and Pitching Practice. Multiple viewpoints and instant replays are included. 28 pitches are included, each with distinct effects. You can use real or fictitious teams, and even create your own right down to the logo and kit. Statistics such as batting average and RBIs are stored and can be printed out. Also, as in the previous game, announcer Al Michaels says things during the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="HardBall &apos;95 (USA)">
  <description>HardBall 95</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>MindSpan</dev>
  <genre>Simulation|Sports</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>Action-oriented baseball sim. Hardball 5 is mainly an update to Hardball 4, with the additions coming in the form of adjustable difficulty settings, sharper graphics, more comments by Al Michaels and improved league play which comes with a full set of 1994 major leaguers plus a bonus &quot;legends&quot; league. Includes multiplayer support for up to 2 players.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="HardBall III (USA)">
  <description>HardBall III</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>MindSpan</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>The third game in the Hardball baseball series.  This revision features 256 colour VGA graphics, and announcer Al Michaels provides running commentary while you play.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="HardBall! (USA)">
  <description>HardBall!</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>Hardball is a baseball action game for one or two players. You can throw a variety of pitches from fast balls to curve balls, steal bases, select team members, and substitute players as the game is played.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Harukanaru Augusta (Japan)">
  <description>Harukanaru Augusta </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>T&amp;E Soft</manufacturer>
  <dev/>
  <genre>Sports/Golf</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Haunting Starring Polterguy (USA, Europe)">
  <description>Haunting Starring Polterguy</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Simulation</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>The ghost of a teenager seeks revenge against a snobbish family.  Your job is to scare them out of their house(s).  They can&apos;t see you so your only means of scaring them is by possessing various objects throughout the household.  For example, possessing a piece of furniture would cause something to fly out from it and possessing an object would make it come alive in some way or another.  You need to act quickly because you have something called &quot;ecto&quot; which acts as the fuel that allows you to roam the real world.  You&apos;re awarded more ecto each time a family member exists the room.  The more scares you did, the more ecto you gain.  Losing all ecto sends you to the underworld where you have to regain your ecto to full capacity in order to go back into the real world.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Head-On Soccer (USA)">
  <description>Head-On Soccer</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>U.S. Gold Ltd.</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-8 Players</player>
  <story>In this isometric football game, 50 national teams are represented to play in two game modes: Exhibition and Tournament (a series of seven games on four continents, with a final against the World All-Stars), with the ability to set time, difficulty level, see cutscenes after goals and if players are free to kick each other around without (many) fouls.    While the game seems short-featured for 1995 standards, the tournament mode includes a twist: depending on how well the player defeats his opponents, he can trade his &quot;standard players&quot;, who won&apos;t do anything spectacular (but at least fill up the ranks) for star players, who not only look different, are able to cross and backheel the ball but also have a unique ability at the disposal of the player:    1. The Marker: can latch on an opposing player, stopping him from running away with the ball;    2. Goalkeeper 1: more capable of stopping shots than the regular goalkeeper;    3. Barger: this large, muscular player is able to shove everyone in his path;    4. Tricky: capable of jumping (or bunny-hopping, to be more precise) with the ball tucked between his feet, avoiding tackles;    5. The Cheat: while it&apos;s hard to talk about fair play in a game where kicking a defenders&apos; leg to gain a corner is (mostly) a legitimate play, this player takes the whole thing into the next level, being able to dig fouls out of nowhere, at the expense of the ball (if he&apos;s carrying it or the referee waves play on) or just some stains in his shirt (if he&apos;s trying to pull an offensive foul), with the odds of 50/50 (25% for penalties);    6. Passer: capable of feeding forwards with laser-precision passes;     7. Striker 1: capable of unleashing impossibly-sliced shots, scoring from virtually any position in the offensive area;    8. Striker 2: best used from positions directly in front of goal, this striker features a shot that is so powerful the ball ignites as it approaches the goal;    9. Goalkeeper 2: features a better chance of stopping special shots from both Strikers;    In Exhibition games teams start with their own setup of start players, from none to a full team. The playing surface also affects gameplay - playing in wet grass removes all ball bounce, the opposite occurring with sand, and the most dramatic change, a rocky field where the ball can change direction after hitting the ground, turning throw-ins into corners, poor attempts on goals and vice-versa.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Heavy Nova (USA)">
  <description>Heavy Nova</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Micronet Co. Ltd.</manufacturer>
  <dev>Holocronet</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>In an era of frequent alien attacks, the Earth has a unified Government, which relies on a line of cyborgs known as the Heavy Dolls for defense. The greatest of these are known as the Heavy Nova, a title earned by passing a rigorous training regime.    You are taking on the simulated proving grounds, which are split into two styles of alternating action. In the first you must progress (initially purely horizontally, though later with vertical flick-scrolling as well) through a hostile environment of enemies, bombs and traps, gaining points for doing it quickly and with lots of energy left. Initially you can fly and kick as needed.    Once this section is complete, you move on to one-on-one combat of the Street Fighter 2 style. The early foes have far less energy than you begin with. As you progress through the game, you are awarded extra attacking moves, in a manner similar to Brutal: Paws of Fury</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Heavy Unit - Mega Drive Special (Japan)">
  <description>Heavy Unit - Mega Drive Special </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Toho</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hei Tao 2 - Super Big 2 (China) (Unl)">
  <description>Hei Tao 2 - Super Big 2 </description>
  <year>1996</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Chuanpu</manufacturer>
  <dev/>
  <genre>Tabletop</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hellfire (USA)">
  <description>Hellfire</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Seismic Software Inc.</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>In the year 2998, humanity has finally reached the stars, and was able to build a prosperous, peaceful society. However, a space matter known as the Black Nebula began to spread, threatening to engulf the galaxies controlled by humans. It turned out that a robotic dictator named Super Mech was behind this occurrence. The Earth sends Captain Lancer, a skillful pilot navigating the powerful CNCS1 aircraft, equipped with the most powerful weapon: the Hellfire...    This is a horizontal space shooter, with the traditional premise of a lone pilot traversing hostile areas and out-manoeuvring and/or destroying quick and numerous enemies. What sets this shooter apart from many other horizontal space shooters is that you choose the direction of your shots at any time between forward, backward, upward+downward and 4-way diagonal. The 4-way diagonal shot is usually the most effective and makes for some interesting gameplay setups, such as stationary guns you can only reach by passing them (while avoiding their shots) and then placing yourself diagonally above them. There is also a bomb to take out multiple enemies. The game has a standard set of pickups: P icons for powering the weapons, S icons for increasing ship speed, B icons for bombs, and score icons.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Herzog Zwei (USA, Europe)">
  <description>Herzog Zwei</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Technosoft Co., Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>The premise is that two opposing forces are in combat with one another. Each player controls a jet airplane which zooms across the screen and may turn into a ground based soldier. These ground soldiers can hurt enemy units, but can not affect bases. To take over bases scattered across the map (and ultimately, the enemy base), players must purchase new units and transport them to certain positions. In this way, the player acts more like a transport and management for different types of units rather than a combat character themselves. If the plane is ever destroyed, it restarts at the player&apos;s base location. As previously mentioned, a level is complete when either side&apos;s base is lost to the opposing forces.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="High Seas Havoc (USA)">
  <description>High Seas Havoc</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East Corporation</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action|Adventure</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>Havoc is a young traveler and treasure hunter, who roams the seas with his shipmate Tide. One day, he finds an unconscious girl on the seashore. She tells Havoc that her name is Bridget, and that she has a treasure map that leads to the location of Emeralda, the legendary treasure with unique power. But the evil pirate Bernardo has kidnapped Bridget and Tide, and stolen the treasure map. Havoc has to rescue his friends and to get the map back!    This is an action platformer. Havoc can roll, jump, and attack enemies while jumping - or hit them by simply jumping on their heads. He can also collect various items and open treasure chests on the way.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hit the Ice (USA)">
  <description>Hit the Ice: The Video Hockey League</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito America Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. Having more in common with Midway&apos;s Arch Rivals than any sane hockey simulation, this arena is no place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the opposing team&apos;s goal, each team only has three players, there is a heavy focus on checking, and it is possible to do a &quot;super shot&quot; which is strong enough to send the goalie into the net along with the puck.    Available are exhibition and tournament modes for one or two players. Two players can even team up to take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy version adds a &quot;shot race&quot; mode where the player must get a certain number of goals as quickly as possible.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hokuto no Ken - Shin Seikimatsu Kyuuseishu Densetsu (Japan)">
  <description>Hokuto no Ken - Shin Seikimatsu Kyuuseishu Densetsu </description>
  <year>1989</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Home Alone (USA, Europe)">
  <description>Home Alone</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Brian A. Rice, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>Macaulay Culkin briefly became a child star following the film Home Alone, in which he played Kevin McCallister, who is accidentally left behind by his family when they go off on holiday. During this time, burglars attempt to break in, and Kevin must foil them.    Playing as Kevin, you start off on his trusty sled, but the main job is to get to the house and make it burglar-proof. This involves setting traps throughout the house. Useful objects such as a Crossbow, Wire and Pepper can be combined to make fiendish weaponry. You must also lock up any valuables you find, to avoid the family losing them.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Home Alone 2 - Lost in New York (USA)">
  <description>Home Alone 2: Lost in New York</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Interactive Designs</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>The McCallister family is off to Miami for a Christmas vacation in the sun. The son, Kevin, ends up on the wrong plane and winds up in New York City all by himself. The two-man bandit team he helped catch in the first film also just so happen to be there, and are out for revenge.    Home Alone 2 is an action platform game based loosely on the 1992 film of the same title. Starting in the airport, the player controls Kevin as he runs around New York, visiting locations similar to those in the film, and outwitting the bandits Harry and Marv, who turn up to harass him at almost every turn. Kevin has a variety of kid-friendly weaponry handy to take on his enemies, including baseballs, footballs, and slingshots.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Honoo no Toukyuuji Dodge Danpei (Japan)">
  <description>Honoo no Toukyuuji Dodge Danpei </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hook (USA)">
  <description>Hook</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Ukiyotei Company, Ltd.</dev>
  <genre>Action</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children.    This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook&apos;s denizens through 11 levels.  These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Huan Le Tao Qi Shu - Smart Mouse (China) (Unl)">
  <description>Huan Le Tao Qi Shu - Smart Mouse </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Ming Super Chip Electronic</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Humans, The (USA)">
  <description>The Humans</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Imagitec Design Inc.</dev>
  <genre>Strategy</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success.      Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific destination which may require the use of objects you have discovered so far. Each level has a time limit, when time runs out the level can be restarted.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hurricanes (Europe)">
  <description>The Hurricanes</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Arc Developments</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Featuring in a children&apos;s TV cartoon, The Hurricanes are the most revered team in the World Soccer League. The Gorgons are desperate to beat them in a key match - so desperate that they have made it hard for the team to even get to the stadium. Taking control of one of their star players, you must trek through the jungle, mines and a temple to get them to the stadium on time.    Soccer Kid seems like a logical game to &apos;influence&apos; a license of a show about brilliant football players. Arc Developments agreed. The gameplay thus has a football used as a weapon against encroaching foes. There are ropes to move across, precise jumps to time, and traps to avoid.    In The Hurricanes the ball sticks closely to the player&apos;s foot, even while he is jumping. It is only released when purposefully kicked, and replaced if it hits something or is lost. It can be flicked up while you are off the ground.    The levels move from left to right but on several different vertical levels, and there is often more than 1 possible path, in a manner similar to Global Gladiators. Power-up tokens can be collected and traded in. Losing one of your 5 lives takes you back tot he last restart point - losing one of your continues takes you to the start of the world.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Hyper Marbles (Japan)">
  <description>Hyper Marbles </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="IMG International Tour Tennis (USA, Europe)">
  <description>IMG International Tour Tennis</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>Licensed by the International Management Group (IMG), this rare Electronic Arts venture into Tennis features 32 professional players (all male and licensed by the IMG) including Bjorn Borg, Marcelo Rios, Patrick Rafter and Yevgeni Kafelnikov in 15 tournaments with different surfaces. Game modes include exhibition, tour and tournament for both singles and doubles.    Along the usual offering of lobs, volleys, passing shots, top spins and slashes, the player can leave player movement to the console, and just focus on hitting the ball with the right shot with the correct timing (the player can also set the playing style, from all-court, baseline, or rush net). For those needing a boost of confidence before entering competitive play, Vic Braden, one of the most well known tennis coaches, has a court with special lines, a ball machine and some hints to help them improve their play.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Immortal, The (USA, Europe)">
  <description>The Immortal</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Sandcastle</dev>
  <genre>Action|Adventure</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>The Immortal is an isometric action-adventure game.    Your old mentor Mordamir has disappeared. Probably kidnapped. You&apos;re not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of   isometric death await.    The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards. In short: You want to see what challenge lies in the next room.    The puzzles range from simple avoidance of traps to the correct use of items; you collect objects in an inventory. Every now and then, The Immortal surprises with a special challenge. For example, you&apos;ve got to ride a magic carpet through a hallway full of fire traps, or ride a barrel on an underground river. The dungeon isn&apos;t empty: some friedlies may have valuable information or trade items, the nasty sort of guys will attack. Combat is fought man-to-man on a special screen. Your adversary indicates his next attack a few seconds before he executes it, so you&apos;ve got time to react appropriately. You can dodge to the left or the right, as well as attack from these two directions. There is no save option in the game, of course, but you may restart each level as often as you like. Levels can be skipped by entering passwords.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Incredible Crash Dummies, The (USA, Europe)">
  <description>The Incredible Crash Dummies</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>LJN, Ltd.</manufacturer>
  <dev>Gray Matter</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ���moral majority��� needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose.     You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn���t handicapped by missing limbs in any way, in practical terms you can think of these as hit points  especially as there are screwdrivers to pick up which restore one limb.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Incredible Hulk, The (USA, Europe)">
  <description>The Incredible Hulk</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold, Inc.</manufacturer>
  <dev>Probe Software Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus)    Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus&apos; Labyrinth, Leader&apos;s Fortress, Leader&apos;s Interior, and the Final Confrontation.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Indiana Jones and the Last Crusade (USA)">
  <description>Indiana Jones and the Last Crusade: The Action Game</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Action</genre>
  <score>1.4</score>
  <player>1 Player</player>
  <story>As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary.     This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Insector X (USA)">
  <description>Insector-X</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sage&apos;s Creation, Inc.</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>Mecha Insect forces collide in this side-scrolling shooter, set in a garden, passing buildings and other scenery. Fight wasps, bees and flies to decide the fate of the back yard.    There are three skill levels, with more enemies on the higher ones, and each level ends with a boss. As well as your main weapon, who can collect power-up tokens for special weapons, which are made available randomly.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Instruments of Chaos Starring Young Indiana Jones (USA)">
  <description>Instruments of Chaos Starring Young Indiana Jones</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Brian A. Rice, Inc.|Waterman Design, Inc.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place.    The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox.    There are three difficulty levels. The number of lives can be adjusted.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="International Rugby (Europe)">
  <description>International Rugby</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Domark Software, Inc.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Sports</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="International Superstar Soccer Deluxe (Europe)">
  <description>International Superstar Soccer Deluxe</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami Deutschland GmbH</manufacturer>
  <dev>Major A</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-8 Players</player>
  <story>This is the sequel to International Superstar Soccer, Konami&apos;s saga of soccer games. This Deluxe version was published first to the SNES, then the Mega Drive and Playstation.    ISS Deluxe has realistic animations and player sprites. You can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Petkov...), but their names are fictitious. You can choose too from 16 formations and 8 strategies to win.    The competitions available are: International Cup, World Series (League), Scenario Mode and customizable mini-cups/leagues.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ishido - The Way of Stones (USA)">
  <description>Ishido: The Way of Stones</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Publishing International</dev>
  <genre>Strategy</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Ishido is a solitaire board game played with tiles (like Shanghai).  The objective is to place all of the tiles onto the board and obtain the highest possible score by following specific rules of play.  It is a solitaire game.  There are ways to play that can dramatically increase the score, which makes the game very strategic in nature.  Additionally, when desired, the player can get an oracle reading by asking a question...the question is answered when the player makes a very elegant play (4 way match).      There is also a &quot;construction set&quot; where players can create their own tiles and backgrounds.  But the game comes with numerous tile sets and backgrounds.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="It Came from the Desert (USA) (Proto)">
  <description>It Came from the Desert </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Cinemaware</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Itchy and Scratchy Game, The (USA) (Proto)">
  <description>Itchy and Scratchy Game, The </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Bits Corporation Limited</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Izzy&apos;s Quest for the Olympic Rings (USA, Europe)">
  <description>Izzy&apos;s Quest for the Olympic Rings</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Alexandria, Inc.</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>Izzy&apos;s Quest for the Olympic Rings is the official game of the mascot of the 1996 Olympic Games in Atlanta. As the name suggests, Izzy must find the five Olympic rings, hidden by the guardians so that Izzy does not take them to his world.    The game plays a lot like Mario games; to eliminate an opponent Izzy must jump over his head. There are two jumps available, the ball jump suitable for height and the hurdle jump, suitable for distance. Both allow Izzy to clear an enemy, but the second harms  him.If Izzy is hit, then he must find three medals, or at the next hit he loses a life. There are some extra objects, like Olympic torches, and eggs that hatch either objects for bonus points, trampolines or  morph points to reach otherwise inaccessible areas or traps. Izzy can also morph into a glider, a baseball player, an archer or a rocket, among others, to overcome some sections of the levels.    Graphics and sound remain faithful to the cartoony origins of the mascot.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="J. League Champion Soccer (Japan)">
  <description>J. League Champion Soccer </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Krisalis Software</manufacturer>
  <dev/>
  <genre>Sports/Soccer</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="J. League Pro Striker (Japan)">
  <description>J. League Pro Striker </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports/Soccer</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="J. League Pro Striker 2 (Japan)">
  <description>J. League Pro Striker 2 </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports/Soccer</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="J. League Pro Striker Final Stage (Japan)">
  <description>J. League Pro Striker Final Stage </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>NexTech</manufacturer>
  <dev/>
  <genre>Sports/Soccer</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="J. League Pro Striker Perfect (Japan)">
  <description>J. League Pro Striker Perfect </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports/Soccer</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jack Nicklaus&apos; Power Challenge Golf (USA, Europe)">
  <description>Jack Nicklaus&apos; Power Challenge Golf</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Microsmiths, Inc.</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-4 Players</player>
  <story>Power Challenge Golf is a golf simulation game, based on Accolade&apos;s own Golf &amp; Course Design from the year prior, and featuring both of the courses from that title (Sherwood and English Turn) as well as one additional new course (Baltusrol). The game offers stroke and skins play for up to four players, as well as a driving range and a practice mode. The course editor from the PC version, however, has been removed.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="James &apos;Buster&apos; Douglas Knockout Boxing (USA, Europe)">
  <description>James Buster Douglas Knockout</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Sports</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="James Bond 007 - The Duel (USA)">
  <description>James Bond 007: The Duel</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Domark Software, Inc.</manufacturer>
  <dev>Kremlin, The</dev>
  <genre>Action</genre>
  <score>1.4</score>
  <player>1 Player</player>
  <story>Play James Bond 007 and stop a crazy professor who has the same old dream as everyone else. World domination. The player will have the trusty Walther PPK and must go through a few levels with a villain at the end of every level. Such as in the first level, at the end the player will get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. The player may find women who will give the player an extra life and many other things.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="James Pond - Underwater Agent (USA, Europe)">
  <description>James Pond: Underwater Agent</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Vectordean Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>&quot;James Pond&quot; is (obviously) a parody on the famous agent 007 stories. You control Pond, a fish-like creature, who has to complete several missions, while making his way through levels full of dangers and hostile creatures. It is not a typical &quot;jump and run&quot; game: instead of breezing through large levels, Pond has to complete unique missions for each game area: free hostages, detonate a structure, find keys, etc. It is possible to exit a level only after having completed the objective. Many missions are timed.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="James Pond 3 (USA, Europe)">
  <description>James Pond 3: Operation Starfish</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Millennium Interactive Ltd.|Vectordean Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Unlike the  first game of the series, that was a mission-based game, and the  second one, where your character had unique abilities such as observing the whole level and growing to unlimited height, &quot;James Pond 3&quot; is a standard jump and run platform game. Pond can run very quickly (by holding down the A button) through large levels, which often contain steep mountain sides and other tricky areas. Once again, he has to oppose the evil scientist Maybe and his minions.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="James Pond II - Codename Robocod (USA, Europe)">
  <description>James Pond 2: Codename: RoboCod</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Vectordean Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them.    The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jammit (USA)">
  <description>Jammit</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment, Inc.</manufacturer>
  <dev>GTE Vantage Inc.</dev>
  <genre>Sports</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>As the name implies, this is strictly a basketball game. It has a black-basketball theme (as seen in a lot of odd American movies) and has a myriad of game options (one on one, group etc.).  Also, it has a betting option, but other than that it&apos;s your typical run-of-the-mill basketball game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jelly Boy (Europe) (Proto)">
  <description>Jelly Boy </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Probe Entertainment</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jennifer Capriati Tennis (USA)">
  <description>Jennifer Capriati Tennis</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>System Sacom</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>This is a tennis game featuring the game modes Exhibition, Circuits, and Training. Exhibition allows for either singles or doubles play. Circuits mode involves the player competing to win four major tournaments: the Sydney Open, Paris Open, London Open and the Florida Open. The player can also customize their own tennis player by choosing their race,sex, and tennis wear color. Players can also choose whether their tennis player is right or left handed, their type of spin, forehand, and backhand. They can also distribute a set amount of points between skills such as the power forehand, backhand, their footwork, and their net game. The game also offers the option of either playing on lawn, hard or clay surfaces.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jeopardy! - Deluxe Edition (USA)">
  <description>Jeopardy! Deluxe Edition</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Strategy</genre>
  <score>2.9</score>
  <player>1-3 Players</player>
  <story>Jeopardy! Deluxe Edition is an updated version of it&apos;s Jeopardy! predecessor which features over 3,500 different new questions along with the standard features of Jeopardy such as Daily Doubles, a digitized likeness of the host, Alex Trebek and even the theme music.    Like it&apos;s previous version, the player uses the buttons to buzz in and using the d-pad to highlight letters and spelling out their answers.  The player can also play against two friends or play against the computer A.I. instead.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jeopardy! - Sports Edition (USA)">
  <description>Jeopardy! Sports Edition</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Strategy</genre>
  <score>2.8</score>
  <player>1-3 Players</player>
  <story>This version of Jeopardy! focuses more on sports related themes with 700 different categories and 3,500 questions to answer related to sports such as baseball, football, hockey, etc., along with many other sub-categories such as players, sports equipment and the like.    The rules are still the same as the others, there are three rounds where the player buzzes in to answer and spells out the answers using the D-pad.  It features digitized photography of sports-themed clad contestants such as baseball, football, volleyball and the like along with authentic digitized studio surroundings and the likeness and voice of long time Jeopardy! host, Alex Trebek.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jeopardy! (USA)">
  <description>Jeopardy!</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Educational</genre>
  <score>1.7</score>
  <player>1-3 Players</player>
  <story>A game based on the television quiz show and featuring the show&apos;s music and the voice of host Alex Trebek. Multiplayer or vs. the Computer games are available, and the game progresses through two rounds. Categories are made available to the player(s) and the questions are in the form of brief descriptions.  Answers are limited to extremely short phrases. The harder the question, the better the cash reward. Answering a question wrong results in a deduction of money from your score.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jerry Glanville&apos;s Pigskin Footbrawl (USA)">
  <description>Jerry Glanville&apos;s Pigskin Footbrawl</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>RazorSoft, Inc.</manufacturer>
  <dev>Midway Games, Inc.</dev>
  <genre>Sports</genre>
  <score>4.8</score>
  <player>1-2 Players</player>
  <story>The NFL meets medieval times as you are the captain of a squad of medieval footbrawl players as you compete in a dangerous game involving swords, maces, nooses and traps.  For the first half you play on an open field with rocks and water puddles to trip you up and an assortment of weapons laying around, as for the second half you play in a dungeon with weapons laying around, but trap doors to make things interesting. Based on the arcade game made by Midway and actually endorsed by then Atlanta&apos;s Falcons head coach Jerry Glanville.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jewel Master (USA, Europe)">
  <description>Jewel Master</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>As the peaceful kingdom Mythgard came close to being overthrown by the evil demon king Jardine the Mad, the Elemental Masters of the realm gathered to do battle. They fought Jardine until there was no more than four remaining. The four combined their powers to form the Elemental Blade with which the demon king could be slain. At this time the Jewel Master was summoned to wield the blade, however the blade has been lost and the rings of the elemental masters have been scattered across Mythgard, all save two. The Jewel Master must gather the other ten rings of the Elemental Masters and reclaim the blade and ultimately do battle with the demon king.    The gameplay is based on fighting a lot of monsters in classic arcade platform kind of way. To do this you have at your disposal rings, two which you begin with and further more that you gain along the way. Each ring is of one of the four elements and by combining them you gain different effects. Rings of opposite elements cancel each other but you have to hands and two attack buttons so you can use say water on the one and fire on the other. The rings are also different in strength which further adds some complexity.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jim Power - The Arcade Game (USA) (Proto)">
  <description>Jim Power - The Arcade Game </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Loriciels</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jimmy White&apos;s Whirlwind Snooker (Europe)">
  <description>Jimmy White&apos;s Whirlwind Snooker</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment (Europe) Ltd.</manufacturer>
  <dev>Virgin Games, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>A 3D snooker simulator. The table and cue can be turned through almost any angle, with shot strength and spin as required too. An on-screen dotted white line shows the path of your ball, including the next bounce.    There is also a &quot;trick-shot&quot; mode, allowing you to recreate classic snooker trick shots (well, not the one with the basket. Or with the cues lying on the table. Or the one with the girl lying on her back with the pink ball in her mouth. But you know).    And if you dawdle too long, the balls pull faces at you. Honest!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Joe &amp; Mac (USA)">
  <description>Joe &amp; Mac: Caveman Ninja</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TAKARA Co., Ltd.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Joe Montana Football (World)">
  <description>Joe Montana Football</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Action|Sports</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Joe Montana Football for the Genesis is an action-oriented football game starring Hall of Fame quarterback Joe Montana of the San Francisco 49&apos;ers. Play a single game, a 2-minute drill or try to win the SEGA Bowl. Play against a friend or against the computer.    Both on the offensive end as well as on the defensive end there are 24 predefined plays for you to choose from (you can&apos;t create your own). If you don&apos;t know which play is appropriate you can always choose &quot;Joe&apos;s Play&quot; - a hint for inexperienced coaches. The nature of the gameplay is very &quot;arcade-like&quot;. The game doesn&apos;t have GM functions, players statistics, player attributes, substitutions or any other coaching options. Just choose your scheme and execute it.    On the defensive side you can control any player you want, on the attack you control either the quarterback, a receiver, a running back or the kicker.    The game doesn&apos;t have a NFL license, so you&apos;ll play against Detroit or Chicago instead of the Detroit Lions &amp; the Chicago Bears. Joe Montana is the only NFL player (actually he&apos;s the only one with a name).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Joe Montana II Sports Talk Football (World)">
  <description>Joe Montana II: Sports Talk Football</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Sports Talk Football is Sega&apos;s second football game on the Genesis, again licensed from San Francisco 49ers quarterback Joe Montana.    As indicated by the title, the game&apos;s main innovation is play-by-play commentary speech unique to what is happening on the field.    Playing options include exhibition games and a league mode. The game features 28 teams and a playbook of more than 50 plays. Players can also create a &quot;dream team&quot; from all the players in the game and save it through a password.    The action is seen in a horizontal view of the field, which switches to a zoomed-in view once the line of scrimmage is crossed. Two players can play either against each other or cooperatively on the same team.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="John Madden Football - Championship Edition (USA)">
  <description>John Madden Football &apos;93: Championship Edition</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>The Championship Edition of John Madden Football &apos;93 is essentially the same game, but instead of featuring the teams from that year&apos;s season, it features 38 of the best teams from previous seasons, from 1966 to 1991. The teams included are: Green Bay &apos;66; Kansas City &apos;66, &apos;69; New York &apos;68; Baltimore &apos;68, &apos;70; Dallas &apos;71, &apos;75, &apos;77; Miami &apos;72, &apos;84; Pittsburgh &apos;75, &apos;78; Denver &apos;77, &apos;87; Los Angeles &apos;79; Philadelphia &apos;80; Cincinnati &apos;81, &apos;88; San Francisco &apos;81, &apos;84, &apos;89; Chicago &apos;85; New England &apos;85; New York &apos;86, 90; Buffalo &apos;90; Oakland-LA &apos;67, &apos;76, &apos;80, &apos;83; Minnesota &apos;69, &apos;73, &apos;76; Washington &apos;72, &apos;82, &apos;87 and &apos;91.    The game also features two &quot;Madden Greats&quot; teams. It was a rental exclusive game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="John Madden Football &apos;92 (USA, Europe)">
  <description>John Madden Football &apos;92</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>This update of the John Madden football series offers several new features over its predecessor: instant replays, different weather conditions, player injuries and the ability to review and overturn pass interference calls.    Play modes include Pre-Season, Regular Season, Playoffs and Sudden Death. There are 28 teams plus one All-Madden team.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="John Madden Football &apos;93 (USA, Europe)">
  <description>John Madden Football &apos;93</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts Inc</dev>
  <genre>Sports</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>Another update in the Madden football series. New this time are some graphics and animations, including an animated coin toss and some player moves. New gameplay features are no-huddle offense and a stop clock play.    There are 28 teams from the &apos;92-&apos;93 season, two All Madden teams and 8 Greatest Ever teams.    Game modes are the usual pre-season, regular season, sudden death and playoffs. A special playoff mode for the 8 greatest teams is also available.    The Genesis version features John Madden&apos;s digitized commentary speech and a battery-backed RAM for saving playoff results and player stats.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="John Madden Football (USA, Europe)">
  <description>John Madden Football</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Unlike the first computer versions, this game originated on consoles and focuses on the action on the field instead of detailed strategy. There is still a detailed range of moves available, all grouped for quick selection.    Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it&apos;s wet, snowy or muddy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jordan Vs Bird (USA, Europe)">
  <description>Jordan vs. Bird: One-on-One</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts Ltd.</manufacturer>
  <dev>Electronic Arts Inc</dev>
  <genre>Sports</genre>
  <score>1.8</score>
  <player>1-2 Players</player>
  <story>Two of the greatest icons of the Golden Age of the NBA match up in this game. On one side, the spectacular dunks of Michael Jordan of the Chicago Bulls; on the other, Larry Bird&apos;s incredible accuracy from the outside.     While Bird feels right home at the three-point contest, where five racks with five balls each are placed around the three-point arc and the player must pick each ball and throw in the the best timing possible to get as many points as possible during the 60 second window, only Jordan has the air-time to perform on the slam dunk contest, where the player has a number of dunks at his disposal, each requiring different timing to get the best score from all three attempts from the judges, and win the competition.    While they are two completely different players, they can still go one-on-one on a half-court match, played to points or with a time duration. Can Bird&apos;s stealing and outside shooting ability be a match to Jordan&apos;s speed and jumping abilities?</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Joshua &amp; The Battle of Jericho (USA) (Unl)">
  <description>Joshua &amp; the Battle of Jericho</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Wisdom Tree, Inc.</manufacturer>
  <dev>Wisdom Tree, Inc.</dev>
  <genre>Action|Educational</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>You play Joshua, the leader of God&apos;s people after Moses. You must lead God&apos;s people into the Promised Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers and other things. Using your horn and other special weapons to defeat enemies, you will face ancient biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Judge Dredd (World)">
  <description>Judge Dredd</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Probe Entertainment Ltd.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name.  The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested.    The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence.  Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Junction (Japan, USA)">
  <description>Junction</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Micronet Co. Ltd.</manufacturer>
  <dev>Konami Industry Co. Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>Junction is a puzzle game somewhat similar to Pipe Dream where the object of the game is to slide square track pieces into the correct place, in order to allow the ball to reach the exit. The game consists of 50 levels which can be attempted in any order, but a certain number of points must be accumulated in order to beat the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jungle Book, The (USA)">
  <description>Jungle Book</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment (Europe) Ltd.</manufacturer>
  <dev>Virgin Interactive Entertainment (Europe) Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jungle Strike (USA, Europe)">
  <description>Jungle Strike</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father&apos;s money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father&apos;s death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world&apos;s most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he&apos;s ready to fight America at all costs.     Because of this threat, you&apos;re hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jurassic Park - Rampage Edition (USA, Europe)">
  <description>Jurassic Park: Rampage Edition</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Jurassic Park: Rampage Edition is the sequel to the first Jurassic Park game on Genesis and mostly looks and plays like the predecessor. It is also a side-scroller.    In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Jurassic Park (USA)">
  <description>Jurassic Park</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>The Sega Genesis game based on the Jurassic Park movie/book differs from the games made by Ocean for other platforms. Basically, Sega&apos;s Jurassic Park is a side-scrolling action game.  You jump from platform to platform, pick up weapons and health items, and try to make it to the end of the level with all your lives intact.    This version of Jurassic Park does feature an interesting twist, however.  You can play it either as Dr. Grant, or as a Velociraptor.  The story and level design changes based on which character you use.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Justice League Task Force (World)">
  <description>Justice League Task Force</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Condor, Inc.|Sun Corporation of America</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>The comic-book superhero team of the Justice League consists of Superman, Batman, Wonder Woman, The Flash, Aquaman, and Green Arrow. They must defeat the evil Darkseid and his henchmen, Despero and Cheetah. But before they can reach Darkseid, the members of the Justice League must battle each other. You can follow this storyline in Story Mode, or if you prefer to just hold exhibition fights you can choose Battle Mode which allows you to use the villian characters as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ka-Ge-Ki - Fists of Steel (USA)">
  <description>KaGeKi: Fists of Steel</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sage&apos;s Creation, Inc.</manufacturer>
  <dev>Kaneko Co., Ltd.</dev>
  <genre>Action</genre>
  <score>1.6</score>
  <player>1 Player</player>
  <story>Ka���Ge���Ki is a slightly-angled 3rd person beat-&apos;em-up set around underground fighting matches a la Pit-Fighter in which you must take down every member of a notorious biker gang. Each match begins with a showdown with several weaker henchmen and then moves on to next of the 9 gang members, who must be KO&apos;d 3 times before moving on to the next round.    The game allows you to move your character in any direction, provided he doesn&apos;t leave the confines of the arena, and allows you to attack via mostly a combination of button presses that also trigger dodges and parries depending on the button pressed.    Graphics are 2D with a unique super-deformed design (stocky bodies with gigantic heads).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Kawasaki Superbike Challenge (USA, Europe)">
  <description>Kawasaki Superbike Challenge</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Domark Software, Inc.|Time Warner Interactive, Inc.</manufacturer>
  <dev>Lankhor</dev>
  <genre>Racing / Driving</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional.    The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are 4 skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Kick Off 3 - European Challenge (Europe)">
  <description>Kick Off 3</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Vic Tokai Europe Ltd.</manufacturer>
  <dev>Anco Software Ltd.</dev>
  <genre>Sports</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>The third entry in the Kick Off series is the first that offers a isometric view instead of the old top-down view. In the game there are four competitions (World Cup Finals, League, Knock Out Cup and the challenge). There is several options for game speed and ball control to suit both novice and skilled gamers. Each of the 32 teams in the game has a distinct style of play, ensuring that no two games are alike. Each team also has &quot;key players&quot;, such as Liberos and Wingers, who play a pivotal role in how that team plays. Kick Off 3 offers two styles of play: Arcade and Simulation. The difference is that in the Arcade mode you can switch of rules to focus purely on reflexes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Kid Chameleon (USA, Europe)">
  <description>Kid Chameleon</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sega Technical Institute</dev>
  <genre>Action|Adventure</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Kid Chameleon is a side-scrolling platform game in which the main character has entered a virtual reality game called &quot;Wild Side&quot; to free the other kids inside that have been captured (*cuckoo*). He can change his shape into various other forms (hence the &quot;Chameleon&quot;). This gives him special abilities which must be used to pass each of the game&apos;s 100+ stages.    An interesting point about Kid Chameleon is that the game has 100+ levels (most of which are very, very difficult) which must be played in sequence AND there is no save feature or password feature - which means completing this game would be a major feat of endurance (and patience).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="King of the Monsters (USA)">
  <description>King of the Monsters</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TAKARA Co., Ltd.</manufacturer>
  <dev>SNK Corporation</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations.    The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="King of the Monsters 2 (USA)">
  <description>King of the Monsters 2</description>
  <year>1994</year>
  <rating>HSRS - PG (Parental Guidance)</rating>
  <manufacturer>TAKARA Co., Ltd.</manufacturer>
  <dev>SNK Corporation</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="King Salmon - The Big Catch (USA)">
  <description>King Salmon ��� The Big Catch</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sage&apos;s Creation Inc</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="King&apos;s Bounty - The Conqueror&apos;s Quest (USA, Europe)">
  <description>King&apos;s Bounty</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>New World Computing, Inc.</dev>
  <genre>Role-Playing (RPG)|Strategy</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>As a knight, paladin, barbarian or sorceress, amass an army of creatures to take on the local baddies and search for the Sceptre of Order.  A turn based game with a time limit that decreases depending on the skill level you play at.    Depending on your allegiance, you will initially start with a different set of creatures, though the king will not mind whether you&apos;re his knight or barbarian. Game consists of four maps, each with more mean creatures to control and meaner opponents to fight, but acquiring those maps early will let you find and buy some mean creatures that will help you easily conquer prior maps.    You can see all the enemies on the map and can literally clear the map of enemies, though random can appear in your castles if you leave them unprotected after the conquest. With each conquered castle (assuming the castle is occupied by the enemy you are currently after), you will get a level up, after first two level-ups king will promote you and you&apos;ll be able to recruit cavalries from the castle, after four more promotions you&apos;ll be able to recruit knights. All the other creatures are found outside the king&apos;s castle and can be recruited no matter the level, although your level determines the quantity of creatures you can find for recruitment, but take care of your money because if you don&apos;t have enough for your army&apos;s salary, they will desert or turn against you.    There are also two artifacts per each map that will also uncover the map of the place holding the King&apos;s Sceptre. The moment you find the sceptre and bring it back to the king, the game will end even if you happen to find it very early in the game.    As for tougher enemies, like the final one having hundreds of dragons and demons, they can also be defeated, but not by the army you can muster in one go. But when you&apos;re defeated, you respawn back at the king&apos;s castle and start with almost nothing but your money, however, the enemy in the castle will be left without those creatures lost in the battle, unless some of the new comes to aid him as every week the population increases.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Kiss Shot (Japan)">
  <description>Kiss Shot </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports/Pool and Dart</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Klax (Japan)">
  <description>Klax </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Namco</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Klax (USA, Europe)">
  <description>Klax</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action|Strategy</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Krusty&apos;s Super Fun House (USA, Europe)">
  <description>Krusty&apos;s Super Fun House</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Audiogenic Software Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Krusty the Clown&apos;s Fun House has been overrun by rats.  You must help him to herd the rats into trap machines to clear them out.  In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction.  Objects that Krusty move around include blocks, fans, and pipe pieces.    The trap machines are operated by other recognizable Simpson&apos;s characters:  Bart, Homer, Sideshow Mel, and Corporal Punishment.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Kyuukai Douchuuki (Japan)">
  <description>Kyuukai Douchuuki </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Namco</manufacturer>
  <dev/>
  <genre>Sports/Baseball</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="La Russa Baseball 95 (USA, Australia)">
  <description>La Russa Baseball 95</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts Inc</manufacturer>
  <dev>High Score Entertainment|Polygames</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lakers versus Celtics and the NBA Playoffs (USA)">
  <description>Lakers vs. Celtics and the NBA Playoffs</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>Lakers vs. Celtics is a basketball game featuring real NBA teams. Gameplay is action-oriented with an emphasis on offense. Play an exhibition game or try to win the NBA title in the playoff tournament mode. A season mode is not available. You can substitute tired players but there aren&apos;t any other management options.    The DOS version has ten &apos;88-&apos;89 NBA teams, including the East and West All-Stars. You can play with some of the biggest names in NBA history including Kareem, Bird, Jordan and Ewing. Several star players have their own signature move.     The Genesis version, which was released one year later, has ten NBA teams from the &apos;89-&apos;90 season. It also adds more signature moves, different home- and away-jerseys, player portraits for the starting five, voice-samples for the referee and counts the number of personal fouls a players has committed.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Landstalker (USA)">
  <description>Landstalker: Treasure of King Nole</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Climax Entertainment</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map.  Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole.    The game can draw many parallels to the Zelda series, due to the game���s mostly whimsical style and emphasis on item collecting.  However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Langrisser II (Japan) (Translated En)">
  <description>Langrisser II </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>NCS</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Last Action Hero (USA, Europe)">
  <description>Last Action Hero</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Bits Studios Ltd.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac ���The Ripper���?, who is holding a school under siege, and Benedict, a villain who wants to use Danny���s ticket to bring terror to the real world.    The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Last Battle (USA, Europe)">
  <description>Last Battle</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>2.1</score>
  <player>1 Player</player>
  <story>Last Battle is a side-scroller and one of the early games available for the Sega Genesis.  Basically, you are the rebel hero who single handed (or footedly) will fight an entire enemies army for freedom of your people.  Standard karate fighter side-scroller fare.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lawnmower Man, The (USA, Europe)">
  <description>The Lawnmower Man</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Time Warner Interactive, Inc.</manufacturer>
  <dev>Sales Curve Ltd., The</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story)  starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in &quot;Project 5&quot;, a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training.     With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe&apos;s intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world.    While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe&apos;s best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters.     The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Legend of Galahad, The (USA, Europe)">
  <description>Legend of Galahad</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts Inc</manufacturer>
  <dev>Traveller&apos;s Tales Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Legend of Wukong (World) (Unl)">
  <description>Legend of Wukong </description>
  <year>2008</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Super Fighter Team</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lemmings (Japan, USA)">
  <description>Lemmings</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sun Corporation of America</manufacturer>
  <dev>DMA Design Limited</dev>
  <genre>Strategy</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards.    You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lemmings 2 - The Tribes (USA)">
  <description>Lemmings 2: The Tribes</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Psygnosis Limited</manufacturer>
  <dev>DMA Design Limited</dev>
  <genre>Strategy</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces.    Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players.     The others range from digging methods such as a scooper (diagonally downwards) and club basher (horizontal), building skills such as a planter (takes time to produce the desired raise to the landscape) and a sand pourer, and various methods of movement including a Pole-Vaulter and a Skater (the only Lemmings who can cross ice). Some of these are only subtly different to others, and their exact uses are unclear, but there are 4 Trainer levels where you can select any combination of skills and experiment.    Unlike the first game, you are rewarded for saving as many Lemmings as possible, rather than simply passing or failing. The ultimate aim is to save all 60 Lemmings through all levels, thereby earning a Gold Medal for that tribe - Silver and Bronze are also on offer. You can also go back over levels in the hope of saving more Lems.     Because there are 12 tribes, and you can switch between them at any point, you have to be stuck 12 times in order to be unable to progress. The game saves your progress rather than using passwords as in the first game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lethal Enforcers (USA)">
  <description>Lethal Enforcers</description>
  <year>1993</year>
  <rating>HSRS - PG (Parental Guidance)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way.    Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode. Use a gun accessory or play with the gamepad.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lethal Enforcers II - Gun Fighters (USA)">
  <description>Lethal Enforcers II: Gun Fighters</description>
  <year>1994</year>
  <rating>HSRS - PG (Parental Guidance)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>In this sequel to Lethal Enforcers you are the sheriff of a town set in the old Wild West. Using the control pad or Konami&apos;s own Justifier lightgun, you&apos;ll be taking out outlaws who are robbing banks and kidnapping innocents. You have the opportunity to upgrade and keep you gun, as long as you don&apos;t shoot the people you are trying to save.    The action is usually shown on a single screen with enemies &quot;popping out&quot; from various sections. If you do not shoot them in time they will either shoot or throw various weapons at you. You will lose energy if they hit you or you hit an innocent civilian.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="LHX Attack Chopper (USA, Europe)">
  <description>LHX: Attack Chopper</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Action|Simulation</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>LHX: Attack Chopper is a helicopter simulation with a strong arcade focus. You can freely choose which missions to fly first, and which helicopter to fly in a given mission. There are a total of four helicopters: Apache, Blackhawk, Osprey and LHX. With this fine selection of death machines you will engage countless enemy targets in Libya, East Germany and Vietnam throughout the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Liberty or Death (USA)">
  <description>Liberty or Death</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Role-Playing (RPG)|Strategy</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>STORY  The European Wars against Spain and France have been costly to the British Empire. In order to gain additional funds for the war effort, the Crown raise taxes from the New World colonies without representation. This act compels the New World colonies to protest and boycott against British rule. By 1775, the Crown alarmed by the protests, boycotts and politically instability in the New World sends troops to subdue any rebellious efforts by the New World colonists. This threatening approach provokes the Thirteen Colonies to revolt. Thus starts the War for Independence in the New World (American Revolutionary War).    GAMEPLAY  Choosing Sides  In Liberty or Death, you partake in the American Revolutionary War, either as the &quot;rebels&quot; - the American Continental Army or as the &quot;Crown&quot; - the British Royal Army.    Choosing either one of the nations will prompt you to choose the leading Commander-in-Chief:    The Continental Army: Charles Lee, Artemas Ward or George Washington.  The British Royal Army: Henry Clinton, Thomas Gage or William Howe.    Revolutionary Politics  Each turn you will have to balance your treasury for the war effort. Money is provided by each state. The more states that support your cause, the more money will flow in your coffers. Money is spent in paying wages, strengthening the fleet and recruiting new regiments.    Here, if you have a sufficient fleet, you can also command your Navy officer to &quot;control the seas&quot; which is conducting a blockade and privateering against enemy ships. This may result in seized goods that will be added to your treasury.     The American Revolutionary War in Liberty or Death included everyone except the American Indians: [1] Revolutionary Militia: American supporters but not yet fully supportive of Continental Army (not under your full control) [2] Loyalist Militia: Militia supportive to the Crown [3] French Army: The French will support the American cause after a formal alliance is held. [4] Spanish Army: The Spaniards will support the American cause after a formal alliance is held.    Revolutionary Combat  The Top-down turned based combat introduces units available in the Revolutionary War: Infantry, Guerrilla, Cavalry and Artillery (Engineers). Combat near shores may also be joined by Naval units: Fleet and Fires Ships.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Light Crusader (USA)">
  <description>Light Crusader</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Treasure Co., Ltd.</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>In Light Crusader, you play the role of Sir David, a knight in the service of King Frederick. You are sent to the town Green Row to help your king&apos;s brother, King Weeden, to discover what has caused the mysterious disappearance of his town people. You must enter and explore huge dungeons in order to find out about an ancient story that has happened many years ago, and to face evil forces who threaten the land.    Light Crusader is an isometric action/puzzle adventure with RPG elements, along the lines of Landstalker. You can talk to townspeople, buy weapons and items, etc. You spend most of the game in dungeons, which are populated by enemies (whom you fight in real-time combat), and which are full of various types of traps and puzzles. You&apos;ll often have to jump to access higher levels or platforms, push switches and other objects to help you advance, and solve various physical puzzles.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lightening Force - Quest for the Darkstar (USA)">
  <description>Lightening Force: Quest for the Darkstar</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Technosoft Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>The Thunder Force saga continues with more manic blasting action, huge bosses, and plenty of the Thunder Force action you&apos;re after! You must help to protect several planets from total destruction at the hands of a mad alien race looking to conquer the universe!    Thunder Force IV is a Genesis exclusive game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ling Huan Daoshi - Super Magician (China) (Unl)">
  <description>Ling Huan Daoshi - Super Magician </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Gamtec</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Link Dragon (China) (Unl)">
  <description>Link Dragon </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Songtly, Jumbo Team</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lion King, The (World)">
  <description>The Lion King</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment, Inc.</manufacturer>
  <dev>Westwood Studios, Inc.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>Young Simba just can&apos;t wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba&apos;s father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return.    The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie.     As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your &amp;quot;roar meter&amp;quot; to charge.     As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you&apos;re skillful enough, you can also grab them and toss them off the screen).     The game features no in-game save function, and it needs to be replayed from the beginning every time.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lobo (USA) (Proto)">
  <description>Lobo </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Ocean</manufacturer>
  <dev/>
  <genre>Fighter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lost Vikings, The (USA)">
  <description>The Lost Vikings</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Interplay Productions, Inc.</manufacturer>
  <dev>Silicon &amp; Synapse, Inc.</dev>
  <genre>Action|Strategy</genre>
  <score>3.8</score>
  <player>1-3 Players</player>
  <story>Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more.    The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles.    The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lost World, The - Jurassic Park (USA, Europe)">
  <description>The Lost World: Jurassic Park</description>
  <year>1997</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Appaloosa Interactive Corp.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>The game situates itself on the &quot;Isla Sorna&quot; sites of Jurassic Park, a concept originally based on the Steven Spielberg series of movies. You play the role of a bounty hunter trying to catch some prized dinosaurs. This game is not a side scrolling platform game like the other two Jurassic Park games on the Genesis. This is a top-down view game like the SNES version of Jurassic Park, with gameplay similar to The Chaos Engine.    Each of the four Isla Sorna sites contains three missions. Once you have completed the three missions you unlock the boss mission. For a change in the game, the boss missions are 3D look-alike levels. Once the four sites are cleared you get two more final missions to complete the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lotus II (USA, Europe)">
  <description>Lotus II</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Magnetic Fields (Software Design) Ltd.</dev>
  <genre>Racing / Driving</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Licensed by the classic British car company, this game featured 2 modes of play - one has you racing against 19 computer rivals (with witty names such as Alain Phosphate and Crash-Hard Banger), and the other pits you against the clock.     There are 13 different types of races, ranging from Motorways to night-time to sections punctuated by roadworks, and some are lap-based with others being simple A-B. 2 players could play on a split screen mode.    The game&apos;s crowning glory, however, was the RECS editor, which allowed you to create courses of your own, with theoretically millions possible.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Lotus Turbo Challenge (USA, Europe)">
  <description>Lotus Turbo Challenge</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Magnetic Fields (Software Design) Ltd.</dev>
  <genre>Racing / Driving</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>This sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups.    You are no longer racing directly against other cars or over laps; instead, racing is on time as you have limited time to reach each checkpoint.  Reaching each of these extends your time, and any remaining time is turned into bonus points if you successfully complete the track.    You have two cars at your disposal, which the game chooses automatically for each level, hence the loss of the word &apos;Esprit&apos; from the title. The Lotus Esprit form the original is joined by a Lotus Elan convertible, which is slower but has better grip.     You can play through the set of tracks either full-screen or in split-screen mode with another player. On Amiga and ST the game allows you to link two machines, each of which can have two human players. If one player successfully completes one of the 8 courses, all players can continue onto the next one.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="M-1 Abrams Battle Tank (USA, Europe)">
  <description>M-1 Abrams Battle Tank</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Dynamix, Inc.</dev>
  <genre>Simulation</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Madden NFL &apos;94 (USA, Europe)">
  <description>Madden NFL &apos;94</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>Madden NFL &apos;94 is the third in the Madden series of football games for the SNES. It features 80 teams -- 28 teams from the 1993 season, 38 Super Bowl teams from 1966-1991, 12 All Star franchise teams since 1950, and two &quot;All-Madden&quot; teams: one for the 1993 season and one from a 20-year time span. You can play these teams in a regular exhibition game or sudden death overtime game, or take the 1993 teams through an entire season. You can also enter the playoffs with the 1993 teams, the Super Bowl champions, or the All Star franchise teams. Unlike many other sports games, saving a season is done by password rather than by storing the data into a saved game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Madden NFL 95 (USA, Europe)">
  <description>Madden NFL &apos;95</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>4.6</score>
  <player>1-4 Players</player>
  <story>John Madden&apos;s back in the 1995 version of Madden NFL.    Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams.    This time around, you can select whether or not to include weather conditions, new player animations (high steppin&apos;, QB slides), a bigger field and over 100 injuries.    Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Madden NFL 96 (USA, Europe)">
  <description>Madden NFL 96</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>John Madden returns for the &apos;96 season of Madden NFL.    Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams.    While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted.    Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Madden NFL 97 (USA, Europe)">
  <description>Madden NFL 97</description>
  <year>1997</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it&apos;s ready to put your competitive skills to the test.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Madden NFL 98 (USA)">
  <description>Madden NFL 98</description>
  <year>1997</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.|THQ Inc.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Sports</genre>
  <score>2.7</score>
  <player>1-4 Players</player>
  <story>Playcalling expert John Madden again licenses Electronic Arts&apos; flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them.    Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Magic Bubble (China) (Unl)">
  <description>Magic Bubble </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>C&amp;E</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Magic School Bus, The (USA)">
  <description>The Magic School Bus</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Educational</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Magical Hat no Buttobi Turbo! Daibouken (Japan)">
  <description>Magical Hat no Buttobi Turbo! Daibouken </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Vic Tokai</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Magical Taruruuto-kun (Japan)">
  <description>Magical Taruruuto-kun </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Game Freak</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mamono Hunter Youko - Dai 7 no Keishou (Japan)">
  <description>Mamono Hunter Youko - Dai 7 no Keishou </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>KLON</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Man Overboard! (Europe)">
  <description>Man Overboard</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters</manufacturer>
  <dev>Odysseus Software</dev>
  <genre>Strategy</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Marble Madness (Japan)">
  <description>Marble Madness </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Tengen</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Marble Madness (USA, Europe)">
  <description>Marble Madness</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1-2 Players</player>
  <story>A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you&apos;re racing against the clock.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mario Andretti Racing (USA, Europe)">
  <description>Mario Andretti Racing</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Stormfront Studios</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Italian-born Mario Andretti is one of the most successful racing drivers in the US scene, and five of his relatives have also raced professionally. This game allows you to sample Indy cars, stock cars and sprint cars, all of which have been graced by Andrettis. The physics are customized to each of these, so expect sprint cars to slide around on the dirt tracks, and the slipstream effect is detectable.    There are 27 computer-controlled cars with individual profiles, and 8 cars to choose from in each race, with varying engine, grip, brakes and pit crew standards. You can view the action either from behind the car, or from the nose. In longer races you must monitor the pit strategy, with the options of a splash &apos;n&apos; dash stop if your tires are still fine.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mario Lemieux Hockey (USA, Europe)">
  <description>Mario Lemieux Hockey</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Alpine Studios, Inc.</dev>
  <genre>Sports</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>This hockey game contains an exhibition, tournament, shootout, and a fight mode. It also has 16 teams that represent the cities of real NHL teams but the game does not contain either real NHL teams or players.    Exhibition mode is just a one on one matchup between 2 teams.    In the tournament mode, a team must win to advance to the next round. If a team loses they are eliminated.     The shootout mode consists of two teams  who take turns taking shots at the goalie and whoever scores the most goals  wins.     Fight mode consists of two hockey players fighting each other until either of their energy bars runs out. This mode is good to get some practice because when the fight happens in a hockey game the loser of the fight gets sent to the penalty box.    There are three skill levels and four period-lengths to choose from. The game also has an option to make the referee either blind, fair, or tough which affects the frequency of penalties.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Marko (USA)">
  <description>Marko</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Domark Software, Inc.</manufacturer>
  <dev>Cartoon Mavericks, The</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>Colonel Brown, the evil owner of a toy factory, has created a substance that can turn people and animals into mutant sludge monsters. When Marko&apos;s football comes in touch with the substance it gets magical powers, giving Marko the power to stop Colonel Brown.    Now Marko has to find his way through numerous platform levels filled with enemies and obstacles. Using his magic football, he can perform various moves and attacks. He can kill his enemies with different kicks, header shots or even bicycle kicks and also use his ball as a trampoline.     The SNES version features two additional moves for Marko (the ability to balance on the ball and a different method of returning it to him), but they do not have a great impact on gameplay.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Marsupilami (USA)">
  <description>Marsupilami</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Apache Software Limited</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>Based on the character developed by Belgian cartoon artist Franquin, this platform features the player controlling Marsupilami, a strange animal with a large tail, who was poached along with Bonelli the Elephant from the Palombian jungle by Bring M. Backalive and sold to a Circus. Seizing the opportunity when the animal trainer fell asleep, Marsupilami got the key using his long tail and released all animals, and with the help of their Palombian friends No��, Bip and Sarah tries to return to Palombia.    While it might seem a typical platform game at first sight, it  includes a twist: Instead of dozens of enemies, Marsupilami has to guide Bonelli through gaps and other obstacles (not much different than the Earthworm Jim levels where Jim has to steer Peter Puppy to safety), by shaping his tail intro stairs, bridges or an umbrella, but to do so, he must first collect an icon with the abilities required to complete the level, up to four on each. Always available is the ability to shape into a giant fist not only to swat guards and other enemies away, but also to change Bonelli&apos;s direction. The player also collects fruits along the way, which not only provide extra points at the end of the level, but can be dropped out to slow down Bonelli. Each level is timed, so the player can&apos;t make many mistakes, even if some time bonus items are occasionally available.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Marvel Land (USA)">
  <description>Marvel Land</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>In the land of Coni, its inhabitants lived in harmony. At its center lies a mountain called &quot;Peace&quot;, in which an amusement park known as &quot;Marvel Land&quot; resides. This park is well-protected by the Fairies. Later, King Mole became rule of the under dwellers and sent his minions to take over Marvel Land, imprisoning the Fairies inside crystal balls.    A young lad named Talmit is called upon to rescue Wondra the princess, and free the Fairies from King Mole. Marvel Land consists of five worlds with seven stages each, and the game plays in platform style, in which you need to run through the level, killing enemies, and find the exit door. More often than not, you have to go through a bullseye to reach it. If you hit the bullseye at its center, you are awarded more points than you do by hitting it above or below.    You kill enemies by either jumping on their heads or attacking them with clones, which trail your movement unless you use them to attack enemies or collect food. The clones have a limited life and disappear one by one as you use them.     During the game, you can open any treasure chests that you may find along the way, and release power-ups which include boots that make you increase your speed, dragon wings that enable you to jump higher and giving you the ability to glide to a soft landing, and giving you the use of the &quot;clone&quot; attack. Hidden throughout the sections are warp doors that can either take your backwards or forwards, anywhere within the park. Each section of a world has you riding a roller coaster, in which you must stay on the cars while avoiding signs and enemies.    The last section of each world has Talmit going through the castle to reach the end-of-world boss. Unlike other platform games where you must defeat bosses with weapons, you are challenged to various mini-games starting from &quot;rock, paper, scissors&quot; through to the Musical Chairs variant. If you win one of the mini-games, you are able to free one of the Fairies, and obtain a crystal ball that you need to defeat King Mole. You then proceed to the Bonus Stage where you must collect shooting stars for points. If you lose a mini-game, you are transported back to the start of the last section.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mary Shelley&apos;s Frankenstein (USA)">
  <description>Mary Shelley&apos;s Frankenstein</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Imagesoft</manufacturer>
  <dev>Bits Corporation</dev>
  <genre>Action|Adventure</genre>
  <score>1.8</score>
  <player>1 Player</player>
  <story>Based of the 1994 movie remake of Frankenstein, the player is the artificial man created by Victor Frankenstein. After Victor rejects his creation due to its hideous appearance, the creation flees from Victor and swears revenge on him.    The player goes through a number of levels, battling anything that attacks with a wooden stick. It&apos;s possible to set the tip of the stick on fire, by swinging it at the fire torches located on the walls. The player can also use a special attack: a blue ball coming out of the hands of the creation, which takes some of the player&apos;s life away. There are also some simple puzzles to be solved in order to get through the levels.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Master of Monsters (USA)">
  <description>Master of Monsters</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>SystemSoft</dev>
  <genre>Strategy</genre>
  <score>3.9</score>
  <player>1-4 Players</player>
  <story>Master of Monsters is a turn-based strategy game in which you choose one of five different wizards and fight the other wizards for domination of the land that stands without a ruler  after the master wizard&apos;s death. You can play in two campaigns against the computer which requires you to defeat the enemy wizards on all maps and allows you to take all units that have survived a battle into the next one. You can also play all maps individually with up two four human players. In battles, you can summon different monsters and cast spells. Which monsters you can summon and which spells you can use depends on which wizard you have chosen. Your aim in every battle is to defeat all other wizards and thus conquering the land (In the campaigns you only have a limited number of turns to do so). Your wizard and monsters gain experience from fighting and your monsters&apos; abilities differ largely from one-another. For example some monsters can execute long-range attacks, some have strong magic attacks but are physically weak. Furthermore, their movement is affected by different terrain types. While flying monsters can move freely, most of the other monster have a preferred terrain type (lizards move best in water etc.). You can summon up two 30 monsters per battle, but how many monsters you can summon each turn is not only determined by the amount of MP, but also by the number of towers that you control, which makes conquering and defending towers a key-element in battles.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Master of Weapon (Japan)">
  <description>Master of Weapon </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Taito Corporation</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Math Blaster - Episode 1 (USA)">
  <description>Math Blaster: Episode 1 - In Search of Spot</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Davidson &amp; Associates, Inc.</manufacturer>
  <dev>Western Technologies Inc.</dev>
  <genre>Educational</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun.    The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only).    Math Blaster&apos;s friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game. The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot.    The game starts with a complete mission (story mode). The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score.    The activities are as follows:    1. Trash Zapper - Solve equations to gain tractor beam power, then use the tractor beam to collect space trash.    2. Number Recycler (PC version only) - Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel.    3. Cave Runner - Use Math Blaster&apos;s jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down.    4. Math Blaster - The Trash Alien&apos;s spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit.    Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mazin Saga - Mutant Fighter (USA)">
  <description>Mazin Saga: Mutant Fighter</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Vic Tokai, Inc.</manufacturer>
  <dev>Almanic Corp.</dev>
  <genre>Action</genre>
  <score>4.5</score>
  <player>1 Player</player>
  <story>The story takes place in 1999 where a Bio-Beast by the name of Godkaiser Hell has reigned supreme over Earth, after a nuclear and biological holocaust has disfigured most of the population and formed an army called the Steelmask Force.  The survivors have fled underground and are constantly attacked by the Bio-Beast horde until one day a scientist by the name of Dr. Kabuto creates a mech, the Mazinger-Z, that can be used against the monsters.  This is where the player takes control of the games protagonist and pilots the suit in an attempt to reclaim the Earth.    The gameplay is a hack-n-slash game, where the player controls the suit by using the D-pad and using the face buttons to slash at enemy monsters.  There is also a Super Attack that the player can use, but it will decrease their health after each use.  The enemies consist of mutant animals such as dogs and beetles as well as the Bio-Beast soldiers that can range from regular soldiers, female fighters and even ninjas.    There are five levels in all (Tokyo, Asia, Europe, New York and Egypt) divided into three stages with a mini-boss and a main boss the player must defeat to advance to the next level.  There are also items scattered throughout the levels that will give the player extra points, health refills, an extra life and even a brief stint of invincibility.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="McDonald&apos;s Treasure Land Adventure (USA)">
  <description>McDonald&apos;s Treasure Land Adventure</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Treasure Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>McDonald&apos;s Treasure Land Adventure is a side-scrolling adventure starring Ronald McDonald.    After finding a piece of a treasure map, the yellow clown travels through four different levels (Forest, Town, Sea and Moon).  He&apos;s off to find and defeat the baddies who have the other pieces of the map.    Ronald can jump, shoot and use his scarf to grab onto hooks to jump to higher levels.    Jewels and flowers collected in each level can be used to purchase extra lives and power-ups in shops between levels.    You can also pay to play a Columns style falling block game between levels to earn extra items.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Medal City (Japan)">
  <description>Medal City </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Casino</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mega Bomberman (USA)">
  <description>Mega Bomberman</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Hudson Soft Company, Ltd.</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-4 Players</player>
  <story>Mega Bomberman is a top down strategy game. Control your Bomberman through various levels defeating multiple enemies and plenty of bosses. Each level consist of blocks for exploding and some blocks that don&apos;t explode. At times you will need the non-exploding blocks as shelter. The blocks that do explode reveal power-ups and eggs.     The eggs are the unique twist to this version of Bomberman. When you get a egg, it hatches into a kangaroo. There are multiple kangaroo types, each with their own unique ability. You hop on the back of the kangaroo and utilize it&apos;s ability. If you happen to walk into an explosion the kangaroo takes the damage and dies and you continue to live.     Another unique feature in multiplayer is you can choose your character. Pick one of 9 such as Miner, Tiny, Fat, Cop, Punk(On cover), Lady, Old man, Robot and the original Bomberman.    After selecting your character get ready for battle as you are placed in 1 of the 4 corners of the arena. Now just blow your way through the blocks and attack some opponents. Watch out for their bombs and remember to dodge your own. There are also many arena&apos;s to choose from. Each arena has it&apos;s own twist such as trap doors, an igloo to hide in, conveyor belts and more.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mega Man - The Wily Wars (Europe)">
  <description>Mega Man: Wily Wars</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Capcom Co., Ltd.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Mega Man: Wily Wars is a collection of the first three NES Mega Man titles. It features enhanced graphics and sound as well as the game &quot;Wily Tower&quot;, a short game that mixes enemies from all three games.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mega SWIV (Europe)">
  <description>Mega SWIV</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Time Warner Interactive, Inc.</manufacturer>
  <dev>Sci Games LTD</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mega Turrican (USA)">
  <description>Mega Turrican</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East Corporation</manufacturer>
  <dev>Factor 5 GmbH</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="MegaMind (Japan)">
  <description>MegaMind </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="MegaPanel (Japan)">
  <description>MegaPanel </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Namco</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Menacer 6-Game Cartridge (USA, Europe)">
  <description>Menacer 6-Game Cartridge</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Johnson-Voorsanger Productions|Western Technologies Inc.</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>Menacer 6-Game Cartridge was released as a pack-in cartridge for the Menacer light gun. It is a compilation of six games:    1. Pest Control: in this game the player has to defend a pizza from the attack of assorted bugs. The player smokes the bugs while controlling a spotlight, but it is also possible to see the whole table while pressing a second button (in this case, it won&apos;t be possible to use the insecticide). The game is over when the pizza is all eaten. Different bugs will appear throughout the levels, such as some big ones which explode in smaller ones when shot.    2. Space Station Defender: the player has to shoot aliens inside pods which appear on the screen in a given sequence and in specific positions. As the player follows the pattern, he has to reload the weapon by aiming the lower end of the screen where &quot;power&quot; can be read. There&apos;s also a random mode, where all pods appear at the same time and the player has to guess the order in which they&apos;ll open. The aliens shoot back if the player takes much time to shoot them. Once in a while a little flying saucer will cross the screen; shooting it will give the player a shield point. The game is over when player&apos;s life is depleted.    3. Ready, Aim, Tomatoes!: this game is set in Toejam &amp; Earl&apos;s universe. As the screen scrolls right, Toejam has to shoot tomatoes at enemies such as the Cupid, the Dentist, the Boogie Man, the little Devil and so on. There are also special items to shoot, like bombs which will kill all enemies at the screen or tomato baskets which will give ammunition. For each level there&apos;s a target score to achieve. In advanced levels the enemies will shoot back. The game is over when Toejam&apos;s life is depleted.    4. Whack Ball: this is some sort of a Breakout game. The player controls a paddle and has to bounce a ball against a frame of blocks. Once a block is touched by the ball, its color is changed, and the objective is to change all blocks colors. Some glowing blocks have special effects when hit like sticking the ball to the paddle, giving an extra ball or shrinking the paddle. A time limit is given to each leval, and if the player doesn&apos;t succeed, another chance is given. The game is over when all balls are lost though the holes in the frame.    5. Front Line: in this game the player has to shoot tanks, trucks, planes and helicopters before they shoot back. There are two weapons available: a cannon with unlimited ammo and 10 missiles per stage.    6. Rockman&apos;s Zone: in this game the player has to shoot cardboard pictures of bandits while avoiding shooting pictures of women, children and policemen. Bonus points are given for acurracy.    In the shooting games the player can choose to have the Accu-Sight on or off. If it is on, a crosshair will be displayed. If it&apos;s off, the player can also choose to use the Menacer&apos;s Binocular Module.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mercs (World)">
  <description>Mercs</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1 Player</player>
  <story>Mercs is a shoot &apos;em up influenced by Ikari Warriors. You are an anti-terrorism soldier, and must rescue a former President from a Central African revolutionary gang.     You run through each of the 8 levels, which primarily scroll horizontally, shooting everyone before they can shoot you. At times you will have to shoot trees and other scenery to progress.     Finding strategic placings is important, especially as you can&apos;t shoot while on water. Most of the time you are on foot, but at times you can hijack vehicles of shot foes. There are improved weapons, smart bombs and energy recharges to collect. Each of the 8 levels ends with a large vehicle requiring multiple shots to destroy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Metal Fangs (Japan)">
  <description>Metal Fangs </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Driving</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Michael Jackson&apos;s Moonwalker (World)">
  <description>Michael Jackson&apos;s Moonwalker</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Michael Jackson&apos;s Moonwalker is pretty much based on the Michael Jackson movie. Mr. Big has kidnapped the children and has nasty things in store for them, like drugging them and making them slaves. It&apos;s up to Michael to use his powers and save his little friends.    Michael Jackson (MJ) can jump, throw magical stars, and dance to counter his opponents as he looks for the hidden children. Stages come in shape of some of MJ&apos;s videos like streets and graveyards.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mick &amp; Mack as the Global Gladiators (USA)">
  <description>Mick &amp; Mack as the Global Gladiators</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Virgin Games, Inc.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mickey Mania - The Timeless Adventures of Mickey Mouse (USA)">
  <description>Mickey Mania</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Electronic Publishing Ltd.</manufacturer>
  <dev>Traveller&apos;s Tales Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey&apos;s most famous cartoons. The levels range about 75 years, starting off with &quot;Steamboat Willie&quot; and going all the way to &quot;The Prince and the Pauper&quot;.    The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mickey&apos;s Ultimate Challenge (USA)">
  <description>Mickey&apos;s Ultimate Challenge</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Hi-Tech Expressions, Inc.</manufacturer>
  <dev>Designer Software|WayForward Technologies</dev>
  <genre>Strategy</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes.    Mickey&apos;s Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They&apos;ll find five characters from the Disney&apos;s universe in the kingdom, and will be prompted to help them in several tasks.    Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle&apos;s paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they&apos;ll receive a gift.    After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy&apos;s task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer.    Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Micro Machines (USA, Europe)">
  <description>Micro Machines</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Codemasters Software Company Limited, The</dev>
  <genre>Racing / Driving</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>If you&apos;re bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on.    These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.    Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.    The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Micro Machines 2 - Turbo Tournament (Europe)">
  <description>Micro Machines 2: Turbo Tournament</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Codemasters Software Company Limited, The</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.7</score>
  <player>1-8 Players</player>
  <story>The second game of the Micro Machines series. Like in its predecessor, you behind the steering wheel of an extremely small car. You race around on interesting places, like a table, a treehouse and many more. The control of the cars is sometimes quite difficult, especially if you don&apos;t know the tracks (the top-down view is not very clear). The CD-ROM version additionally features CD-Audio music and a track editor.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Micro Machines Military (Europe)">
  <description>Micro Machines: Military</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Codemasters|Supersonic Software Ltd.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>2.2</score>
  <player>1-8 Players</player>
  <story>This entry in the Micro Machines series flirts with a military theme. Using a top-down view, you race on different scaled-down tracks such as a pond, a kitchen table, a workbench, in the garden, .... The theme is reflected in the vehicles (helicopters, speedboats, tanks, supply trucks...), as well as in the music.    Up to 16 players can participate through the hot-seat party mode, but 8 racers can race simultaneously using the J-Cart and by sharing a part of the joypad. There are different game types, such as regular races (challenges), time trials, and battle arenas, in which you have to survive for a set amount of time while enemy vehicles charge. Other players can be shot to slow them down.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Micro Machines Turbo Tournament 96 (Europe)">
  <description>Micro Machines: Turbo Tournament 96</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters</manufacturer>
  <dev>Supersonic Software Ltd.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>4.1</score>
  <player>1-8 Players</player>
  <story>Micro Machines: Turbo Tournament 96 is a sequel to Micro Machines 2 and although the gameplay and the typical top-down view still remain the same, this fun racing game offers a great number of new features.    Besides Challenge-Race, Head to Head-Race, League-Race, Time Trial Challenge-Race and Time Trial-Race, an outstanding Multiplayer Mode is included with the J-Cart. Just plug two additional joypads into the cartridge slots and up to 8 (!) players can race simultaneously on the same track (always two players sharing one pad). With an included Construction Kit, you can even create own tracks and store them. Up to nine tracks can be saved.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Midnight Resistance (USA)">
  <description>Midnight Resistance</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>The Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use.    Take control of a Resistance fighter in this scrolling shoot &apos;em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route.     Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mig-29 Fighter Pilot (USA)">
  <description>Mig-29 Fighter Pilot</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Domark Software, Inc.</manufacturer>
  <dev>PanelComp, LTD</dev>
  <genre>Simulation</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Might and Magic - Gates to Another World (USA, Europe)">
  <description>Might and Magic II: Gates to Another World</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>New World Computing, Inc.</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.    A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won&apos;t get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters&apos; statistics will change to reflect their aging.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mighty Morphin Power Rangers - The Movie (USA)">
  <description>Mighty Morphin Power Rangers ��� The Movie</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SIMS Co., LTD.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mighty Morphin Power Rangers (USA)">
  <description>Mighty Morphin Power Rangers</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Banpresto Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>This is a one-on-one fighting game for one or two players.     Single players pick a Ranger (Red, Pink, Blue, Yellow, Black, or the unlockable Green) and take him or her through a series of battles against Rita&apos;s monsters. After one normal battle, the monster grows very large, and then it is time to take out the MegaZord.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mike Ditka Power Football (USA, Europe)">
  <description>Mike Ditka Ultimate Football</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Sports</genre>
  <score>1.7</score>
  <player>1-2 Players</player>
  <story>The head coach of the Chicago Bears offers up his own football simulation.  Modify existing plays or design your own for 28 pro teams.  Use 4 different passing methods and use the instant replay feature to watch plays unfold from 4 different angles.  The game can be played in real-time or stop-action mode.  Will you take your team to the Superbowl?</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Minnesota Fats - Pool Legend (USA)">
  <description>Minnesota Fats: Pool Legend</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Data East USA, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Sports</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>Minnesota Fats: Pool Legend is a pool game where the player can participate in a story mode and play against a set of pros in six different pool halls in an attempt to face off against Minnesota Fats himself.  There are seven different variations of pool to play: Eight-Ball, Nine-Ball, Rotation, 14-1 rack, Three ball, Cut Throat &amp;  One Pocket.  There is also a Versus Mode to let players take on any opponent of their choice including a two-player option to take on a friend and a Tournament Mode.  Players can also try out the Trick Mode that has the player try to compete 16 different trick shots.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Miracle Piano Teaching System, The (USA)">
  <description>Miracle Piano Teaching System, The </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Software Toolworks</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="MLBPA Baseball (USA)">
  <description>MLBPA Baseball</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>4.1</score>
  <player>1-4 Players</player>
  <story>The strategy of baseball is merged with a fast-paced arcade game in MLBPA Baseball from Electronic Arts. Details designed to appeal to the die-hard fan include: real players with statistics based on the 1993 season; a full 162 game season mode; stadium music; animated scoreboards; defensive alignments; cut-off plays; run-downs; and even the double switch. Features meant to appeal to the casual fan include: large colorful arcade graphics; one stadium with animated crowds; a simplified pitching interface allowing players to steer the ball; and a batting interface that relies on timing instead of aiming cursors. Secret power-up play modes await so step up to the plate and take some hacks! Season play can be continued using passwords provided at the end of each game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Monopoly (USA)">
  <description>Monopoly</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Parker Brothers</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Strategy</genre>
  <score>3.2</score>
  <player>1-8 Players</player>
  <story>This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don&apos;t want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don&apos;t miss to give us a grin.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Monster World IV (Japan) (Translated En)">
  <description>Monster World IV </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>West One</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mortal Kombat (World)">
  <description>Mortal Kombat</description>
  <year>1993</year>
  <rating>ESRB - M (Mature)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Midway Games, Inc.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung.  Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been  reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung&apos;s mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself.    Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent.  When the opponent faces their second round loss, the winner can perform a finishing move called a &quot;Fatality&quot; on the loser.  The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale.    Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game&apos;s fighters, as well as its use of copious amounts of blood during gameplay.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mortal Kombat 3 (USA)">
  <description>Mortal Kombat 3</description>
  <year>1995</year>
  <rating>ESRB - M (Mature)</rating>
  <manufacturer>Williams Entertainment Inc.</manufacturer>
  <dev>Midway Games, Inc.</dev>
  <genre>Action</genre>
  <score>4.4</score>
  <player>1-2 Players</player>
  <story>Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn&apos;s extermination squads to invade and destroy Earth, and enslave the population&apos;s souls.    A small team of Raiden&apos;s &quot;Chosen Warriors&quot; survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself.    Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, &quot;Dial-A-Combo&quot; attacks, a &quot;Run&quot; button to speed up the battles, and &quot;Vs.&quot; codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself.    Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mortal Kombat II (World)">
  <description>Mortal Kombat II</description>
  <year>1994</year>
  <rating>ESRB - M (Mature)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Midway</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels.    To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mr. Nutz (Europe)">
  <description>Mr. Nutz</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ocean Software Ltd.</manufacturer>
  <dev>Ocean Software Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch&apos;s cottage, a volcano, the clouds, a circus...    Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mr. Nutz 2 (USA) (Proto)">
  <description>Mr. Nutz 2 </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Ocean</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ms. Pac-Man (USA, Europe)">
  <description>Ms. Pac-Man</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>General Computer Corporation|Midway</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>In 1982, a sequel to the  incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man.  This sequel continued on the &quot;eat the dots/avoid the ghosts&quot; gameplay of the original game, but added new features to keep the title fresh.    Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit  while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics.  One touch from any of these ghosts means a loss of life for Ms. Pac-Man.    Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost&apos;s eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again.    Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of &quot;Junior&quot;.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Muhammad Ali Heavyweight Boxing (USA)">
  <description>Muhammad Ali Heavyweight Boxing</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Muhammad Ali Heavyweight Boxing, as the name implies, is a boxing game featuring the three-time World Heavyweight Champion. The game display 2D sprite-drawn boxers in a 3D ring (the so-called &quot;FreeCam&quot; 3D system), with the boxers moving around the ring in 360��.    One or two players can choose the number of rounds (up to 15), the round length (up to 5 minutes), the number of times a fighter must be taken down to be T.K.O. and the number of referee counts (up to 10). There are two game modes: exhibition (which can be played against the computer or one-on-one by two players) and the tournament mode (single player). Players can choose among nine fictional fighters plus Muhammad Ali himself.    There are two control types: arcade and simulation. In the arcade mode, the d-pad moves the boxer around, while the A button is used for jabs, the B button for defense and the C button for hard punches. In this mode, the game decides which of the boxer&apos;s arms will be used for each punch. In the simulation mode, the d-pad moves the player around. By holding the A button (for the left arm) or C button (for the right arm), the player can perform head jabs (by pressing up in the D pad), body jabs (by pressing down), body hooks (by pressing left) and body hooks (by pressing right). Holding the B button, the player can cover up (by pressing up), duck (by pressing down), sway left (by pressing left) and sway right (by pressing right). By pressing A and B together, the boxer performs an uppercut.    Each fighter has a power and a speed bar. As they get tired by fighting or get hurt, the bars decrease. The lower the bars, the slower or weaker the punches get, until the boxer is knocked down. By defending himself a boxer can regain power or speed. There&apos;s also a counter of punches landed at each side of the screen. If the fight ends with no winner, the judges decision is made by those numbers alone, regardless of how many times the fighters were taken down during the fight.    The game features digitized speech, including samples of Ali&apos;s voice.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="MUSHA - Metallic Uniframe Super Hybrid Armor (USA)">
  <description>M.U.S.H.A.</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Seismic Software Inc.</manufacturer>
  <dev>Compile</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1 Player</player>
  <story>A spin-off from the successful Aleste series by Compile, Musha Aleste takes the same top-down shooter mechanics of it&apos;s predecessors but stages the action in a bizarre universe that merges traditional Japanese lore with sci-fi mecha action.    Instead of commanding a ship, you will actually step into the cockpit of a ninja-styled mecha as you fight through the many levels in the game, with several option satellites that can be configured to use different formations.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mutant League Football (USA, Europe)">
  <description>Mutant League Football</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Mutant Productions</dev>
  <genre>Sports</genre>
  <score>4.1</score>
  <player>1-2 Players</player>
  <story>Futuristic, intergalactic war disguised as American Football, Mutant League Football was one of the most unique football games ever to hit the gaming market. It&apos;s a unique blend of sports and sci-fi, and the actual football is the good ol&apos; smash-mouth kind, literally.    Dynamite throwing running backs, blitzing trolls, robots that bleed oil, it&apos;s all here. Opposing quarterback connecting on too many passes? Blitz him &apos;til he&apos;s dead. Suspect the ref&apos;s been bribed by the other side? Call a Kill Ref audible; it&apos;s a 5 yard penalty though.     Take your pick from nineteen teams, including three All-Star teams. There are five difficulty levels and a slow/fast game speed toggle. A tournament mode awaits those who want something more than a quick game versus the computer or a friend.    There are nineteen different fields to play on, all with there own special quirks. The Hellfield is littered with mines and fire pits to put an end to a careless runner, while The Pen is a slippery sheet of ice.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mutant League Hockey (USA, Europe)">
  <description>Mutant League Hockey</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Mutant Productions</dev>
  <genre>Sports</genre>
  <score>4.7</score>
  <player>1-4 Players</player>
  <story>Mutant League Hockey is a violent hockey game in the same series as Mutant League Football.  There are 23 bizarre hockey teams to choose from, with players consisting of zombies, skeletons, trolls, and robots.  The arenas are equally strange, with hidden bottomless pits, mines placed under the ice, spikes, and a &quot;Demon Net&quot; that functions as a goalie by chomping up and down and devouring the puck.  The game plays similar to normal hockey, except in this game your players can pick up chainsaws, maces, axes, etc. to use against the competition.  It&apos;s a bloody game, with opponents exploding into piles of goo (or circuits if they are a robot) when they become too injured.  The player can call special plays, like an exploding puck or jail break and attack the goalie.  The game also has fighting sequences if two players decide to get into a brawl.    The game comes with multiplayer and a playoff series, full stats for your players and instant replays.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mystic Defender (USA, Europe)">
  <description>Mystic Defender</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Mystic Defender (based on the Japanese title Kujakuo 2: Geneijo) is a side-scrolling platform game. It is the sequel to SpellCaster for the Sega Master System. However, in this sequel the RPG elements have been omitted in favour of side-scrolling platform gameplay.    In this game you play Joe Yamata (Kujaku) on a quest to rescue Alexandra from the villainous Zao, who is using her soul to resurrect his master Zareth in Azuchi castle. You have four types of magic to attack with and you can charge your blasts as well as change the magic type mid-game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Mystical Fighter (USA)">
  <description>Mystical Fighter</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>DreamWorks</manufacturer>
  <dev>KID Corp.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>A kabuki warrior steps into a time portal to go back to the Shogun dynasty to defeat the evil lord Kabuki. The game is basically a side-scrolling beat-em up game, with the player controlling the kabuki warrior. The player can deliver kicks and punches to hordes of enemy minions throughout each stage. Other moves at the the players disposal are jump kicks, the ability to lift enemies and throw them, and the ability to grab enemies and spin them like a tornado.  The player can also use a special magic power that gets charged by picking up scrolls throughout the level. The player can also find life bar refills throughout a stage also.    Each section of a stage must be defeated within a certain time limit. At the end of a stage the player must defeat a boss enemy to advance to the next stage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Nakajima Satoru Kanshuu F1 Grand Prix (Japan)">
  <description>Nakajima Satoru Kanshuu F1 Grand Prix </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Varie</manufacturer>
  <dev/>
  <genre>Driving</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Nakajima Satoru Kanshuu F1 Super License (Japan)">
  <description>Nakajima Satoru Kanshuu F1 Super License </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Varie</manufacturer>
  <dev/>
  <genre>Driving</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Action &apos;94 (USA)">
  <description>NBA Action &apos;94</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-5 Players</player>
  <story>NBA Action &apos;94 is one of the many basketball games released for the Genesis.  It includes the 1993-1994 rosters with all 27 teams and has many of the NBA stars at the time including Chris Webber when he began for the Golden State Warriors.    You can play with up to five players all on the same team using the multi-tap adapter. You can play either 20, 40 or the complete 82 games and play your way into the postseason.    The game keeps track of all the win/loss records and stats, even lets you play the role as coach as well as play in the game, however it only has three offensive plays.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Action &apos;95 Starring David Robinson (USA, Europe)">
  <description>NBA Action &apos;95 starring David Robinson</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Double Diamond Sports</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-5 Players</player>
  <story>This is the sequel to NBA Action &apos;94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos.  Players can also edit their own team&apos;s roster and create up to 40 different custom players that can be saved to the game&apos;s battery back-up.  The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA All-Star Challenge (USA, Europe)">
  <description>NBA All-Star Challenge</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Beam Software Pty., Ltd.</dev>
  <genre>Sports</genre>
  <score>0.4</score>
  <player>1-2 Players</player>
  <story>NBA All-Star Challenge offers one-on-one basketball featuring NBA players from the 1991-1992 season. Five different playing modes are available: a single one-on-one match, a free throw competition, a 3 point shootout, a H.O.R.S.E. competition and a one-on-one tournament.  You can choose from 27 players (one from every NBA team), including Michael Jordan, Larry Bird, Patrick Ewing, Karl Malone and David Robinson.  Each mode can also be played by two players.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Hang Time (USA)">
  <description>NBA Hang Time</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Midway</manufacturer>
  <dev>Funcom Oslo A/S</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-4 Players</player>
  <story>NBA Hang Time is a 2-on-2 arcade basketball action game following in the footsteps of NBA Jam. All NBA teams, each featuring 4 players to choose from, are included along with fast paced, over-the-top basketball, disregarding the normal rules of the game but including fouls and out of bounds. You can also create your own player, with a collection of body parts and clothing to choose from.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Jam (USA, Europe)">
  <description>NBA Jam</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Arena Entertainment</manufacturer>
  <dev>Midway Games, Inc.</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-4 Players</player>
  <story>NBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Jam Tournament Edition (World)">
  <description>NBA Jam Tournament Edition</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Midway Games, Inc.</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-4 Players</player>
  <story>This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers.    Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate.    The Tournament Edition ups each team&apos;s roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player&apos;s stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu:    1. &amp;quot;Hot Spots&amp;quot; are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them.    Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant &amp;quot;on-fire,&amp;quot; enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground.    &amp;quot;Juice Mode&amp;quot; increases the speed of the game up to 4x.    &amp;quot;Tournament Mode&amp;quot; disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Live 95 (USA, Europe)">
  <description>NBA Live 95</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Hitmen Productions</dev>
  <genre>Sports</genre>
  <score>4.2</score>
  <player>1-4 Players</player>
  <story>The first of the NBA Live titles on the PC, NBA Live 95 includes all of the basketball players from the &apos;94 - &apos;95 season as well as the All-Star teams from the East and West.    Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.    Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music.    The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Live 96 (USA, Europe)">
  <description>NBA Live 96</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>4.0</score>
  <player>1-4 Players</player>
  <story>As with all games in the NBA Live series you can draft, trade and edit players.  Play a full season, exhibition or just the playoffs.  96 includes 29 teams including the expansion Toronto and Vancouver teams.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Live 97 (USA, Europe)">
  <description>NBA Live 97</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>NuFX, Inc.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>NBA Live 97 is a basketball game with an emphasis on realism. You can choose from all of the NBA teams, create a team with players you create yourself, or choose a team formed by the All-Star players of the east or West coasts. When you create a player yourself you can customize the player to a high degree. There are over 60 offensive and 10 defensive set-ups.  Match options include an exhibition match, a whole season or the playoffs.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Live 98 (USA)">
  <description>NBA Live 98</description>
  <year>1997</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>THQ Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>4.3</score>
  <player>1-2 Players</player>
  <story>NBA Live 98 offers the player all teams, players and stadiums of the 1998 NBA season. More than 350 faces got scanned to improve realism. Also some new moves like crossover or fade-aways are implemented. You can play single games, whole seasons, the playoffs or new things like manager career or 3-point-shootout in the style of an all-star-game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NBA Showdown &apos;94 (USA, Europe)">
  <description>NBA Showdown</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>2.7</score>
  <player>1-4 Players</player>
  <story>The final entry in Electronic Arts&apos; basketball series based on the old NBA playoffs engine before the NBA Live series took over.    For the first time, the game features all 27 NBA teams from the 1993-1994 season. You can now play a full season with 82 games in addition to playoffs and exhibition games.    Back from the old versions are instant replays, signature moves (some of them new) and free throw T-meter. Game speed has been sped up.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NCAA Final Four Basketball (USA)">
  <description>NCAA Final Four Basketball</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mindscape, Inc.</manufacturer>
  <dev>Bitmasters, Inc.</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-4 Players</player>
  <story>NCAA Final Four Basketball is a standard basketball-sim with a full NCAA license with 64 of the top Division 1-A teams including North Carolina, Florida State, Boston College, and Maryland to name a few.    There are three modes of play to choose from: two Practice modes, one which shows the player the basic in&apos;s and outs of the game and another for free throw shooting, Exhibition and Tournament.  Along with these modes are the ability to change around options to play a game to the player&apos;s liking including changing the length of the game. A battery-backup lets the player save their games, stats and rosters.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NCAA Football (USA)">
  <description>NCAA Football</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Mindscape, Inc.</manufacturer>
  <dev>Software Toolworks, Inc., The</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>NCAA Football lets you play as one of sixteen college football teams in either an exhibition game or in tournament play. The tournament pits you against all the other teams which you must win in order to proceed; the game will automatically save after each game won so you can pick up the tournament where you left off. Team rosters are unique in that you can choose players from different decades from the 60&apos;s up to the 90&apos;s, and you can mix players from different decades if you want.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Nekketsu Koukou Dodgeball Bu - Soccer Hen MD (Japan)">
  <description>Nekketsu Koukou Dodgeball Bu - Soccer Hen MD </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Technos</manufacturer>
  <dev/>
  <genre>Sports</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="New Horizons (USA)">
  <description>Uncharted Waters 2: New Horizons</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Adventure|Role-Playing (RPG)|Strategy</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are:    1. Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis.    2. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas.    3. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family&apos;s debt.    4. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream.    5. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods...    6. Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country.    Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It&apos;s up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships.    During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player&apos;s flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="New Zealand Story, The (Japan)">
  <description>New Zealand Story, The </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Taito</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Newman Haas Indy Car Featuring Nigel Mansell (World)">
  <description>Newman/Haas IndyCar featuring Nigel Mansell</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Gremlin Graphics Software Ltd.</dev>
  <genre>Racing / Driving</genre>
  <score>2.0</score>
  <player>1-2 Players</player>
  <story>Newman Haas Indy Car is, as the name shows, a racing game endorsed by the CART racing team of the same name and their top driver at the time, Englishman Nigel Mansell.     The player has the option to drive a single race (where the option to practice is hidden) or go for the crown against 12 other drivers in 15 tracks (with some variety, not only ovals) across North America, with the season opener in Queensland, Australia. It is possible play solo, with a friend in split screen or with split screen against the computer, and if music or engine sounds are played in the race.  A key choice in the game is selecting between Arcade and Simulation mode - in the later, the car can take a lot less damage before giving up, fine-tuning must be done by the driver and rules are enforced, under the risk of a disqualification.    Graphically, the game is less sterile than most driving games of the platform (and in 16-bit consoles, generally), thanks to the inclusion of several polygonal buildings scattered around the circuits.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NFL &apos;95 (USA, Europe)">
  <description>NFL &apos;95</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Double Diamond Sports</dev>
  <genre>Sports</genre>
  <score>2.8</score>
  <player>1-4 Players</player>
  <story>NFL &apos;95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as.    The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NFL 98 (USA)">
  <description>NFL 98</description>
  <year>1997</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Spectacular Games, Inc.</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-4 Players</player>
  <story>NFL 98 is an NFL-licensed football game updated from Prime Time NFL Football, and one of the last NFL titles to be released on the Genesis. It features all 30 NFL teams and complete rosters for the 1997 season. Just like the previous title, there are season and exhibition modes, as well as team management options and a comprehensive in-game manual detailing the various aspects of the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NFL Football &apos;94 Starring Joe Montana (USA)">
  <description>NFL Football &apos;94 starring Joe Montana</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>After SEGA picked up the license and changed names with last year&apos;s edition, they ultimately decided to drop &apos;Sports Talk&apos; for the simpler title &quot;NFL Football&quot;. With over 800 players based on the 1992 season, all of the series trademarks including play-by-play commentary, authentic playbooks and instant replays are intact. Battery backup support is available for season play. This release features significant camera adjustments including a lower perspective and some enhanced zooming features which bring mixed reactions.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NFL Quarterback Club (World)">
  <description>NFL Quarterback Club</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Iguana Entertainment, Inc.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-5 Players</player>
  <story>One of the earliest in the series which features all 28 NFL teams including their respective nicknames and logos and many of the top players of the day including John Elway, Joe Montana, Brett Farve and Troy Aikman, just to name a few.    There are a variety of game modes to choose from including NFL Play which includes preseason, season and playoff modes along with the Simulation mode that allows players to relive past moments of NFL history and lets the player recreate these moments or change history all together.    Also included is the Quarterback Challenge which would become a staple in the series.  In the QB Challenge, the player chooses from one of nineteen different NFL quarterbacks to compete in a series of challenges that will test their accuracy, speed, power and knowledge.  Players can also create their own custom quarterback and throw them into the competition.    Players can also customize their options including quarter lengths, weather conditions, rules, etc. The game also contains a battery backup to save games and created characters.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NFL Quarterback Club 96 (USA, Europe)">
  <description>NFL Quarterback Club 96</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Iguana Entertainment, Inc.</dev>
  <genre>Sports</genre>
  <score>2.9</score>
  <player>1-5 Players</player>
  <story>This game is the next-gen update of NFL Quarterback Club.    Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play.  Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NFL Sports Talk Football &apos;93 Starring Joe Montana (USA, Europe)">
  <description>NFL Sports Talk Football &apos;93 Starring Joe Montana</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>An entry in Sega&apos;s early football series, Sports Talk &apos;93 weighs in at an impressive (for the time) 12 megs. Play any of the 28 teams in Exhibition, League Play, Play-offs, or the Super Bowl.  Multiple field views and Sports Talk 2.0 (&quot;over two times more commentary&quot;) are the main features that set it apart from other football games.  Two players can compete or cooperate against the computer.  Also, a coaching mode is including, which allows the players to pick the plays for the computer to run.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHL &apos;94 (USA, Europe)">
  <description>NHL &apos;94</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-4 Players</player>
  <story>After establishing themselves in the virtual rinks, EA combined both NHL and NHLPA licenses in NHL &apos;94, allowing them to feature all 26 real teams (including both expansion teams) and players of the new NHL season for the first time in the series.    Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or &quot;regular season&quot; in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides).     While there are some minor differences between platforms (Genesis  features record keeping for users and the MegaCD version has more stat screens, CD quality audio backdrops and the usual highlight clips here and there), only the PC version released at the same time features complete season action.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHL 95 (USA, Europe)">
  <description>NHL 95</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Double Diamond Sports</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-4 Players</player>
  <story>NHL &apos;95 was EA Sports&apos; third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHL 96 (USA, Europe)">
  <description>NHL 96</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>1-4 Players</player>
  <story>NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included &apos;Hockey Card&apos; profiles of every player on CD, and interviews with the stars of the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHL 97 (USA, Europe)">
  <description>NHL 97</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions</dev>
  <genre>Action|Simulation|Sports</genre>
  <score>3.8</score>
  <player>1-4 Players</player>
  <story>1997 edition of EA&apos;s NHL sport simulation series. Improvements in this edition come mostly in the graphical arena, with a refined version of the &quot;virtual stadium&quot; system that adds new camera angles (including the classical top-down one strangely missing from NHL 96), and polygonal players instead of the bitmap-based ones with motion-captured animations.    Other extras include multiplayer support for up to 8 players through network or Gravis&apos;s GrIP system, the option to create new players and trade them around, and the usual amount of EA sports licensed multimedia flair, including an interesting &quot;Goalie Mask Viewer&quot; which lets you observe the elaboratedly decorated helmets of 30 goalies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHL 98 (USA)">
  <description>NHL 98</description>
  <year>1997</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>THQ Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>NHL 98 features much faster and refined gameplay (now using four action keys instead of two, removing the need to double-tap to perform some actions), along other new features such as &quot;in-the-fly&quot; tactics developed by Marc Crawford, then manager of the Colorado Avalanche and new commentary lines from Jim Hughson and Darryl Reaugh and a re-worked interface.  Graphics are improved from the previous version with the players being less angular, and thanks to 3Dfx support, with less pixels showing in the textures. The in-game presentation follows a TV-style script, zooming in players while displaying stats during clock stoppages.    As far as game modes go, in the year of the first Olympic Tournament with professional players, NHL 98 introduced the first real international competition, with 18 International teams to choose from. Other game modes include Season (option to pick between 25 or 82 games) and Playoff (best of 1, 3, 5 or 7 matches) and a Penalty Shootout mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHL All-Star Hockey &apos;95 (USA)">
  <description>NHL All-Star Hockey &apos;95</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sega Midwest Development Division</dev>
  <genre>Simulation|Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>NHL All-Star Hockey &apos;95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky.  The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format.  There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHL Hockey (USA)">
  <description>NHL Hockey</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Park Place Productions</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>The game includes all of the 24 NHL teams and over 500 players, rated in over 15 skill categories. You can play the complete league season or create your own brand new league with up to 24 human participants. All the rough and tumble action of the sport is recreated from a top-down viewpoint. A full replay system is included. Digitized speech and organ music aim to bring authentic NHL arenas to life.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="NHLPA Hockey 93 (USA, Europe)">
  <description>NHLPA Hockey &apos;93</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>The second part in Electronic Arts&apos; hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn&apos;t have NHL team names).    Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Nigel Mansell&apos;s World Championship Racing (USA)">
  <description>Nigel Mansell&apos;s World Championship</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami Corporation</manufacturer>
  <dev>Gremlin Graphics Software Ltd.</dev>
  <genre>Racing / Driving</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel&apos;s long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.    Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices ��� pitstops are a standard feature of the longer races. The 16-bit versions include a unique &apos;Improve With Mansell&apos; mode, in which a digitized version of Nigel&apos;s head appears in the top corner of the screen, offering instructions and praise.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Nightmare Circus (Brazil)">
  <description>Nightmare Circus </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Funcom</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ninja Gaiden (Japan) (Proto)">
  <description>Ninja Gaiden </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="No Escape (USA)">
  <description>No Escape</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Psygnosis Limited</manufacturer>
  <dev>Bits Corporation</dev>
  <genre>Action</genre>
  <score>1.7</score>
  <player>1 Player</player>
  <story>Based on the 1994 movie of the same name starring Ray Liotta, the player takes control of Liotta&apos;s character, Capt. J.T. Robbins, whose only objective of the game is to escape an island. After shooting his commanding officer, Robbins is imprisoned and eventually sent to the island Absolom as a war criminal, from where there is no escape possible. To do this still, the player must explore the island with side-scrolling platform gameplay for clues, finding items and combining them to make weapons and traps.      Robbins can talk to some prisoners to help him in his quest, but he must also avoid violent prisoners, either by attacking them with punches or kicks or using traps and stealth to bypass them. The graphics are based off of rotoscopes of the actual actors from the movie.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Nobunaga&apos;s Ambition (USA)">
  <description>Nobunaga&apos;s Ambition</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Strategy</genre>
  <score>4.5</score>
  <player>1-8 Players</player>
  <story>In the 16th century, Japan&apos;s Sengoku (&quot;Warring States&quot;) period divided the nation into numerous feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan.     Nobunaga&apos;s Ambition is a turn-based strategy game which can be played in different modes. Gameplay is similar to Koei&apos;s better known Romance of the Three Kingdoms game. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness.    During each of turn (one per season), players can issue one of several commands from a menu. They include: Recruiting new soldiers, Training the army, Buying  Weapons, Increasing Peasant morale, Forming alliances or Hiring Ninjas to bribe &amp;amp; assassinate. When one player attacks another, there is a war fought over the defender&apos;s region. Battles are fought in an overhead-view hex battle map. Each player takes turn moving units and issuing orders, which include attack, move, bribe and surrender. The goal is to defeat all of the enemy units (or force them into surrender). Army units each have a certain weakness against other types of enemies, and are also affected by the terrain.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Normy&apos;s Beach Babe-O-Rama (USA, Europe)">
  <description>Normy&apos;s Beach Babe-O-Rama</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Productions|Realtime Associates, Inc.</dev>
  <genre>Action</genre>
  <score>1.9</score>
  <player>1 Player</player>
  <story>Normy is one popular surfer, especially with the ladies on the beach, however one day a UFO appears and kidnaps all the ladies on the beach and it is up to Normy to travel to 29 different alien worlds to bring them back to Earth.  The gameplay is a side-scrolling action game, controlling Normy and fighting off various bad guys scattered throughout the stage using weapons such as glove extending hammers or beaver mallets.  There are also puzzles that need to be solved at times to advance on, various pitfalls and traps to avoid, and six different bosses to fight.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Oh Mummy (World) (Unl)">
  <description>Oh Mummy </description>
  <year>2012</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>1985 Alternativo</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Olympic Gold (USA)">
  <description>Olympic Gold: Barcelona &apos;92</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold, Inc.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming.    Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half. It&apos;s possible to watch the other semi-final.  Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds.    The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it&apos;s own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Olympic Summer Games (USA, Europe)">
  <description>Olympic Summer Games</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Sports</genre>
  <score>2.8</score>
  <player>1-8 Players</player>
  <story>Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre.    Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times.     Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps.    The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts.    Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the &quot;gold&quot; points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Onslaught (USA, Europe)">
  <description>Onslaught</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>Realms</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>As a highly respected warrior, you are attempting to conquer as many regions as possible. This is a three-stage task, as first you must fight through hordes of fighters simply to reach the castle, and then you have to climb the various sections of the castle, before battling with its existing inhabitant.    The bulk of the game is side-scrolling platform hack &apos;n&apos; slash action, with mines to avoid on the route. You can collect a number of spells, and select them using the function keys. Your physical and mental energy are measured separately throughout the game, and must both be kept high.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ooze, The (Japan, USA)">
  <description>The Ooze</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sega Technical Institute</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis&apos;s lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world.    The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Operation Europe - Path to Victory 1939-45 (USA)">
  <description>Operation Europe: Path to Victory 1939-45</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Role-Playing (RPG)|Simulation|Strategy</genre>
  <score>4.4</score>
  <player>1-2 Players</player>
  <story>The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Osomatsu-kun Hachamecha Gekijou (Japan)">
  <description>Osomatsu-kun Hachamecha Gekijou </description>
  <year>1988</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ottifants, The (Europe)">
  <description>The Ottifants</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Graftgold Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>Bruno is a baby Ottifant. It&apos;s an ordinary evening, and Bruno&apos;s dad is working late at office. Reason enough for Bruno&apos;s vivid imagination to run riot, thinking that his dad has been kidnapped by aliens! Jelly babies, that fell from his father&apos;s pocket on the way to work, blaze a trail to the office. Now it&apos;s up to Bruno to fight his way through hordes of terrorizing toys, Ottifant-eating plants, tear through gloomy caverns of doom and cut across a perilous jungle - workaday objects and boringly normal settings as seen through kids&apos; eyes - and rescue his dad!    The Ottifants for the SEGA Game Gear is a 2D side-scrolling platformer where the player controls Bruno through five worlds: starting with the house and the basement, through to the building site, the office and finally the jungle, whereas each world is in turn divided into three stages. Bruno&apos;s primary weapon is his trunk, which gives him the ability to blast enemies by firing sweets at them, or suck in objects like out-of-reach platforms or boxes by holding down the Fire-button. Furthermore, yellow, green and red lollies are spread throughout the stages. Gathering three of them activate one of Bruno&apos;s special skills and can - depending on the colour combination - transform the baby Ottifant into Superfant with the ability to fly, boost his speed with Speedy Shoes, give an extra Continue and more.     Picking up jelly babies, blasting enemies and collecting papers gives points and raises Bruno&apos;s score up to a fixed value of 9,999 pts. There are several entrances to secret rooms hidden in the five worlds. But, unlike the Genesis-version, the rooms are quite small and basic and there is no 1,000 point reward by completing them. On the whole there are two different tunes backing your journey through the game: one for the stages and one for the boss enemies. The varied background music and sound effects of the Genesis-game are completely missing, as is one entire world: The Garden.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Out of This World (USA)">
  <description>Out of This World</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Delphine Software International</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>You play Lester, a young physics professor, who suddenly finds himself in a strange alien world after a lightning struck during his particle experiment. Now he must fight for his life, first with his bare hands, then with a gun he finds. But what gives him courage is that he is not alone. One of the aliens, who together with him escapes from the prison, helps him on his dangerous quest. Friendship can overcome all the obstacles.    Out of This World is an action adventure game, where the adventuring element is concealed behind what looks like a typical platform shooter. The gameplay is based mainly on physical and environmental puzzles. There is no on-screen interface, and no in-game dialogue. Each enemy requires a different strategy, and often there is only one way to solve the problem. Typically, enemies will be defeated through the use of a gun you find near the beginning of the game; the gun can be used to create a shield from behind which you can safely fire.     The game is divided into levels, each one of which can be accessed by typing a code you learn after having completed the level. If you die (which is often) you restart the level anew. The game features vector graphics and animated cut scenes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Outlander (USA)">
  <description>Outlander</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mindscape, Inc.</manufacturer>
  <dev>Mindscape International Ltd.</dev>
  <genre>Action|Adventure|Racing / Driving</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Mindscape developed this game hoping to get it licensed as an official Mad Max game, however Warner Bros never made this happen. Anyway, the game closely resembles &quot;The Road Warrior&quot; (Mad Max 2). Your objective is to drive your car through the wasteland, trying to survive motorcycle gang members&apos; attacks and to avoid running out of gas.    The gameplay is a split of two genres: racing and side-scrolling. In the racing parts you have to destroy enemies like motorcycle gang members, gyro-copter captains, red trucks, etc. Your car has a machine-gun installed in its front, and if some guy drives along side of you, a little window pops up, allowing you to shoot them with your shotgun.    Along the road there are several towns, and every time you pass through one of them, an alarm will warn you. As your gas run low, you have to stop on these towns and refuel your reserves of gas and ammo. When doing so, the game turns to a side-scrolling perspective, as you get out of your car, dealing with your enemies in hand-to-hand combats. In the cities you&apos;ll also find new equipment to your car, such as missile launchers, nitro, etc.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="OutRun (USA, Europe)">
  <description>OutRun</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>AM R&amp;D Dept. #2</dev>
  <genre>Racing / Driving</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks.    Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="OutRun 2019 (USA)">
  <description>OutRun 2019</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Hertz Co. Ltd</dev>
  <genre>Action|Racing / Driving</genre>
  <score>4.3</score>
  <player>1 Player</player>
  <story>The basic Outrun game structure is reused in this, with the main difference being that a futuristic setting has been used. The circuits have some spectacular inclines, and the cars do nearly 700km/h. There are four different track sequences on offer, and your aim is to complete each section of track within the time limit. As in the original OutRun game, near the end of each stage there are forks in the road, allowing you to choose different routes within the track sequences. There are other cars on the road to avoid as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="OutRunners (USA)">
  <description>OutRunners</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East USA, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Racing / Driving</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>OutRunners is a sequel to the classic arcade racer OutRun. It puts you behind the wheel of 8 different race cars with the aim being coming up first on a world-wide cross-country racing tournament.    As mentioned you get to select from 8 differently tuned cars, each with different handling and speed specs. and then ride out in hopes of getting the trophy. At the end of each stage you get to select between different branching routes that determine what your next stage will be, and thus the different routes you take to the end game determine what ending you get (if you manage to beat the other players).    OutRunners places a big emphasis on competitive gameplay as you are always racing against another car, be it an AI or human-controlled one in a perpetual split-screen multiplayer mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="P.T.O - Pacific Theater of Operations (USA)">
  <description>P.T.O. - Pacific Theater of Operations</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Co., Ltd.</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Educational</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pac-Attack (USA)">
  <description>Pac-Attack</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Strategy</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Based on Namco&apos;s Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo.    The objective of the game is to place ghosts and then, after three pieces (which can include one or two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. Pac-Man&apos;s directions are chosen at random between left or right, but as he goes moving on the game area (after you place him, of course), if he bumps against a block or a &quot;wall&quot; on the game area, he will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, although the blocks that were on top of them will drop.    Also, like many puzzlers, it contains a versus mode against another human player. It&apos;s similar to the many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on his area.    The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man&apos;s direction with the press of a button.    All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pac-Man 2 - The New Adventures (USA)">
  <description>Pac-Man 2: The New Adventures</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Adventure</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>Join Pac-Man in a side scrolling adventure where you must guide him through Pac-Land, solving puzzles and finding objects in order to defeat the evil Ghost Witch of Nentor. You don&apos;t control Pac-Man himself, as you must show him where to go and what to look for, while using the slingshot to knock over and find items or open doors and defeat bad guys before Pac-Man bumps into them. You can collect items you find along the paths from Pac-Man&apos;s house in the inventory and use them for a later day.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pac-Mania (USA, Europe)">
  <description>Pac-Mania</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Paddle Fighter (Japan)">
  <description>Paddle Fighter </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pagemaster, The (USA)">
  <description>The Pagemaster</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Fox Interactive, Inc.</manufacturer>
  <dev>Probe Software Ltd.</dev>
  <genre>Action</genre>
  <score>4.4</score>
  <player>1 Player</player>
  <story>The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Panorama Cotton (Japan)">
  <description>Panorama Cotton </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Success</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Paperboy (USA, Europe)">
  <description>Paperboy</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Paperboy 2 (USA, Europe)">
  <description>Paperboy 2</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Midway</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>You&apos;re a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you&apos;d better be very sure to only throw papers at the right houses! (and at people, that&apos;s fun :)</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Papi Commando (World) (Unl)">
  <description>Papi Commando </description>
  <year>2015</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Studio Vetea</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pat Riley Basketball (USA)">
  <description>Pat Riley Basketball</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Super Real Basketball uses a scrolling court-side view to recreate the game, with 8 teams representing major US cities.These can play in Exhibition and Tournament matches, with a 2-player mode and 3 skill levels. Before each match you can choose between zonal and man-to-man marking, and this can be changed after each quarter, or during a time out. Physical contact  fouls is impossible although &apos;traveling&apos; is called. Tip-offs and Slam-Dunk attempts switch to a 3D close-up view, and are controlled by hammering the B button as hard as possible - on occasion you can get defense players in to block an attempted dunk.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pebble Beach Golf Links (USA)">
  <description>Pebble Beach Golf Links</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>T&amp;E Soft Inc</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pele II - World Tournament Soccer (USA, Europe)">
  <description>Pele II: World Tournament Soccer</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Radical Entertainment Inc.</dev>
  <genre>Action|Sports</genre>
  <score>2.5</score>
  <player>1-4 Players</player>
  <story>Edson Arantes do Nascimento, commonly known to us as football legend Pel��, licensed a second football game, featuring the 24 qualifiers for the 1994 World Cup, each with summaries and tactical advice from Pel��. These can play in either friendly matches or the full tournament. A five-a-side mode is included, taking place on a full-sized field.    The view is isometric, although playing bottom-right to top-left, the opposite of FIFA International Soccer. Weather effects are optional, matches can be between 5 and 45 minutes (in 5-minute increments), and penalty shoot-outs are optional. A full range of formations are available, as well as squads of 22 fictitious players.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pele! (USA, Europe)">
  <description>Pele!</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Radical Entertainment Inc.</dev>
  <genre>Simulation|Sports</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>Pel��! is a soccer game that lets the player take control of soccer legend Edson Arantes do Nascimento (better known as Pel��, the games namesake). There are forty different international teams to choose from and the game has a two separate single player modes. In Practice the player chooses the teams and learns the basic fundamentals of the game. In Season, the player competes in an 18 game season in order to compete for the championship.    There is also a two-player mode, but with a different set-up than other soccer games. Instead of letting two-players face each other, they must instead play a tournament in a series of one-player matches in order for their teams to face off. The game features realistic rules and regulations and genuine animations including bicycle kicks, headers, traps and dives and features a competitive artificial intelligence unique to each team.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pepenga Pengo (Japan)">
  <description>Pepenga Pengo </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pete Sampras Tennis (USA, Europe)">
  <description>Pete Sampras Tennis</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Codemasters Software Company Limited, The</dev>
  <genre>Sports</genre>
  <score>4.0</score>
  <player>1-4 Players</player>
  <story>Play singles and doubles exhibiting games, knockout tournaments or go on a world tour, it&apos;s all here in this tennis sim. You can choose to play as the (then) world seed 1, Pete Sampras himself or from 29 other players.     The actions is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts.    This was the first and one of the very few Genesis games to be released with a J-Cart, which meant that four-way gameplay was possible without the need of special adapters ��� the cartridge had two built-in joypad connectors. The Game Gear version was equally inventive, allowing two players to share one Game Gear, or four players to play doubles by linking two machines.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="PGA European Tour (USA, Europe)">
  <description>PGA European Tour</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Polygames</dev>
  <genre>Simulation|Sports</genre>
  <score>2.2</score>
  <player>1-4 Players</player>
  <story>European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you&apos;d expect considering the intervening years of advances in programming skill.    The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect.    As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="PGA Tour 96 (USA, Europe)">
  <description>PGA Tour 96</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Hitmen Productions|NuFX, Inc.</dev>
  <genre>Sports</genre>
  <score>4.0</score>
  <player>1-4 Players</player>
  <story>PGA Tour 96 was the last of the series released for Sega&apos;s 16-bit console, and technologically the most advanced one. Instead of offering  several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities of the console allow).    The player can either chose to play as one of the 10 PGA Pros (whose swings were digitized), or go Pro - the game keeps track of statistics (longest drive, driving accuracy, best round, etc), a game (Tournament, Strokeplay, Skins, Match and Shootout), as well as a replay.    Gameplaywise, PGA 96 uses the tried-and-proved triple click system - one to start the swing, other to set strength and a final one for accuracy. It&apos;s possible to fade or draw the ball (to bend the trajectory), add backspin and pitch or chip the ball (for some medium range attempts at the hole or go above a bush).The difficulty level affects mostly the leniency of the triple click hit areas - while at novice it is possible to let the accuracy a bit off-center, in pro levels the ball goes where your swing took it - no excuses taken. However, only in Pro it is possible to make the longest drives, as the amateur and novice levels take a few yards from the total capacity of the club.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="PGA Tour Golf (USA, Europe)">
  <description>PGA Tour Golf</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Sterling Silver Software</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing.     Four courses are included, one of them a fantasy &apos;links&apos; course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green.    When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="PGA Tour Golf II (USA, Europe)">
  <description>PGA Tour Golf II</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Polygames</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-4 Players</player>
  <story>The sequel to PGA Tour, this game was released solely for the Sega Genesis / Mega Drive along with an alternative version for the Game Gear, as was getting more common for EA sports titles at the time, helping to drive the sales of the 2nd choice console.    This update sees the series add ten professional players to the roster (60 in total) and have the ability to play against them on seven courses and across five tournaments. There is also a new graphics engine in place and new sounds to boot. Statistics became more detailed and the ball physics were improved through a Draw and Fade meter. Game data can be backed up through the built-in battery. Other features include different ball lies, dynamic wind conditions, digitized sounds, an improved automatic caddy and special shots such as chips, punches and fringe putts.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="PGA Tour Golf III (USA, Europe)">
  <description>PGA Tour Golf III</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>High Score Entertainment|Polygames</dev>
  <genre>Simulation|Sports|Strategy</genre>
  <score>4.0</score>
  <player>1-4 Players</player>
  <story>The team at Polygames make some small improvements to the latest PGA title. It has a US setting in terms of the courses and players, unlike PGA European Tour, with 8 courses in total. Control is via the standard method of setting the shot up, then pressing the button once to start a swing, a second time to set the pace, and a third time to set draw/fade. Before taking a shot the club choice, direction and intended draw/fade  (spin on the ball) are selected. You can play a 72-hole tournament against 60 other PGA pros, or practice the holes at your leisure.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Amia&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Amia&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Anne&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Anne&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Huey&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Huey&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Kinds&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Kinds&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Nei&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Nei&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Rudger&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Rudger&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Shilka&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Shilka&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II - Yushis&apos;s Adventure (Japan) (Translated En)">
  <description>Phantasy Star II - Yushis&apos;s Adventure </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star II (USA, Europe)">
  <description>Phantasy Star II</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>The people on a technically advanced planet Mota make experiments to create biomechanical creatures. But one day, a creature was created that appeared to be dangerous to the humans themselves. No signal came to the capital city from the experimental labs... You, a nameless young man living in Paleo, Mota&apos;s capital, are commanded to go to the labs and check the issue. Your friend Nei, a semi-human girl, goes with you, and other brave adventurers join you on what starts with a simple mission but develops into saving the entire world...    This is the first Phantasy Star game for the Genesis, set in a futuristic world. The turn-based combat allows you to choose between &quot;fight&quot;, where the characters simply attack physically for one turn, and &quot;strategy&quot;, where you can choose from several sub-commands, to defend, to use a special technique, or to run from the battle. Instead of magic there are &quot;techniques&quot;, that require the usage of TP (technique points).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star III - Generations of Doom (USA, Europe)">
  <description>Phantasy Star III: Generations of Doom</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>A long time ago, a great war between Orakio and Laya devastated the planet. 1000 years later, a young Orakian prince named Rhys decides to marry the beautiful Maya, his heart&apos;s chosen one. But during the marriage ceremony, a strange creature appears and kidnaps the bride. Were those the legendary Layans who kidnapped the princess? Whatever the answer might be, Rhys has to find it out on his own. He must find his beloved one...    This game takes us back to a medieval setting. The battle system is similar to that of its predecessor  Phantasy Star II: you can perform simple attacks and special techniques, which require TP (technique points), in a turn-based combat with random enemy encounters.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantasy Star IV (USA)">
  <description>Phantasy Star IV</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sega AM7 R&amp;D Division</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>The Algo star system is in troubled times...    Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land...    Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter&apos;s Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment...    The gameplay of the fourth entry in the  Phantasy Star is similar to that of the  second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the &quot;techniques&quot; (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phantom 2040 (USA)">
  <description>Phantom 2040</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Viacom New Media</manufacturer>
  <dev>Viacom New Media</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>The cartoon mini-series: Phantom 2040, right here. It is the aforementioned year, 2040, and the city of Metropia is in total chaos.     Crime, smuggling and terrorism are escalating. The debase company, Maximum Inc., has invented biotechnology that is threatening to mess about with nature - causing animal extinction and ecosystem adulteration. Evil company owner, Rebicca Madison, would like to rule Metropia and the world.    In comes Kit Walker, the 24th Phantom, following the proud but secret footsteps of his ancestors. This 18 year old has to fight his way to get things right, or end trying.    The game has many twist and turns in its plot, and a multitude of endings.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Phelios (USA)">
  <description>Phelios</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>Set in the world of Greek mythology, Phelios tells the story of a young prince called Apollo, who sets out to rescue his beloved Artemis who was seized by the demon Typhon while exploring the skies with the winged horse, Pegasus. In Typhon&apos;s temple, Artemis gets locked in a dungeon where Medusa turns her into stone.    Phelios consists of seven chapters, and in each, you must defeat Typhon&apos;s minions using your sword which can emit fireballs at them. However, holding the fire button down for a few seconds will charge the sword; and upon releasing it, it shoots a larger fireball that does a fair amount of damage. During the game, you collect items that increases your speed and give you more firepower.    At the end of each chapter, you have to destroy a boss in order to proceed to the next one. Between each chapter, you can watch an intermission that details what is happening at the temple.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pier Solar and the Great Architects (USA) (Unl)">
  <description>Pier Solar and the Great Architects </description>
  <year>2010</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Watermelon Development</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pink Goes to Hollywood (USA)">
  <description>Pink Goes to Hollywood</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TecMagik Entertainment Ltd.</manufacturer>
  <dev>HeadGames, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>The Pink Panther is on his way to Hollywood to audition for an important role. Chased by his nemesis Inspector Clouseau, he flees into the MGM Studios. From the main entrance, you can enter different movie sets with distinct areas such as graveyards, manors or the jungle. Using a side-scrolling view, Pink Panther can jump, duck, run, climb and use a boxing glove to knock out enemies. Additionally, there are special tricks and props such as magic carpets, umbrellas and stairs to reach higher regions. Items such as stoplights, jackhammers, bowling balls, shields and supergloves give an advantage in the battles.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pinocchio (USA)">
  <description>Pinocchio</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Buena Vista Games, Inc.|Virgin Interactive Entertainment, Inc.</manufacturer>
  <dev>Virgin Studios London|Walt Disney Feature Animation</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Journey through as Geppetto, the carpenter&apos;s live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children&apos;s novel.    Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he&apos;s always wanted to be.    A standard Disney platformer.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pirates of Dark Water, The (USA, Europe)">
  <description>The Pirates of Dark Water</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sun Corporation of America</manufacturer>
  <dev>Iguana Entertainment, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>Dark Water is slowly taking over the world of Mer. With his last words, King Primus tells his son, Prince Ren, that he has to find the lost Treasures of Rule to stop the Dark Water. Ren travels to the town of Janda where he meets the monkeybird Niddler, the female warrior Tula and the ex-pirate Ioz, who help him on his quest.    Based on the cartoon by the same name, The Pirates of Dark Water is a side scrolling hack&apos;n slash platformer with a few adventure elements.    You take control of either Ren, Ioz or Tula who can jump, climb, attack and throw enemies. In most levels you are required to find keys to unlock doors and talk to NPCs who will give you hints. You will also find numerous useful items including throwing weapons, food to replenish your health, potions that have different effects such as temporary invincibility, money that is needed to pay certain NPCs and melons that can be fed to Niddler who will take you back to the map screen in turn.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pirates! Gold (USA)">
  <description>Pirates! Gold</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>MicroProse Software, Inc.</manufacturer>
  <dev>MicroProse Software, Inc.</dev>
  <genre>Action|Role-Playing (RPG)|Simulation|Strategy</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>As with the original, this is a blend of strategy, action and adventure. Pirates! Gold lets you play the role of a beginning buccaneer in the 17th century Spanish Main, in search of fame and fortune. Each town in this untamed raw region has different surprises and dangers.     How you acquire stature is up to you; you can make your living through honest trade and the search for hidden treasure, or you can be a little more daring and attack and plunder ships. As you can choose a specific skill to stand out in, the game can vary each time. Sword fighting is played out in side-view action sequences.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pit-Fighter (World)">
  <description>Pit-Fighter</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects.  Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pitfall - The Mayan Adventure (USA)">
  <description>Pitfall: The Mayan Adventure</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Activision, Inc.</manufacturer>
  <dev>Activision, Inc.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr in search of his father Pitfall Harry. You battle your way through the Mayan jungles, waterfalls, deserted mines and can bungee jump and boomerang your way to safety. There are 13 levels and the action is fast and gripping. You will need to be attentive���and quick. Or prepare to die.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pocahontas (USA)">
  <description>Disney&apos;s Pocahontas</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Buena Vista Games, Inc.</manufacturer>
  <dev>Funcom Oslo A/S</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Incarnation of the Disney cartoon; Pocahontas, along with a tag team partner in her raccoon friend, Meeko, goes about her homeland, helping her animal friends. As so is done, she will acquire animal spirits which will help her become stronger and bless her with new abilities.    But soon enough she meets John Smith, and as an inevitable consequence has to prevent a war between his and John&apos;s people. And she has to do it in a hurry, before John&apos;s neck gets a non-&amp;quot;disney&amp;quot; treatment..</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Populous (USA)">
  <description>Populous</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Bullfrog Productions, Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>You play a god, gaming against other gods in a celestial game of conquest.  To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god.    Each god starts out with a single human, dumped into the middle of the wilderness.  Sometimes there is inhabitable land in sight, sometimes not.  To get win, you must change the landscape, creating flat land for your followers to build on.  The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same.    When you have enough followers, you can make the leader of your people into a hero.  He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy.  When he gets there, he will engage in holy warfare upon your enemy&apos;s people.  He will burn; he will kill.  And he won&apos;t stop until they&apos;re all dead... or he is.    But you don&apos;t have to let your people have all the fun; the god&apos;s have other tools as well.  You can drown your enemies one at a time with your land lowering powers.  Submerge their towns in swamps. Raise a volcano in the middle of their best farmland.  Even better, you can flood the land and drain all the people who didn&apos;t build on high-ground.     And when you win, you&apos;ll have 500 more worlds to conquer.  A god&apos;s play is just never done.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Power Drive (Europe)">
  <description>Power Drive</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Rage Software Ltd.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Power Drive is an arcade racing game based around rally driving. Handbrake turns and lurid powerslides are both possible, and the steering is suitably loose.    There are 3 types of stages - individual time-trials, head-to-head races against the computer, and some skill tests. There are 8 rounds of gameplay, set across countries ranging from Sweden to Kenya.  You get prize money for winning races, and it costs money to repair damage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Power Monger (USA, Europe)">
  <description>PowerMonger</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Bullfrog Productions, Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Powermonger takes the basic design and concepts of Bullfrog&apos;s previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal.    The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progressed through the game.  Two-player games via modem links are available on computer versions.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Powerball (USA)">
  <description>Powerball</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>In this game you take on the role of 1 out of 8 teams who represent various nations vying to become the Powerball champions. Powerball is a game consisting of a hybrid of sports such as American football, soccer and rugby. You play on an 100 yard field trying to score on the opposing team. Scoring consists of either running into your opponent&apos;s end zone holding the powerball for a touchdown or kicking the ball into your opponent&apos;s net to score a goal.  Goals are worth 1 point, and touchdowns are worth 3 points. The game modes are 1 or 2 player exhibition play, and 1 or 2 player league play. League play allows you to use bonus points, and distribute them to your teammates to improve their statistics.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Predator 2 (USA, Europe)">
  <description>Predator 2</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Arena Entertainment</manufacturer>
  <dev>Teeny Weeny Games, Ltd.</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>Players guide Lt. Mike Harrigan as he tracks the Predator through seven levels based on the film. Mike&apos;s primary concerns are the hostages held around the levels, and the legions of gang members out for blood. He also has to contend with the Predator, both as a boss at the end of each level, and as a time limit - if the player takes too long to rescue a hostage, the Predator will blast the hostage with his tri-laser.    The game is played in a third-person isometric view, with great swarms of easily-killed bad guys, who appear through one-way doors scattered throughout the level. Weapons not only include faster machine guns and shotguns, but also a few highly-advanced Predator weapons the player can pick up and use. Each defeated gang member drops drugs that can be picked up and automatically sent off to the &quot;drug squad&quot; for points. No sounds or music from the film get used, but stills scenes from the film do introduce the levels.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Premier Manager (Europe)">
  <description>Premier Manager</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Gremlin Interactive Ltd.</manufacturer>
  <dev>Realms of Fantasy</dev>
  <genre>Sports</genre>
  <score>2.9</score>
  <player>1-2 Players</player>
  <story>The first game in Gremlin&apos;s series of football management games. You start off managing a team in the Conference (the fifth tier of English football) and aim to progress up the leagues, either by improving your existing team or earning jobs at better clubs elsewhere.    The features at your disposal include selecting training regimes, planning tactics for each match based on your opposition&apos;s strengths and weaknesses, scouting for new players including youth prospects, and arranging sponsorship and stadium improvements (so as to attract more fans).    The transfer system is a crucial part of the game, as you aim to sign players (who are broadly rated in each of the main skill areas) up against other teams who want them, and sell off players you don&apos;t need. You have an overdraft available, but make sure not to exceed it.    The game supports up to 4 players, whose matches all take place at the same time. You can make tactical changes and substitutions mid-match.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Premier Manager 97 (Europe)">
  <description>Premier Manager 97</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Gremlin Interactive Ltd.</manufacturer>
  <dev>Gremlin Interactive Ltd.|Realms of Fantasy</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>Premier Manager 97 is the second Mega Drive game in the hit football managing game series of the early nineties. Similar to the first run of games in the series (released between 1992 and 1994), the manager starts (in the Full Game mode) as a lowly division 3 (not Conference) manager, where the goal is to get the club to the top divisions, or get signed to better placed teams. In the Demo mode, the player can choose any Premier League team, but only for a season.    In either of the modes, the player is responsible for carefully assembling the team (and unlike other managers, selecting the appropriate tactics is crucial to win the game), get the best from the transfer market by selling the fading stars and outselling the biggest clubs in England in the quest for the stars of the future, improve stadium capacity and quality (including seating, roof, security and others), sign good deals for ground advertising and balance the budget to make the team finish the season out of the red.    Matches are always simulated, with a ruler showing where the ball is, and with text messages showing actions (like &quot;player passes&quot;, player tackles&quot; and so on). The chances of goals are shown in LED-style animated clips.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Primal Rage (USA, Europe)">
  <description>Primal Rage</description>
  <year>1995</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Time Warner Interactive, Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world.    Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Prime Time NFL Starring Deion Sanders (USA)">
  <description>Prime Time NFL Football starring Deion Sanders</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Spectacular Games, Inc.</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>Prime Time NFL Football is one of the many football titles released back in the day. It features all 30 NFL teams at the time and the updated 1994 roster along with the standard modes such as Exhibition, Season and Playoffs.    Along with signing free agents and trading players, players could also customize their playbook, change weather conditions, relocate their team, play multiple schedules as well as save 15 different user records. The main draw of the game was the personal endorsement by Deion Sanders.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Prince of Persia (Europe)">
  <description>Prince of Persia</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Br��derbund Software, Inc.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You&apos;re not going to let that happen are you? Try to escape from the dungeon, take out Jaffar&apos;s guards, find your way through the Sultan&apos;s palace and defeat Jaffar himself. Now go, you&apos;ve got 60 minutes!    Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character.    The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Prince of Persia 2 - The Shadow and the Flame (Europe) (Proto)">
  <description>Prince of Persia 2 - The Shadow and the Flame </description>
  <year>1996</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Psygnosis</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pro Quarterback (USA)">
  <description>Pro Quarterback</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tradewest, Inc.</manufacturer>
  <dev>Leland Interactive Media</dev>
  <genre>Sports</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>Pro Quarterback is a football game featuring 27 different teams. Since this game doesn&apos;t have an NFL or NFLPA license, there aren&apos;t any real NFL teams or players here, although the teams included in the game represent the cities of their real life NFL counterparts and also mimic the colors of their team&apos;s uniforms.    The games options allow the player to choose to play on 6 different field surfaces (grass, mud, dirt, snow, rain and artificial turf) and to choose how long the game will last (2, 5, 10 or 15 minute quarters). There are also no penalties in this game whatsoever.     Gameplay consists of playing on both offense and defense. There are 26 different offensive plays and 18 different defensive plays to choose from. The game has a down the field view when on offense, so the game doesn&apos;t have receivers in windows.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Project MD (World) (Unl)">
  <description>Project MD </description>
  <year>2012</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sik</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Psy-O-Blade (Japan) (Translated En)">
  <description>Psy-O-Blade </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Graphic Research</manufacturer>
  <dev/>
  <genre>Adventure</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Psycho Pinball (Europe)">
  <description>Psycho Pinball</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Codemasters Software Company Limited, The</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>Psycho Pinball is another pinball game in the style first introduced in Pinball Dreams and later popularized in Pinball Fantasies.    Standard features of these types of pinball simulations include an animated backglass display, multiple bonuses including a multi-ball, extra ball, etc., and background music that changes based on active specials.    There are three main tables:    1. The Abyss (Aquatic theme)  Trick or Treat (Horror theme)  Wild West (Western theme)    An additional gimmick is a fourth Psycho Pinball table (circus theme) that has bonuses that can launch you to the other three tables, leading to massively high scores (and very long gameplay times).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Puggsy (USA)">
  <description>Puggsy</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Psygnosis Limited</manufacturer>
  <dev>Traveller&apos;s Tales Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home.  To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some objects can used (like a gun or keys), and objects may be thrown, moved around and stacked. Of course, each level will also have a variety of bad guys wandering about which will cost Puggsy one of his lives if he&apos;s caught. On your quest there will also be six evil guardians which will need to be defeated before you get your spaceship back!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pulseman (Japan) (Translated En)">
  <description>Pulseman </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Game Freak</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Punisher, The (USA)">
  <description>The Punisher</description>
  <year>1994</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Capcom U.S.A., Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>Join Frank Castle&apos;s crusade for justice and revenge in this port of the arcade beat &apos;em up. Based on the Marvel comic of the same name, you play as the cold blooded vigilante or his pal Nick Fury (from S.H.I.E.L.D.) with your mission being to tear through the many rackets and underground criminal hotspots to cripple the Kingpin&apos;s criminal empire, and finally take down the man himself and bring peace to New York.    The game plays as a standard side-scrolling beat &apos;em up with your objective being to clear all stages of enemies by attacking them with your arsenal of attacks or whatever weapons you can find. Features single and 2-player cooperative gameplay.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Putter Golf (Japan)">
  <description>Putter Golf </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Sports/Golf</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Putty Squad (Europe) (Proto)">
  <description>Putty Squad </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Ocean</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Puyo Puyo (Japan)">
  <description>Puyo Puyo </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Compile</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Puyo Puyo 2 (Japan)">
  <description>Puyo Puyo 2 </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Compile</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Puzzle &amp; Action - Ichidanto-R (Japan)">
  <description>Puzzle &amp; Action - Ichidanto-R </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>CRI</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Puzzle &amp; Action - Tanto-R (Japan)">
  <description>Puzzle &amp; Action - Tanto-R </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pyramid Magic (Japan)">
  <description>Pyramid Magic </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pyramid Magic II (Japan)">
  <description>Pyramid Magic II </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pyramid Magic III (Japan)">
  <description>Pyramid Magic III </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Pyramid Magic Special (Japan)">
  <description>Pyramid Magic Special </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="QuackShot Starring Donald Duck (World)">
  <description>QuackShot starring Donald Duck</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>Donald and his three nephews get their hands on a treasure map and set out to hunt the big prize. Donald travels throughout the world, to places like Egypt, India, South Pole and even Transylvania, while his nephews fly an airplane.    As a weapon Donald uses plungers that can freeze the enemies or stick to walls which can then be used for climbing. Other wacky weapons are popcorn and bubblegum!  This is a steady Disney run-and-jump platformer, with a little puzzle-solving element.    Characters are mostly based on Disney&apos;s cartoon series &quot;Duck Tales&quot;</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Quad Challenge (USA)">
  <description>Quad Challenge</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Racing / Driving</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>Rev the engine, pull the throttle, and hit the dirt with Quad Challenge, a conversion of Namco&apos;s arcade racer Four Trax. Race one of four different high-powered ATVs on sixteen different off-road tracks. You can play against a friend, or challenge a grueling 16-race championship. Two different difficulty settings and four different control options let you play however you like.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="R.B.I. Baseball &apos;93 (USA)">
  <description>R.B.I. Baseball &apos;93</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>Continuing the R.B.I. series, the 1993 entry updates the rosters, adding two new teams (Colorado and Florida), bringing the total to 28 teams, and nearly 700 players. Instead of a generic stadium, all 28 teams have their own ballparks modeled after the real deal. On top of the regular team vs team mode, (in either a single game, best of 7, you vs the division, or you vs the entire league) you can spend time in a home run derby or fielding practice. Also includes rosters of every division champ from 1984 onwards for Game Breaker mode.    Play is either player vs computer, as either the home or visiting team, two players, or computer vs computer. Password saves allowing resuming the multi-game modes. Included is the ability to edit the teams; you can transfer players between teams to keep the rosters current, or just have some fun. Finally, the Game Breaker mode allows setting up a game in progress using any team, any inning, any score.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="R.B.I. Baseball &apos;94 (USA, Europe)">
  <description>R.B.I. Baseball &apos;94</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>R.B.I. &apos;94 is an updated version of the series that features a 800 of the top MLBPA players at the time with their 1993 stats applied and features authentic modeled ball parks.  The game doesn&apos;t feature the MLB license, however, but does represent them by city name and omitting their nicknames and logos.  The standard modes apply including exhibition that both has a single player and two-player option, a full 162-game season or skip straight to the playoffs or the World Series.  The Home Run Derby is also present along with award-winning sports announcer, Jack Buck, lending his voice talent for play-by-play commentary.  A password feature is present for players to continue their season at their leisure.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="R.B.I. Baseball 3 (USA)">
  <description>R.B.I. Baseball 3</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Sports</genre>
  <score>2.9</score>
  <player>1-2 Players</player>
  <story>R.B.I. Baseball 3 took the popular baseball series a step further statistically, adding each Major League Baseball division winning team from 1983-1990, in addition to the 1989 All Star teams and all 26 1990 teams (with full 1989 statistics). Want to see how the 1986 Mets might have done against the 1987 Twins? Here&apos;s your chance.    The game was licensed by the Major League Baseball Players&apos; Association; thus, real Major League players and statistics are included, but the teams themselves are represented only by their home cities. Team names are not used. Also, retired players who were no longer under contract with the MLBPA in 1991 are not present. Rather, they are represented by their initials and their fielding positions.    Game mechanics remain unchanged from R.B.I. Baseball 2, focusing more on arcade fun than realistic gameplay.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="R.B.I. Baseball 4 (USA)">
  <description>R.B.I. Baseball 4</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Tengen Inc.</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>R.B.I. Baseball 4 is yet another update to Tengen&apos;s baseball franchise, updating the stats and legacy teams for the 1991 season. Just like the previous version, division champions back to 1983 are available, and now includes not only player names, but also all team names and each team&apos;s stadium. The game also features a management mode where custom teams can be created, as well as new Home Run Derby and Game Breakers modes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Race Drivin&apos; (USA)">
  <description>Race Drivin&apos;</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Racing / Driving|Simulation</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>Race Drivin&apos; is a sequel to the arcade driving simulator Hard Drivin&apos;. Game play is similar to the first game. The player must complete laps around the race track before a  timer expires. There are several checkpoints around the track which increase player&apos;s time as he passes.     Race Drivin&apos; has three courses, one of which is the track from Hard Drivin&apos;. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Radical Rex (USA)">
  <description>Radical Rex</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Activision, Inc.</manufacturer>
  <dev>Beam Software Pty., Ltd.</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1-2 Players</player>
  <story>Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Raiden Trad (Japan, USA)">
  <description>Raiden</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Bignet U.S.A., Inc.</manufacturer>
  <dev>Seibu Kaihatsu Inc.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>In the year 2090, Earth is invaded by extra-terrestrials. The World Alliance of Nations has developed a supersonic attack fighter, Raiden, to defend the Earth. A pilot must take control of the experimental fighter to destroy the alien warships that just happen to look like odd variations of typical military tanks and planes with gadgets attached to them.     Raiden (called Raiden Trad on the Genesis and SNES) is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rainbow Islands Extra (Japan)">
  <description>Rainbow Islands Extra </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Aisystem Tokyo</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rambo III (World)">
  <description>Rambo III</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Based on the film of the same name, this game puts you in John Rambo&apos;s shoes as he travels to Afghanistan to free Colonel Trautman from the Soviets.    In six missions, Rambo must complete various objectives. Besides finding the exit of the level, prisoners must be freed and enemy ammunition supplies destroyed. Rambo is controlled from an overhead perspective and has several weapons at his disposal. Besides a machine gun that never runs out of ammo, he can use a knife for close range kills, set off timed bombs and use his famous crossbow with explosive arrows. Ammunition for the bow and the bombs is limited and can be collected from dead enemies.    After some of the missions, the perspective switches to a view behind Rambo and additional boss fights take place. Soviet tanks or helicopters must be destroyed using the crossbow. While aiming the bow, Rambo cannot move, but otherwise he can hide behind rocks or other obstacles from enemy fire.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rampart (USA)">
  <description>Rampart</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action|Strategy</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Tetris meets shoot-&apos;em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player,  and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ranger X (USA)">
  <description>Ranger X</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>GAU Entertainment</dev>
  <genre>Action</genre>
  <score>4.3</score>
  <player>1 Player</player>
  <story>Ranger X was released fairly late in the lifetime of the megadrive. Coming from an unknown developer it was released with little fanfare and advertising but has become one of the best demonstrations of what the genesis/megadrive is capable of.    The game is a side scrolling shooter of sorts. You control a large mech (robot) which has a smaller side-kick mech which is a bit like a car. The two can join together providing an alternate shooting mode. Whilst controlling just the main mech however, the player can shoot both forward and back by using different buttons. The mech can also use it&apos;s rocket pack to boost off of the ground and hover for a short while. Levels are not necessarily left to right moving (although for the most part they are) and the game is an interesting blend of platform game and shoot-em-up.    The game features innovative graphics given the hardware limitations - there is a 3D introduction to most levels (remembering that the console had no 3D capability and a tile-based renderer) and some levels use a line-based scrolling effect to give the impression of 3D backgrounds.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rastan Saga II (USA)">
  <description>Rastan Saga II</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>The &quot;Rastania&quot; was a sacred place, in which the sacred temple, &quot;Skyscraper&quot;, soared into the sky. It is said that whoever conquer the &quot;Skyscraper&quot; would rule the &quot;Rastania&quot;. A wicked group has invaded the &quot;Skyscraper&quot; and has tried to make it their own. If the situation is left as it is, the place would eventually be controlled by the wicked group.    Rastan Saga 2 is the sequel to Rastan,   containing the same hack-em&apos;/slash-&apos;em gameplay as the original. You are a warrior who must get through a number of levels, and trying to collect gems which can only be obtained by defeating the end-of-level bosses.  Collecting power-ups along the way awards you with extra life or better weapons.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Red Zone (USA, Europe)">
  <description>Red Zone</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Time Warner Interactive, Inc.</manufacturer>
  <dev>Zyrinx</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Red Zone is a helicopter action shooter in which you pilot an AH-64B Apache into the heart of enemy territory to thwart the plans of a nuclear armed dictator.  Under threat of global nuclear war the dictator has begun to annex his neighbor countries, with plans to continue his territorial expansion, so three special operatives are covertly sent in with a lone gunship to remove his ability to wage war.    The majority of the game consists of air-to-ground attack while flying in the Apache, using its hefty loadout of rockets, guided missiles, built-in 30 mm cannon and defensive infrared air-to-air missiles in order to eliminate the hostiles from the air, land and sea.  Fuel drums, repair kits and ammunition depletion are both factors to keep in mind, and careful planning of where the pickups are located so that the chopper is able to stay in the air and is able to keep fighting, elements that are very similar in implementation to the Strike series.  Differences between the games include the fact that as your systems get damaged, your helicopter becomes harder to control and the weapon and radar systems become affected.    Interspersed with the plentiful in-chopper combat, there are numerous mission-oriented sequences in which the occupants of the helicopter disembark and perform missions on-foot inside of buildings.  Each of the three characters have a unique set of weapons, and the player can choose from either of the three to use, so long as none of them have been killed during previous on-foot missions.    Red Zone bears many gameplay similarities to the early entries of the Strike series of games, though while the first three games of that series had a fixed isometric point-of-view, Red Zone has a straight-down POV that rotates along with the helicopter.  Red Zone is also highly reminiscent of Zyrinx&apos;s earlier and similarly technologically advanced Genesis game Sub-Terrania, with the most notable similarities being in the relative difficulty of the games, and in the manipulation of the Genesis&apos; hardware into providing visual effects not seen in other games, such as simulated video.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ren &amp; Stimpy Show Presents Stimpy&apos;s Invention, The (USA)">
  <description>The Ren &amp; Stimpy Show: Stimpy&apos;s Invention</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Stimpy has invented a wondrous, diabolic machine... The Mutate-O-Matic! Unfortunately it explodes, and having pieces of a Mutate-O-Matic lying about is not a good thing. So Ren and Stimpy embark on an adventure that spans Mr. Horses refrigerator, to the pound, and even... The Great Outdoors! References from the cartoon are frequent coupled with lots of side scrolling action.    Players can alternate from controlling Ren to Stimpy and visa versa. There ability vary greatly, even though they tend to use each other for their moves (i.e. Stimpy uses Ren as boomerang and Ren uses Stimpy as a bowling ball).    Another player can also jump in at anytime and play as either Ren or Stimpy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rent A Hero (Japan) (Translated En)">
  <description>Rent A Hero </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ResQ (Europe) (Proto)">
  <description>ResQ </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Tempest Software</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Revenge of Shinobi, The (USA, Europe)">
  <description>The Revenge of Shinobi</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>In this game, once again you are Shinobi, but this time you&apos;re out not to free hostages, but to gain your revenge.    All you have to do is go around killing people with &quot;shurikins&quot;, or throwing knives.  You can also get power pack upgrades. Once you touch it, your knives turn into fire and you have a ninja sword.    You have to do 3 rounds per zone, kick the butt of a boss and hey presto! You&apos;re done on that zone.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Revolution X (USA, Europe)">
  <description>Revolution X</description>
  <year>1995</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Midway</dev>
  <genre>Action</genre>
  <score>1.7</score>
  <player>1-2 Players</player>
  <story>Revolution X is about the ol&apos; Rock &amp; Roll.    There is an evil nation putting the youth down and banning our beloved rock music. Who you gonna call? Aerosmith!  With the help of Aerosmith, the player must shoot his/her way through enemy infested levels, (light) guns blazing, collecting power-ups and releasing hostages.    Almost all of the graphics are digitized and Aerosmith themselves are too! There are also lots of fmv videos.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Richard Scarry&apos;s BusyTown (USA)">
  <description>Richard Scarry&apos;s BusyTown</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Adventure|Educational</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay:    1. Bruno&apos;s Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt.    2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty&apos;s ship by dropping them in the required spot which is marked.    3. Building House: This is essentially the same as Captain Salty&apos;s stage, except this time around the player is building a house instead of a ship.    4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few.    5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles.  After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside.    6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations.    Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter.  It also features many the characters from Scarry&apos;s educational books.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rings of Power (USA, Europe)">
  <description>Rings of Power</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Naughty Dog, Inc.</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>For a long time, our world was in darkness. The sun shone as always, but our souls were dark and lacked the true enlightenment. Then the holy Nexus arrived, and changed everything. With his Rod of Creation, he blessed the people with the gift of the six Arts. The Red Priests - the people he chose among the others - established an order of the six Guilds. The world entered the era of prosperity. But the evil demon Void stole the Rod of Creation and drove the world to chaos again. In a cosmic battle, Nexus faced Void. None was victorious, and the Rod of Power was broken during the battle. It was divided into eleven rings, known as the Rings of Power. The young sorcerer Buc is now sent on a quest to retrieve those rings, and to unite the Rod of Power that will eventually banish Void forever!    &quot;Rings of Power&quot; is quite different from traditional console RPGs gameplay-wise, and is more similar to Western-style games such as  Ultima series. You can freely wander through the huge isometric world, and are not obliged to follow any storyline except the main quest for the eleven rings. You can talk to NPCs about many topics, choose whom to fight, bribe people, etc. There is a day/night cycle which affects the behavior of characters. Unlike most RPGs, there are no weapons and armor in this game. The turn-based combat is entirely dependent on magic spells. On your journey you will encounter characters from several guilds, each proficient in his own type of magic, and make them join your party.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rise of the Robots (Europe)">
  <description>Rise of the Robots</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment Ltd.</manufacturer>
  <dev>Instinct Design|Mirage Technologies (Multimedia) Ltd.</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>You are a cyborg handyman in the far away future sent to a huge megacorporation where an evil AI has taken control of the companies robots. You are charged with facing these robots in combat and eliminating them one by one to reach the core and deactivate the AI.    Gameplay wise this is a standard beat-em-up with gorgeous graphics. It has some annoying limitations like not being able to jump over your enemy and only one fire button.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Risk (USA)">
  <description>RISK</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Parker Brothers</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Strategy</genre>
  <score>3.2</score>
  <player>1-6 Players</player>
  <story>RISK is a conversion of the popular strategy board game created by Parker Brothers. Players control armies placed in different regions of the world, attacking opposing players&apos; armies to gain territory, and ultimately try to wipe out the other factions and take over the world. In addition to the regular classic mode, which works just like the original board game, there is also an arcade mode where skirmishes between factions give the player direct control of cannons to attack the opposing player. Any combination of up to six human and computer players can compete for world domination.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Risky Woods (USA, Europe)">
  <description>Risky Woods</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Dinamic Software|Zeus Software</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ristar (USA, Europe)">
  <description>Ristar</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1 Player</player>
  <story>An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule...    A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero&apos;s sun... Ristar!    You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Road Rash (USA, Europe)">
  <description>Road Rash</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows.    By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you&apos;re knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race.    Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Road Rash 3 (USA, Europe)">
  <description>Road Rash 3: Tour De Force</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Monkey Do Productions</dev>
  <genre>Racing / Driving</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>Following the previous two Road Rash games, the player has conquered the US illegal motorcycle championship. But why settle for that when one can take over the World; racing in the peaceful streets of the UK, dodging the animals in Kenya, blaze through the night in Japan or jump in the hilly circuits in Italy?    Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on the 32-bit remake released an year earlier), bike upgrades, more weapons and meaner police. Most other aspects of the game remain unchanged: the player starts on the lowest division with a small amount of cash and a slow, hard to handle bike. To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line, using all means possible, even kicking and punching them into knockout. By clearing (finishing on the top three spots) all five races on a level, the player advances to the next, where opponents are faster and tougher, the police is more active and a longer race.    As for new gameplay elements in the final title in the series released for Sega&apos;s 16-bit console, bikes can also be improved by choosing cheaper upgrades (instead of simply buying new ones) such as tires (less skidding), engine (improves acceleration and top speed), suspension (allows better control while landing after jumps) and body (bike takes more hits before turning into smoking metal). Instead on relying on simple motorbike patrols, the police now has helicopters at their disposal (which try to land on the player) and patrol cars, which attempt to block the path of the bike, forcing it to stop or collide to get a bust. To make things easier (or harder), new weapons were added, some of which allow the carrier to stun an opponent for a few seconds, making him the perfect victim for an incoming vehicle. Also new, if the player finishes the race with a weapon, carries it to the next race.    Each track has it&apos;s own features: in the UK, cars drive left on a rainy day, in Australia and Kenya animals wander into the road, in Brazil bikers can get themselves a close-encounter with a car on a crossing, in Italy the hills allow a lot of air-time for light and speedy bikes, Germany, where the icy roads and sharp turns make a deadly combination and finally in Japan the race goes during the night under the neon lights.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Road Rash II (USA, Europe)">
  <description>Road Rash II</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Racing / Driving|Simulation</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>A motorcycle racing game with an attitude. You race in varying environments for ever increasing sums of money. With that money you can buy faster and better bikes. There are many objects on the road to watch out for, from cars to rocks to signs, if you hit one you&apos;ll go flying and loose valuable time. If you crash too often your bike can get wrecked. You can also attack other racers. The default attack is a punch, but some racers have weapons, which you can steal and use   against them. The police patrol the various courses, so if you&apos;re not careful you can get busted. Road Rash II is not just a racing game but also a fighting game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="RoadBlasters (USA)">
  <description>RoadBlasters</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action|Racing / Driving</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>RoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including armored cars, motorcycles, canons on the side of the road, landmines, and more.     Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up along the way by crossing the halfway point of a level, or by collecting the red and green fuel spheres that appear in the road or after destroying certain enemies.  On many levels collecting fuel is critical otherwise you won&apos;t be able to reach the finish line.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="RoboCop 3 (USA, Europe)">
  <description>RoboCop 3</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Ocean Software Ltd.</dev>
  <genre>Action</genre>
  <score>1.7</score>
  <player>1 Player</player>
  <story>RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you&apos;ve completed a level. &quot;RoboCop 3&quot; is more of a shooter than its predecessors, having more and tougher enemies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="RoboCop versus The Terminator (USA)">
  <description>RoboCop versus The Terminator</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Virgin Games, Inc.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>The Dark Horse comic book crossover of the two famous 80s cyborgs spawned various different game adaptations. RoboCop versus The Terminator on the Genesis is only loosely based on the comic.    The player controls RoboCop who during his duty of policing the streets of Detroit is lured into a trap by Terminators sent from the future. By uploading himself into the computer network, he becomes the seed from which the malevolent Skynet grows. Years later, in the post-apocalyptic future, RoboCop is reactivated and must help the human resistance by attacking and defeating Skynet once and for all.    The game is a platformer with heavy shooting elements and consists of 10 levels. Many enemies stand in RoboCop&apos;s way and must be destroyed via 8 different weapons. RoboCop begins the game with only a basic pistol, but other weapons can be found, including flame and grenade throwers, laser guns, self-seeking missiles and others. While all guns have unlimited ammo, only two can be carried at the same time and being killed means the currently equipped gun is lost.    The game is evenly split between present and future levels. Enemies in present Detroit include mostly street punks and other criminal elements while the future is of course populated by deadly machines: Terminators, robotic dogs and spiders and many automated guns. Each level ends with a boss battle, featuring Terminators, heavy tanks and RoboCop&apos;s famous adversaries ED-209 and Cain (aka RoboCop 2).    Some levels feature optional goals besides getting to the exit, like freeing hostages or destroying security cameras.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rock n&apos; Roll Racing (USA)">
  <description>Rock &apos;n Roll Racing</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Interplay Productions, Inc.</manufacturer>
  <dev>Blizzard Entertainment Inc.</dev>
  <genre>Racing / Driving</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>Rock &apos;n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car.    The soundtrack features &quot;Born to Be Wild,&quot; &quot;Bad to the Bone,&quot; &quot;The Peter Gunn Theme,&quot; &quot;Highway Star&quot; and &quot;Paranoid.&quot;</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rocket Knight Adventures (USA)">
  <description>Rocket Knight Adventures</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Rocket Knight Adventures is the first side-scrolling action game starring Sparkster.  He lives in the kingdom of Zebulos, and is the bravest of all the Rocket Knights.  One day, an army of pigs comes down to invade the kingdom and capture the princess.  It is up to Sparkster to set things right again.    Most of the gameplay in Rocket Knight Adventures involves using Sparkster&apos;s rocket pack and sword.  Sparkster has to fight off many bosses and survive many precarious situations.  The levels are interspersed with a variety of elements, like shooting stages, and giant robot combat.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Roger Clemens&apos; MVP Baseball (USA)">
  <description>Roger Clemens MVP Baseball</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Sports</genre>
  <score>2.3</score>
  <player>1-2 Players</player>
  <story>Roger Clemens is known by some as the greatest pitcher in baseball history. In  Roger Clemens MPV Baseball players play a standard a 9 innings baseball game in Exhibition mode and a full regular season can be played including the World Championship Playoffs in the Regular Season mode. While playing in Regular Season mode the player can see their chosen team���s progress by using the in game calendar showing all the games.    Players select a fictional team from the following groups:    1. National Division West: San Francisco Quakes, Los Angeles Apaches, Cincinnati Big Cats, San Diego Suns, Houston Mustangs, and Atlanta Condors.    2. National Division East: Chicago Swords, Montreal Lumberjacks, New York Buffalos, St. Louis Commandos, Pittsburgh Panthers, and Philadelphia Generals.    3. American Division West: Oakland Bashers, Seattle Pioneers, Minnesota Hounds, California Waves, Texas Cowboys, Chicago Red Birds, and Kansas City Kings.    4. American Division East: Toronto Bears, Boston Hornets, New York Rebels, Detroit Wheels, Milwaukee Marshals, Baltimore Eagles, and Cleveland Tomahawks.    Each team has a set of players the make up the team each with their own skill level and statistics which, like the teams, is fictional other then Clemens himself who is on the Boston Hornets team.     When controlling the pitcher the player can control the speed and spin of the pitch as well as the pitchers position on the plate. The pitcher can also stop the opponent stealing a base which can be seen via windows showing the positions of all the baserunners. When controlling the batter the player has to time the hit to successfully hit the ball so it will not be a missed hit or a foul, or has the option to not hit in case of a ���ball���.  The player can also steal a base while batting. After the ball is hit the game goes into fielding mode where the camera shifts to a view that is lower than the normal 45 degree angle (the fielder gets smaller as he moves away from the camera). The player then controls the closest fielder to get or catch the ball and then throw it to the selected base. There are many different cameras angles that the game selects depending on the location of the ball. The camera can be on the left, center, or right side of the field in ether infield or outfield position and all cameras can pan to follow the ball.     The player can use a password to save their progress in Regular Season mode. An exhibition match can be played in two player mode with the use of two controllers.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rolling Thunder 2 (USA)">
  <description>Rolling Thunder 2</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Namco Limited</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>A follow up to the original rolling thunder, this game is your basic shot-the-bad-guys-and-save-the-world game.    A terrorist group has taken out the world information flow and, as either a guy named Albert Ross or a woman named Leila, you must stop them. You can also get cool weapons that pack more of a punch than your ordinary hand gun.    Also RT2 is a password supported game, so in other words you get a password at the end of each round so if you loss all your lives, you can continue from the end of that round, very handy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rolling Thunder 3 (USA)">
  <description>Rolling Thunder 3</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Now Production Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1 Player</player>
  <story>The events in the third game in the series are synchronous with RT2. At the end of the twentieth century, satellites around the globe are being shot down, disrupting communications. Secret agency Rolling Thunder discovers the organization behind the terror: Geldra. While agents Leila and Albatross are fighting the leader Gimdo (RT2), agent Jay is instructed to bring down Dread, the second-in-command.    There are many improvements to the gameplay: Jay can shoot while jumping and shoot diagonally upwards with certain weapons. At the beginning of each mission, you can pick a special weapon such as a laser rifle, bazooka, flamethrower or grenades. You have to choose carefully as they cannot be reused in later missions. You can still hide in doorways and recharge your weapons behind special doors. The mission timer from the previous game has been replaced by a sniper that targets you with a crosshair when you don&apos;t move fast enough. The brutal difficulty from the previous games has been toned down: there are more life marks at the start and you now resurrect where you died, rather than returning to the last checkpoint. Unlike the previous game, you can only choose one character to play with.    After completing a mission, a password is provided to continue playing. There are ten levels in total, with a few hidden areas.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rolo to the Rescue (USA, Europe)">
  <description>Rolo to the Rescue</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Vectordean Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Rolo to the Rescue is a classic platformer.      You play the role of Rolo the elephant who escaped from the circus.  As you find your way through the world you will also find a squirrel, a rabbit, a beaver, and a mole.  Each of those friends have special abilities that can help you along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs.    Eventually, Rolo will find his way home.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Romance of the Three Kingdoms II (USA)">
  <description>Romance of the Three Kingdoms II</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Co., Ltd.</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.4</score>
  <player>8+ Players</player>
  <story>The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider &apos;disturbing&apos; from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more &apos;stable&apos; where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga&apos;s Ambition II.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Romance of the Three Kingdoms III - Dragon of Destiny (USA)">
  <description>Romance of the Three Kingdoms III: Dragon of Destiny</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.9</score>
  <player>1-8 Players</player>
  <story>Romance of the Three Kingdoms III: Dragon of Destiny is another strategy game by Koei. The concept is the same here as in Koei&apos;s other wargames: conquer all you can!    In this case the historical setting is ancient China. The country is under the control of one Emperor, but all of the faction leaders want to be the emperor themselves. You begin with one territory and you must conquer more to win the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Rugby World Cup 95 (USA, Europe)">
  <description>Rugby World Cup 95</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-4 Players</player>
  <story>The official game of the 1995 IRB Rugby Union World Cup in South Africa. Featuring all 20 international teams that took part in the World Cup including the All Blacks of New Zealand and the Springboks of South Africa, as well as an EA All Stars team and a few other minor rugby nations    The game shares a lot with EA Sports&apos; early FIFA titles. It uses an isometric perspective, with buttons to pass and kick the ball, and a timed gauge for place kicks.    The menus are structured in the same way as FIFA, with options including arcade and simulation modes, changing the firmness of the ground, and the weather.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sagaia (USA)">
  <description>Sagaia</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Long time ago, the planet of Darius went into ruin but Proco and Tiat of Darius gave birth to a new planet and named it Orga. After the passing of many centuries, Proco Jr. and Tiat Young receive a strange radio broadcast from the galaxy. They discover the radio broadcast is a mayday signal from another descendent of Darius. They board the Silverhawk, preparing to defeat an evil force and journey to the galaxy.    Darius II, or Sagaia as it is known in the West, is the second installment in Taito&apos;s premier shoot &apos;em up series. Its main distinguishing features are the non-linear level system and the enemies, which are different kinds of seafood.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Saint Sword (USA)">
  <description>Saint Sword</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito America Corporation</manufacturer>
  <dev>Cyclone System</dev>
  <genre>Action|Adventure</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>You are Macress, a mythical warrior, and you have been called upon to destroy the evil demon, Gorgon before the world succumbs to his power. This is a platform style, hack &apos;n slash adventure where you gain powerups by destroying wee mythical beasties. These powerups provide you with special physical attributes like angel wings and the body of a horse.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sampras Tennis 96 (Europe)">
  <description>Pete Sampras Tennis 96</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters</manufacturer>
  <dev>Codemasters</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-4 Players</player>
  <story>The Europe-only sequel to Pete Sampras Tennis, Pete Sampras Tennis &apos;96 includes new features, such as a reworked graphics engine with parallax scrolling, new shots and aftertouch controls, with an Indoor court joins the previously available Grass, Clay and Hard courts.     Changes to the game go well beyond the graphics - now the ball reacts differently in each court and it&apos;s harder to control the direction of the ball, meaning the powerful forehands that could win a game in minutes of the first game are much harder to pull. Services now must be perfectly weighted in both power, direction and timing, facing the risk of hitting the net or going off bounds, with a speedometer showing how fast the best serves went. All these are controlled using the three buttons of the gamepad and the d-pad, with the A button for lobbing the ball, B to make passing shots and C to dive for a direction. By combining the B and A or C buttons it&apos;s possible to add top/back or full spin to the ball, with the  Y axis changing the power and the X axis the direction.     The large roster of Pete Sampras Tennis was replaced by only eight players: Pete Sampras himself, Sam Nimitz (German, powerful player best suited for hard courts), Marie Guyennot (French, accurate and fast around the court), Minori Hurosawa (Japanese, fast and agile all around), Dino Turnetti (Italian, with an aggressive style of play), Wanda Tucker (American, all around), Esperanza Delgado (Spanish, powerful serve and volleying abilities) and Richard Potter (English, rookie all-arounder).  There are three game modes to square things up - Challenge (single match, pairs or doubles on any court), Tournament (&quot;Party mode&quot; for up to eight players) and World Tour (single player mode, where the player squares against seven computer players, with the option to play singles or doubles. There&apos;s a Pro mode which extend the match to three sets and increase the difficulty setting by enhancing  computer player AI and allowing them to perform spin shots).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Samurai Shodown (USA)">
  <description>Samurai Shodown</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TAKARA Co., Ltd.</manufacturer>
  <dev>SNK Corporation</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa&apos;s body. Ambrosia wishes to shroud the world in darkness.  Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Saturday Night Slammasters (USA)">
  <description>Saturday Night Slam Masters</description>
  <year>1994</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Capcom U.S.A., Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action|Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Slam Masters is an arcade conversion of Capcom&apos;s wrestling game of the same name.    Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring.    Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Scooby-Doo Mystery (USA)">
  <description>Scooby-Doo Mystery</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.|Sun Corporation of America</manufacturer>
  <dev>Illusions Gaming Company, The</dev>
  <genre>Adventure</genre>
  <score>4.2</score>
  <player>1 Player</player>
  <story>Scooby-Doo Mystery is a point-and-click (or point-and-press button rather) adventure featuring two playable episodes of a typical scooby-doo cartoon.    Blake&apos;s Hotel - Daphne&apos;s Uncle Blake has invited the gang over to his hotel for a ski weekend. Upon reaching the hotel they learn that the ghost of the Ancient Chieftan is scaring all the customers away, as he isnt happy about a hotel being built on his burial grounds. Soon Uncle Blake is kidnapped, and its up to Scooby and Shaggy to find clues and hunt this ghost down.    Ha Ha Carnival - The gang arrives at an almost-deserted carvinal, looking for some fun. Soon enough Fred, Daphne and Velma get trapped in a pond when they go out in one of the rides. Not only that, someone has broken the rollercoaster tracks. Then an evil looking phantom clown has  Scooby and Shaggy being chased all around the carnival. Another mystery for the pair to solve.    Both mysteries have Scooby and Shaggy on their own, collecting clues and putting them together. You control Shaggy mostly while Scooby just keeps him company. The game interface involves walking around and/or choosing actions from a menu and using them with objects. A password feature is provided so you can continue where you left off.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Scrabble (Europe) (Proto)">
  <description>Scrabble </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Supervision</manufacturer>
  <dev/>
  <genre>Board Games</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="SeaQuest DSV (USA)">
  <description>SeaQuest DSV</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Black Pearl Software</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1 Player</player>
  <story>Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to perform the same duties.    Primarily, your function is to navigate the seaQuest Deep Submergence Vessel around the underwater map to various &apos;mission areas&apos; where you will be called upon to use the on board vehicles to accomplish some task. Typical missions include salvage operations, rescue operations, disarmament of underwater explosives, termination of enemies and exploration. Damage of underwater property is deducted from your budget and completion of objectives adds to it. The money must be used to resupply weapons and buy additional vehicles. Underwater is a dangerous place.    The vehicles you have at your command include    1. Speeder: A simple two-man vessel designed entirely for speed. It is also a combat vessel and may fire forwards, move up &amp; down and change orientation between facing left and facing right  2. Stinger: A prototype &quot;next generation&quot; attack vessel, this one-man sub allows you to orientate in any direction to fire your weapon accurately.  3. Sea Crab: A slow vehicle used for excavation, mining, and rescue missions. It is the only vessel that can dock with other vessels and one of only two that can pick up undersea objects for transport. It comes with a water jet to clear debris and a retractable drill  4. Sea Truck: Slow and bulky, this vessel may move up and down and change it&apos;s orientation between left and right. It&apos;s weapons are torpedoes and mines which may be dropped behind it. Furthermore it can also pick up undersea objects for transport  5. Remote (HR) Probe: Small and agile, this vehicle contains only a very simple weapon. It&apos;s main purpose however is underwater welding and repair of objects. It can also activate switches  6. Darwin - Intelligent Dolphin and seaQuest mascot: Darwin the Dolphin is perhaps the most agile of the vehicles, and may take off in bursts of speed. However Darwin has no weapons with which to defend himself and is very vulnerable. Darwin is able to get into tiny spaces that none of the other vehicles can reach. Darwin is able to activate switches.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Second Samurai (Europe)">
  <description>Second Samurai</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Psygnosis Limited</manufacturer>
  <dev>Vivid Image</dev>
  <genre>Action|Adventure</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving.    As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot &apos;em up mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sensible Soccer - International Edition (Europe)">
  <description>Sensible Soccer ��� International Edition</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Electronic Publishing Ltd.</manufacturer>
  <dev>Sensible Software</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>8+ Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sensible Soccer (Europe)">
  <description>Sensible Soccer: European Champions</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sony Electronic Publishing Ltd.</manufacturer>
  <dev>Sensible Software</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sesame Street Counting Cafe (USA)">
  <description>Sesame Street: Counting Cafe</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Action|Educational</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>Counting Cafe is an educational game based on the popular children&apos;s show Sesame Street. The player controls Grover, working as a waiter at a restaurant, where Mr. Johnson appears and orders various items. The player must take Grover into the kitchen, collect the items ordered, and return to Mr. Johnson&apos;s table, where he will reward the player with a star if the order is correct. If the player picks up the wrong items, they can be taken to Cookie Monster at the back of the restaurant, who will eat them and clear Grover&apos;s tray.    There are five sections to each &quot;day&quot; -- Breakfast, Brunch, Lunch, Dinner, and Dessert. Once the player has completed Dessert, a monkey will run by and snatch the last star. Grover then must chase after the monkey to retrieve his last star, after which the game will move on to the next day.    After the first day, Sesame Street denizens will start appearing in the kitchen playing around with food items. Sometimes their activities with a food item will end up landing on Grover&apos;s tray, which may result in Grover carrying an unwanted food item, forcing him to give the food to Cookie Monster and having to collect the correct food items all over again.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shadow Blasters (USA)">
  <description>Shadow Blasters</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sage&apos;s Creation, Inc.</manufacturer>
  <dev>Cyclone System|Sigma Pro-Tech</dev>
  <genre>Action</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>Humans on Earth have lost their righteous ways. After seeing that this has happened, the Gods have decided to abandon the Earthlings and no longer protect them. Ashura, the King of an alien race hailing from the Evil World, decides that this is the perfect time to strike the vulnerable unprotected Earth.  It just so happens that one of the good gods, Hyperion, takes pity on the humans and decides to bestow his power to four of the strongest Earth warriors so they can go and defeat Ashura and his minions.    The player takes control of these four warriors who are Leo, a fencer, Marco, a monk, and Horatio and Tiffany, whom are both ninjas (one male, one female). Each character fires their own type of weapon and each character can charge up their weapon to make it a more powerful shot. All the characters also have a special weapon that can clear all the enemies on the screen but with the caveat that it can only be used once per stage. Each character also has a jump and speed attribute which when powered up allows them to jump higher and walk faster. Players can switch between all of the characters during a stage.    The game has 9 different stages. The player can play the first six (mountain,harbor,street,future,glen, and forest) in any order. Each round ends with a boss which must be defeated to clear that round.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shadow Dancer - The Secret of Shinobi (World)">
  <description>Shadow Dancer: The Secret of Shinobi</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>A.D. 1997, New York City    Having vanquished the evil crime empire, Neo Zeed, the ninja master Shinobi and his combat ninja skills were not heard from for some time. But a new threat arose, in a reptilian form that lived on vicious instinct alone. The colossal monster moved slowly and quietly, and its attack was relentless. The souls unfortunate enough to survive became hostages, and mass panic swept the streets.    It remained only for Shinobi to take action. His weapons were stealth and quickness of attack, his only allies facing overwhelming forces. Relying on Ninja weapons and magic, Shinobi fought on, assisted by his faithful dog.    Shadow Dancer: The Secret of Shinobi is similar to Shadow Dancer for home computers, and consists of five missions containing three stages each. However, there are a few differences between the two. For example, in this Sega Genesis/Mega Drive exclusive, the stages are different, and you rescue hostages rather than disarm bombs.  Each mission ends up with you fighting a boss, and when you defeat each (except the final one), you also participate in a bonus stage where you must shoot all ninja flying towards you.    Some of the enemies are also quite different. Some of the lizards, which appear in later missions,  leave a &quot;lizard coin&quot;, which you can collect for bonus lives.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shadow of the Beast (USA, Europe)">
  <description>Shadow of the Beast</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Psygnosis Limited</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>While very young, Aarbron was kidnapped and enslaved by the Priests of the Beast Lord. He grew up on drugs made to destroy his own will and turn him into the Beast Messenger, a powerful creature serving Maletoth, The Beast Lord himself. He did his job, until one day he noticed a man about to be sacrificed in a ritual, his face triggering ancient memories... and as the sacrificial knife descended into the man&apos;s body, Aarbron recognizes the face. Of his father.  As his father dies in the altar, memories of his childhood and tormented past at the hands of the Beast Lord emerged, and as feelings of hate over his captors took over him, he swore revenge and fled the temple, knowing the road to avenge his father and redemption would be hard.    Shadow of the Beast, one of Psygnosis most popular titles during the 16-bit computer era is a side-scrolling platformer best known for the use of parallax scrolling along lush graphics, a musical score  by David Whittaker, a iconic cover by Roger Dean and what many consider to be unforgiving gameplay, balancing between the &quot;very challenging&quot; and the &quot;impossible&quot;. The player has to navigate through several areas filled with enemies and traps, collecting keys and activating triggers than open new areas or give Aarbron the means to overcome a sub-boss. The number of moves the player has at disposal is limited: duck, jump and only two attacks: punch and a flying kick. While most enemies die with just one hit, the player must time each attack accurately. However, there are also traps of objects that cannot be destroyed, and these require the player to jump, duck or move according the sequence. The player has only one life with 12 hit points that can be replenished by collecting some objects hidden in the level (like an off-route location or a under a megalith), which also contributes to the difficulty level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shadow of the Beast II (USA, Europe)">
  <description>Shadow of the Beast II</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.|Psygnosis Limited</manufacturer>
  <dev>Reflections Interactive Limited</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>Essentially a side-on scrolling beat &apos;em up in the vain of Way of the Exploding Fist, but with an epic storyline and puzzles a-plenty.    The introduction, now an Amiga classic, shows the Beast-mage stealing your infant sister and the purpose of the game is to rescue her back. On the way a variety of puzzles, sub-quests and really nasty monsters dog your every step.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shadowrun (USA)">
  <description>Shadowrun</description>
  <year>1994</year>
  <rating>HSRS - PG (Parental Guidance)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>Welcome to 2050, chummer.    Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother.     Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle.    Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment.    The game used an overhead view for physical combat, and a third person &quot;POV&quot; when on Matrix runs. It allowed two other characters to join your party either temporarily or &quot;for life&quot; however long that may be...</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shanghai II - Dragon&apos;s Eye (USA)">
  <description>Shanghai II: Dragon&apos;s Eye</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Activision, Inc.</manufacturer>
  <dev>Activision, Inc.</dev>
  <genre>Strategy</genre>
  <score>2.0</score>
  <player>1-2 Players</player>
  <story>Shanghai II is Activison&apos;s follow-up to their first tile matching game.  Players try to remove Mah Jong tiles in pairs from a set pattern.  Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.    In addition to the standard game, Shanghai II also features &quot;Dragon&apos;s eye&quot; a 2-player Shanghai varriant.  Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shaq-Fu (USA, Europe)">
  <description>Shaq Fu</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Delphine Software International</dev>
  <genre>Action</genre>
  <score>1.1</score>
  <player>1-2 Players</player>
  <story>While en route to a charity game in Tokyo, basketball star Shaquille O&apos;Neill (called &quot;Shaq&quot; for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat.    The game&apos;s graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq&apos;s 7&apos;2&quot; frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shi Jie Zhi Bang Zheng Ba Zhan - World Pro Baseball 94 (China) (Unl)">
  <description>Shi Jie Zhi Bang Zheng Ba Zhan - World Pro Baseball 94 </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>C&amp;E Inc.</manufacturer>
  <dev/>
  <genre>Sports/Baseball</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shikinjoh (Japan)">
  <description>Shikinjoh </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shining Force (USA)">
  <description>Shining Force</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sonic Co.|Climax Entertainment</dev>
  <genre>Role-Playing (RPG)|Strategy</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>In a wondrous land perhaps not so far from our world, a strange and terrible series of events took place. The powers of darkness, led by Dark Dragon, fought for control of the world of Rune. Legendary warriors of light fought them with the ancient and modern weapons of the time, and drove Dark Dragon into another dimension. But Dark Dragon vowed that in 1,000 years, he would be able to break through the inter-dimensional barrier, back into this world.     A thousand years of peace and tranquility passed. The people of the world were happy to live their lives in contentment, able to spend time rediscovering the magical and technological wonders destroyed by Dark Dragon and using them to benefit all people.     But the kingdom of Runefaust has begun a massive attack of the kingdoms of Rune - intending to help Dark Dragon return to this world! A small band of warriors has been sent out on a dangerous journey to fight against the dark forces of Runefaust, and you are the leader. Prepare yourself for the ultimate battle!     Shining Force is a strategy/RPG.  As you make your way through the lands of Rune, you will be joined by other warriors who wish to stop the forces of Runefaust.  Each warrior has their own strengths and weaknesses.  As you progress through the game you will also gain new weapons and spells.  Use them wisely to stop Dark Dragon from arising and causing havoc in Rune.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shining Force II (USA)">
  <description>Shining Force II</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Camelot Software Planning</dev>
  <genre>Role-Playing (RPG)|Strategy</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Shining Force II is a strategy/RPG hybrid with cartoon-like graphics. The game is comprised of two modes: exploration, in which the hero and his companions engage in the role-playing game standard of talking to townspeople, exploring new lands, and furthering the plot; and battle mode, in which the combat is resolved from a tactical point of view, with individual combats being resolved from a close-up view with animated characters.    The plot consists of such quests as saving a princess from the clutches of demons, rebuilding the hero&apos;s hometown, and uniting the various forces of good together against the hero&apos;s nemesis. Along the way, the hero will be joined by many characters who seek to aid him in his journey. Several of these characters can only be obtained by completing side quests. In addition, random battles can occur between the programmed scenarios, giving the hero&apos;s party a chance to obtain experience and gain levels outside of the set scenarios.    There are several difficulty levels in the game, selectable when starting a new game. In addition, there is a configuration code that allows cheats to be activated, including the ability to control the enemy units.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shining in the Darkness (USA, Europe)">
  <description>Shining in the Darkness</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Climax Entertainment</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>This is a story-driven console-style RPG, and is the first in the three game Shining series for the Genesis (followed by Shining Force and Shining Force 2). The Kingdom of Thornwood has been invaded by Dark Sol&apos;s men, and it is your job to vanquish them. You will need the Arms of Light to do this.    The game is a first person RPG, with turn-based combat and cartoony graphics. The dialogue is displayed via dialog bubbles appearing above the characters speaking, although the protagonist never speaks. There are no sub-quests - the secrets in the game involve  the location and use of special metal for forging esoteric items. There are about 25 to 30 hours of gameplay to be found here, before the final battle and ending sequence.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shinobi III - Return of the Ninja Master (USA)">
  <description>Shinobi III: Return of the Ninja Master</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Megasoft</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Shinobi III involves a ninja named Joe &quot;Shinobi&quot; Musashi (you) going and kicking some bad guy butt, in this case his old enemy &quot;Neo Zeed&quot;.    In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shogi no Hoshi (Japan)">
  <description>Shogi no Hoshi </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Home Data</manufacturer>
  <dev/>
  <genre>Board Games</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shove It! ...The Warehouse Game (USA)">
  <description>Shove It! The Warehouse Game</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>DreamWorks</manufacturer>
  <dev>Masaya</dev>
  <genre>Strategy</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>Shove It! The Warehouse Game is a top-down puzzle game based on the original gameplay of Soko-Ban Hiroyuki Imabayashi wrote for Thinking Rabbit. The player controls Stevedore, a warehouse keeper, from a top-down view. As shown on the title screen, shoving boxes will earn him money to make his dreams come true, a lovely girlfriend and a fiery red sports car.    The game consists of 16 stages with 10 rounds each. At a certain stage, any of the 10 rounds can be selected while playing but a new stage will only be opened up when all rounds have been successfully completed. To complete a round, Stevedore needs to push all boxes on the designated spots. This will turn them into a different colour. This is no easy task as the level design will obstruct many moves and cornered boxes can no longer be moved. While playing it is possible to restart the round, undo the last step and the game keeps track of the number of steps taken.    The game supports passwords and includes an edit mode where new levels can be designed and played.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Shui Hu - Feng Yun Zhuan (China) (Unl)">
  <description>Shui Hu - Feng Yun Zhuan </description>
  <year>1996</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Never Ending Soft Team</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Side Pocket (USA)">
  <description>Side Pocket</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East USA, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Simulation|Sports</genre>
  <score>4.8</score>
  <player>1-2 Players</player>
  <story>The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you&apos;ll have only 16 balls and every error can be lethal!    The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox.    After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Simpsons, The - Bart Vs. The Space Mutants (USA, Europe)">
  <description>The Simpsons: Bart vs. the Space Mutants</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Imagineering Inc.</dev>
  <genre>Action</genre>
  <score>2.1</score>
  <player>1 Player</player>
  <story>Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield.    On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough &quot;proof&quot; of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won&apos;t be easy since the Space Mutants are &quot;using&quot; human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs.    The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar.    Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Simpsons, The - Bart&apos;s Nightmare (USA, Europe)">
  <description>The Simpsons: Bart&apos;s Nightmare</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>Bart has to stay up late and write a paper for class tomorrow. For once, he is determined to get a good mark. However, very quickly, he falls asleep. Nightmare after nightmare haunt his subconscious, and it is up to you to get over each one, so that Bart will eventually wake up. From such dreams as being in an episode of Itchy &amp; Scratchy to swimming through his own bloodstream, this platformer offers a nice challenge through its many diverse levels.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Skeleton Krew (USA)">
  <description>Skeleton Krew</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Front Street Publishing</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world&apos;s most vicious mercenaries: the Skeleton Krew.    Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver&apos;s nefarious plans.    The areas include Earth, Mars, Venus and finally the Psykogenesis Planet, where you will infiltrate DEAD HQ. A second player can join in for simultaneous play, and you can continue your game via passwords. Skeleton Krew features three difficulty levels.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Skitchin&apos; (USA, Europe)">
  <description>Skitchin&apos;</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Racing / Driving|Sports</genre>
  <score>4.5</score>
  <player>1-2 Players</player>
  <story>You rollerblade (inline skate) down the road, grabbing tows from passing cars.  Grab weapons to beat back your opponents.  Race from city to city to earn money. Buy better skates, weapons, and protection with your winnings.    This game is clearly derived both in technology and in design from the hit Road Rash series, and was released during the great rollerblading boom of the early-to-mid nineties.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Slam - Shaq vs. the Legends (USA) (Proto)">
  <description>Slam - Shaq vs. the Legends </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Electronic Arts</manufacturer>
  <dev/>
  <genre>Sports/Basketball</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Slap Fight MD (Japan)">
  <description>Slap Fight MD </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Toaplan</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Slaughter Sport (USA)">
  <description>Slaughter Sport</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>RazorSoft, Inc.</manufacturer>
  <dev>Brian A Rice Inc</dev>
  <genre>Action</genre>
  <score>1.3</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Smurfs Travel the World, The (Europe)">
  <description>The Smurfs Travel the World</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Infogrames Europe SA</manufacturer>
  <dev>Virtual Studio</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Night falls at the Smurf Village. Inquisitive Smurf brings Smurfette along to Papa Smurfs&apos; laboratory to see the Magic Crystal that allows them to travel to anywhere in the world, but suddenly Smurfette breaks it, and they are gone! Now they must face the challenges in all continents in order to retrieve all shards of the Crystal and return home.    A classic platformer, this title allows the player to choose between Inquisitive Smurf and Smurfette (there are no differences between characters) and collect all 10 shards scattered on the playfield.  There is a larger emphasis on exploring the levels rather than killing enemies (no score is given for them), so they can be avoided in most occasions, but if the needs arise, be dealt with a kick or in Mario fashion by jumping over them. Some shards can only be obtained by jumping on an enemy, using the sprint jump or using the scenario (ropes, or vines). While large falls don&apos;t harm the Smurfs, improper contact with enemies does. Each 1-up has four hearts, and at the fifth contact a life is lost and the player must restart the level. Once all lives are lost, the game is over - there are no continues. To fill the meter there are hearts and small Smurf icons scattered or hidden somewhere in the level, and on all stages there&apos;s a key that unlocks a bonus level if all three are collected at the end of the continent. In these bonus levels the player collects as much objects as possible which translate into hearts when the time closes. If the player fills the meter, a 1-up is awarded.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Smurfs, The (Europe)">
  <description>The Smurfs</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Infogrames Europe SA</manufacturer>
  <dev>Infogrames Europe SA</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Free the Smurfs before Gargamel smurfs then all!  Platform game where you will be able to play with the jockey smurf, the brainy smurf, the greedy smurf and the hefty smurf to resolve the adventure.  All of the classic SMURF characters are along for the adventure, guaranteeing you a Smurf-tastic time.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Snake Rattle n Roll (Europe)">
  <description>Snake Rattle &apos;n Roll</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Rare, Ltd.</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>It&apos;s a race to the moon for the two snakes, Rattle and Roll!  Play alone or simultaneously with a friend as you out-score and out-eat your opponent - then weigh yourself on the scales and make for the exit!    Snake, Rattle &apos;n Roll is an isometric 3D platformer.  The object of each level is to eat as many Nibbley Pibblies (round creatures of various colours) as possible to make your snake heavy.  Once it&apos;s heavy enough, you must stand on the scales in the level, and if you&apos;re heavy enough, the door will open and you can make your way to the exit.    As with many platform games of its era, Snake, Rattle &apos;n Roll is incredibly difficult.  Foes include Jaws, a monster that&apos;s all teeth and will kill you if you stay in the water too long, and Bigfoots, which stomp all over the place and require multiple tongue lashings to defeat.  Then there&apos;s the many types of Nibblies, such as Pibblesplats, which hop around and splat into puddles, Pibbleboings, which are spring-loaded and jump incredibly high, and Pibblewings, which fly high out of reach.    Two-player mode provides both a co-op and competitive experience: while you are both trying to eat more Nibblies than your opponent, if you both stand on the level&apos;s scale at the same time, both of your weights will be counted and it will be possible for you to exit the level more quickly.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Snow Bros. - Nick &amp; Tom (Japan)">
  <description>Snow Bros. - Nick &amp; Tom </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Toaplan</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Socket (USA)">
  <description>Socket</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Vic Tokai, Inc.</manufacturer>
  <dev>Vic Tokai Corporation</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>A fast-paced platform game in the vein of the classic Sonic the Hedgehog. The evil overlord Time Dominator has constructed a time machine and is using it to steal treasures from the past, creating a warp in the flow of time. The Time Warp Patrol, created to prevent this sort of thing from happening, sends the special time-traveling duck Socket (or Minutes in the Japanese version) to fix the flow of time and stop Time Dominator.    Socket has reasonably basic abilities: he can jump, kick to the side or straight upward, and run quite fast. As Socket is a robot, his energy level continually drains from simply being in operation; thankfully, there are a liberal amount of electric bolts strewn about each stage, which will refill his health when picked up. Getting hit by enemies will take a chunk out of his life bar.    There are seven different themed zones, each with four separate parts. First up is the High Speed Zone, which is a gateway level leading to the next zone, and as the name suggests it encourages high speed play. Next is the Athletic Zone, which generally entails lots of jumping, and the Labyrinth Zone, which is focused on exploration and simply finding a path to the exit. At the end of each Labyrinth Zone, Socket faces off against Time Dominator in a boss round, then moves on to the next High Speed Zone.    The game also features a sound test mode and a time trial mode, where the High Speed Zone stages can be played without any enemies present with times being recorded.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sol-Deace (USA)">
  <description>Sol-Deace</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Wolf Team</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Sol-Feace (Sol-Deace in the Genesis) is a typical 2D shooter with weapon powerups. The game features six levels: Sirius, Enemy Arsenal, ArtifiStar, Pluto Base, Almathea, and Final Battle.     Along the way various weapons can be picked up including plasma bullets, double plasma bullets, lasers, and missiles.    The most unique feature of the game is that you can realign your upgraded guns to fire front-back, up-down, tight spread, wide spread or whatever the current situation required.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Soldiers of Fortune (USA)">
  <description>Soldiers of Fortune</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Spectrum Holobyte Inc</manufacturer>
  <dev>The Bitmap Brothers</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic &amp; Knuckles (World)">
  <description>Sonic &amp; Knuckles</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sonic Team</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>Sonic and Knuckles continues the story directly from where Sonic the Hedgehog 3 left off.  The explosion from the Death Egg sends Sonic flying deep into Floating Island&apos;s Mushroom Hills.  Sonic knows of the Master Emerald hidden somewhere on Floating Island, and is sure that Dr. Robotnik wants it to give his Death Egg limitless power.  Knuckles probably knows where it is - but can Sonic stop Robotnik&apos;s plans and find the Master Emerald all while fighting off Knuckles?  Meanwhile, Knuckles is guarding Floating Island when he&apos;s attacked by one of Robotnik&apos;s robots!  He quickly begins a chase for revenge.    Sonic &amp; Knuckles is the fourth game in the Sonic series.  It retains the same basic features as in the previous Sonic games (speed, rings for protection, Special Stages with Chaos Emeralds) as well as the three different shield types introduced in Sonic 3 (Fire, Water and Electric).  Players can select either of the two title characters for play - either Sonic, or the all-new Knuckles the Echidna.  Knuckles cannot jump as high as Sonic, but he can glide by holding the jump button while in the air.  If you glide into a wall, Knuckles will also be able to climb it.  He can also break through walls that Sonic can&apos;t.  With these abilities, Knuckles can access different areas from Sonic, making for each level an entirely new experience.    Unlike Sonic 3, Sonic &amp; Knuckles features three bonus stages - two are available by jumping into the lamppost checkpoint stars (as in Sonic the Hedgehog 2.  These stages give you the chance to earn bonus rings, lives and power-ups.  The first is a Casino-themed level where you can jump into a slot machine and earn (or lose!) rings.  The second is a more skill-based level where you must time your jumps off orbs to launch higher and collect bonuses.  If you hit the barrier at the bottom of the stage, it ends.  The other type of bonus stage is the &quot;Special Stage&quot; seen in Sonic 3, which, as previously, can be accessed by jumping into giant rings hidden within the levels themselves.  If the player collects all the blue spheres in these stages (while avoiding all the red ones) they will earn a Chaos Emerald.    A unique feature of the Sonic &amp; Knuckles cart is the ability to &quot;Lock-On&quot; previous Sonic games into a cartridge slot at the top.  Adding Sonic 3 will combine both Sonic 3 and Sonic &amp; Knuckles into one long game, as well as adding the ability to save, and use Tails in the Sonic &amp; Knuckles levels.  Plugging in Sonic 2 lets players use Knuckles in Sonic 2, as well allowing the use of his glide and wall climb abilities.  Finally, plugging in the original Sonic the Hedgehog cart lets the player access unlimited level variations of the Blue Sphere bonus stage.  Subsequent re-releases of Sonic &amp; Knuckles have also included most of these bonus features.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic &amp; Knuckles + Sonic the Hedgehog (World)">
  <description>Sonic &amp; Knuckles + Sonic the Hedgehog</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sonic Team</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic &amp; Knuckles + Sonic the Hedgehog 2 (World)">
  <description>Sonic &amp; Knuckles + Sonic the Hedgehog 2</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sonic Team</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic &amp; Knuckles + Sonic the Hedgehog 3 (World)">
  <description>Sonic &amp; Knuckles + Sonic the Hedgehog 3</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sonic Team</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic 3D Blast (USA, Europe)">
  <description>Sonic 3D Blast</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Traveller&apos;s Tales Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik.    Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right.     Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens.   Unlike all other previous games, time isn&apos;t a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic Classic Heroes (World) (Hack)">
  <description>Sonic Classic Heroes </description>
  <year>2013</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>flamewing, ColinC10</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic Eraser (Japan) (Translated En)">
  <description>Sonic Eraser </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sonic Team</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic Spinball (USA)">
  <description>Sonic the Hedgehog: Spinball</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Polygames|Sega Technical Institute</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1-4 Players</player>
  <story>The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.    Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic the Hedgehog (USA, Europe)">
  <description>Sonic the Hedgehog</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sonic Team</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1 Player</player>
  <story>Sonic the Hedgehog is the first of many games starring Sega&apos;s premier rodent, Sonic. It&apos;s a side scrolling platform game with a difference: speed. Sonic rushes through levels with incredible speed, allowing him to traverse loops and jumps with ease.     The plot of the game is simple. The evil Dr. Robotnik has captured many of Sonic&apos;s animal friends, and trapped them inside  robots.  Fortunately, Sonic can free his friends by destroying the robots with his spin attack. Meanwhile, Dr. Robotnik is trying to control the all-powerful chaos emeralds. Sonic must grab them before he does in the 3D rotating bonus levels.     Sonic&apos;s weapon is his spin attack; while jumping, Sonic destroys hostile robots by touch. Throughout the platforming levels, Sonic collects numerous rings. If Sonic is hit by an enemy, all the rings he&apos;s carrying fall out and scatter around; Sonic can quickly grab the rings back before they disappear. If Sonic is hit while not carrying any rings, he dies. Collecting 100 rings gives Sonic an extra life. There is also an invincibility bonus which temporarily protects Sonic from all attacks.     The game is divided into several &quot;zones&quot;, each of them containing three levels. At the end of each zone Sonic confronts Dr. Robotnik in a boss fight.     Sonic the Hedgehog is a significant game because it gave Sega it&apos;s first real mascot, and established the Genesis as the video game system with &quot;attitude.&quot;</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic the Hedgehog 2 (World)">
  <description>Sonic the Hedgehog 2</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sega Technical Institute|Sonic Team</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>The evil Dr. Robotnik wants to conquer the world. In order to do that, he imprisons and transforms all animals into robots called &apos;Badniks&apos;. This way they can build his powerful weapon, the Death Egg.  Only Sonic the Hedgehog, and his new tagalong partner, Miles &apos;Tails&apos; Prower, can stop Robotnik and his army of Badniks from taking over the world.     Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog.  Like the original, players run through different worlds called &quot;Zones&quot;, which each have their own specific theme.  There are two Acts in nearly all of the 10 Zones, and at the end of each Zone&apos;s last Act is a machine that Robotnik controls, which you must defeat to progress.    Sonic and Tails can collect rings which are scattered throughout all of the levels.  As with most platformers, when the player collects 100 rings, they earn an extra life.  However, the rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible.  If he is hit again when he has no rings, he&apos;ll lose a life.    If the player reaches a continue point lamppost with 50 or more rings, they&apos;ll be able to access the Special Stage.  In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint.  Complete all the checkpoints and you&apos;ll earn one of the seven Chaos Emeralds.    New to Sonic the Hedgehog 2 is the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails.  Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play.  Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a &quot;Spin Dash&quot;.  This is useful when stuck near steep slopes or other areas where you need some momentum.    The game also features a 2-player versus mode.  This mode is a horizontally split-screen race through levels based on three of the zones in the single player game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sonic the Hedgehog 3 (USA)">
  <description>Sonic the Hedgehog 3</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sonic Team</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1-2 Players</player>
  <story>Dr. Robotnik&apos;s Death Egg has crash-landed on Floating Island, so called because it harnesses the power of the Chaos Emeralds to float in the air.  Robotnik needs them to repair the Death Egg, so he tells the guardian of Floating Island, Knuckles the Echidna, that Sonic and Tails are there to steal them. With Knuckles tricked and trying to stop the heroes at every turn, will they be able to stop Robotnik in time?    Sonic the Hedgehog 3 is the third in the Sonic series of games.  As with the previous games, it is a side-scrolling platformer based around speed.  The basic game remains the same - players collect rings to earn extra lives, which are also used for protection, and scatter everywhere when Sonic is hurt.  Sonic can jump on enemies to defeat them, and Spin Dash by holding down and the jump button, then letting go of down.    New to Sonic 3 are three different types of shields - the Fire Shield (which protects you from fire but disappears if you enter water), the Water Shield (which lets you breathe underwater infinitely) and the Electric Shield (which pulls nearby rings towards you).  Sonic can use extra abilities when he has these shields by pressing jump while in the air - either a horizontal fireball dash, a vertical bubble bounce, or an electric double jump.  If Sonic has no shield active, he can activate a brief energy shield, also by pressing jump in the air.  Tails cannot use the shields&apos; special abilities, but he can instead either fly or dog paddle (in water) for a limited time.  He can also carry Sonic with him while doing so.    There are now two types of bonus stages - one is available by collecting 50 or more rings, running past a checkpoint lamppost and then jumping into the stars (as you could in Sonic the Hedgehog 2.  This stage give you the chance to earn bonus rings, lives and power-ups.  In this stage, there is a giant gumball machine.  By hitting the crank, you&apos;ll spit out a bonus item that can either be rings, lives or bonus shields.  The stage is over when you fall down the bottom of the screen.    The other, more important, Special Stage can be accessed by jumping into giant rings that are hidden away in secret areas in each level.  In these stages, you must collect all the blue spheres while avoiding the red ones (which end the stage early).  Collecting all of the outer blue spheres around square or rectangle sphere formations will turn them all into rings - if you collect 50 or more in this stage, you can earn a continue.  Once you collect all the blue spheres in the stage, it clears and you earn one of the seven Chaos Emeralds.    Sonic 3 features six different Zones, which are made up of two Acts.  At the end of each Act is a boss that must be defeated to complete the stage and rescue Sonic&apos;s animal friends that Robotnik has captured to turn into Badnik robots.  The zones in Sonic 3 are approximately three times bigger than those in Sonic 2, and feature multiple, branching paths.    As with Sonic 2, there is a two-player Vs. Mode, which plays in a split-screen horizontal style.  There are special monitor pick-ups in this mode which do things like swap player positions, lose rings, or cause a Badnik to appear.  You can also race against the clock in a time trial mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sorcerer&apos;s Kingdom (USA)">
  <description>Sorcerer&apos;s Kingdom</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>American Treco Corporation</manufacturer>
  <dev>Technical Wave</dev>
  <genre>Adventure|Role-Playing (RPG)|Strategy</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>Sorcerer&apos;s Kingdom is a mix of RPG and strategy game. You play a young adventurer, who is sent out by the king to find out the reason for the increasing number of monsters that threaten the land and restore peace to the kingdom. Starting out as an Adventurer you are eventually given higher titles by the king, as a reward for completing quests.     The game plays like a typical RPG but the battles are a little unusual. Whenever you are attacked or attack a monster that is within your current range, a turn-based battle starts immediately without taking you to a separate fighting area, and you have to fight all enemies that were visible the moment the battle started.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Space Harrier II (World)">
  <description>Space Harrier II</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Space Harrier II follows (very closely) in the footsteps of its predecessor and involves you (a Space Harrier) going off to save &quot;Fantasy Land&quot;. This combined with the many flashing gaudy colors the game throws at you leads me to believe that it was born out of a bad acid trip.    There are 13 stages to complete by jetting around and blasting bad guys and bosses as they approach. The game is played from behind the main character and the landscape rushes up in 3D similar to the effect used in many car games such as Outrun.    The game uses many of the enemies and bosses from the first Space Harrier, but adds an array of new ones as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Space Invaders &apos;91 (USA)">
  <description>Space Invaders &apos;91</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito America Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Space Invaders &apos;91 is a port of the the coin-op Space Invaders &apos;91, just like Super Space Invaders for other platforms, but still different from those. This version differs from Super Space Invaders in that there are no cutscenes, there is only one mode of play as opposed to SSI&apos;s two, and there is no stage select.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sparkster (USA)">
  <description>Sparkster</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Sparkster is the sequel to Rocket Knight Adventures and is completely different from the contemporary SNES title Sparkster. It takes place immediately after the events of the first game. The interactive introduction scene shows Sparkster picking up a new sword after the final fight when his nemesis Axel Gear appears, the rocket knight gone evil. After a fight in giant robots, Sparkster manages to save Princess Cherry and returns her to the queen. Then suddenly Axel appears again and he kidnaps her. It turns out Axel is working once more for the Empire of Gedol. Sparkster has to return the peace in Kingdom of Zebulos, save the princess and bring an end to the evil empire.    The game consists of six levels with 2D side-scrolling platformer gameplay. The opossum Sparkster can move around, jump and attack with his sword. Using his rocket pack, he can also perform stronger attacks and burst through the air in different directions. The rocket power consists of a double meter that refills gradually, making it possible to perform successive attacks in the air, ricocheting off walls. The first meter allows for the strongest attacks, but fills more slowly. Sparkster collects diamonds, apples to restore health and different types of power-ups for his sword. Most levels have typical platform gameplay, but there is also a level where Sparkster walks around in a giant robot, knocking enemies out of the air.    For an additional challenge players can locate the seven swords hidden throughout the levels. When all of them have been found, the hero turns into Golden Sparkster. The game includes a password system.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Speedball 2 - Brutal Deluxe (USA)">
  <description>Speedball 2: Brutal Deluxe</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Arena Entertainment|Mirrorsoft Ltd.</manufacturer>
  <dev>Bitmap Brothers, The</dev>
  <genre>Action|Sports</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>Brutal Deluxe doesn&apos;t live up to their name - in fact they&apos;re the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 &apos;legs&apos; with the aggregate score deciding who progresses.    You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.    The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are &apos;portals&apos; which throw the ball out the opposite side of the pitch, in the direction it was going.    You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.    A variety of tokens also appear during the match, some of which boost your team&apos;s power for a short period of time, and one freezes the opposition.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spider-Man (USA, Europe) (Acclaim)">
  <description>Spider-Man: The Animated Series</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment Ltd.</manufacturer>
  <dev>Western Technologies Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>Spider-Man: The Animated Series is a side-scrolling action game.  You play as Spider-Man, using you usual spider abilities to fight off the bad guys: web-spinning, kicking, punching.    The story is about 3 of your enemies escaping from prison, namely Dr. Octopus, The Green Goblin and Smythe, and it is you job to find them and &quot;kick their butts&quot; as the intro states. During the levels you&apos;ll also encounter a lot of robots, in different shapes and sizes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spider-Man (World) (Sega)">
  <description>Spider-Man</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Technopop, Inc.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>The city of New York is certainly a great place to be, but not when there&apos;s the criminal element running about. Lucky for the NYPD, there&apos;s also the heroic Spider-Man on their side!    But now one of the biggest criminals in the city, Wilson Fisk, a.k.a. The Kingpin, has pulled of the ultimate plot! He announces to New York that a bomb has been planted somewhere in the city, and that it&apos;ll go off in 24 hours! What&apos;s worse, he lays the blame on Spider-Man, and now the webslinger is on his own, and on the run from the police. Spidey smells a rat, and he knows what he must do.    Spidey has 24 hours to find and disarm that bomb. And he must also clear his name, so he takes his camera to take convincing photos for his Spider-Man hating boss, J. Jonah Jameson, and the police, to prove his innocence. Along the way, he just may run into a few of his *AHEM* &quot;old friends&quot;, including Dr. Octopus, Electro, Mysterio, and ultimately Kingpin himself!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spider-Man and Venom - Maximum Carnage (World)">
  <description>Spider-Man &amp; Venom: Maximum Carnage</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Loosely based on the comic book series, the story opens as Carnage breaks out of the insane asylum and wreaks mayhem. Spiderman immediately acknowledges the new job at hand and sets out to stop him.    You start off with Spidey but in certain parts you get to choose between him and Venom, which takes you through an alternate routes. The gameplay is your standard beat-em-up, the regular punching and jump-kicking, with the addition of the all important webbing - ie web swinging, web shield etc.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spider-Man and Venom - Separation Anxiety (USA, Europe)">
  <description>Spider-Man &amp; Venom: Separation Anxiety</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>Separation Anxiety is a side scrolling beat&apos;em up game, featuring characters and stories taken from the Spiderman comics. The story is loosely based on a mini series of comics about Venom. In this game, the player(s) gets to choose between controlling Spider-Man, or his on and off again foe Venom. As Spiderman you must stop the life foundation who have removed five symbiotes from Venom. They plan to bond them with their soldiers, creating a dangerous army. Venom recovering from his wounds also realises he must destroy them.    The game lets you punch, kick, swing and do combos throughout streets, the woods and underground complexes towards your goal. Throughout the game the player can pick up superhero icons. This icons will help you by summoning help from some of Spiderman&apos;s greatest allies like Daredevil, Ghost Rider, Hawkeye and Captain America</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spider-Man and X-Men - Arcade&apos;s Revenge (USA, Europe)">
  <description>Spider-Man X-Men: Arcade&apos;s Revenge</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade&apos;s park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade&apos;s maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spiritual Warfare (USA) (Unl)">
  <description>Spiritual Warfare</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Wisdom Tree, Inc.</manufacturer>
  <dev>Wisdom Tree, Inc.</dev>
  <genre>Educational|Role-Playing (RPG)</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer Bible questions correctly.  The game will take through increasingly difficult levels of play, where in the end you will face off with Satan himself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spirou (Europe)">
  <description>Spirou</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Infogrames Europe SA</manufacturer>
  <dev>Infogrames Europe SA</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>This is a simple platform game, you&apos;re in a role of porter, jumping down the streets and buildings, and taking as many points as you can get. There&apos;s no strong background story.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Splatterhouse 2 (USA)">
  <description>Splatterhouse 2</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Now Production Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>It has been three months since your escape from the Splatterhouse in the first game. Having been unable to save Jennifer, you keep having the recurring dream where she is begging you to come and rescue her. The mask from the Splatterhouse appears and promises that there is still a chance to save her. There is a downside to it, though. Wearing the mask of terror will fill you with feral rage and an insatiable hunger for blood.    Heavily influenced by films such as Evil Dead 2, the game takes you through eight, side-scrolling stages. Rick has a basic set of punches, kicks and flying kicks, but he can pick up additional weapons such as a lead pipes, bones, bombs, a shotgun and a chainsaw for the ultimate bloodfest, while fighting skulls, razor fish and giant demons. A boss, requiring a specific pattern of moves, awaits you at the end of each stage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Splatterhouse 3 (USA)">
  <description>Splatterhouse 3</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Now Production Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>It has been a while since the escape in Splatterhouse 2 and Rick is slowly regaining his sanity. At night, he is still haunted by nightmares from the place. Rick has married Jennifer and they have a son, David. In the final chapter of this horror trilogy, Rick finds out that an entity called The Evil One has kidnapped his beloved family members. He has no choice but to wear the demon mask with the supernatural powers to save Jennifer and David from the demon-infested Splatterhouse.    The third title in the series builds upon the gameplay of its predecessors. The game consists of six consecutive levels in a huge mansion. In a race against time, you have to wipe the demons from each room and find the quickest path to the boss area. After clearing a room, you can use an in-game map to decide upon the quickest route. Improvements over the second title include moving between rooms in multiple directions, multiple endings based on your performance, special moves for Rick and crisper graphics.    It still has a horror theme and maintains the same level of gore and violence. You can collect weapons such as a skull-smashing baseball bat, an ax and cement blocks. If you get knocked down, a ghost will try to snatch your weapon and drop it in another room of the house. Other collectible items include extra lives, health meat or orbs. These orbs build up a power meter. Upon completion, you have the ability to transform into a berserk mutant for a short time. The cutscenes feature real actors who act out the characters.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sports Talk Baseball (USA)">
  <description>Sports Talk Baseball</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Sports Talk Baseball gives you all the teams and players from the 1991 roster.  Choose to play as sluggers like Ruben Sierra or Cecil Fielder, or play as Ken Griffey Jr., and hit those fast balls.  You can play as Cal Ripkin Jr, and make him dive.    Seasons stretch up to 162 games, including a Pennant race.  You have many batting styles and pitching styles to choose from.    Sports Talk Baseball incorporates Sega&apos;s patented &quot;Sports Talk&quot;,  delivering accurate play-by-play.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Spot Goes to Hollywood (USA)">
  <description>Spot Goes to Hollywood</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Interactive Entertainment, Inc.</manufacturer>
  <dev>Eurocom Entertainment Software</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>The central character in this game is Spot, the little red guy from the 7-Up TV commercials.  Spot has somehow become trapped in a movie projector.  As he jumps from film to film, he encounters many classic film genres that make up all the different levels of the game.  The main levels are a pirate movie, an adventure movie, and a horror movie, but there are many other bonus films to unlock.    The game is played from an isometric perspective.  As you control spot, you have to collect 5 Hollywood stars per level to unlock hidden areas and ultimately complete the game 100%.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Squirrel King (China) (Unl)">
  <description>Squirrel King </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Gamtec</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Star Control (USA)">
  <description>Star Control</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>Toys for Bob</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Star Control is a science-fiction wargame which pits the forces of the Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The games are designed so that you can ease into play, familiarizing yourself with menus, options and player controls.   The Alliance and Hierarchy each possess different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate.    The game has two modules: the Melee, in which you can simply blast the computer or another player to smithereens using one of 16 different ships, in either Hierarchy or Alliance fleets; or, should you wish for a more challenging game, lets you play one of 9 preset scenarios.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Star Odyssey (World) (Unl)">
  <description>Star Odyssey </description>
  <year>2011</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Super Fighter Team</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Star Trek - Deep Space Nine - Crossroads of Time (USA)">
  <description>Star Trek: Deep Space Nine - Crossroads of Time</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Playmates Interactive Entertainment, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>&quot;Star Trek: Deep Space Nine - Crossroads of Time&quot; is a 2D action adventure based on the famous TV series.    You play Benjamin Sisko, commander of Federation space station Deep Space Nine. When the station is attacked by Bajoran terrorists, your mission to uncover their plot leads you from DS9 to Bajor, beyond the wormhole and even through time itself.    Moving through the side-scrolling environments of DS9 and other places, Sisko must complete several missions like disarming bombs or rescuing hostages. If necessary, Sisko can use a phaser to stun enemies. To solve puzzles, he can use a tricorder and other items. The plot is often carried forward by interacting with other characters from the TV series.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Star Trek - The Next Generation - Echoes from the Past (USA)">
  <description>Star Trek: The Next Generation - Echoes from the Past</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Spectrum Holobyte, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives.    Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships.    From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication:  Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it).    Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way.    Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy&apos;s torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you.    While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Starflight (USA, Europe)">
  <description>Starflight</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Binary Systems</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>A long time ago, a great empire comprised of Humans, Velox, Thrynn and Elowan ruled the stars. The Empire&apos;s currency was an energy source called Endurium. But something happened and this empire is no more. Furthermore, the small colony world named Arth has forgotten this heritage and technology. 1000 years have since passed and the people of Arth have rediscovered archaeological evidence of their empire. Using these discoveries, they create spaceships and form the Interstel corporation to govern the fleet. It&apos;s time to take the first steps back into space... but could it be the same enemy that destroyed the Empire still exists?    Starflight is a space exploration game. The player must first form a crew, assign their positions and customize the spaceship before blasting off from spacedock. Once out into space, the standard interface allows access to different crew members and navigation. The entire galaxy is unknown and it&apos;s up to the player to travel to distant planets to explore and land on them. Using a top-down interface, a planetary lander will venture out with the task of  finding minerals and biological data to transport back to Starport. These resources can then be used to train crew members and improve the ship. Different alien races control the galaxy and it will be up to the player to engage them diplomatically or engage them in combat. Successful exploration of the galaxy and alien cultures will yield clues and new leads as to the fate of the Empire.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Stargate (USA, Europe)">
  <description>Stargate</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Probe Entertainment Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Based on the movie of the same name, a mystical circular portal called a &quot;Stargate&quot; has been uncovered. In attempting to unlock its secrets, its power is unlocked creating a passageway to a different world named Abydos. A special forces team is sent to the new world to investigate but is soon ambushed and its supplies taken including a powerful nuclear bomb.    As Colonel O&apos;Neil, a variety of objectives must be met starting with the recovery of supplies and the finding of other teammates, including civilian archaeologist Daniel Jackson. Once regrouped, O&apos;Neil must lead the attack on the god, Ra and escape back to Earth before the power of the nuclear bomb can be unleashed on this new world.    The game is a side-scroller platform adventure. The player controls O&apos;Neil on a variety of objectives and is armed with a rifle weapon and grenades. Embarking through desert, caverns and nomad towns... eventually to the palace of Ra.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Steel Empire (USA)">
  <description>The Steel Empire</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Hot-B Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>The skies are populated by zeppelins, large battleships and flying fortresses. In this age of steel, the Motorhead Empire has conquered and enslaved almost the entire planet. The last free nation, the Republic of Silverhead, tries to bring the Motorhead Empire down using its newly developed weapon, the lightning bomb.    Apart from its unusual Steampunk setting, Steel Empire is a fairly traditional side-scrolling shooter. At the beginning of every level, the player gets to choose between a striker plane and a zeppelin. While the plane is faster, the zeppelin has a longer life bar and can therefore sustain more damage. Both ships use the same standard weapon, which can be fired forwards or backwards, as well as bombs that are released automatically while firing. Also available is a limited number of lightning bombs that damage or destroy all enemies on screen.     Defeated enemies often drop power-ups, including hearts that replenish health, lightning bombs, bonus points, 1-UPs, options and experience points.    Options are small &quot;drones&quot; that fly alongside the player&apos;s ship and mimic its behaviour.    Experience points can be collected to level up the ships&apos; weapons (up to level 20) and thereby increase their fire power.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Steel Talons (USA, Europe)">
  <description>Steel Talons</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tengen Inc.</manufacturer>
  <dev>Atari Games Corporation</dev>
  <genre>Action|Simulation</genre>
  <score>0.8</score>
  <player>1 Player</player>
  <story>Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts.     There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes.     You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Stone Protectors (USA) (Proto)">
  <description>Stone Protectors </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Eurocom</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Stormlord (USA)">
  <description>Stormlord</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>RazorSoft, Inc.</manufacturer>
  <dev>RazorSoft, Inc.</dev>
  <genre>Action</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them.    As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot &apos;em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle. After each level there&apos;s a bonus game in which tears must be collected for points.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Street Fighter II&apos; - Special Champion Edition (USA)">
  <description>Street Fighter II&apos;: Special Champion Edition</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Capcom U.S.A., Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>Most everyone familiar with electronic games has heard of Street Fighter II - the most famous beat-em-up series ever. Basically you get a bunch of fighters together (12 in this case) and get them to punch, kick, bite and thump the bejesus out of each other then you&apos;re close.    Here yet another slightly different version of the game turns up - this time on the Genesis. Special Champion Edition is similar in most respects to the original Street Fighter II (which never turned up on the Genesis anyway) except that all 12 characters are selectable from the get-go (the boss characters were originally locked) and the game engine has been revamped.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Street Racer (Europe)">
  <description>Street Racer</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ubi Soft Entertainment Software</manufacturer>
  <dev>Vivid Image</dev>
  <genre>Racing / Driving</genre>
  <score>2.6</score>
  <player>1-4 Players</player>
  <story>Street Racer is a kart racing game similar to Super Mario Kart.    Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Street Smart (Japan, USA)">
  <description>Street Smart</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>American Treco Corporation</manufacturer>
  <dev>SNK Corporation</dev>
  <genre>Action</genre>
  <score>1.8</score>
  <player>1-2 Players</player>
  <story>An arcade beat &apos;em up, Street Smart puts you in the shoes of the ass-kicking &quot;Karate Man&quot; who decides to deliver a can of whup-ass to  the reigning gang bangers in town.    The game is played from a side-scrolling third person perspective in which you can move in any direction in a closed arena (limited by the cheering crowds and other street elements). You have to face eight unique fighters in succession by using your attacks in standard beat &apos;em up fashion against the progressively more difficult adversaries.    As a unique feature, you can bet money on the outcome of the fights, and if you win you can use that money to upgrade your stats to suit your playing style. 2-player gameplay is included in a Vs mode (the arcade original had co-op gameplay) and a new special move that depletes part of your lifebar has been added.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Streets of Rage (World)">
  <description>Streets of Rage</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>Streets of Rage, Sega&apos;s answer to Final Fight, follows the story of three young police officers (Adam Hunter, Axel Stone and Blaze Fielding) in a city controlled by a criminal syndicate led by a &quot;Mr. X&quot; where crime is rampant, which leads the three heroes to make a pact to leave the force and topple the syndicate by themselves.    Gameplay is straightforward and simple. Three buttons are used, one to jump, other to attack and another to perform a range attack from a support police car. Each character has a limited set of moves that include punching and kicking or performing a back attack (if in the open), two grapple moves (depending if holding the opponent in front or by the back), a flying attack, and if playing with another player two additional tag attacks, and different abilities: Adam is slow, but a good jumper and a hard hitter, Axel fast and also a hard hitter, but a lousy jumper and Blaze fast and a good jumper, but weak hitter.  Levels are in typical arcade side-scroller fashion: move from left to right (with two exceptions), clearing screens from enemies one after another as fast as possible while avoid taking damage with a boss in the end. Some levels feature &quot;death drops&quot; where the player must avoid falling, while throwing enemies there at the same time, including a typical elevator level.  Several items are scattered on the ground, from melee weapons and bonus points (and lives or additional police cars) to apples and turkeys (to restore health).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Streets of Rage 2 (USA)">
  <description>Streets of Rage 2</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Ancient Co. Ltd.|MNM Software|Shout!Designworks Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.1</score>
  <player>1-2 Players</player>
  <story>After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam&apos;s brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel&apos;s good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good...    Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Streets of Rage 3 (USA)">
  <description>Streets of Rage 3</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Sega AM7 R&amp;D Division</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>In part three of the Streets of Rage series, Mr. X is back and this time his plan involves replacing public officials with his own robots. Only Axel, Blaze, Skate, and new-comer Dr. Zan can stop him. Streets of Rage 3 features all of the beat &apos;em up action you would expect from a Streets of Rage game. One new feature is the special move power bar, where it only costs energy to do a special move if the bar isn&apos;t full. Also new is the ability to do special maneuvers with different weapons, depending on the character. For example, Skate has no special move with the pipe, but does have one with the knife. The opposite is true for Axel. Any weapon Dr. Zan picks up is turned into energy balls which he can throw at the enemies. Secret characters and multiple endings add replay value.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Strider (USA, Europe)">
  <description>Strider</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>The year is 2089AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio&apos;s base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.    Converted from the classic arcade game, Strider lets you run, jump, perform acrobatics and climb walls and overhangs. You wield a plasma sword, called a Cypher, through 5 levels fighting robots and guards, with mid- and end-level bosses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Strider Returns - Journey from Darkness (USA)">
  <description>Strider 2</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>Strider has been called into action to save the people of the planet Magenta, armed with a Gyro laser and matter converter. He must fight his way through a forest, a ruined city, underground colonies, a roof-top battle, and finally the prison ship in which the Megantan leader is held.    The gameplay is similar to the original, consisting of running, jumping and attacking, with a very dynamic central character. The laser gun can be used while standing still; moving attacks with the sword are still possible, with the two weapons combining similarly to the Switchblade games. Tokens can be collected, which will turn you into a robot to face the end-of-level enemies if enough are collected.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Striker (Europe)">
  <description>Striker</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Rage Software Ltd.</dev>
  <genre>Sports</genre>
  <score>4.1</score>
  <player>1-2 Players</player>
  <story>The first game in the long-running soccer series, which stood out from the crowd with a unique forced perspective 3D view rather than a simple overhead one. The players are drawn large and there is a large scanner to assist with long passing. However, the standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a more useful strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sub-Terrania (USA)">
  <description>Sub-Terrania</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Zyrinx</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!    The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Summer Challenge (USA, Europe)">
  <description>The Games: Summer Challenge</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>MindSpan</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>8+ Players</player>
  <story>The sequel to Winter Challenge, this Summer edition includes 8 events from athletics to cycling. The events are:    1. Kayak: The player goes on a downhill stream, and must navigate through gates without missing or touching them (unlike the real event, there are no reverse gates), as well as avoiding to hit the margins of the stream. Pushing forward paddles, pressing a direction along a button allows a sharper turn. The winner is the one with the fastest time after penalty time is added  2. Archery: Each competitor has four targets, each with three arrows. By moving the directional buttons the player moves the erratic crosshair, while pressing a button fires the arrow.  3. 400m Hurdles: The player does a full lap on the track by pressing the first button to set the pace and the second to jump. Mistiming the jump either makes the athlete knock the hurdle and lose a few tenths of second, or goes completely off-balance and falls, ending the event  4. High Jump and Pole Vault: Two similar events where the player starts by setting the bar height, and then mashing the power button to build enough speed. Then, just before the jump point the action button must be pressed and held until the athlete is in position to pass over the bar. The contest ends once there are three misses at an height, or the maximum height is cleared.  5. Equestrian: The most technical event, the player must steer the horse to the best trajectory while jumping over hurdles and walls. While a knockdown means a time penalty in the end, if the horse refuses to do a jump (if the button is pressed too soon or too late) the competition ends immediately.  6. Javelin: A simple event where each player has three attempts to launch the javelin as far as possible. To do so, first some speed must be built, and a few steps before the mark start pressing the action button to start the launch sequence, which initiates the angle measure. Once the player releases the button (ideally at an angle between 40 and 45 degrees next to the mark), the javelin is released as well  7. Cycling: In this sprint event the player must complete a number of laps in the velodrome, while keeping as fast and as close as possible to the inner edge without falling.    Like with Winter Challenge, graphically, the game features the same polygonal environments with bitmap athletes and game modes include the ability to train or compete in a tournament (up to eight human players, with three computer levels and 16 nations to choose from). It&apos;s also possible to replay and even store your best (or worst) moments.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sunset Riders (USA)">
  <description>Sunset Riders</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami, Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything!    The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live.    Steve, Bob, Billy, and Cormano are the Sunset Riders, and they&apos;re about to live out the wildest shootout the Wild West has ever seen...</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Airwolf (Japan)">
  <description>Super Airwolf </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>AI</manufacturer>
  <dev/>
  <genre>Shoot-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Baseball 2020 (USA, Europe)">
  <description>Super Baseball 2020</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Pallas</dev>
  <genre>Action|Simulation|Sports</genre>
  <score>3.3</score>
  <player>1-2 Players</player>
  <story>In the year 2020, baseball finally evolved. There is no longer conventional professional baseball in 2020. Baseball designed by the Super Baseball Association has been very popular and is the best sport.    However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player&apos;s ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball. Finally, a fair game is going to be played at Cyber Egg Stadium.    In 2020 Super Baseball is a fast-paced game with new rules, where you can select 1 of 12 individual men, women, or robot players. During play, you can make your team stronger with prizes earned from amazing catches.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Battleship (USA)">
  <description>Super Battleship</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mindscape, Inc.</manufacturer>
  <dev>Synergistic Software, Inc.</dev>
  <genre>Action|Strategy</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>This game features two different modes of play: Classic Battleship and Super Battleship.    Classic Battleship is the typical Battleship game where the players set up their ships on a grid, then take turns choosing 3 places at a time to target and hope they hit the opposing players ship. The game ends when all the opposing players ships are sunk. This mode contains four difficulty levels: Ensign, Lieutenant, Commander, and Admiral.    Super Battleship involves eight levels consisting of sixteen missions total. Missions include sinking enemy ships in a certain number of rounds, escorting ships to their destinations, defending cities from attack, and destroying enemy airfields. Gameplay consists of a turn-based moving of ships utilizing an overhead view. The player can then target any enemy units within the ship&apos;s range and attack. Attacking brings up an action sequence where both ships trade volleys of gunfire until one of them either sinks or retreats.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Battletank - War in the Gulf (USA)">
  <description>Super Battletank</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Absolute Entertainment, Inc.</manufacturer>
  <dev>Absolute Entertainment, Inc.</dev>
  <genre>Action|Simulation</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets.    Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank&apos;s trajectory left and right, move the tank&apos;s cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Bubble Bobble MD (China) (Unl)">
  <description>Super Bubble Bobble MD </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Unknown</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Fantasy Zone (Europe)">
  <description>Super Fantasy Zone</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev>SunSoft</dev>
  <genre>Action</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>The next-gen sequel to Fantasy Zone, Super Fantasy Zone starts as a strange gravitational force appears in the Menon planet, home of the evil Menon empire and thus a new threat looms over the Fantasy Zone.     In a sudden strike by the Menon forces O-Papa, Opa-Opa&apos;s father, is fatally wounded. Thus Opa-Opa once again sets forth to destroy the Menon empire and avenge his father.    Gameplay is identical to the previous games, you control Opa-Opa on a freely scrolling 2D game world and you must seek and destroy all the enemy generators in each level in classic arcade shooter fashion and then face a boss fight. Upon successful completion of a level, you get to spend the coins you collected on it at an upgrade shop, fitting your ship with better weapons and upgrades, and then you head out for the next level.    Small changes in gameplay include the removal of the automatic orientation control as in the Game Gear Fantasy Zone, expanded control mapping that takes advantage of the Mega Drive&apos;s extra buttons, and more weapons and items to upgrade your ship with.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Hang-On (World)">
  <description>Super Hang-On</description>
  <year>1989</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Racing / Driving</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>This is a conversion of Sega&apos;s popular motorcycle racing arcade game.  In this game you race a motorcycle around the world, completing each section of track within a time limit. There are other bikes on the road, but beating this is not important, so they can be thought of as moving obstacles. Each continent is a different difficulty level: Africa is beginner, Asia is junior, the Americas are senior, and Europe is expert.      This is a very simple and straightforward game, viewed from behind the bike in 2D (so the screen does not tilt with the bike). The right/left controls are steering, and up/down are gear changes. Your cycle is always moving, and your speed strictly depends on the gear you are in, although contact or running off the road slows the bike down.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super High Impact (USA)">
  <description>Super High Impact</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Arena Entertainment</manufacturer>
  <dev>Midway</dev>
  <genre>Action|Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Super High Impact was one of the most hard hitting football games before the NFL Blitz series was created, with 18 teams and over 30 plays per team. The console versions are based on the Midway arcade series of the same name. The game has a Hit-O-Meter which often leads to massive brawls. Based on the arcade smash hit back in the days, featuring the three famous words: EAT THIS!!!, FIGHT!!!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Hydlide (USA)">
  <description>Super Hydlide</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Seismic Software Inc.</manufacturer>
  <dev>T&amp;E&amp;nbsp;Soft,&amp;nbsp;Inc.</dev>
  <genre>Action|Adventure|Role-Playing (RPG)</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>A long time ago, evil descended upon the peaceful people of Hydlide. Old legends tell of a lone brave hero who saved Hydlide from the imminent threat of doom - the evil demon Varalys. Since then, the people of Hydlide have lived through centuries of peace. But one dark evening, a huge column of fire exploded out of the depths of Hydlide. The next morning, strange doors began to appear from nowhere. Many who were curious entered these doors, but were never seen again. From that day on, unusual events and disasters began to take place. Huge cracks opened in the ground, scarring the beautiful lands, floods wiped out entire villages. And then the monsters came. The Hydlide council feared that the same evil in the legends was back again. A wise old oracle predicted the second coming of evil. He also spoke of a young man who could save Hydlide from the grave danger. This young man is you...    Super Hydlide continues the tradition of action RPGs started with the original Hydlide for NES. You can choose to play as one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, you use melee or long-ranged weapons or cast magic spells in real time. There is an internal clock in the game that makes it necessary for you to sleep periodically to regain your strength. You also have to eat from time to time, otherwise your hit points will gradually decrease.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Kick Off (Europe)">
  <description>Super Kick Off</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Anco Software Ltd.|Tiertex Design Studios</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup  (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition.   Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory.    About the game itself, it was one of the most popular of the time, featuring a top-down view  with the ball not sticking to the players&apos; feet being the most prominent gameplay feature.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Monaco GP (USA)">
  <description>Super Monaco GP</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Racing / Driving</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Super Monaco GP is a modified conversion of the arcade game, a first-person perspective racing game. As well as the famous Monaco course, others from around the world have been added, to give the game a longer shelf life. You must complete qualification sessions and the races as fast as possible.    The Genesis version of Super Monaco adds a complete career mode, however.  In the career mode, your goal is to win a season of races. Unfortunately, you start with a relatively slow car.  By challenging other drivers, you can move to a better team and car, and ultimately win the F1 World Title.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Off Road (USA, Europe)">
  <description>Ivan &quot;Iron Man&quot; Stewart&apos;s Super Off Road</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>Leland Corporation</dev>
  <genre>Racing / Driving</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits.    Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits    Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version)  in this conversion of a classic arcade game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Skidmarks (Europe)">
  <description>Super Skidmarks</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Codemasters Software Company Limited, The</manufacturer>
  <dev>Acid Software</dev>
  <genre>Racing / Driving</genre>
  <score>3.7</score>
  <player>1-4 Players</player>
  <story>A vague descendant of Super Sprint with a mass of features, and one of the last multi-format games to have roots on the Amiga.    A multitude of cars are available, ranging from F1 cars and Sportscars to Minis and VWs were on offer, with the option to have up to 8 of these on more powerful machines - with up to 3 different models of car. You could link 2 Amiga 1200s (or faster) and use them to display the track across 2 separate screens. There were two novelty options of sorts as well - motorized cows, and the chance to have the cars pulling caravans as you race - using the caravan to push an opponent off-line was a skill worth mastering.     24 circuits are provided, all of them with walls around them to ensure crash-bang-wallop racing, and most of them have parts which cross with other parts, making collisions possible if you&apos;re much ahead of (or behind) other cars (fortunately there&apos;s no car damage). They can be raced forwards or backwards - perhaps the first game with this feature available. You could either run single races, or one of the in-built championships - one for each car, across a specially selected set of tracks.    The customizable nature of the game goes even further - the number of laps can be set, as can the colour and power of the cars. As you repeatedly race a track, the markings on the course are eroded by the cars running over them.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Smash T.V. (USA, Europe)">
  <description>Smash T.V.</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Williams Entertainment Inc.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>The year is 1999. The world&apos;s most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them.    Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game&apos;s frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Street Fighter II - The New Challengers (USA)">
  <description>Super Street Fighter II</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Capcom U.S.A., Inc.</manufacturer>
  <dev>Capcom Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Tank War (China) (Unl)">
  <description>Super Tank War </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Gamtec</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Thunder Blade (World)">
  <description>Super Thunder Blade</description>
  <year>1988</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>2.1</score>
  <player>1 Player</player>
  <story>This follow-up to Thunder Blade is very similar to the original arcade game. Get into your helicopter and blast away at the numerous enemies with your cannon and missiles. The four stages all follow a similar pattern: the first part is from a perspective behind your helicopter where you not only have to dodge enemy fire but also obstacles like buildings or caves. In between, face off against one or two smaller boss enemies. When the first part of a level is finished, the view switches to an overhead perspective for the confrontation with the level end boss.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Super Volley Ball (USA)">
  <description>Super Volleyball</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Video System Co., Ltd.</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>Super Volleyball is an indoor volleyball game for one or two players. The single player mode offers two game options: normal game and World League. Choosing normal game pits the player against the computer in a single game. Choosing World League pits the player against all other teams available. A password save is available in this mode.    The game features eight national teams (USA, USSR, Brazil, Holland, France, Italy, Japan and China), with fictitiously named players. Players can be changed during gameplay by pressing C. There is also an option to create new teams, choosing the team&apos;s name, color, player&apos;s position and names.    Gameplay is viewed from a side scrolling perspective, with the camera fixed on the ball. A small radar on the top of the screen shows the players&apos; positions of both teams. Players can, bump, set, spike, dump, block and dig. A collection of serves is also available: underhand, overhand and jump serve. There are also options for three ball speeds, beginning points (from 0 to 10, out of 15) and handicap.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Superman (USA)">
  <description>Superman</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Sun Corporation of America</manufacturer>
  <dev>SunSoft</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Superman is a single player, action based platformer for the Sega Genesis. As the Man of Steel, you jump, punch and kick your way through several levels, battling the likes of Prankster, Metallo, and Mr. Mxyzptlk to keep Metropolis safe. After the initial levels, the evil Brainiac kidnaps Lois Lane and takes her to his space station. Some levels take place in flight, and allow you to not only fly but shoot lasers from Superman&apos;s eyes. On the ground, you can collect icons that allow you to use a super power once, often a super punch or spin attack to remove an obstacle in the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Surging Aura (Japan) (Translated Fr)">
  <description>Surging Aura </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Japan Media Programming</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sword of Sodan (USA, Europe)">
  <description>Sword of Sodan</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Innerprise Software, Inc.</dev>
  <genre>Action</genre>
  <score>1.8</score>
  <player>1 Player</player>
  <story>Like S��ren Gr��nbech&apos;s other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father.    There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sword of Vermilion (USA, Europe)">
  <description>Sword of Vermilion</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA-AM2 Co., LTD.</dev>
  <genre>Action|Adventure|Role-Playing (RPG)</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>The cousin of Sega&apos;s RPG Phantasy Star II, Sword of Vermilion contains elements from action, adventure, and RPG games in a medieval-fantasy setting.    A third-person, top-down perspective is used to move around towns.  A first-person view is used for overland travel outside of towns.  A third-person sideview perspective (a la Double Dragon or Final Fight) is used for the combat sequences.    The player is cast in the role of an ordinary young man who discovers that he is really a prince, and the son of the deceased good King Erik.  He is charged with traveling around the land of Excalabria to collect the eight magic Rings of Good, defeating a number of boss enemies on the way to confronting the evil King Tsarkon.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Syd of Valis (USA)">
  <description>Syd of Valis</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Shin-Nihon Laser Soft Co., Ltd.</dev>
  <genre>Action</genre>
  <score>2.6</score>
  <player>1 Player</player>
  <story>SYD of Valis is a reworked version of the action-platformer Valis II with simplified gameplay and a &quot;Super Deformed&quot; and kid-friendlier graphic design.    In the game you play as Yuko (Syd in the localized version), a teenage schoolgirl that can wield the magical sword of Valis and must travel to the dreamworld of Vekanti to defeat the evil lurking within it.    The game plays as a side-scrolling action platformer, in which you avoid obstacles by running and jumping around, and must defeat enemies by striking them with your blade. You can collect power-ups that include different weapons and armor types, all of which you can equip at any time during the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Sylvester and Tweety in Cagey Capers (USA)">
  <description>Sylvester and Tweety in Cagey Capers</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>TecMagik Entertainment Ltd.</manufacturer>
  <dev>Alexandria, Inc.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Another Warner Bros licensed title. You are Sylvester (the cat) and you have to catch Tweety (the bird)    This game is a 2d side-scrolling action, platform and reflexion game. In order to catch tweety you will have to solve many puzzles, which become more and more difficult as you progress into the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Syndicate (USA, Europe)">
  <description>Syndicate</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Bullfrog Productions, Ltd.</dev>
  <genre>Action|Strategy</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>In the future, the world is controlled by a handful of global corporations (syndicates).  You are the Marketing director (hit man) for one of these companies.  It is your job to take control away from the competitors.  The job is not one of diplomacy, but one of brute force and physical control.  Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories.    The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way.    You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates.  As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="T2 - Terminator 2 - Judgment Day (USA, Europe)">
  <description>Terminator 2: Judgment Day</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ocean Software Ltd.</manufacturer>
  <dev>LJN, Ltd.</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1 Player</player>
  <story>The game consists of several actions parts linked together. All parts are different, each resembling typical games of the genre (for example: 1st level is like a side-view beat &apos;em up). Between each level a small cutscene from the movie is shown.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="T2 - The Arcade Game (USA, Europe)">
  <description>T2: The Arcade Game</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Arena Entertainment</manufacturer>
  <dev>Midway</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1-2 Players</player>
  <story>As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance.     Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.    T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill.    Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="TaleSpin (USA, Europe)">
  <description>Disney&apos;s TaleSpin</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Interactive Development Division</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>Baloo the Bear is the chief and only pilot at the always struggling air-frieght company of Higher for Hire. With his cargo plane, the Sea Duck and the young orphan, Kit Cloudkicker... Baloo is ready to take to the sky and face down air pirates, bad weather and the ruthless Shere Khan.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Target Earth (USA)">
  <description>Target Earth</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>DreamWorks</manufacturer>
  <dev>NCS Corporation</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1 Player</player>
  <story>Space shooting game set in the future with Earth under attack by robots.    You are the pilot of a mech robot which can either walk on planet surfaces or fly in space.  There are two types of levels in the game.  Surface levels take place on planets or moons and allow the mech to run and jump to the end of the level while fighting enemies, as in a side scrolling game.  Space levels have no gravity and allow the mech to move in any direction.  The mech can be equipped with a large assortment of machine guns, lasers, and grenades.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Task Force Harrier EX (USA)">
  <description>Task Force Harrier EX</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>American Treco Corporation</manufacturer>
  <dev>NMK Co. Ltd.</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>An underground communist group vying for world domination has resurfaced after years in hiding. They have developed the experimental warfighter TU-190, which has enough firepower to threaten the entire free world, and it&apos;s headed for the United States. The UN sends in a lone fighter, Falcon, who must break through the enemy lines, destroy TU-190, and save the free world from destruction. Commence operation!    Task Force Harrier EX is a vetically-scrolling shooter based on the 1989 arcade title Task Force Harrier from UPL. The player controls the titular Harrier V fighter plane, which fires both air and ground volleys -- necessary to hit the targets that approach from both the air and the ground. The player can collect various powerups to increase their firepower, including smart bombs, weapon upgrades, and most notably a pair of invulnerable satellites which can change formation at command. There are three difficulty settings and a total of twelve stages to blast through.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Taz in Escape from Mars (USA)">
  <description>Taz in Escape from Mars</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>HeadGames, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire.    You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Taz-Mania (World)">
  <description>Taz-Mania</description>
  <year>1992</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Recreational Brainware</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>One evening, Taz&apos;s father is telling an intriguing tale. Somewhere on Tazmania is a Lost Valley, and in that valley nests a huge seabird, so huge that one of it&apos;s eggs could feed a family for a year! Just think of the omelette one of those could make!    Thus Taz becomes fascinated and leaves in search of one of those eggs before his Dad has even finished the story...    Taz can Jump, perform a Spinning Jump and a Spin Attack. Munch roast chickens to replenish life. Gain extra points by moving quickly through the levels - there are six stages and each stage has two rounds.    There are a few other items and pickups such as:    1. Spring: boings Taz up to high ledges.  2. Blocks: destructible.  3. 1-UP: extra life.  4. Star: invulnerability. Unless you run into a bomb.  5. Bomb: does what it says on the tin.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Team USA Basketball (USA, Europe)">
  <description>Team USA Basketball</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Electronic Arts, Inc.</dev>
  <genre>Sports</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>The 1992 edition of Electronic Arts&apos; basketball series centers on the 1992 Olympics in Barcelona and features the original US &quot;Dream Team&quot; with such legendary players as Michael Jordan, Magic Johnson, Larry Bird, David Robinson, John Stockton, Charles Barkley, Patrick Ewing and Karl Malone.    In addition to the US team there are 13 other national teams with real team rosters. There is also an &quot;All-World&quot; team with the best of the non-US players.    The game engine and gameplay mechanics are reused from the previous games in the NBA Playoffs series. There are new signature moves and the game features the international rules.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Techno Clash (USA, Europe)">
  <description>TechnoClash</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.|Zono, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>2.1</score>
  <player>1 Player</player>
  <story>Ronaan, the Wizard Prince, is given the task of chasing the Engine Man (a half man, half machine entity that infiltrated the magickal Inner Realm) into a world  that has been overrun by technology.  Joined by his bodyguards, Chazz and Farrg, and his spirit guide, Indar, Ronaan joins the battle between magick and technology whose outcome will determine the fate of two dimensions.    TechnoClash is a top-down scrolling action/adventure game.  The player controls Ronaan, whose goal is to track down and defeat the Engine Man. Ronaan is accompanied by two computer-controlled bodyguards who help him in combat situations; he can scout out the tactical situation using Indar, a falcon who can fly anywhere; and he can cast spells to accomplish many tasks, including attacking his foes, teleporting out of danger, and healing himself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Technocop (USA)">
  <description>Techno Cop</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>RazorSoft, Inc.</manufacturer>
  <dev>Gray Matter|Imagexcel</dev>
  <genre>Action|Racing / Driving</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Techno Cop is set in the near future. You are a cop who seeks to clear his town of all the criminal scum. The game consists of two parts; one driving-action and one sidescrolling-action. In the first part you drive around in your red Ferrari and destroy hostile cars; in the second part, you turn somersaults over gaps, use elevators and shoot lots of enemies until you reach the boss. After having killed / caught the villain, it&apos;s back to the road again for the next mission.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo Cup Football Game (Japan) (Proto)">
  <description>Tecmo Cup Football Game </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Tecmo</manufacturer>
  <dev/>
  <genre>Sports/Soccer</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo Super Baseball (USA)">
  <description>Tecmo Super Baseball</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tecmo, Inc.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>This is Tecmo&apos;s attempt at baseball after their Tecmo Bowl series. It has 700 authentic MLBPA players including Ken Griffey Jr., Tony Gwynn and Barry Bonds to name a few.  However, it does not feature an MLB license, so the cities nicknames and logos have been omitted, but all 28 teams with 1993 stats are still included.    The standard modes apply including Exhibition, All-Star and Season in which the player can choose either to play a full or reduced season.  The player can also choose to simulate games and watch them unfold or they also have the option to manage their team and watch the outcome of their decisions.  It also features a battery backup to allow saving of stats and games as well as two-player capabilities to allow friends to compete head-to-head.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo Super Bowl (USA)">
  <description>Tecmo Super Bowl</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tecmo, Inc.</manufacturer>
  <dev>Tecmo, Ltd.</dev>
  <genre>Sports</genre>
  <score>4.2</score>
  <player>1-2 Players</player>
  <story>Tecmo returns to the gridiron with this new version of Tecmo Super Bowl for 16-bit console systems. Play with real National Football League players and teams in this 2D, side-scrolling arcade game.  All of the features from the 8-bit game remain intact, with brand new ones added for even more electronic football fun!      Additions include updated player rosters, options for weather effects (rain, snow), multiple season play (three regular season schedules available in all), adjustable game time length, and an offensive playbook that can be edited even during a game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo Super Bowl II - Special Edition (USA)">
  <description>Tecmo Super Bowl II: Special Edition</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Tecmo, Inc.</manufacturer>
  <dev>Tecmo, Ltd.</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>The follow up to the first 16-bit version of Tecmo Super Bowl. Includes the real NFL teams and players and the same basic gameplay as previous installments in the series.  There are also variety of new features and minor enhancements, such as slightly angled play perspective, larger player graphics, new movement animations, expanded playbooks, fake kicks/punts, audibles, and auto-scheduling based on your won-loss record from the previous year.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo Super Bowl III - Final Edition (USA)">
  <description>Tecmo Super Bowl III: Final Edition</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Tecmo, Inc.</manufacturer>
  <dev>Tecmo, Ltd.</dev>
  <genre>Sports</genre>
  <score>4.4</score>
  <player>1-2 Players</player>
  <story>A late entry in what was once the premiere football simulation, TSB III has updated rosters and teams for the 1994-1995 season and is licensed by both the NFL and the Players group.  Features real NFLP players and photos, the real NFL schedule, and weekly standings.  You can change defensive and offensive formations, create your own Pro Bowl, fake punts and field goals, go for the two point conversion, and call audibles.  Updates to the game itself include new cinema screens, superstar mode, free agency system, improved graphics, larger field simulation, passing modes, and improved speech and music.  Horizontal scrolling.  Also features battery back-up.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo Super Hockey (USA)">
  <description>Tecmo Super Hockey</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Tecmo, Inc.</manufacturer>
  <dev>Tecmo, Inc.</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Tecmo&apos;s take on ice hockey, Tecmo Super Hockey features the license from the NHLPA, having the top players of the game at the time. It offers exhibition and regular games as well as playing a season with updated stats and the ability to play in the All-Star game as well. Gameplay is similar to other games, with buttons to pass, shoot, making slap-shots and fake shots, as well as fighting, which is not a common feature. It can be played by two players simultaneously.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo Super NBA Basketball (USA)">
  <description>Tecmo Super NBA Basketball</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tecmo, Ltd.</manufacturer>
  <dev>Tecmo, Ltd.</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>Tecmo Super NBA features real teams (all 27 contemporary teams) and a roster of real players (over 320).  One or two players can compete in regular, reduced, or short seasons, or play an exhibition game.   Though primarily horizontal scrolling, digitized speech and cinemas, along with a free throw point of view, add drama to the proceedings.  Besides the expected elements of basketball (substitutions, penalties, steals and blocks, time-outs, overtime), Super NBA gives you the chance to call offensive plays and to program win/loss records.  Has a battery to back-up season play.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tecmo World Cup (USA)">
  <description>Tecmo World Cup</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Tecmo, Ltd.</manufacturer>
  <dev>Tecmo, Inc.</dev>
  <genre>Sports</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Teddy Boy Blues (Japan)">
  <description>Teddy Boy Blues </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Teenage Mutant Ninja Turtles - The Hyperstone Heist (USA)">
  <description>Teenage Mutant Ninja Turtles: The HyperStone Heist</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami, Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>The Turtles&apos; nemesis Shredder has acquired the HyperStone from Dimension X, and is using its powers to shrink down the city buildings. He threatens to take over the world and challenges the Turtles to deny him, and so the turtles head out to beat the guy once more.    A standard Ninja Turtles beat-em-up action game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Teenage Mutant Ninja Turtles - Tournament Fighters (USA)">
  <description>Teenage Mutant Ninja Turtles: Tournament Fighters</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>The game features the original 4 turtles from the previous games in the series, as well as other fighters.    The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called &quot;Cyber-Shredder&quot; here).    Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as &quot;fireballs&quot;.    The game&apos;s modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tel-Tel Mahjong (Japan)">
  <description>Tel-Tel Mahjong </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Chat Noir</manufacturer>
  <dev/>
  <genre>Mahjong</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Terminator, The (USA)">
  <description>The Terminator</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Probe Software Ltd.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>The Terminator licensed game for the Sega consoles was a fairly standard side-scrolling platform game. However, the game&apos;s six levels mirror the story-line of The Terminator movie very closely as you take on the role of Kyle Reese and his quest to save Sarah Connor from termination.    Because the game follows the movie so closely, the first mission which involves blowing up the SkyNet computer and escaping through time is one of the hardest and something that most players remember with love/hate.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Test Drive II - The Duel (USA, Europe)">
  <description>The Duel: Test Drive II</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.|Ballistic</manufacturer>
  <dev>Distinctive Software, Inc.</dev>
  <genre>Racing / Driving|Simulation</genre>
  <score>2.2</score>
  <player>1 Player</player>
  <story>In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid.    Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tetris (Japan)">
  <description>Tetris </description>
  <year>1989</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sanritsu</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Theme Park (USA, Europe)">
  <description>Theme Park</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Bullfrog Productions, Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park&apos;s allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides.    Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay.    You are competing against other Theme Parks, so don&apos;t let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides.    It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Thomas the Tank Engine &amp; Friends (USA)">
  <description>Thomas the Tank Engine &amp; Friends</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>THQ Inc.</manufacturer>
  <dev>Malibu Interactive</dev>
  <genre>Educational</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>Control Thomas the Tank Engine as he&apos;s got to take special trips he has to organise: Take children to the seaside, medicine to the hospital or deliver the mail. Beware of dead ends, level crossings, other trains and vehicles through your route! Based on the famous television and railway series, this game is designed for ages 3 and up.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Thunder Force II (USA, Europe)">
  <description>Thunder Force II</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Technosoft Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Thunder Force II is both a side scrolling and top down shooter. In the game you control a ship. In some stages the action is side scrolling and in others it is top down (overhead). The weapons systems is fairly basic. You can switch from shooting a more powerful weapon straight ahead or two less powerful guns shooting forward and backward simultaneously. There are various power-ups that improve your fire power.     In the top down levels you can only travel in cardinal directions and cannot maneuver around obstacles easily or slow down. The control in the side scrolling levels is reminiscent of R-Type or Gradius, but with more basic weapons systems. In future incarnations of the series the top down aspect would be abandoned.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Thunder Force III (Japan, USA)">
  <description>Thunder Force III</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Technosoft Co., Ltd.</manufacturer>
  <dev>Technosoft Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1 Player</player>
  <story>The famous shoot&apos;em up series Thunder Force reaches its third installment. Eight new levels of non-stop action, as always packed with gargantuan bosses.     What made Thunder Force stand apart from the other shooters, the ability to switch weapons on the fly, hasn&apos;t changed a bit.  However, the original mix of side-scrolling and top-view levels that was present in Thunder Force II has been dropped; only the side-scrolling levels remain.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Thunder Fox (USA)">
  <description>Thunder Fox</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>In 19xx, the world is overtaken by a storm of terrorism, and the evil power of invasion extends over the land, sky, and sea. However, there are brave men fighting against it for putting down a storm. The anti-terrorism team of Thunder and Fox is called in to complete a series of missions, ranging from breaking through the enemy&apos;s barrier and destroying their choppers, to destroying the enemy&apos;s headquarters.    Walk through the levels and destroy enemies using your knife and defeat the end-of-level bosses. Various weapons are at your disposal, including flamethrowers, bazookas, machine guns, and grenades. You can also pistol-whip enemies as well. Smash open crates for 500 points, 1000 points, and extra life + 5000 points.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Thunder Pro Wrestling Retsuden (Japan)">
  <description>Thunder Pro Wrestling Retsuden </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Human Entertainment</manufacturer>
  <dev/>
  <genre>Sports/Wrestling</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Thunderbolt II (China) (Unl)">
  <description>Thunderbolt II </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Ming Super Chip</manufacturer>
  <dev/>
  <genre>Shoot-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tick, The (USA)">
  <description>The Tick</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Fox Interactive, Inc.</manufacturer>
  <dev>Software Creations Ltd.</dev>
  <genre>Action</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>Get ready to put your blue skin-tight tights on. Ninjas need beating-up, bosses need clobbering! This game is not so much a platform game as it is a fighting game (think Streets of Rage). You run around the levels avoiding sharp flying objects and fighting any enemies that get in your way, including the numerous bosses. If your in a tight spot you can  call Arthur to help defeat any enemies that are on-screen. The game is presented in a normal 2D platformer view when you&apos;re just jumping from building to building, but changes to a semi-isometric view when you start fighting. You&apos;ll probably like it if you like Streets of Rage.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Time Killers (USA)">
  <description>Time Killers</description>
  <year>1996</year>
  <rating>ESRB - M (Mature)</rating>
  <manufacturer>Black Pearl Software</manufacturer>
  <dev>Incredible Technologies, Inc.</dev>
  <genre>Action</genre>
  <score>2.0</score>
  <player>1-2 Players</player>
  <story>Time Killers is a one-on-one versus beat-em-up with gameplay in a similar vein as Mortal Kombat and Street Fighter 2.     What is primarily different is that you can attack with all body parts - the head, both arms and both legs. A damage system allows arms to be hacked off, but fighters can keep going with only legs and the head. A special feature allows the characters to perform a decapitation manoeuver called a &apos;death move&apos; (similar to Barbarian), at any time during a round, instantly killing an opponent, and subsequently ending the round. The game features cartoon-like over-the-top blood and gore violence.    There are eight selectable characters, and each one has unique weapons and attributes pertaining to the period in time they are from, e.g. Thugg is a caveman with a stone axe from 20,000 BC, Musashi is a samurai from Feudal Japan 1496, Orion is an intergalactic bounty hunter with an electro-sword from 2885 etc.    In the single player game, if you manage to defeat all standard opponents, you can face off against Death himself.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Time Trax (USA) (Proto)">
  <description>Time Trax </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Malibu Interactive</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="TinHead (USA)">
  <description>TinHead</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>MicroProse Ltd.</dev>
  <genre>Action|Adventure</genre>
  <score>4.1</score>
  <player>1 Player</player>
  <story>On the edge of the universe, the evil intergalactic goblin Grim Squidge has captured and imprisoned all the stars. He has now scattered them across to faraway planets. While this is happening, a nearby space station picks up a distress signal. Tinhead, guardian of the edge of the universe, hears the cries for help and hurries to the rescue.    The gameplay is somewhat different than your typical platformer. There is some exploration required to find the exit or if you want to get health or points. You attack your enemies by shooting them with small metal orbs that come out of TinHead&apos;s head. You can shoot them in three different directions: diagonal upward, straight, or just let them jump out and bounce over the ground. The direction is chosen by using a specific button.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tintin au Tibet (Europe)">
  <description>Tintin in Tibet</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Infogrames Europe SA</manufacturer>
  <dev>Infogrames Europe SA</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>A platform game starring Tin Tin. Tintin in Tibet follows on the heel of Infograme&apos;s Asterix &amp; Obelix, with the same gameplay. Although the game will prove easy for the expert gamer, there are many levels to pass, each of which features new locations, enemies, and obstacles that serve to advance the storyline.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tiny Toon Adventures - Acme All-Stars (USA, Korea)">
  <description>Tiny Toon Adventures: Acme All-Stars</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami (America), Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-4 Players</player>
  <story>Tiny Toon Adventures: Acme All-Stars features all the usual characters from the Tiny Toon Adventures animated series.     There are several different game options. The main two games are Soccer and Basketball. Both of these options allow you to pick your own team of 4 characters and to choose their playing positions. You can then pick from 5 different sporting arenas. Play against the CPU or against a friend. The Story Mode sees a predetermined team competing at several different events at the Acme Looniversity Tournament.     Finally there are three smaller games to play: Obstacle Course, 10 Pin Bowling, and Montana Hitting (like the &quot;hit the pop up monsters with a hammer&quot; machines that you see in amusement arcades).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tiny Toon Adventures - Buster&apos;s Hidden Treasure (USA)">
  <description>Tiny Toon Adventures: Buster&apos;s Hidden Treasure</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami, Inc.</manufacturer>
  <dev>Konami Co., Ltd.</dev>
  <genre>Action</genre>
  <score>4.4</score>
  <player>1 Player</player>
  <story>While cleaning up Acme Looniversity, Buster discovers a map leading to a secret treasure!  But Montana Max swipes the map, and goes after the treasure himself.  He also gets Dr. Gene Splicer to brainwash most of Buster&apos;s friends, and kidnaps the rest of them!  Buster has to reclaim his map, his treasure, and save everyone while he&apos;s at it!    Buster&apos;s Hidden Treasure is a platform game starring Buster and many other Tiny Toons characters.  As Buster, players run through each level, jumping on enemies to defeat them.  Buster can also pick up carrots - for every fifty he collects, he gets a helper friend which can be used to destroy all enemies on the screen.  Although Buster only starts the game with three hearts, his health meter can be increased by collecting bells.    The goal of each level is to find Gogo Dodo, who will let Buster exit the level.  Similar to Super Mario World, Buster&apos;s Hidden Treasure has a world map that you can select your level from.  Also similar to Mario World, some levels contain hidden exits, creating shortcuts, or granting players access to tougher levels.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tiny Toon Adventures 3 (China) (Unl)">
  <description>Tiny Toon Adventures 3 </description>
  <year>1996</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Gamtec</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="TNN Bass Tournament of Champions (USA)">
  <description>TNN Bass Tournament of Champions</description>
  <year>1993</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>American Softworks Corporation</manufacturer>
  <dev>Imagitec Design Inc.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="TNN Outdoors Bass Tournament &apos;96 (USA)">
  <description>TNN Outdoor Bass Tournament 96</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>American Softworks Corporation</manufacturer>
  <dev>Imagitec Design Inc.</dev>
  <genre>Sports</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Todd&apos;s Adventures in Slime World (USA)">
  <description>Todd&apos;s Adventures in Slime World</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Micro World</manufacturer>
  <dev>Epyx, Inc.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>While flying your spaceship, you crash land on a planet covered entirely in slime.  You and a friend explore the labyrinthine planet of slime, armed with a water pistol and all manner of gadgets you find along the way in an effort to find your way back out.  The game world is a giant maze with quirky hidden areas and plenty of original layout ideas.  Depending on the game mode, you are either cooperating or competing with your &quot;friend&quot; to find and get to an exit first.  Due to the massive sizes of the slime worlds (about 6 entries to choose from), games often take several hours to complete.    The basis of the game is exploration, with varying game modes further focusing on competition, puzzle solving, speed, exploration, or cooperation.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ToeJam &amp; Earl (World)">
  <description>ToeJam &amp; Earl</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Johnson-Voorsanger Productions</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Toejam and Earl are two hip aliens from the planet Funkotron. One day, they are cruisin&apos; their galaxy in the sweet spaceship ride. Unfortunately, Earl wasn&apos;t paying enough attention to where he was driving, and ran the ship into an asteroid.  The ship crash landed onto the most bizarre planet in the galaxy: Earth.    Toejam and Earl must travel from level to level on Earth and collect the 10 scattered pieces of the ship. But the various Earthlings, such as Nerd Herds, Giant Hamsters, Phantom Ice Cream Trucks and the Bogeyman will make that difficult.    The power up items that TJ and E can pick up come in the form of wrapped presents. You never really know what a power up is until you open it. What&apos;s more, randomized levels and item locations make it a different game every time.    The game features a dynamic screen splitting - screen joining 2-player mode.  Players start the game close to each other. If one gets away from the other, the screen vertically splits to allow each player to move freely. When players are close again, the screens join together to become one single screen.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="ToeJam &amp; Earl in Panic on Funkotron (USA)">
  <description>ToeJam &amp; Earl in Panic on Funkotron</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>ToeJam &amp; Earl Productions, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>The sequel to ToeJam &amp; Earl starts off where the first game ends. The two funky aliens have finally gathered all their rocket parts and left Earth for their home planet Funkotron. Accidentally, some earthlings manage to cling on to their spaceship and come along to Funkotron with them.    Being responsible for the huge disturbance the humans are causing on their funky planet, the duo set off to clean up the mess.    The earthlings come in all sorts of surprising forms, kids running around, construction workers, tourists, and the regular wierdos. You can choose either character, or have two players play out together, as you hit the earthlings with special jars that suck them in, so they cud be transported back to Earth.    You meet other Funkotron inhabitants and interact with them, things like helping them find stuff or ringing their doorbell and running away! All these people will help you in getting the job done and preventing Funkotron from losing its funky-ness.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Toki - Going Ape Spit (World)">
  <description>Toki</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Tad Corporation</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, to rescue Wanda, and to become a human being again!    It is a platform game with a lot of various levels: jungle, underwater, volcanic caves, on the ice... Toki&apos;s only weapons are spitting on the enemies or jumping on them and crashing them. There are many possibilities to upgrade his spitting &quot;weapon&quot;;  for example, if he finds an upgrade, he can spit fireballs.     This game is ported from an older arcade version.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tom and Jerry - Frantic Antics (USA)">
  <description>Tom and Jerry: Frantic Antics!</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Hi-Tech Expressions, Inc.</manufacturer>
  <dev>Beam Software Pty., Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Tom and Jerry, the famous cartoon cat-and-mouse duo, have stopped fighting each other for a change. Their friend, the young girl Robyn, has been kidnapped, and it&apos;s up to them to rescue her. Starting out in the suburbs, the cat and mouse team must make their way through eight stages of platform action, moving through the city and into the mountains, all the while collecting fish and cheese, and finding occasional footballs to take out their enemies. The game can be played single-player, solo as Tom, or two-player simultaneous with Tom and Jerry teaming up.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tom Clown (USA) (Unl)">
  <description>Tom Clown </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Realtec</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tommy Lasorda Baseball (USA)">
  <description>Tommy Lasorda Baseball</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>This was the first 16-bit baseball cart on the market. Play alone or with a friend. Choose from any of the 26 major league teams. The game uses all of the real-life city names, but the stats and player names are fictional.    Once on the field, game play follows standard baseball rules. The password feature enables you to take your team all the way through a season to the World Series. The game also tracks all of the other teams in the league simultaneously.    Batters in the game are rated according to batting average, home runs, running speed, and fielding and throwing ability. Pitchers are rated by ERA, curve-throwing ability, stamina, top throwing speed, and the distance a hit pitch will travel. All the ratings make this game a challenge to your managerial ability as well as your gaming skill because you&apos;re calling the shots from the dugout.    The option screen enables you to decide how tough your computer opponent will be. You can play a pitcher&apos;s duel, a batter&apos;s slug fest, or a normal game. Decide whether there&apos;ll be fielding errors and determine how the wind will affect the hit balls. This game covers about every detail, right down to umps who shout &quot;safe&quot; or &quot;out.&quot;</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tony La Russa Baseball (USA, Australia)">
  <description>Tony La Russa Baseball</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Beyond Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Tony La Russa&apos;s Baseball features over 500 real players, keeps statistics with 14 categories and gives players the option to  watch, manage or play a game. The game has supported of STATS (Sports Team Analysis &amp; Tracking Systems) to compile statistics, along with a digitized pitcher and batter animations to make it seem more realistic.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Top Gear 2 (USA)">
  <description>Top Gear 2</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Kotobuki System Co., Ltd.</manufacturer>
  <dev>Gremlin Graphics Software Ltd.</dev>
  <genre>Action|Racing / Driving</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>This third-person racing game resembles Gremlin&apos;s earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver).     These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password.     You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Top Pro Golf (Japan)">
  <description>Top Pro Golf </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Soft Vision International</manufacturer>
  <dev/>
  <genre>Sports/Golf</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Total Football (Europe)">
  <description>Total Football</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Domark Group Ltd.</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Named after the tactic invented by Rinus Michels and their &quot;Clockwork Oranges&quot; Dutch team of the 70&apos;s, Total Football is an International competition game including 52 teams (including an all-star team) and compete in a 16 team league, 32 team knockout and a 32 team tournament similar to the World Cup.    Featuring a low-angle isometric view (not compensated by the d-pad, meaning pressing right will move the player along the half-way line (his right), not in the direction of the right corner flag (the screens&apos; right) like in most games featuring axonometric views, while buttons allow to pass the ball in different strengths or kick at goal. Managing is limited to the choice of eight different formations at the start of the game and half-time.    Options include the usual in the genre: half length (3,5,10,20 and 45 minutes), weather conditions (sunny, rainy, overcast, indoors), referee strictness (full, no cards, no fouls), time stoppages, tie decision (shootout or overtime) and sound (music and sfx, only one of them or none).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Toughman Contest (USA, Europe)">
  <description>Toughman Contest</description>
  <year>1995</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Visual Concepts Entertainment, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Toughman Contest is a game based on the world famous boxing competition of the same name.  You pick one of 24 fighters, compete in one of 5 locations from around the world, and re-create the Toughman tournament as seen on TV.      The boxing action is viewed from behind the back of fighter you control.  Your fighter is rendered as an outline, so you can see what your opponent is up to and react accordingly.  Toughman matches consist of three one minute rounds.  Your goal is to KO your opponent by causing their stamina meter to decrease to the point where they fall down, or beating on them enough that you are scored the winner at end of the third round.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tougiou King Colossus (Japan) (Translated En)">
  <description>Tougiou King Colossus </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Sega</manufacturer>
  <dev/>
  <genre>Role-Playing</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Toxic Crusaders (USA)">
  <description>Toxic Crusaders</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Infogrames Europe SA</dev>
  <genre>Action</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>Based on Troma&apos;s cartoon series of the same name,  the Toxic Crusaders protect the city of Tromaville against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff captures all of the Toxic Crusaders save one. As Toxie, you must &quot;mop up&quot; Killemoff&apos;s forces through 6 levels and rescue his comrades before it&apos;s too late.    The game is action-oriented. Toxie&apos;s only abilities are to jump and to punch his way through enemies. He initially starts with a mop weapon, which can be easily lost.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Toy Story (USA)">
  <description>Disney&apos;s Toy Story</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Disney Interactive, Inc.</manufacturer>
  <dev>Traveller&apos;s Tales Ltd.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>This game is based on the movie &quot;Toy Story&quot;. It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platform\sidescrolling kind. You use Woody&apos;s pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Toys (USA)">
  <description>Toys</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Absolute Entertainment, Inc.</manufacturer>
  <dev>Imagineering Inc.</dev>
  <genre>Action</genre>
  <score>1.5</score>
  <player>1 Player</player>
  <story>Toys is based on the movie of the same name starring Robin Williams, Joan Cusack and LL Cool J. You play as Williams&apos; character, Leslie Zevo, a kid at heart and toy maker who is fighting his uncle Lt. General Leland (played in the movie and depicted in the game by Michael Gambon) and his demented war toys that double as weapons of mass destruction, with your own assortment of toys. He does this in order to take back the factory his uncle has warped when he inherited from his brother when he passed away.    There are four stages in the entire game, each with their own assortment of enemies such as grenade balloons pogo bears and exploding Elvis dolls, but you also have your own weapons such as race cars, wind-up ducks, bowling balls, water balloons and even pies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Trampoline Terror! (USA)">
  <description>Trampoline Terror!</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>DreamWorks</manufacturer>
  <dev>Masaya</dev>
  <genre>Action|Strategy</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>As the titular gymnast &quot;Trampoline Terror&quot;, it&apos;s up to the player to put a halt to the alien menace who has kidnapped the queen of the planet Ahas. To accomplish this task the player must diffuse bombs by walking over self-destruct switches while avoiding getting hit by enemies. The player can jump on tiles and trampolines in order to distance himself from any incoming enemies, although trampolines can only be jumped on a few times before they rip and become a hole that the player can fall down and die in. The player can also pick up a limited number of P-Balls in each stage and use them to eliminate enemies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Traysia (USA)">
  <description>Traysia</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Telenet Japan Co., Ltd.</dev>
  <genre>Role-Playing (RPG)</genre>
  <score>2.4</score>
  <player>1 Player</player>
  <story>In &quot;Traysia&quot;, you control a young man named Roy, who lives in the town Johanna. All his life Roy has been dreaming about leaving the town and going to explore faraway lands. Now, finally, his chance has come. His uncle, a travelling merchant, is going on a journey, and Roy decides to leave with him. His girlfriend Traysia gives him a pendant, to remind him of her... will Roy be able to escape from all the dangers that await him on his long journey and to see Traysia again?    The game is a party-based RPG with randomly encountered enemies. The combat is somewhat similar to early  Ultima games. When an enemy appears, you enter a battle screen on which your party is positioned in the lower part, the enemies in the upper part. You can attack if you are close enough to the enemy, otherwise you&apos;ll just move towards him. Magic spells should be cast to an appropriate direction to hurt the enemy.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Triple Play - Gold Edition (USA)">
  <description>Triple Play: Gold Edition</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Extended Play Productions</dev>
  <genre>Sports</genre>
  <score>3.7</score>
  <player>1-4 Players</player>
  <story>Triple Play: Gold Edition is an update of the previous year&apos;s title. It looks and plays very much like the previous title, including the close-up batting view and extensive stat tracking. The game features an MLBPA license, with a full 1996 season roster and stats based on the 1995 season. Additionally, this update adds a new &quot;pro&quot; difficulty level for experienced players, and just like the previous title also allows for up to four players to play.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Triple Play 96 (USA)">
  <description>Triple Score: 3 Games In One</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action|Sports</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Triple Score: 3 Games In One is a bundle composed of the following games:    1. Super Hang-On  2. Columns  3. World Cup Italia &apos;90    In Europe, the bundle came with the Mega Drive II and was not sold separately.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Trouble Shooter (USA)">
  <description>Trouble Shooter</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Vic Tokai, Inc.</manufacturer>
  <dev>Vic Tokai Corporation</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>King Frederick&apos;s son and heir to the throne, Prince Eldon, has been kidnapped by Blackball, an evil military weapons genius.  Just as international disaster seems imminent, Colonel Patch calls in the &quot;Trouble Shooter&quot; to take care of Blackball and his evil robot minions.  Play as Madison and her faithful sidekick Crystal in this action side-scrolling adventure which takes you through 5 levels of Blackball&apos;s domain to the very mastermind himself.  Will Madison be able to defeat Blackball and rescue Prince Eldon in time?</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Troy Aikman NFL Football (USA)">
  <description>Troy Aikman NFL Football</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Williams Entertainment Inc.</manufacturer>
  <dev>Tradewest, Inc.</dev>
  <genre>Sports</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>You and a friend can become star NFL players or choose to coach a team in this realistic rendition of the game of American football, endorsed by former Dallas Cowboys quarterback and Super Bowl champ, Troy Aikman. Choose to play alone against the system, or play against each other.    Pick from 3 play modes: Pre-season, Season, or Custom Generated (editable) season. There are also three skill levels: Rookie, Pro and Veteran.  You can design your own plays, customize your team, and save your team&apos;s stats. True-to-life playing surfaces have an effect on how your team performs and include grass, mud, dirt, snow, rain and turf. Listen to the roar of the crowd and other authentic stadium sounds as your plays are followed through.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="True Lies (World)">
  <description>True Lies</description>
  <year>1995</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Beam Software Pty., Ltd.</dev>
  <genre>Action</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name.  In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold&apos;s favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing..</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Truxton (World)">
  <description>Truxton</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1 Player</player>
  <story>Truxton is one of the earlier 2D scrolling shoot-em-ups. Originally an arcade game, the Genesis/Megadrive version was the only home port of the game released in the United States of America and Europe (and is fairly rare to find). The game was released as &quot;Tatsujin&quot; on the PC Engine in Japan as well.    The game features the usual vertical scrolling backdrops, multiple rounds/stages, myriads of enemy fighters, BIG guns and power-ups.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Turbo OutRun (Japan, Europe)">
  <description>Turbo Out Run</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>AM R&amp;D Dept. #2</dev>
  <genre>Racing / Driving</genre>
  <score>2.3</score>
  <player>1 Player</player>
  <story>The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time.    There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Turma da Monica na Terra dos Monstros (Brazil)">
  <description>Turma da Monica na Terra dos Monstros </description>
  <year>1996</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Tec Toy</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Turrican (USA, Europe)">
  <description>Turrican</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.|Ballistic</manufacturer>
  <dev>Rainbow Arts Software GmbH</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Three-headed demon Morgul has been influencing people&apos;s dreams to create nightmares, but more recently these nightmares have become real. Only Turrican can save them in this fast paced side scrolling shoot-em up. It features 5 worlds and 13 levels of challenging gameplay.    Gameplay is conceptually simple: just jump, shoot and explore. However, this game puts a lot of emphasis on finding and using the 10 different weapons Turrican can collect.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Twin Cobra - Desert Attack Helicopter (USA)">
  <description>Twin Cobra</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Conversion of the Toaplan original game, this conversion is based on the Japanese 1 player version (Ultimate Tiger).    You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of Commander Anziga.    You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser shot and green is a continuous forward laser shot.    At the end of each section, you land on a carrier ship and count up your bonuses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Twin Hawk (Japan, Europe)">
  <description>Twin Hawk</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Twin Hawk is a typical vertical scrolling shooter with a top-down view. Your goal is easy, shoot all the enemies along the way. You only get a standard gun on your plane, and no bombs! Instead of bombs you can call helper planes. These planes make a formation around you and help to shoot all enemies.    Along the way you get the chance to collect power-ups by shooting transport trucks. When these are destroyed they release a power-up. There are 3 types. First is the weapon upgrade, with this you get a wider and more powerful shot. Second, you get more calls for helper planes. And third are extra lives.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Twinkle Tale (Japan) (Translated En)">
  <description>Twinkle Tale </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Zap</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Two Crude Dudes (USA)">
  <description>Two Crude Dudes</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Data East USA, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>After a nuclear explosion, New York needs rebuilding. This has barely started when the &apos;Big Valley&apos; gang enters and takes full control themselves. The Government sends a pair of heavies known as the Crude Dudes in to clear them out.    As one of these Crude Dudes, you must travel through tough streets and take out Big Valley&apos;s people, destroying their vehicles and avoiding the force of their weaponry. Foes include werewolves, skeletons and hunchbacks. Gameplay is essentially Streets of Rage-style beat &apos;em up driven, with bosses on each level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Two Tribes - Populous II (Europe)">
  <description>Populous II: Trials of the Olympian Gods</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Ltd.</manufacturer>
  <dev>Bullfrog Productions, Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.3</score>
  <player>1 Player</player>
  <story>Populous II continues the &quot;god game&quot; genre pioneered by Bullfrog&apos;s classic Populous.  In PII, you&apos;re an unproven immortal who must fight your way through an entire pantheon of Greek gods, each with his or her own strategy and attacks, and ultimately enter into a showdown with Zeus himself.    The gameplay mechanics are similar to Populous, but PII features a wider array of spells, digitized sound, and high-resolution graphics to give the spell effects extra punch.  Multiplayer is supported via serial link and dial-up.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Tyrants - Fight through Time (USA)">
  <description>Tyrants ��� Fight Through Time</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Sensible Software</dev>
  <genre>Strategy</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Uchuu Senkan Gomora (Japan)">
  <description>Uchuu Senkan Gomora </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Aisystem Tokyo</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ultimate Mortal Kombat 3 (USA)">
  <description>Ultimate Mortal Kombat 3</description>
  <year>1991</year>
  <rating>ESRB - M (Mature)</rating>
  <manufacturer>Williams Entertainment Inc.</manufacturer>
  <dev>Midway Games, Inc.</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1-2 Players</player>
  <story>Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters.    There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes.    Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.    The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ultimate Mortal Kombat Trilogy (World) (Hack)">
  <description>Ultimate Mortal Kombat Trilogy </description>
  <year>2007</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Hacking Cult</manufacturer>
  <dev/>
  <genre>Fighter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ultimate Qix (USA)">
  <description>Ultimate Qix</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Taito America Corporation</manufacturer>
  <dev>Taito Corporation</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ultimate Soccer (Europe)">
  <description>Ultimate Soccer</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Europe Ltd.</manufacturer>
  <dev>Rage Software Ltd.</dev>
  <genre>Sports</genre>
  <score>3.6</score>
  <player>1-8 Players</player>
  <story>Ultimate Soccer is a football (European) game composed by 64 (unlicensed) international teams, each with it&apos;s own values for running, ball control and strength. There are five game modes (friendly, penalty shootout, tournament, playoff and league), but the lack of password or built-in battery means each one of them must be completed in one sitting.    The gameplay can be tweaked for the players&apos; preference by changing several key aspects of the physics engine, such as wind strength and direction, ball weight (lighter balls travel higher, faster  and farther but are more prone to be deflected by winds than heavy balls, who barely lift of the ground and are slowed down by wet grass), tightness of ball control and players speed and momentum. A five-a-side mode, where the ball is never out of play is also included. Thanks to the many options regarding the physics, the game allows a lot of flexibility in playmaking, from building up the play with small passes from the midfield to belting the ball upwards in hope of a goalmouth deflection.    Graphically, the game is similar to EA&apos;s Madden NFL series, with pseudo-3D effects allowing the view to be tilted up to show more detail up front or tilted down to show more of the field.     The series later continued with Striker on the same console and Striker&apos; 96 on PC, Saturn and PlayStation.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ultraman (Japan)">
  <description>Ultraman </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Ma-Ba</manufacturer>
  <dev/>
  <genre>Fighter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Uncharted Waters (USA)">
  <description>Uncharted Waters</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>KOEI Corporation</manufacturer>
  <dev>KOEI Co., Ltd.</dev>
  <genre>Adventure|Role-Playing (RPG)|Strategy</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it&apos;s sailing and trading empires. Young Leon Fanco wishes to restore his family&apos;s good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father&apos;s good friend as first mate, you&apos;re off to find fame, adventure and fortunes out on the sea and in uncharted waters.    Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew&apos;s food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling.    All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Undead Line (Japan) (Translated En)">
  <description>Undead Line </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>T&amp;E Soft</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Universal Soldier (USA, Europe)">
  <description>Universal Soldier</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Code Monkeys Ltd., The</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1 Player</player>
  <story>Universal Soldier is the licensed video game based on the 1992 movie starring Jean-Claude Van Damme.  You control Van Damme&apos;s character as he turns against his platoon and attempts to bring down the corrupt government organization that created him.    This game uses the Turrican engine. It&apos;s basically the same as Turrican, but with different graphics and levels.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Unnecessary Roughness &apos;95 (USA)">
  <description>Unnecessary Roughness &apos;95</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>UR95 is your average football game featuring both single plays against the computer or a friend, and full-fledged seasons, including playoffs and Super Bowls.    The main attraction to the game however is a &quot;Construction Set&quot; option which allows you to create everything for your own team, to your playbook and tournaments. You can even do your own team&apos;s logo and import/export your creations to trade with your friends.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Urban Strike (USA, Europe)">
  <description>Urban Strike</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Edge, The|Foley Hi-Tech Systems</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Urban Strike is the third  in EA&apos;s long running series of helicopter action games.  An evil genius named H. R. Malone has started a cult and managed to gather millions of followers.  Malone is using his influence and wealth to build a super weapon with which he will overthrow the government.  You will once again suit up and take control of various types of helicopters to stop Malone&apos;s evil scheme.    Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat.  In some levels you will leave your helicopter and proceed on foot.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Uwol - Quest For Money (World) (Unl)">
  <description>Uwol - Quest For Money </description>
  <year>2010</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Shiru</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Uzu Keobukseon (Korea)">
  <description>Uzu Keobukseon </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Samsung</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Valis (USA)">
  <description>Valis</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Telenet Japan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Yuko Asou is an ordinary Japanese teenager with an ordinary life - until one day she is attacked by a monster on the street. Out of nowhere, a sword appears in her hands. She fights the monsters who have suddenly invaded the city, and is summoned to the parallel world known as Vecanti, which is ruled by a cruel tyrant named Rogles, whose actions disrupt the balance of the the worlds. Wielding the legendary Valis sword, Yuko must defeat Rogles and restore the balance.    Valis has the same story and basic genre (platform action) as the  original first game in the  series; however, it is a different game with different locations, regular enemies and bosses, new cut scenes, etc.  Defeating the numerous enemies populating the game world requires precise usage of jumping and ducking abilities, and attack timing. Yuko can jump very high and attack while jumping. Various power-ups are scattered through the game, many of which enhance the performance of Yuko&apos;s sword. Acting as a melee weapon in the beginning, it can be customized with power-ups and turn into a medium-range weapon, firing shots at the enemies - with proper power-ups, also in different directions. Boss enemies typically have different attack patterns and require different strategies to defeat them.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Valis III (USA)">
  <description>Valis III</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Renovation Game</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1 Player</player>
  <story>Somewhere in the Dark World, evil rears its ugly head once again...    A black-hearted man named Glames, possessor of a sword named Leethus, threatens the Human World, the Dream World, and the Dark World with complete and utter destruction. A young girl from the Dark World named Cham escapes from Glames, and seeks help to destroy him.    She comes to the Human World, searching for the Valis Warrior, Yuko Ahso, and more importantly, the Valis Sword.    Yuko must now help Cham defeat Glames before the three worlds are torn apart!    New improvements over the previous two Valis games include 3 playable characters, 3 unique weapons for each character, and greater, more powerful magic spells.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Vapor Trail (USA)">
  <description>Vapor Trail</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Data East Corporation</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>It&apos;s 1999, the terrorist organization &quot;DAGGER&quot; has taken down the communication system that provides communication for the world&apos;s military bases. The terrorists are now in control of the satellite communication network, and they threaten to destroy the world&apos;s greatest cities with nuclear bombs. The group is only prepared to cancel their threats when the world&apos;s leaders are ready to give their power to DAGGER.    As a counter-offense, a special forces air unit is called in by the president of the USA. The air unit&apos;s code name: &quot;Vapor Trail&quot;. The world&apos;s last hope lies in your hands now...    The game is a vertically scrolling shoot &apos;em up. You can choose between 3 planes; the fast but weak plane: Seylen. The mediocre all around: Silph; and the slow but very strong: Valkyrie.  During the game you can pick up various items. These items include: Speed-up, power-up and extra lives. An extra useful feature is the spin-dash which makes you invulnerable for a few seconds. For this feature you have to wait until your power is restored to full by waiting some time. You also get more than one boss per level.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Vectorman (USA, Europe)">
  <description>Vectorman</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action</genre>
  <score>4.0</score>
  <player>1 Player</player>
  <story>The future of the human race looks hopeless when maintenance drones accidentally replace the orbot leader&apos;s head with a salvaged atomic bomb. All the orbots on Earth are immediately ordered, via television receivers, to stop cleaning up the planet and to start manufacturing weapons for an impending ambush of the returning humans. Only one orbot, a sludge barge pilot who was out of communications range, is unaffected by the evil take-over. You are that pilot: VectorMan! The only hope of the entire human race is for you to destroy the villainous WarHead: you must seek him out by following a trail of television receivers around the Earth, and then confront him in a battle that will decide the fate of humanity, and of the planet Earth itself!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Vectorman 2 (USA)">
  <description>Vectorman 2</description>
  <year>1996</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Action</genre>
  <score>4.4</score>
  <player>1 Player</player>
  <story>This is a sequel to  Vectorman. This time, the super-powerful little robot was attacked while coming back to earth in his spaceship. He falls down on the earth only to discover dark locations full of hostile creatures and to participate in a platformer full of fast and furious action. Fight your enemies, collect photons, jump over obstacles, find weapons, morph into other creatures, and climb walls as the green &quot;orbot&quot; Vectorman.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Verytex (Japan)">
  <description>Verytex </description>
  <year>1991</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Opera House</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Viewpoint (USA)">
  <description>Viewpoint</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>American Sammy Corporation</manufacturer>
  <dev>Sammy Corporation</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>Viewpoint is a top-down orthographic perspective game in the tradition of Zaxxon. The PlayStation and Saturn versions feature 3D rendered graphics with texture maps, unlike the other versions which primarily feature shaded polygons.    One or two players (in hot-seat or cooperative mode) control a spaceship equipped with a laser cannon which can be charged (by holding the shooting button down) for a stronger blast. Besides the main weapon, three special weapons are available: a wall of fire which wipes the screen up in a wave, a nova-like blast and a circle of spherical-green homing missiles.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Virtua Fighter 2 (USA, Europe)">
  <description>Virtua Fighter 2</description>
  <year>1997</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Gaibrain</dev>
  <genre>Action</genre>
  <score>2.6</score>
  <player>1-2 Players</player>
  <story>One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira&apos;s new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen...    Sharing the name with the second title in Sega&apos;s seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters.    While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus  manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it&apos;s bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Virtua Racing (USA)">
  <description>Virtua Racing</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA-AM2 Co., LTD.</dev>
  <genre>Racing / Driving</genre>
  <score>4.0</score>
  <player>1-2 Players</player>
  <story>Virtua Racing is a home port of Sega&apos;s first ever 3D, polygon-based racing game for the arcade. The game consists of racing Formula-1-looking cars around a beginner, intermediate, or expert track, competing against a second player or computer drivers. Despite having Formula-1 cars, the game controls are very &quot;arcadey&quot; and players can see the leap they made from here to Daytona.    The Megadrive/Genesis version of Virtua Racing is of note as it is the only game for the system which features the SVP chip (Sega Virtua Processor). The chip is a 3D processor built into each cartridge (the console itself had no 3D capability) and is very similar to the SNES&apos;s SuperFX chips, used in games such as Starfox and Stunt Race FX.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Virtual Bart (World)">
  <description>Virtual Bart</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment Ltd.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Bart&apos;s reality goes virtual when he is strapped into Martin Prince&apos;s Virtual Reality experiment at the elementary school science fair. Each virtual reality program represents a stage in the game that Bart must play through in order to escape the machine before the programs crash.    The game consists of three side-scrolling platform stages and three stages that take place from a rear view. Bart assumes the roles of a pig, dinosaur, and baby for the platform stages. He tosses tomatoes and eggs, slides down a water slide, and drives a motorcycle in a post-apocalyptic Springfield for the three remaining stages. They are all accessed by chance via a wheel-of-misfortune.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Virtual Pinball (USA, Europe)">
  <description>Virtual Pinball</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>BudgeCo., Inc.</dev>
  <genre>Simulation</genre>
  <score>4.3</score>
  <player>1-4 Players</player>
  <story>Virtual Pinball is the spiritual successor to Bill Budge&apos;s classic Pinball Construction Set. Programmed by Bill Budge, this Sega Genesis game allows the player to try different pre-built pinball tables and additionally create, save and play custom tables.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="VR Troopers (USA, Europe)">
  <description>Saban&apos;s VR Troopers</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Syrox Developments, Ltd.</dev>
  <genre>Action</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Saban&apos;s VR Troopers is based on the TV show of the same name and is made by the same company that produced the Mighty Morphin&apos; Power Rangers.  The story has the evil Grimlord transport the VR Troopers into (ironically) a video game and it is up to the player (literally) to save them and bring them back to the real world.    The gameplay is the standard fighting game, using one of the three different Troopers to kick, punch and use special abilities to defeat a fighter to advance to the next one.  Each Trooper has their own strengths, weaknesses and special moves and each has their own separate stages, depending on which the player chooses.  It also has multi player capabilities that lets two friends battle head-to-head in a Duel Mode.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wacky Races (USA) (Proto)">
  <description>Wacky Races </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Eden Entertainment Software</manufacturer>
  <dev/>
  <genre>Driving</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wacky Worlds Creativity Studio (USA)">
  <description>Wacky Worlds Creativity Studio</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>HeadGames, Inc.</dev>
  <genre>Educational|Simulation</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>In the educational title Wacky Worlds Creativity Studio, players use any combination of 40 stickers to place animating objects into any of 6 wacky world environments. Stickers include Sonic the Hedgehog, Tails, Ecco the Dolphin, and many other SEGA characters. Then the players paint objects in any color they like. Once the Wacky World has been populated, music can be composed using up to 40 music stickers in the robot musician music factory. The game comes bundled with the Mega Mouse and mouse pad.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Waialae no Kiseki (Japan)">
  <description>Waialae no Kiseki </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>T&amp;E Soft</manufacturer>
  <dev/>
  <genre>Sports/Golf</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wani Wani World (Japan)">
  <description>Wani Wani World </description>
  <year>1992</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Kaneko</manufacturer>
  <dev/>
  <genre>Platform</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wardner (USA)">
  <description>Wardner</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Mentrix Software, Inc.</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>One day the town of Niknik is invaded by Wardner&apos;s henchmen. Wardner&apos;s henchmen have the power to turn all humans into crystals. A honeymooning couple, Dover and Mia, get lost in the towns nearby forest. One of Wardner&apos;s wards, Terragon, spots them and decides to kidnap Mia. Now it&apos;s up to Dover to rescue Mia from Wardner and his minions.    The game contains 6 stages: The forest entrance, house of tricks, forest of the dead, Wardner&apos;s Castle, a tower, and the hidden underground room. Each stage is controlled by a ward of Wardner. Some of these bosses are the Emerald Dragon, Kaja, and Grocko.    Dover uses a magic fireball as his main weapon. Defeating enemies turns them into money. This money can be used at the end of each stage where there are shops that sell items that will help Dover on his journey. Some of the items in the game are the magical cape, thread and needle,  magical clock, magical flute, and the highjump shoes.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Warlock (USA, Europe)">
  <description>Warlock</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>LJN, Ltd.|Trimark Interactive</manufacturer>
  <dev>Realtime Associates, Inc.</dev>
  <genre>Action|Adventure</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>When the sun aligns with the moon once every millennium, druid guardians summon their magic of their runestones to prevent the rebirth of the Warlock.  The runestones are scattered through time and across the continents and you must find them before the Warlock does.    The gameplay is simple.  You go through different stages fighting of creatures and then finding the runestones.  You fight off enemies by simply blasting them with this energy, using this orb you have with you, or you can use a spell to kill them.  There are some puzzles in the game too.  Some of the battles with the tougher enemies require some strategy to defeat them.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Warpspeed (USA)">
  <description>WarpSpeed</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Accolade, Inc.</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode.     The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player&apos;s base.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Warrior of Rome (USA)">
  <description>Warrior of Rome</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Micronet Co. Ltd.</manufacturer>
  <dev>Micronet Co. Ltd.</dev>
  <genre>Strategy</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Warrior of Rome II (USA)">
  <description>Warrior of Rome II</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Micronet Co. Ltd.</manufacturer>
  <dev>Micronet Co. Ltd.</dev>
  <genre>Strategy</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Warsong (USA)">
  <description>Warsong</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Treco</manufacturer>
  <dev>Masaya</dev>
  <genre>Role-Playing (RPG)|Strategy</genre>
  <score>3.2</score>
  <player>1 Player</player>
  <story>Warsong is the only title of a series of famous strategy games, known as Langrisser in Japan, to ever see an official release outside of Japan. It is set in a typical medieval fantasy setting and features traditional turn-based combat. The player controls several generals who can command up to eight different units ranging from ordinary soldiers and archers to more exotic creatures like mermen or lizards.The generals fight alongside their units, however they are much more powerful and are able to use more diverse commands than just moving and attacking, like recovering a small amount of HP or casting spells. Each unit has certain strengths and weaknesses; for example soldiers are good against archers but weak against cavalry etc. Combat is also influenced heavily by terrain types. When two units engage in combat a small animation, similar to those seen in Advance Wars or Fire Emblem, is shown.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Waterworld (Europe) (Proto)">
  <description>Waterworld </description>
  <year>1995</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Data Design Interactive</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wayne Gretzky and the NHLPA All-Stars (USA, Europe)">
  <description>Wayne Gretzky and the NHLPA All-Stars</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Time Warner Interactive, Inc.</manufacturer>
  <dev>Time Warner Interactive, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>One of the many hockey games released, this version not only let the player control Gretzky, but other major players of the time as well such as Mario Lemieux, Eric Lindros, Mark Messier among many others, 600 total.  It also features the 26 NHL teams at the time as well as 6 International teams to choose from.    The gameplay is similar to many other hockey games with the standard modes such as Exhibition, Season, Playoffs or even a &quot;Just Play&quot; option that instantly took the player to a random game.  There is also a &quot;Simulation Mode&quot; that gives the game an authentic feel complete with penalties or an &quot;Arcade Mode&quot; that was more action oriented and with less rules.  A battery back-up keeps extensive track of stats and has a two-player option as well.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wayne&apos;s World (USA)">
  <description>Wayne&apos;s World</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>THQ Inc.</manufacturer>
  <dev>Gray Matter</dev>
  <genre>Action</genre>
  <score>1.7</score>
  <player>1 Player</player>
  <story>&quot;Wayne&apos;s World, Wayne&apos;s World! Party time! Excellent! Woo, woo, woo!&quot;    It&apos;s Friday, it&apos;s 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. &quot;Weeuuu, weeuuu, weeuuu!&quot; FLASHBACK, and now you&apos;re suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth.    Not to be confused with the DOS license, this Wayne&apos;s World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer&apos;s Music Store, Stan Mikita&apos;s Donut Store, Gas Works and Surburbia. Using Wayne&apos;s guitar as your sonic weapon, it&apos;s most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING!</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Weaponlord (USA)">
  <description>WeaponLord</description>
  <year>1995</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Namco Hometek Inc.</manufacturer>
  <dev>Visual Concepts Entertainment, Inc.</dev>
  <genre>Action</genre>
  <score>4.5</score>
  <player>1-2 Players</player>
  <story>A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special &quot;frenzies&quot; of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Whac-a-Critter (USA) (Unl)">
  <description>Whac-a-Critter</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Realtec Corporation</manufacturer>
  <dev>AV Artisan</dev>
  <genre>Action</genre>
  <score>2.0</score>
  <player>1 Player</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wheel of Fortune (USA)">
  <description>Wheel of Fortune</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Imagitec Design Inc.</dev>
  <genre>Strategy</genre>
  <score>3.0</score>
  <player>1-3 Players</player>
  <story>A very basic translation of the popular game show Wheel Of Fortune, where you guess letters until you can guess the phrase.  This CGA version has three old-school rounds of Wheel of Fortune (where the puzzles are simply &quot;Phrase&quot;, &quot;Title&quot;, &quot;Person&quot;, etc.) and then a bonus round.  You can compete against 2 computer players or up to three people can play against each other.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Where in the World Is Carmen Sandiego (USA, Europe)">
  <description>Where in the World is Carmen Sandiego? </description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Br��derbund Software, Inc.</dev>
  <genre>Strategy</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>You start out as a rookie detective whose job is to track down a crop of thieves stealing the world&apos;s most precious treasures. After each assignment briefing, you&apos;ll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography.     Remake of the original Where in the World is Carmen Sandiego?. Features enhanced VGA graphics, sound effects, and joystick support.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Where in Time Is Carmen Sandiego (USA, Europe)">
  <description>Where in Time is Carmen Sandiego?</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Br��derbund Software, Inc.</dev>
  <genre>Strategy</genre>
  <score>1.7</score>
  <player>1 Player</player>
  <story>Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Whip Rush (USA)">
  <description>Whip Rush</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Vic Tokai Corporation</dev>
  <genre>Action</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>Whip Rush is a side-scrolling (with certain vertically scrolling descents and ascents) shooter similar to Gaiares and R-Type.    You start with 3, 4 or 6 ships depending on the difficulty level you select.    In addition to moving and shooting, your ship has Power Claws that you can rotate and extend for offensive and defensive purposes. Power Claws can be equipped up to two units and can shoot bullets.    The upgradeable weapons are Laser, Missile, Fireball and Power Claw.    Laser is forward firing only but is rapid and strong, missiles can shoot back and forth and when shot from the Power Claw they will home in on enemies. Fireballs shoot in the opposite direction of your ships travel.    Unlike most other games, your ship has variable speed, which comes in handy when negotiating different kinds of obstacles and enemies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wild Snake (USA) (Proto)">
  <description>Wild Snake </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Bullet-Proof Software</manufacturer>
  <dev/>
  <genre>Puzzle</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Williams Arcade&apos;s Greatest Hits (USA)">
  <description>Williams Arcade Classics</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Midway Games, Inc.</manufacturer>
  <dev>Digital Eclipse Software, Inc.</dev>
  <genre>Action|Strategy</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>The first big commercially-available emulator collection (and a direct outgrowth of Digital Eclipse&apos;s early emulation work on the Macintosh.)    DOS version    1. Defender - side-scrolling shooter  2. Defender II - side-scrolling shooter  3. Joust - joust on flying ostriches  4. Robotron: 2084 - single-screen manic shoot &apos;em up  5. Sinistar - overhead free-range space shooter  6. Bubbles - play a scrubbing bubble in a game similar to the arcade Reactor  7. Also contains FMV supplements, including interviews with the original programmers.    Windows version    1. Defender  8. Defender II (a.k.a. Stargate)  9. Joust  10. Robotron  11. Sinistar  12. Bubbles  13. Also contains FMV supplements, including interviews with the original programmers.    Dreamcast version    1. Defender  14. Defender II (a.k.a. Stargate)  15. Joust  16. Robotron  17. Sinistar  18. Bubbles    PlayStation    1. Defender  19. Defender II (a.k.a. Stargate)  20. Joust  21. Robotron  22. Sinistar  23. Bubbles  24. Also contains FMV supplements, including interviews with the original programmers.    SNES version    1. Defender  25. Defender II (a.k.a. Stargate)  26. Joust  27. Robotron  28. Sinistar    Genesis version    1. Defender  29. Defender II (a.k.a. Stargate)  30. Joust  31. Robotron  32. Sinistar    Game.Com version    1. Defender  33. Joust  34. Robotron  35. SiniStar  36. Defender II</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wimbledon Championship Tennis (USA)">
  <description>Wimbledon Championship Tennis</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SIMS Co., Ltd.</dev>
  <genre>Action|Sports</genre>
  <score>2.8</score>
  <player>1-4 Players</player>
  <story>The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface&apos;s reputation for providing the most exciting tennis. It&apos;s viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wings of Wor (USA)">
  <description>Wings of Wor</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>DreamWorks</manufacturer>
  <dev>Masaya</dev>
  <genre>Action</genre>
  <score>4.2</score>
  <player>1 Player</player>
  <story>Gynoug is a horror-themed shoot&apos;em up similar to Thunder Force and other horizontal shooters. But other than most of them where you play a spaceship of some sort, here you play as Wor, a member of the so-called &apos;Flying men&apos; who look quite similar to angels.  The home planet of these people, Iccus, has been taken over by a virus that has mutated into a collection of quite horrible creatures, and every previous attempt to battle them has failed. So now it is Wor&apos;s turn to save his home planet and destroy these mutants once and for all!    Gynoug consists of 6 levels with no check points, instead you continue right where you died if you have any lifes left. Each level (except the last) has a mid-boss and a large end-boss. There are three types of shots, one that fires in a triangular fashion, one that fires more concentrated in a corridor and a bit to the back and above/below you, and one that fires to the front and back simultaneously. You can power them up in two ways, by shooting more bullets and by strengthening them. Also, feathers can increase your speed like in Gradius.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Winter Challenge (USA, Europe)">
  <description>The Games: Winter Challenge</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ballistic</manufacturer>
  <dev>MindSpan</dev>
  <genre>Sports</genre>
  <score>4.1</score>
  <player>8+ Players</player>
  <story>An Olympiad game simulating common winter game competitions - the Downhill, Giant Slalom, Luge, 2-men Bobsled, Ski Jump, Cross Country, Biathlon and Speed Skating.    The game features a basic 3D engine which allows to simulate slopes with ease, which enhances the gameplay of some events such as the Downhill. Gameplay, as expected from a Winter sports game, relies on finding the faster trajectories in most events (Downhill, Giant Slalom, Luge and Bobsled), pacing the run correctly (Cross Country and Biathlon), skill and timing (Ski Jump), with button mashing reserved for just one (speed skating). The player (up to ten) can select his (or her) competitor face and nationality from one of 16 possible choices, and by selecting different difficulty settings, different computer controlled athletes take part in the competition along the player.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Winter Olympic Games (USA)">
  <description>Winter Olympics: Lillehammer &apos;94</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Sports</genre>
  <score>3.4</score>
  <player>1-4 Players</player>
  <story>This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events.    It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial).  The events use 3D views</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wiz&apos;n&apos;Liz (USA)">
  <description>Wiz &apos;n&apos; Liz</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Psygnosis Limited</manufacturer>
  <dev>Raising Hell Productions</dev>
  <genre>Action</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>Wiz &apos;n&apos; Liz are magicians. They live on the planet Pum and brew potions and cast spells. They also tend to wabbits. Lots of wabbits. One day, a concoction went awry and sent all the wabbits to distant parts of Pum. Wiz &apos;n&apos; Liz set off to look for them.    Catch all the wabbits in tons of levels in several difficulty settings. Create magical words and mix ingredients for extra lives, bonus levels and other surprises. Features a password save system so you can take off where you left.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wolfchild (USA)">
  <description>Wolfchild</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>JVC Musical Industries, Inc.</manufacturer>
  <dev>Core Design Ltd.</dev>
  <genre>Action</genre>
  <score>3.4</score>
  <player>1 Player</player>
  <story>Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father&apos;s research, he turns into a man-wolf and sets out to find CHIMERA&apos;s base and defeat their leader Karl Draxx.    As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wolverine - Adamantium Rage (USA, Europe)">
  <description>Wolverine: Adamantium Rage</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Teeny Weeny Games, Ltd.</dev>
  <genre>Action</genre>
  <score>2.8</score>
  <player>1 Player</player>
  <story>Side scrolling platform beat-em-up. Wolverine, aka Logan, searches desperately for clues about his past and his identify. Using the computers of the X-Men mansion, Wolverine soon receives coordinates to somewhere in Canada and is told to come alone.  As the missions and levels progress he finds clues which lead him inevitably on to the next level.    The main character has a very large selection of combat moves, and also has great agility and the ability to climb walls using his wrist-spikes.  Bonus pickups are provided in the level maps.  Many of them are hidden very thoroughly which invites the player to use Wolverine&apos;s agility and climbing abilities to explore every corner.    Levels include:    The Secret Lab,   The ninja training camp,   Tokyo,   Hallucinogenic world,   The inner circle,   The mysterious underworld    Some characters and enemies encountered are :   The Black Queen,   Bloodscream,   The crystal dragon,   Cyber,   Destroyer program,   Elsie Dee,   Fugue,   Geist,   Lady Deathstrike,   Shinobi Shaw,   Trifusion.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wonder Boy III - Monster Lair (Japan, Europe)">
  <description>Wonder Boy III: Monster Lair</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Westone Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>Wonder Boy III: Monster Lair is a quite different game to most of the games in the Wonder Boy series. You play a green-haired dude who must attack the invaders that attempt to collect weapons and use them to destroy the land. The game starts out like a simple platform game, but it&apos;s just when Wonder Boy enters the skull further on that the game is transformed into a shoot &apos;em up, so basically the gameplay consists of action and shooter scenes.    In the action scenes, your vitality decreases as you make your way towards the skull, but this can be restored by collecting fruit. A wide variety of weapons can be picked up, and not only does these allow you to use the weapons for a limited amount of time, but they also increase your vitality.     In the shooter scenes, you ride your pink friend as you make your way through the scene. Here, your vitality remains static unless you are hit by an enemy passing by. As usual, there is a boss waiting for you at the end which you must defeat. Every boss changes color to show how much damage has been done to it. You have to defeat some bosses in two stages.    If your vitality gets low in each scene, you&apos;ll lose a life. You can also choose to have Wonder Girl join you, as two players can play the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wonder Boy in Monster World (USA, Europe)">
  <description>Wonder Boy in Monster World</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Westone Co., Ltd.</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.6</score>
  <player>1 Player</player>
  <story>&quot;Monster World was once a peaceful region. Then, the peace was shattered by an invading army of monsters. A young man named Shion vowed to defeat them and make his land peaceful again.&quot;    Wonder Boy In Monster World puts you in control of Shion in his quest to save Monster World from the evil hands of BioMeka.  It controls like your standard platform game - run, jump, and kill enemies.  The game is filled with RPG elements such as talking to townsfolk, collecting money to buy items, upgrading your life, and equipping a variety of armor and weapons - staying very close to the &quot;Zelda format&quot;.  You can save your game to continue your quest at a later time.    Wonder Boy In Monster World is the third game in the Monster World spin-off series.  In Japan the game is called Wonder Boy 5: Monster World 3.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Championship Soccer (Japan, USA)">
  <description>World Championship Soccer</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament. This is identical to the real 1990 World Cup.    Once you pick your team you can also select which players you want on the field, so that you can round out the team&apos;s strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend.    The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. Whereas later sports games often carry heavy focus on the attention to detail, this game is rather simplified -- you can only control the player closest to the ball, for example, and it is missing many of the rules of soccer such as penalty flags and offsides.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Championship Soccer II (USA)">
  <description>World Championship Soccer II</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>3.5</score>
  <player>1-4 Players</player>
  <story>World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together.    It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Class Leaderboard Golf (USA)">
  <description>World Class Leader Board</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Access Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.0</score>
  <player>1-4 Players</player>
  <story>Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original.    A course editor is provided.  The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum.    The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented &quot;RealSound&quot; process. Quips like &quot;No doubt about it, he&apos;s deep in the sandtrap&quot;, &quot;Straight onto the fairway&quot;, and &quot;Looks like he hit the tree, Jim.&quot; are used to provide running commentary on the gameplay.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Cup USA 94 (USA, Europe)">
  <description>World Cup USA 94</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>U.S. Gold Ltd.</manufacturer>
  <dev>Tiertex Ltd.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Heroes (USA)">
  <description>World Heroes</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Alpha Denshi Co., Ltd.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1-2 Players</player>
  <story>An alien entity known as Geegus threatens the Earth in the year 3091.  As all of Earth&apos;s forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus.    Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you&apos;ll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World of Illusion Starring Mickey Mouse and Donald Duck (USA, Korea)">
  <description>World of Illusion starring Mickey Mouse and Donald Duck</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Action</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>World of Illusion is sort of a follow-up to Castle of Illusion. Mickey Mouse and Donald Duck are taken to a magic world and have to get back home. In order to do that, they can play magical tricks and interact to each other in a 2-player mode. Like other Disney games for SEGA consoles of the same period, the game has cartoon-like graphics and is played as a side-scrolling platformer.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Series Baseball &apos;95 (USA)">
  <description>World Series Baseball &apos;95</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Series Baseball &apos;96 (USA)">
  <description>World Series Baseball &apos;96</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.8</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Series Baseball (USA)">
  <description>World Series Baseball</description>
  <year>1996</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>4.4</score>
  <player>1-2 Players</player>
  <story>World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Series Baseball 98 (USA)">
  <description>World Series Baseball &apos;98</description>
  <year>1997</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>BlueSky Software, Inc.</dev>
  <genre>Sports</genre>
  <score>3.9</score>
  <player>1-2 Players</player>
  <story>���.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="World Trophy Soccer (USA)">
  <description>World Trophy Soccer</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Novotrade International, Inc.</dev>
  <genre>Sports</genre>
  <score>4.2</score>
  <player>1-8 Players</player>
  <story>European Club Soccer is a reworking of Manchester United Europe, using the same side-view gameplay and a wider view than Krisalis&apos; other football game of the time, John Barnes&apos; European Football.    All the teams who were in contention for one of the 3 main European tournaments as they were at the time of the game&apos;s release are included, although with fictitious player names and a few inaccurate kits. Cutscenes detail the match&apos;s progress, while a referee is active on the screen. The game can be played in arcade or simulation modes, with 6 different formations available.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Worms (Europe)">
  <description>Worms</description>
  <year>1995</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Ocean Software Ltd.</manufacturer>
  <dev>Team17 Software Limited</dev>
  <genre>Action|Strategy</genre>
  <score>3.2</score>
  <player>1-4 Players</player>
  <story>Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.    Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends.     There&apos;s a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders.    There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Wrestle War (Japan, Europe)">
  <description>Wrestle War</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA Enterprises Ltd.</manufacturer>
  <dev>SEGA Enterprises Ltd.</dev>
  <genre>Sports</genre>
  <score>3.2</score>
  <player>1-2 Players</player>
  <story>Wrestle War is a port of the arcade game of the same name.  You must take a rookie pro-wrestler, Bruce Blade, through a series of bouts to win the championship.  There is no license.  You wrestle in the &quot;Sega Wrestling Alliance.&quot;  However, many of the characters bear a strong resemblance to popular wrestlers or movie characters.    The ring is done in pseudo 3D.  The graphics are sprites, but you can move along the Z and X axes and the ring will instantly rotate 90 degrees to give a better view of the action if you are blocked in.  Your available moves are punch, kick, and grab.  You must try to wear down your opponent&apos;s life bar, then pin them.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="WWF Raw (World)">
  <description>WWF Raw</description>
  <year>1994</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Action|Sports</genre>
  <score>3.1</score>
  <player>1-4 Players</player>
  <story>WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation.  The wrestlers you can choose from include Bret &quot;Hit Man&quot; Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna.    In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more.  There is a large number of moves to perform, including turnbuckle maneuvers and &quot;illegal&quot; acts such as hitting your opponent with a metal folding chair.    This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="WWF Royal Rumble (World)">
  <description>WWF Royal Rumble</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Acclaim Entertainment, Inc.|Flying Edge, Inc.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Sports</genre>
  <score>2.8</score>
  <player>1-2 Players</player>
  <story>Control one of twelve World Wrestling Federation stars in a &quot;no holds barred brawl&quot; -- in other words, do whatever moves you want, from choke holds, piledrivers, and even chair slams, until your opponent is knocked out. You can even go outside the ring if you like. Several modes of play are available, including one-on-one, tag team (two-on-two), and three-on-three tag team. You can play as the following WWF wresters: Bret Hart, Razor Ramon, Randy Savage, Shawn Michaels, The Undertaker, Tatanka, Mr. Perfect, Crush, Ric Flair, Yokozuna, Ted Dibiase, and Lex Luger.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="WWF Super WrestleMania (USA, Europe)">
  <description>WWF Super WrestleMania</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Flying Edge, Inc.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Sports</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>This was the first ever WWF licensed game for the SNES and Sega Genesis consoles. It featured one-on-one,  tag team, and Survivor Series matches. The two versions were not identical because they featured some different characters for each console. The Genesis had: Hulk Hogan, Papa Shango, Ultimate Warrior, Macho Man, British Bulldog, IRS, Ted Dibiase, Shawn Michaels. Meanwhile the SNES had: Macho Man, Undertaker, Jake The Snake, Hulk Hogan, Earthquake, The Road Warriors, Typhoon, Ted Dibiase, and Sid Justice.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="WWF WrestleMania - The Arcade Game (USA, Europe)">
  <description>WWF WrestleMania: The Arcade Game</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Acclaim Entertainment, Inc.</manufacturer>
  <dev>Sculptured Software, Inc.</dev>
  <genre>Action|Sports</genre>
  <score>2.5</score>
  <player>1-2 Players</player>
  <story>WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret &quot;Hit Man&quot; Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger.    Although it is a wrestling title, this game is structured a lot like a one-on-one fighter. It is very fast-paced, and features crazy special moves. Also, each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, each round simply ends when you force the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and vs mode for 1-on-1 multiplayer.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="X-Men (USA)">
  <description>X-Men</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Western Technologies Inc.</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>This is a Genesis-exclusive game based on the very popular comic hero team.    Professor X&apos;s Danger Room is a training facility that can fully re-create environments in which the X-Men can practice their powers.  It&apos;s kind of like the holodeck on Star Trek.  One day, the danger room starts to go crazy, and randomly loading up dangerous simulations.  It turns out Magneto has loaded a virus into the Danger Room&apos;s computer, and now the X-Men have to stop it.    In this side scrolling action game, you can control one of 4 playable characters:  Gambit, Nightcrawler, Wolverine, or Cyclops.  In addition, you can call upon 4 other X-Men in when necessary.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="X-Men 2 - Clone Wars (USA, Europe)">
  <description>X-Men 2: Clone Wars</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>HeadGames, Inc.</dev>
  <genre>Action</genre>
  <score>3.7</score>
  <player>1-2 Players</player>
  <story>This is the second X-Men game from Sega for the Genesis.  This time around, an alien force known as the Phalanx is out to control the earth. The X-Men are our only hope to stop this menace.    The gameplay of this adventure is similar to side-scrolling action of the previous title.  You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="X-Perts (USA)">
  <description>X-Perts</description>
  <year>1996</year>
  <rating>ESRB - T (Teen)</rating>
  <manufacturer>Deep Water</manufacturer>
  <dev>Abalone</dev>
  <genre>Action|Adventure</genre>
  <score>1.2</score>
  <player>1 Player</player>
  <story>X-Perts was an extension of Sega&apos;s Eternal Champions Universe.     It starred one of EC&apos;s fighters (Shadow Yamamoto) in an unique action adventure game. She lead a team of elite X-Perts to do impossible missions. The game was a mixture of action, adventure and strategy.    X-Perts was set in an futuristic underwater research lab called AQUA, besieged by terrorists. The player controlled 3 characters, each with unique fighting moves and specific skill knowledge. All characters and backgrounds were pre-rendered in 3D, to give it a very high end graphic look.    The player had to react to events happening in the lab to progress the game and avoid destruction, while battling both the terrorists and the stations defenses.    This was done by direct and indirect control of the X-Perts through the entire lab (roughly 20 different levels.) The player used a special RECOM screen to monitor his characters placement across the separate areas of the lab, as well as all mission objectives, enemies, facility robots and other hazards.    Using direct control of a character, you would move around and between levels and directly combat enemies. The player could also activate tasks for mission objectives. The time it took to complete a task was based on the strength of their Engineering and or Computer Science skills.    Missions were constantly being generated and some were time dependent (missing it usually meant the situation got worse for the X-Perts), so hopping between X-Perts and assigning the ones with the best skills for the task was important. Some secondary missions allowed character upgrades to their personal weapons.    Characters could also use 3 unique torture moves each to get information from the enemies instead of killing them. This would sometimes be needed for mission objectives. However, if not executed properly, it would instantly kill the enemy instead.    The game modeled all 20 levels of the lab in real time, so even when you left a character to activate another, it would still continue to perform its task until it was attacked by enemies, and would automatically defend itself, but to a lesser extent then if you directly controlled it.    The game was broken down into chapters (save points) and each chapter remembered the status of the entire lab environment (enemies, flooded areas, broken power grids, hacked computers, active forcefields.)</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="XDR - X-Dazedly-Ray (Japan)">
  <description>XDR - X-Dazedly-Ray </description>
  <year>1990</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Unipac</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Xenon 2 - Megablast (Europe)">
  <description>Xenon 2: Megablast</description>
  <year>1992</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Virgin Games, Inc.</manufacturer>
  <dev>Bitmap Brothers, The</dev>
  <genre>Action</genre>
  <score>2.2</score>
  <player>1-2 Players</player>
  <story>Xenon 2: Megablast is vertically scrolling space shooter, in which you have to pass several levels, filled with waves of enemies, that all end with a level boss creature. Each group of enemies you destroy grants you a cash reward and every once in a while you enter Colin&apos;s Bargain Basement, where you can use this cash to purchase upgrades for your ship like better weapons, speed &amp; health upgrades etc. Some upgrades can also be picked up during the levels.    The first part of the game has an organic feel to it, while the second part of the game features mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship  scrolls backwards when you keep pressing the down key.    A typical Bitmap Brothers smash, the game is also famous for its soundtrack by British electronica group Bomb The Bass.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Xiao Monv - Magic Girl (China) (Unl)">
  <description>Xiao Monv - Magic Girl </description>
  <year>1993</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Gamtec</manufacturer>
  <dev/>
  <genre>Shooter</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Yang Jia Jiang - Yang Warrior Family (China) (Unl)">
  <description>Yang Jia Jiang - Yang Warrior Family </description>
  <year>1997</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Unknown</manufacturer>
  <dev/>
  <genre>Beat-&apos;Em-Up</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Yogi Bear - Cartoon Capers (Europe)">
  <description>Adventures of Yogi Bear</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Empire Interactive Entertainment</manufacturer>
  <dev>Blue Turtle</dev>
  <genre>Action</genre>
  <score>2.7</score>
  <player>1-2 Players</player>
  <story>When Yogi Bear catches wind of a plan to turn Jellystone Park into a Chemical plant he sets out on a mission to stop it. Play as Yogi in this side-scrolling Action/Adventure that is fit for all ages. Work your way through the five park areas collecting &quot;Pic-i-nic&quot; baskets by bouncing on top of them. In many cases you bounce from one basket to the next raising you into the air where no &quot;average bear&quot; could ever go. There are a variety of enemies such as weasels and skunks. There are also some action parts where you ride a mine cart or go &quot;beaver surfing&quot;.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Ys III (USA)">
  <description>Ys III: Wanderers from Ys</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Renovation Products, Inc.</manufacturer>
  <dev>Nihon Falcom Corp.</dev>
  <genre>Action|Role-Playing (RPG)</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>Adol&apos;s long time friend, Dogi wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there.  Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil.    Ys III breaks away from the &quot;bumping into enemies&quot; battle system of the first two games and allows Adol to control his sword in a variety of directions.  As well as changing the battle system, the game is now side scrolling instead of the previous games top-down view. Adol also now has the ability to jump.  Not new to the series is the use of magical rings which give Adol different powering up abilities such as healing and shielding.  The game also uses various key items found along the way to solve minor puzzles and progress the story.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Yuu Yuu Hakusho - Makyou Toitsusen (Japan) (Translated En)">
  <description>Yuu Yuu Hakusho - Makyou Toitsusen </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Treasure</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zany Golf (USA, Europe)">
  <description>Will Harvey&apos;s Zany Golf</description>
  <year>1990</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Electronic Arts, Inc.</manufacturer>
  <dev>Sandcastle</dev>
  <genre>Sports</genre>
  <score>2.9</score>
  <player>1-4 Players</player>
  <story>Using the mouse to determine the direction and strength of your putts, you must navigate 9 tricky holes of crazy / mini golf. Try to putt into holes protected by bouncing hamburgers, windmills, etc.  Courses have several twists; one is a mad scientists&apos;s lab, another is a pinball table.  The final hole is especially bizarre, themed around energy.    You start with 3 strokes, but get the par for each hole added on, if you reach it in time -  run out of strokes, and your game is over. You can earn bonus strokes by finding hidden bonuses and by completing courses quickly.  Up to 4 players at a time can take part in this game, with anyone badly over par being eliminated as the game progresses.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zero the Kamikaze Squirrel (USA)">
  <description>Zero the Kamikaze Squirrel</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SunSoft</manufacturer>
  <dev>Iguana Entertainment, Inc.</dev>
  <genre>Action</genre>
  <score>2.5</score>
  <player>1 Player</player>
  <story>A spinoff of the Aero the Acrobat games, Zero the Kamikaze Squirrel is an over-the-top platformer that plays much like Sonic the Hedgehog.  In the Aero the Acrobat games, Zero is one of the villains.  However, this time around Zero is fighting to save his homeland from an evil lumberjack.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zero Tolerance (USA, Europe)">
  <description>Zero Tolerance</description>
  <year>1994</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Accolade, Inc.</manufacturer>
  <dev>Technopop, Inc.</dev>
  <genre>Action</genre>
  <score>3.1</score>
  <player>1 Player</player>
  <story>The space station Europe-1 has been overrun by aliens. During one of the fights the nuclear cooling system has been damaged, resulting in a meltdown within hours. Your mission, as a team of five of the toughest persons in the Corps, is to infiltrate and gain control of Europe-1. You must sweep the entire station clean of aliens.    One of a few first-person-shooters on this console. It is required that you kill every single alien on each of the levels (hence the name). The five members of your team, who have different skills, start out with different weapons, are your five chances of seeing this through. This adds a level of strategy to the game.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zero Wing (Europe)">
  <description>Zero Wing</description>
  <year>1991</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Toaplan Co., Ltd.</manufacturer>
  <dev>Toaplan Co., Ltd.</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>Zero Wing is an horizontal shooter game where the player is in control of a ZIG, an escape pod released after its main ship was attacked and destroyed by the evil cyborg CATS, bent on taking over the world.    Like most games in the genre, there are three color-coded weapons: red (scatter), green (homing) and blue (lasers). Each weapon has three levels of power, and to obtain those, similar upgrades must be collected sequentially. However, what makes the game unique is the ability to use a traction beam to trap an enemy and then throw him against his peers, destroying them.    The game (or the European PAL version) is best known for being the origin of the infamous &quot;All Your Base&quot; 2001 Internet meme.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zhuo Gui Da Shi - Ghost Hunter (China) (Unl)">
  <description>Zhuo Gui Da Shi - Ghost Hunter </description>
  <year>1994</year>
  <rating>Other - NR (Not Rated)</rating>
  <manufacturer>Senchi Technology</manufacturer>
  <dev/>
  <genre>Action</genre>
  <score/>
  <player/>
  <story/>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zombies Ate My Neighbors (USA)">
  <description>Zombies Ate My Neighbors</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>Konami, Inc.</manufacturer>
  <dev>LucasArts</dev>
  <genre>Action</genre>
  <score>3.5</score>
  <player>1-2 Players</player>
  <story>In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then &quot;Exit&quot; door opens and you jump on next level.The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zool - Ninja of the &apos;Nth&apos; Dimension (USA)">
  <description>Zool</description>
  <year>1993</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>GameTek, Inc.</manufacturer>
  <dev>Gremlin Graphics Software Ltd.</dev>
  <genre>Action</genre>
  <score>2.9</score>
  <player>1 Player</player>
  <story>His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages.     In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This &quot;twin&quot; makes all your motions a few seconds after you do.    In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zoom! (World)">
  <description>Zoom!</description>
  <year>1989</year>
  <rating>HSRS - GA (General Audience)</rating>
  <manufacturer>SEGA of America, Inc.</manufacturer>
  <dev>Discovery Software International, Inc.</dev>
  <genre>Action|Strategy</genre>
  <score>3.0</score>
  <player>1-2 Players</player>
  <story>Zoom! is an arcade style puzzle game.  Your character Zoomer (a Pacman lookalike with arms &amp; legs) must trace the outline of the squares on the game board to light them up.  Points are awarded when full squares are formed, although the game also displays how many lines must still be completed. You proceed to the next level when all the squares have been lit up.  There are various monsters that will try to hunt you down - contact with these costs you energy and eventually a life. There are also a number of power-ups that will aid your quest - quick filling of tiles surrounding the bonus piece, a level skip and bonus points, for example.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
<game name="Zoop (USA)">
  <description>Zoop</description>
  <year>1995</year>
  <rating>ESRB - E (Everyone)</rating>
  <manufacturer>Viacom New Media</manufacturer>
  <dev>Hookstone Ltd.</dev>
  <genre>Action|Strategy</genre>
  <score>3.0</score>
  <player>1 Player</player>
  <story>Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris.    In order to eliminate the other shapes, you must point your piece at it and &apos;fire&apos;. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape.</story>
  <enabled>Yes</enabled>
  <crc/>
  <cloneof/>
</game>
</menu>
